Retire obsolete behavior canvas scroll and tool paths

This commit is contained in:
2026-09-11 11:28:08 -07:00
parent 88c17a448f
commit a31b40d0f8
11 changed files with 403 additions and 426 deletions
+188 -194
View File
@@ -393,97 +393,96 @@ mod scenario_scroll {
std::time::Instant::now(),
))
};
for area in [ScrollArea::Page] {
for returned_height in [600., 250.] {
let (project, [a, _, _], [use_id, _, _]) = navigation_fixture();
let mut app = App::with_project(project.clone());
let _ = app.update(Message::Select(a));
let _ = app.update(Message::Page(crate::app::Page::Behavior));
let source = app.document.bundle().clone();
let mut view = observer(600., app.scenario_context().unwrap());
view.area = area;
let mut tree = widget::Tree::new(&view as &dyn Widget<Message, Theme, ()>);
for message in update(&mut view, &mut tree, redraw()).0 {
let _ = app.update(message);
}
for message in update(
&mut view,
&mut tree,
iced::Event::Mouse(mouse::Event::WheelScrolled {
delta: mouse::ScrollDelta::Pixels { x: 0., y: -180. },
}),
)
.0
{
let _ = app.update(message);
}
assert_eq!(actual_offset(&mut view, &mut tree), Vector::new(0., 180.));
navigation_event(&mut app, |ctx| CanvasEvent::OpenUse(ctx, use_id));
view = observer(600., app.scenario_context().unwrap());
view.area = area;
view.diff(&mut tree);
for message in update(&mut view, &mut tree, redraw()).0 {
let _ = app.update(message);
}
assert_eq!(actual_offset(&mut view, &mut tree), Vector::ZERO);
navigation_event(&mut app, CanvasEvent::Back);
assert_eq!(app.selected, use_id);
let context = app.scenario_context().unwrap();
let request = app.behavior.scenario.scroll_restore(context, area).unwrap();
view = observer(returned_height, context);
view.area = area;
view.restore = Some(request);
view.diff(&mut tree);
let expected = Vector::new(0., (returned_height - 200.).min(180.));
let messages = update(&mut view, &mut tree, redraw()).0;
assert!(
matches!(messages.as_slice(), [Message::ScenarioCanvas(CanvasEvent::Restored(_, _, _, actual))] if *actual == expected)
);
assert_eq!(actual_offset(&mut view, &mut tree), expected);
for message in messages {
let _ = app.update(message);
}
assert!(
app.behavior
.scenario
.scroll_restore(app.scenario_context().unwrap(), area)
.is_none()
);
// A delayed receipt leaves the same request in the view; later input must not snap back.
for message in update(
&mut view,
&mut tree,
iced::Event::Mouse(mouse::Event::WheelScrolled {
delta: mouse::ScrollDelta::Pixels { x: 0., y: 20. },
}),
)
.0
{
let _ = app.update(message);
}
let moved = expected - Vector::new(0., 20.);
assert_eq!(actual_offset(&mut view, &mut tree), moved);
view.context = app.scenario_context().unwrap();
view.diff(&mut tree);
assert!(update(&mut view, &mut tree, redraw()).0.is_empty());
assert_eq!(actual_offset(&mut view, &mut tree), moved);
navigation_event(&mut app, |ctx| {
CanvasEvent::Restored(ctx, request.token, area, Vector::new(0., 999.))
