Integrate diagnostic decorations and current-source Text input boundaries
This commit is contained in:
+111
@@ -0,0 +1,111 @@
|
||||
use crate::Action;
|
||||
use crate::canvas::mouse;
|
||||
use crate::canvas::{Event, Geometry};
|
||||
use crate::core::Rectangle;
|
||||
use crate::graphics::geometry;
|
||||
|
||||
/// The state and logic of a [`Canvas`].
|
||||
///
|
||||
/// A [`Program`] can mutate internal state and produce messages for an
|
||||
/// application.
|
||||
///
|
||||
/// [`Canvas`]: crate::Canvas
|
||||
pub trait Program<Message, Theme = crate::Theme, Renderer = crate::Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
/// The internal state mutated by the [`Program`].
|
||||
type State: Default + 'static;
|
||||
|
||||
/// Updates the [`State`](Self::State) of the [`Program`].
|
||||
///
|
||||
/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
|
||||
/// method for each [`Event`].
|
||||
///
|
||||
/// This method can optionally return an [`Action`] to either notify an
|
||||
/// application of any meaningful interactions, capture the event, or
|
||||
/// request a redraw.
|
||||
///
|
||||
/// By default, this method does and returns nothing.
|
||||
///
|
||||
/// [`Canvas`]: crate::Canvas
|
||||
fn update(
|
||||
&self,
|
||||
_state: &mut Self::State,
|
||||
_event: &Event,
|
||||
_bounds: Rectangle,
|
||||
_cursor: mouse::Cursor,
|
||||
) -> Option<Action<Message>> {
|
||||
None
|
||||
}
|
||||
|
||||
/// Draws the state of the [`Program`], producing a bunch of [`Geometry`].
|
||||
///
|
||||
/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
|
||||
/// [`Cache`].
|
||||
///
|
||||
/// [`Geometry`]: crate::canvas::Geometry
|
||||
/// [`Frame`]: crate::canvas::Frame
|
||||
/// [`Cache`]: crate::canvas::Cache
|
||||
fn draw(
|
||||
&self,
|
||||
state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> Vec<Geometry<Renderer>>;
|
||||
|
||||
/// Returns the current mouse interaction of the [`Program`].
|
||||
///
|
||||
/// The interaction returned will be in effect even if the cursor position
|
||||
/// is out of bounds of the program's [`Canvas`].
|
||||
///
|
||||
/// [`Canvas`]: crate::Canvas
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
_bounds: Rectangle,
|
||||
_cursor: mouse::Cursor,
|
||||
) -> mouse::Interaction {
|
||||
mouse::Interaction::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer, T> Program<Message, Theme, Renderer> for &T
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
T: Program<Message, Theme, Renderer>,
|
||||
{
|
||||
type State = T::State;
|
||||
|
||||
fn update(
|
||||
&self,
|
||||
state: &mut Self::State,
|
||||
event: &Event,
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> Option<Action<Message>> {
|
||||
T::update(self, state, event, bounds, cursor)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> Vec<Geometry<Renderer>> {
|
||||
T::draw(self, state, renderer, theme, bounds, cursor)
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
state: &Self::State,
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> mouse::Interaction {
|
||||
T::mouse_interaction(self, state, bounds, cursor)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user