Clip behavior card labels to their bounds

This commit is contained in:
2026-09-11 10:23:36 -07:00
parent 7831abeed5
commit 4da92ab481
3 changed files with 253 additions and 18 deletions
@@ -173,6 +173,116 @@ fn intervals(scene: &Scene, lifeline: Id, scope: Id) -> Vec<(f32, f32, Life)> {
.collect()
}
#[test]
fn real_scene_long_header_title_and_detail_keep_names_and_have_bounded_clips() {
for layer in [Layer::Oa, Layer::Sa] {
for name in [
"W".repeat(18),
"界".repeat(24),
"e\u{301}".repeat(24),
"👩\u{200d}🔧".repeat(12),
] {
let mut f = Fixture::new(layer);
f.project.elements.get_mut(&f.receiver).unwrap().name = name.clone();
f.project.elements.get_mut(&f.work).unwrap().name = name.clone();
let scene = f.scene();
let header = scene.boxes.iter().find(|b| b.id == f.receiver).unwrap();
assert_eq!(header.title, format!("Lane · {name}"));
assert_eq!(header.detail, name);
assert_eq!(header.rect.size(), Size::new(204., 70.));
assert_eq!(scene.hit(header.rect.center()), Some(f.receiver));
// Scroll offset is handled by the existing outer canvas/scrollable;
// these are the local drawing frame's coordinates, not screen input.
for scale in [0.05, 0.5, 0.512, 0.64, 0.8, 1., 1.953125, 2.] {
let clip =
crate::behavior::box_text_clip(header.rect, scale, Size::new(2000., 2000.))
.unwrap();
let world = Rectangle::new(
Point::new(clip.x / scale, clip.y / scale),
Size::new(clip.width / scale, clip.height / scale),
);
assert!((world.x - header.rect.x - 10.).abs() < 0.001);
assert!((world.y - header.rect.y - 8.).abs() < 0.001);
assert!((world.width - 184.).abs() < 0.001);
assert!((world.height - 54.).abs() < 0.001);
assert!(header.rect.contains(world.position()));
assert!(
header
.rect
.contains(Point::new(world.x + world.width, world.y + world.height,))
);
}
}
}
}
#[test]
fn box_text_clip_intersects_parent_viewport_and_rejects_empty_interiors() {
use crate::behavior::box_text_clip;
let card = Rectangle::new(Point::new(100., 200.), Size::new(204., 70.));
assert_eq!(
box_text_clip(card, 2., Size::new(300., 500.)),
Some(Rectangle::new(Point::new(220., 416.), Size::new(80., 84.)))
);
assert_eq!(
box_text_clip(
Rectangle::new(Point::new(-20., -10.), card.size()),
2.,
Size::new(300., 500.),
),
Some(Rectangle::new(Point::ORIGIN, Size::new(300., 104.)))
);
for viewport in [Size::new(200., 500.), Size::new(300., 400.), Size::ZERO] {
assert_eq!(box_text_clip(card, 2., viewport), None);
}
for scale in [0., -1., f32::NAN, f32::INFINITY] {
assert_eq!(box_text_clip(card, scale, Size::new(1000., 1000.)), None);
}
for size in [Size::new(20., 70.), Size::new(204., 16.), Size::ZERO] {
assert_eq!(
box_text_clip(Rectangle::new(Point::ORIGIN, size), 1., card.size()),
None
);
}
}
#[test]
fn real_scene_wide_latin_header_exceeds_old_character_budget() {
use iced::advanced::text::{self, Paragraph as _};
let mut f = Fixture::new(Layer::Oa);
f.project.elements.get_mut(&f.receiver).unwrap().name = "W".repeat(18);
f.project.elements.get_mut(&f.work).unwrap().name = "W".repeat(24);
let scene = f.scene();
let header = scene.boxes.iter().find(|b| b.id == f.receiver).unwrap();
for (content, size, divisor) in [(&header.title, 13., 7.), (&header.detail, 11., 6.)] {
let label = iced::widget::canvas::Text {
content: crate::views::short(content, ((header.rect.width - 25.) / divisor) as usize),
size: size.into(),
..Default::default()
};
// Use the same real paragraph/font/shaping defaults as canvas Text.
// The native defect survives short(): glyph width, not scalar count,
// is what exceeds the card. This is a font witness, not a pixel gate.
let paragraph = <iced::Renderer as text::Renderer>::Paragraph::with_text(text::Text {
content: label.content.as_str(),
bounds: Size::INFINITE,
size: label.size,
line_height: label.line_height,
font: label.font,
align_x: label.align_x,
align_y: label.align_y,
shaping: label.shaping,
wrapping: text::Wrapping::default(),
});
let old_available = header.rect.width - 12.;
assert!(
paragraph.min_width() > old_available,
"wide glyph fixture must overflow the old unbounded card: {} <= {old_available}",
paragraph.min_width()
);
}
}
#[test]
fn birth_label_clip_keeps_padded_world_bounds_at_each_scene_scale() {
let capsule = Rectangle::new(Point::new(100., 200.), Size::new(140., 28.));