});
let late_context = app.scenario_context().unwrap();
let _ = app.update(Message::Page(crate::app::Page::Diagram));
let epoch = app.canvas_epoch;
let _ = app.update(Message::ScenarioCanvas(CanvasEvent::Restored(
late_context,
request.token,
area,
Vector::ZERO,
)));
assert_eq!(app.canvas_epoch, epoch);
assert_eq!(app.project(), &project);
assert_eq!(app.document.bundle(), &source);
assert!(!app.document.can_undo());
let area = ScrollArea::Page;
for returned_height in [600., 250.] {
let (project, [a, _, _], [use_id, _, _]) = navigation_fixture();
let mut app = App::with_project(project.clone());
let _ = app.update(Message::Select(a));
let _ = app.update(Message::Page(crate::app::Page::Behavior));
let source = app.document.bundle().clone();
let mut view = observer(600., app.scenario_context().unwrap());
view.area = area;
let mut tree = widget::Tree::new(&view as &dyn Widget<Message, Theme, ()>);
for message in update(&mut view, &mut tree, redraw()).0 {
let _ = app.update(message);
}
for message in update(
&mut view,
&mut tree,
iced::Event::Mouse(mouse::Event::WheelScrolled {
delta: mouse::ScrollDelta::Pixels { x: 0., y: -180. },
}),
)
.0
{
let _ = app.update(message);
}
assert_eq!(actual_offset(&mut view, &mut tree), Vector::new(0., 180.));
navigation_event(&mut app, |ctx| CanvasEvent::OpenUse(ctx, use_id));
view = observer(600., app.scenario_context().unwrap());
view.area = area;
view.diff(&mut tree);
for message in update(&mut view, &mut tree, redraw()).0 {
let _ = app.update(message);
}
assert_eq!(actual_offset(&mut view, &mut tree), Vector::ZERO);
navigation_event(&mut app, CanvasEvent::Back);
assert_eq!(app.selected, use_id);
let context = app.scenario_context().unwrap();
let request = app.behavior.scenario.scroll_restore(context, area).unwrap();
view = observer(returned_height, context);
view.area = area;
view.restore = Some(request);
view.diff(&mut tree);
let expected = Vector::new(0., (returned_height - 200.).min(180.));
let messages = update(&mut view, &mut tree, redraw()).0;
assert!(
matches!(messages.as_slice(), [Message::ScenarioCanvas(CanvasEvent::Restored(_, _, _, actual))] if *actual == expected)
);
assert_eq!(actual_offset(&mut view, &mut tree), expected);
for message in messages {
let _ = app.update(message);
}
assert!(
app.behavior
.scenario
.scroll_restore(app.scenario_context().unwrap(), area)
.is_none()
);
// A delayed receipt leaves the same request in the view; later input must not snap back.
for message in update(
&mut view,
&mut tree,
iced::Event::Mouse(mouse::Event::WheelScrolled {
delta: mouse::ScrollDelta::Pixels { x: 0., y: 20. },
}),
)
.0
{
let _ = app.update(message);
}
let moved = expected - Vector::new(0., 20.);
assert_eq!(actual_offset(&mut view, &mut tree), moved);
view.context = app.scenario_context().unwrap();
view.diff(&mut tree);
assert!(update(&mut view, &mut tree, redraw()).0.is_empty());
assert_eq!(actual_offset(&mut view, &mut tree), moved);
navigation_event(&mut app, |ctx| {
CanvasEvent::Restored(ctx, request.token, area, Vector::new(0., 999.))
});
let late_context = app.scenario_context().unwrap();
let _ = app.update(Message::Page(crate::app::Page::Diagram));
let epoch = app.canvas_epoch;
let _ = app.update(Message::ScenarioCanvas(CanvasEvent::Restored(
late_context,
request.token,
area,
Vector::ZERO,
)));
assert_eq!(app.canvas_epoch, epoch);
assert_eq!(app.project(), &project);
assert_eq!(app.document.bundle(), &source);
assert!(!app.document.can_undo());
}
}
#[test]
@@ -565,9 +564,9 @@ mod scenario_scroll {
other.scenario = Id::new_v4();
let mut state = topology::State::default();
state.enter(context.document, context.scenario);
state.scrolled(scenario::ScrollArea::Canvas, Vector::new(0., 180.));
state.scrolled(scenario::ScrollArea::Page, Vector::new(0., 180.));
state.enter(other.document, other.scenario);
assert_eq!(state.scroll_offset(), Vector::ZERO);
assert_eq!(state.details_offset(), Vector::ZERO);
view = observer(600., other);
view.process = true;
view.diff(&mut tree);
@@ -584,92 +583,91 @@ mod scenario_scroll {
{
use widget::operation::scrollable::{AbsoluteOffset, scroll_to};
for process in [false, true] {
for area in [scenario::ScrollArea::Canvas, scenario::ScrollArea::Page] {
for change in 0..4 {
let context = scenario::direct_tests::context(Id::new_v4());
let mut view = observer(600., context);
view.process = process;
view.area = area;
let mut tree = widget::Tree::new(&view as &dyn Widget<Message, Theme, ()>);
let node = view.layout(
&mut tree,
&(),
&layout::Limits::new(Size::ZERO, Size::new(800., 700.)),
);
// Model a programmatic reveal before the observer has reported.
