Render explicit scenario lifetimes and preserve marker selection
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@@ -16,8 +16,6 @@ use oa_core::*;
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use std::collections::BTreeMap;
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pub(crate) mod creation;
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pub(crate) mod scenario;
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// Projection acceptance precedes the coordinated scenario renderer integration.
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#[cfg(test)]
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mod scenario_lifecycle;
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pub(crate) mod state_canvas;
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pub(crate) mod state_edit;
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@@ -1092,6 +1090,7 @@ struct Scene {
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rows: BTreeMap<Id, (Id, f32)>,
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open_calls: Vec<Point>,
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sequence_bounds: BTreeMap<Id, (f32, f32)>,
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lifecycle: scenario_lifecycle::render::Rendering,
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}
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struct SequenceSlot {
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slot: scenario::Slot,
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@@ -1150,6 +1149,7 @@ impl Scene {
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rows: BTreeMap::new(),
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open_calls: vec![],
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sequence_bounds: BTreeMap::new(),
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lifecycle: scenario_lifecycle::render::Rendering::default(),
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};
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let mut lanes = p
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.children(owner)
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@@ -1236,7 +1236,17 @@ impl Scene {
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}
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let mut y = if scenario { 148. } else { 120. };
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scene.occurrences(p, owner, scenario, &lane_x, &mut y, 0);
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scene.size.height = (y + 45.).max(210.);
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if scenario {
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scene.lifecycle = scenario_lifecycle::render::Rendering::new(
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p,
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owner,
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&lane_x,
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&scene.rows,
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&scene.sequence_bounds,
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scene.size.height,
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);
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scene.lifecycle.align_messages(&mut scene.lines);
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let calls: Vec<_> = scene
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.rows
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.keys()
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@@ -1261,23 +1271,28 @@ impl Scene {
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scene.activation_sequence(p, p.elements[&call].parent.unwrap(), call, x, None);
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}
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}
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scene.size.height = (y + 45.).max(210.);
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for (id, name, detail) in lanes {
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let x = lane_x[&id];
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scene.lines.insert(
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0,
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Line {
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id,
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points: vec![Point::new(x, 85.), Point::new(x, scene.size.height - 20.)],
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label: String::new(),
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label_at: Point::ORIGIN,
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dashed: false,
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},
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);
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if !scenario {
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scene.lines.insert(
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0,
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Line {
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id,
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points: vec![Point::new(x, 85.), Point::new(x, scene.size.height - 20.)],
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label: String::new(),
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label_at: Point::ORIGIN,
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dashed: false,
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},
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);
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}
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scene.boxes.push(BoxItem {
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id,
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rect: Rectangle::new(Point::new(x - 102., 15.), Size::new(204., 70.)),
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title: name,
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title: if scenario {
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format!("Lane · {name}")
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} else {
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name
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},
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detail,
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marker: None,
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});
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@@ -1319,6 +1334,16 @@ impl Scene {
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let Some(SharedBody::Occurrence { body, .. }) = e.shared() else {
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continue;
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};
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if scenario
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&& matches!(body, OccurrenceBody::Exchange {
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sender: Some(sender), receiver: Some(receiver),
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message_kind: MessageKind::Create | MessageKind::Delete, ..
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} if sender == receiver)
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{
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// Self lifecycle elbows and their caption need clearance from
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// the preceding action/state/reference box, before recording rows.
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*y += 16.;
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}
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if ordered {
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let slot = scenario::Slot {
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parent: owner,
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@@ -1538,17 +1563,27 @@ impl Scene {
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});
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}
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}
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fn activation_segment(&mut self, call: Id, x: f32, top: f32, bottom: f32) {
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if bottom <= top {
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return;
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fn activation_segment(
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&mut self,
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call: Id,
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scope: Id,
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receiver: Id,
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x: f32,
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top: f32,
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bottom: f32,
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) {
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for span in self.lifecycle.alive_spans(receiver, scope, top, bottom) {
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self.boxes.push(BoxItem {
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id: call,
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rect: Rectangle::new(
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Point::new(x - 4., span.start),
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Size::new(8., span.end - span.start),
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),
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title: String::new(),
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detail: String::new(),
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marker: None,
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});
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}
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self.boxes.push(BoxItem {
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id: call,
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rect: Rectangle::new(Point::new(x - 4., top), Size::new(8., bottom - top)),
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title: String::new(),
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detail: String::new(),
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marker: None,
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});
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}
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/// Follow a single correlation through the ordered tree. Branches are drawn
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/// as independent segments, never as one chronological stretch through ALT
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@@ -1561,6 +1596,18 @@ impl Scene {
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x: f32,
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mut start: Option<f32>,
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) -> bool {
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let Some(SharedBody::Occurrence {
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body:
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OccurrenceBody::Exchange {
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receiver: Some(receiver),
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..
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},
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..
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}) = p.elements[&call].shared()
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else {
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return false;
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};
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let receiver = *receiver;
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let entered_open = start.is_some();
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let mut split = false;
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for id in p.elements[&owner].steps().into_iter().flatten() {
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@@ -1574,6 +1621,21 @@ impl Scene {
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continue;
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};
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match p.elements[id].shared() {
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Some(SharedBody::Occurrence {
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body:
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OccurrenceBody::Exchange {
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message_kind: MessageKind::Delete,
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receiver: Some(deleted),
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..
