Render explicit scenario lifetimes and preserve marker selection
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@@ -2,6 +2,8 @@
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use oa_core::{FragmentOperator, Id, Kind, MessageKind, OccurrenceBody, Project, SharedBody};
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use std::collections::{BTreeMap, BTreeSet};
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pub(super) mod render;
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/// Maps already recorded by the sequence renderer. Rows carry their owning sequence.
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pub(crate) struct Geometry<'a> {
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pub rows: &'a BTreeMap<Id, (Id, f32)>,
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