// Mounted identity must not depend on its last scroll notification.
let mut operation = scroll_to::<()>(
widget::Id::new("observer-test"),
AbsoluteOffset {
x: None,
y: Some(180.),
},
);
view.operate(&mut tree, Layout::new(&node), &(), &mut operation);
let mut next = context;
match change {
0 => next.scenario = Id::new_v4(),
1 => next.document = Id::new_v4(),
2 => {
next.revision += 1;
next.epoch += 5;
}
_ => {}
let area = scenario::ScrollArea::Page;
for change in 0..4 {
let context = scenario::direct_tests::context(Id::new_v4());
let mut view = observer(600., context);
view.process = process;
view.area = area;
let mut tree = widget::Tree::new(&view as &dyn Widget<Message, Theme, ()>);
let node = view.layout(
&mut tree,
&(),
&layout::Limits::new(Size::ZERO, Size::new(800., 700.)),
);
// Model a programmatic reveal before the observer has reported.
// Mounted identity must not depend on its last scroll notification.
let mut operation = scroll_to::<()>(
widget::Id::new("observer-test"),
AbsoluteOffset {
x: None,
y: Some(180.),
},
);
view.operate(&mut tree, Layout::new(&node), &(), &mut operation);
let mut next = context;
match change {
0 => next.scenario = Id::new_v4(),
1 => next.document = Id::new_v4(),
2 => {
next.revision += 1;
next.epoch += 5;
}
view = observer(if change == 3 { 800. } else { 600. }, next);
view.process = process;
view.area = area;
view.diff(&mut tree);
let redraw = || {
iced::Event::Window(iced::window::Event::RedrawRequested(
std::time::Instant::now(),
))
};
let (messages, _) = update(&mut view, &mut tree, redraw());
let actual = messages
.into_iter()
.filter_map(|message| match message {
Message::TopologyCanvas(topology::CanvasEvent::Scrolled(
c,
reported_area,
offset,
)) => {
assert_eq!(
(c.document, c.owner, c.revision, c.epoch),
(next.document, next.scenario, next.revision, next.epoch)
);
assert_eq!(
std::mem::discriminant(&reported_area),
std::mem::discriminant(&area)
);
Some(offset)
}
Message::ScenarioCanvas(scenario::CanvasEvent::Scrolled(
c,
reported_area,
offset,
)) => {
assert_eq!(c, next);
assert_eq!(
std::mem::discriminant(&reported_area),
std::mem::discriminant(&area)
);
Some(offset)
}
_ => None,
})
.collect::<Vec<_>>();
assert_eq!(
actual,
vec![if change < 2 {
Vector::ZERO
} else {
Vector::new(0., 180.)
}],
"process={process} area={area:?} change={change}"
);
assert!(update(&mut view, &mut tree, redraw()).0.is_empty());
_ => {}
}
view = observer(if change == 3 { 800. } else { 600. }, next);
view.process = process;
view.area = area;
view.diff(&mut tree);
let redraw = || {
iced::Event::Window(iced::window::Event::RedrawRequested(
std::time::Instant::now(),
))
};
let (messages, _) = update(&mut view, &mut tree, redraw());
let actual = messages
.into_iter()
.filter_map(|message| match message {
Message::TopologyCanvas(topology::CanvasEvent::Scrolled(
c,
reported_area,
offset,
)) => {
assert_eq!(
(c.document, c.owner, c.revision, c.epoch),
(next.document, next.scenario, next.revision, next.epoch)
);
assert_eq!(
std::mem::discriminant(&reported_area),
std::mem::discriminant(&area)
);
Some(offset)
}
Message::ScenarioCanvas(scenario::CanvasEvent::Scrolled(
c,
reported_area,
offset,
)) => {
assert_eq!(c, next);
assert_eq!(
std::mem::discriminant(&reported_area),
std::mem::discriminant(&area)
);
Some(offset)
}
_ => None,
})
.collect::<Vec<_>>();
assert_eq!(
actual,
vec![if change < 2 {
Vector::ZERO
} else {
Vector::new(0., 180.)
}],
"process={process} area={area:?} change={change}"
);
assert!(update(&mut view, &mut tree, redraw()).0.is_empty());
}
}
}
@@ -1141,7 +1139,6 @@ struct Scene {
size: Size,
selected: Id,
scale: f32,
scroll_offset: iced::Vector,
camera_pan: iced::Vector,
interaction: Option<(scenario::Context, scenario::CanvasTool, bool)>,
pending_placement: Option<(scenario::Slot, Option<Id>)>,
@@ -1196,7 +1193,6 @@ impl Scene {
fn sequence(p: &Project, owner: Id, selected: Id) -> Self {
let mut scene = Self {
scale: 1.,
scroll_offset: iced::Vector::ZERO,
camera_pan: iced::Vector::ZERO,
boxes: vec![],
lines: vec![],
@@ -1808,8 +1804,7 @@ impl canvas::Program<Message> for Scene {
if !editable {
state.cancel();
}
// Scrollable marks a pointer outside its visible viewport unavailable,
// even when it lies inside the full (scrolled) canvas rectangle.