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},
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..
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}) if *deleted == receiver => {
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// This path cannot show activation beyond its local death.
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// Keep the unresolved-call cue; a Delete is not a Reply.
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self.activation_segment(call, owner, receiver, x, top, y);
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self.open_calls.push(Point::new(x + 12., y - 16.));
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start = None;
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}
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Some(SharedBody::Occurrence {
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body:
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OccurrenceBody::Exchange {
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@@ -1583,14 +1645,19 @@ impl Scene {
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},
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..
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}) if *correlation == call => {
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self.activation_segment(call, x, top, y);
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self.boxes.push(BoxItem {
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id: call,
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rect: Rectangle::new(Point::new(x - 7., y - 1.), Size::new(14., 2.)),
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title: String::new(),
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detail: String::new(),
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marker: None,
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});
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self.activation_segment(call, owner, receiver, x, top, y);
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for span in self.lifecycle.alive_spans(receiver, owner, y - 1., y + 1.) {
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self.boxes.push(BoxItem {
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id: call,
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rect: Rectangle::new(
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Point::new(x - 7., span.start),
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Size::new(14., span.end - span.start),
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),
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title: String::new(),
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detail: String::new(),
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marker: None,
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});
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}
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start = None;
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}
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Some(SharedBody::Occurrence {
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@@ -1598,7 +1665,7 @@ impl Scene {
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..
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}) => {
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split = true;
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self.activation_segment(call, x, top, y);
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self.activation_segment(call, owner, receiver, x, top, y);
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let bottom = self
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.boxes
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.iter()
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@@ -1633,7 +1700,7 @@ impl Scene {
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} else {
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top + 26.
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};
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self.activation_segment(call, x, top, bottom);
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self.activation_segment(call, owner, receiver, x, top, bottom);
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self.open_calls.push(Point::new(x + 8., bottom - 7.));
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}
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start.is_some()
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@@ -1666,6 +1733,12 @@ impl Scene {
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))
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}
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fn hit(&self, point: Point) -> Option<Id> {
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if !point.x.is_finite() || !point.y.is_finite() {
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return None;
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}
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if let Some(id) = self.lifecycle.marker_at(point) {
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return Some(id);
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}
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self.boxes
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.iter()
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.rev()
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@@ -1680,7 +1753,7 @@ impl Scene {
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.iter()
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.find(|line| {
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!line.label.is_empty()
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&& (Rectangle::new(
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&& Rectangle::new(
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line.label_at,
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Size::new(
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(line.label.chars().count() as f32 * 6.8 + 8.).min(225.),
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@@ -1688,13 +1761,10 @@ impl Scene {
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),
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)
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.contains(point)
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|| line.points.windows(2).any(|p| {
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crate::diagram::distance_to_segment(point, p[0], p[1])
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< 8. / self.scale
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}))
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})
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.map(|line| line.id)
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})
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.or_else(|| self.near_sequence_item(point))
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.or_else(|| {
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self.boxes
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.iter()
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@@ -1702,6 +1772,7 @@ impl Scene {
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.find(|b| b.rect.contains(point) && b.title.is_empty())
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.map(|b| b.id)
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})
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.or_else(|| self.lifecycle.lane_at(point, self.scale))
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.or_else(|| self.lane_at(point))
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.or_else(|| {
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self.lines
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@@ -1716,6 +1787,34 @@ impl Scene {
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.map(|line| line.id)
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})
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}
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fn near_sequence_item(&self, point: Point) -> Option<Id> {
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if !self.scale.is_finite() || self.scale <= 0. {
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return None;
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}
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let messages = self
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.lines
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.iter()
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.filter(|line| !line.label.is_empty())
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.map(|line| {
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let distance = line
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.points
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.windows(2)
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.map(|p| crate::diagram::distance_to_segment(point, p[0], p[1]))
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.fold(f32::INFINITY, f32::min);
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(line.id, distance)
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});
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// One distance comparison for both kinds of screen-sized hit tolerance.
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// Dense minimum-Fit rows must not give the first message or last marker
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// a larger hit priority than the visibly nearer item. UUID breaks ties.
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self.lifecycle
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.nearest_marker(point)
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.into_iter()
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.chain(messages)
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.filter(|(_, distance)| *distance <= 8. / self.scale)
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.min_by(|a, b| a.1.total_cmp(&b.1).then_with(|| a.0.cmp(&b.0)))
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.map(|(id, _)| id)
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}
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}
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impl canvas::Program<Message> for Scene {
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type State = SequenceInput;
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@@ -1956,6 +2055,7 @@ impl canvas::Program<Message> for Scene {
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let mut f = Frame::new(renderer, bounds.size());
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f.fill_rectangle(Point::ORIGIN, bounds.size(), Color::WHITE);
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f.scale(self.scale);
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self.lifecycle.draw_lanes(&mut f, self.selected);
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for b in &self.boxes {
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let outline = matches!(
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b.marker,
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@@ -2064,6 +2164,7 @@ impl canvas::Program<Message> for Scene {
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..Default::default()
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});
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}
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self.lifecycle.draw_markers(&mut f, self.selected);
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if let Some((context, tool, editable)) = self.interaction {
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let active = editable && state.context == Some(context) && state.tool == tool;
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let point = cursor
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