Compose reviewed attachments and State bends with saved Scenario
This commit is contained in:
@@ -158,6 +158,14 @@ impl Mounted {
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events: &[iced::Event],
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cursor: mouse::Cursor,
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) -> Vec<Message> {
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self.input_with_status(app, events, cursor).0
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}
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pub fn input_with_status(
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&mut self,
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app: &App,
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events: &[iced::Event],
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cursor: mouse::Cursor,
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) -> (Vec<Message>, Vec<iced::event::Status>) {
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let mut messages = vec![];
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let mut ui = UserInterface::build(
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app.view(),
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@@ -165,7 +173,7 @@ impl Mounted {
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std::mem::take(&mut self.cache),
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&mut self.renderer,
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);
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let _ = ui.update(
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let (_, statuses) = ui.update(
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events,
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cursor,
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&mut self.renderer,
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@@ -173,7 +181,7 @@ impl Mounted {
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&mut messages,
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);
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self.cache = ui.into_cache();
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messages
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(messages, statuses)
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}
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pub async fn perform(&mut self, app: &mut App, task: iced::Task<Message>) {
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let mut ready = vec![];
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@@ -0,0 +1,656 @@
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// Included in state_canvas::tests: exercise the real canvas event path.
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fn bend_fixture(authored: bool) -> (Fixture, Id) {
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let mut f = fixture();
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let relation = f.project.relate(
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RelationKind::StateTransition,
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"Standby to stopped",
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f.b,
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f.c,
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);
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if authored {
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f.project
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.diagrams
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.get_mut(&f.diagram)
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.unwrap()
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.routes
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.push(EdgeRoute {
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edge: relation,
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waypoints: vec![Position {
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x: 650.25,
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y: 340.75,
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}],
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source_attachment: Some(EdgeAttachment {
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side: PortAnchorSide::Bottom,
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offset: 0.5,
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}),
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target_attachment: Some(EdgeAttachment {
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side: PortAnchorSide::Top,
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offset: 0.25,
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}),
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label: Some(EdgeLabel {
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fraction: 0.43,
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offset: Position { x: 28., y: -16. },
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}),
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});
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}
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validate_candidate(&f.project).unwrap();
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(f, relation)
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}
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fn bend_segment(scene: &Scene, relation: Id) -> (usize, Point) {
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let edge = &scene.routed.edges[&relation];
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edge.points
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.windows(2)
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.enumerate()
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.filter(|(i, _)| *i > 0 && *i + 2 < edge.points.len())
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.map(|(i, p)| {
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(
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i,
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Point::new((p[0].x + p[1].x) / 2., (p[0].y + p[1].y) / 2.),
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(p[1].x - p[0].x).abs() + (p[1].y - p[0].y).abs(),
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)
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})
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.filter(|(_, p, length)| {
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*length > 40. && edge.pins.iter().all(|pin| p.distance(point(*pin)) > 20.)
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})
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.max_by(|a, b| a.2.total_cmp(&b.2))
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.map(|(i, p, _)| (i, p))
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.expect("fixture has an exposed interior route segment")
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}
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fn bend_press(canvas: &StateCanvas<'_>, state: &mut State, at: Point) {
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motion(canvas, state, at, at);
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let event = input(
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canvas,
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state,
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mouse::Event::ButtonPressed(mouse::Button::Left),
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at,
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);
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assert!(
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!matches!(event, Some(Event::SetBends { .. })),
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"press alone cannot commit"
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);
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}
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#[test]
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fn state_bends_segment_drag_inserts_one_pin_using_ordered_pointer_at_three_zooms() {
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for zoom in [0.5, 1., 2.] {
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let (f, relation) = bend_fixture(false);
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let mut canvas = canvas(&f, Tool::Select, zoom);
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canvas.selected = relation;
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let mut state = State::default();
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let baseline = canvas.scene(&state).unwrap();
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let (_, midpoint) = bend_segment(&baseline, relation);
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let start = screen(&canvas, midpoint);
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let destination = Position {
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x: ((midpoint.x + 45.) / 5.).round() * 5.,
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y: ((midpoint.y + 30.) / 5.).round() * 5.,
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};
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let release = screen(&canvas, point(destination));
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let later_batch_cursor = release + Vector::new(137., 83.);
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motion(&canvas, &mut state, start, later_batch_cursor);
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input(
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&canvas,
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&mut state,
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mouse::Event::ButtonPressed(mouse::Button::Left),
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later_batch_cursor,
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);
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assert!(f.project.diagrams[&f.diagram].routes.is_empty());
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motion(&canvas, &mut state, release, later_batch_cursor);
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assert_eq!(
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state.bend_preview.as_ref().unwrap().waypoints,
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vec![destination]