// The viewport masks input outside its visible canvas bounds.
let visible = cursor.position().is_some();
if !visible
&& matches!(
@@ -1832,7 +1827,7 @@ impl canvas::Program<Message> for Scene {
SequencePress::Occurrence { .. } => {}
}
}
mouse::Cursor::Available(*position + self.scroll_offset)
mouse::Cursor::Available(*position)
}
canvas::Event::Mouse(mouse::Event::WheelScrolled { .. })
| canvas::Event::Window(iced::window::Event::Resized(_))
@@ -1844,11 +1839,9 @@ impl canvas::Program<Message> for Scene {
}
canvas::Event::Mouse(
mouse::Event::ButtonPressed(_) | mouse::Event::ButtonReleased(_),
) => state
.pointer
.map_or(cursor, |p| mouse::Cursor::Available(p + self.scroll_offset)),
) => state.pointer.map_or(cursor, mouse::Cursor::Available),
canvas::Event::Window(iced::window::Event::RedrawRequested(_)) => {
state.pointer = cursor.position().map(|p| p - self.scroll_offset);
state.pointer = cursor.position();
cursor
}
canvas::Event::Keyboard(iced::keyboard::Event::KeyPressed {
@@ -1885,7 +1878,7 @@ impl canvas::Program<Message> for Scene {
state.press = Some(SequencePress::Message {
source,
slot,
start: cursor.position()? - self.scroll_offset,
start: cursor.position()?,
first,
moved: false,
});
@@ -1914,7 +1907,7 @@ impl canvas::Program<Message> for Scene {
state.press = Some(SequencePress::Reorder {
occurrence,
parent: self.rows[&occurrence].0,
start: cursor.position()? - self.scroll_offset,
start: cursor.position()?,
moved: false,
});
return Some(Action::request_redraw().and_capture());
@@ -2416,25 +2409,26 @@ mod direct_canvas_tests {
}
}
#[test]
fn direct_scrolled_canvas_maps_raw_pointer_events_to_the_visible_slot() {
fn direct_panned_canvas_maps_ordered_pointer_events_to_the_visible_slot() {
let (f, mut scene) = scene();
scene.scroll_offset = iced::Vector::new(35., 140.);
scene.camera_pan = iced::Vector::new(-35., -140.);
let bounds = Rectangle::new(Point::new(20., 230.), scene.size);
let slot = scene.slots.last().unwrap().slot;
let y = scene.slots.last().unwrap().y;
let a = Point::new(bounds.x + scene.lanes[&f.sender], bounds.y + y) - scene.scroll_offset;
let b = Point::new(bounds.x + scene.lanes[&f.receiver], bounds.y + y) - scene.scroll_offset;
let a = Point::new(bounds.x + scene.lanes[&f.sender], bounds.y + y) + scene.camera_pan;
let b = Point::new(bounds.x + scene.lanes[&f.receiver], bounds.y + y) + scene.camera_pan;
assert!(bounds.contains(a) && bounds.contains(b));
let mut state = SequenceInput::default();
// Iced Scrollable passes raw event coordinates and a translated cursor.
// Batched pointer events use their own positions with the final cursor.
for event in [
mouse::Event::CursorMoved { position: a },
mouse::Event::ButtonPressed(mouse::Button::Left),
mouse::Event::CursorMoved { position: b },
] {
send(&scene, &mut state, event, b + scene.scroll_offset, bounds);
send(&scene, &mut state, event, b, bounds);
}
assert!(
matches!(send(&scene, &mut state, mouse::Event::ButtonReleased(mouse::Button::Left), b + scene.scroll_offset, bounds), Some(CanvasEvent::Begin { sender, receiver, slot: actual, .. }) if sender == f.sender && receiver == f.receiver && actual == slot)
matches!(send(&scene, &mut state, mouse::Event::ButtonReleased(mouse::Button::Left), b, bounds), Some(CanvasEvent::Begin { sender, receiver, slot: actual, .. }) if sender == f.sender && receiver == f.receiver && actual == slot)
);
}
#[test]