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);
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assert_eq!(
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canvas.scene(&state).unwrap().routed.edges[&relation].pins,
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vec![destination]
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);
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let event = input(
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&canvas,
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&mut state,
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mouse::Event::ButtonReleased(mouse::Button::Left),
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later_batch_cursor,
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)
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.unwrap();
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assert!(
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matches!(&event, Event::SetBends { context, relation: id, waypoints }
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if *context == canvas.context && *id == relation && *waypoints == vec![destination])
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);
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assert!(state.bend_preview.is_none());
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assert!(
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input(
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&canvas,
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&mut state,
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mouse::Event::ButtonReleased(mouse::Button::Left),
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later_batch_cursor
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)
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.is_none()
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);
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let after = prepare_command(
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&f.project,
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&state_edit::plan(&f.project, canvas.context, &event)
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.unwrap()
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.command,
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)
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.unwrap()
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.project;
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let stored = &after.diagrams[&f.diagram].routes[0];
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assert_eq!(stored.waypoints, vec![destination]);
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assert!(
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stored.source_attachment.is_none()
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&& stored.target_attachment.is_none()
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&& stored.label.is_none()
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);
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assert_eq!(after.relations, f.project.relations);
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}
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}
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#[test]
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fn state_bends_authored_pin_move_preserves_full_project_and_exact_undo_redo() {
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for zoom in [0.5, 1., 2.] {
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let (mut f, relation) = bend_fixture(true);
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let mut other = f.project.diagrams[&f.diagram].clone();
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other.id = Id::new_v4();
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other.alias = "bend_reference_view".into();
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other.nodes = other
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.nodes
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.into_values()
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.map(|mut node| {
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node.id = Id::new_v4();
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node.alias = format!("bend_reference_{}", node.alias);
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(node.id, node)
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})
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.collect();
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let other_id = other.id;
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f.project.diagrams.insert(other_id, other.clone());
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validate_candidate(&f.project).unwrap();
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let original = f.project.diagrams[&f.diagram].routes[0].clone();
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let mut canvas = canvas(&f, Tool::Select, zoom);
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canvas.selected = relation;
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let mut state = State::default();
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let start = screen(&canvas, point(original.waypoints[0]));
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let destination = Position { x: 690., y: 365. };
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let release = screen(&canvas, point(destination));
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bend_press(&canvas, &mut state, start);
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motion(&canvas, &mut state, release, release);
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let preview = state.bend_preview.as_ref().unwrap();
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let mut intended = original.clone();
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intended.waypoints[0] = destination;
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assert_eq!(preview, &intended);
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assert_eq!(
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f.project.diagrams[&f.diagram].routes[0], original,
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"preview is transient"
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);
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let preview_scene = canvas.scene(&state).unwrap();
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let event = input(
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&canvas,
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&mut state,
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mouse::Event::ButtonReleased(mouse::Button::Left),
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release,
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)
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.unwrap();
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assert!(
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matches!(&event, Event::SetBends { waypoints, .. } if waypoints == &intended.waypoints)
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);
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let plan = state_edit::plan(&f.project, canvas.context, &event).unwrap();
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let mut expected = f.project.clone();
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expected.diagrams.get_mut(&f.diagram).unwrap().routes[0] = intended;
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let mut document = Document::from_project(f.project.clone(), Default::default()).unwrap();
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let before = document.bundle().clone();
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document.execute(plan.command).unwrap();
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assert_eq!(document.project(), &expected);
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assert_eq!(document.project().diagrams[&other_id], other);
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let committed_view = projection::project_view(document.project(), f.diagram);
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let committed = routing::route_diagram(
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document.project(),
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&document.project().diagrams[&f.diagram],
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&committed_view,
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);
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let preview_edge = &preview_scene.routed.edges[&relation];
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let committed_edge = &committed.edges[&relation];
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assert_eq!(preview_edge.points, committed_edge.points);
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assert_eq!(preview_edge.pin_fractions, committed_edge.pin_fractions);
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assert_eq!(preview_edge.warnings, committed_edge.warnings);
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let edited = document.bundle().clone();
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assert!(document.undo());
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assert_eq!(document.project(), &f.project);
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assert_eq!(document.bundle(), &before);
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assert!(!document.undo(), "one drag adds one history operation");
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assert!(document.redo());
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assert_eq!(document.project(), &expected);
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assert_eq!(document.bundle(), &edited);
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assert!(!document.redo());
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}
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}
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#[test]
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fn state_bends_stationary_and_out_and_back_restore_off_grid_or_automatic_route() {
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for authored in [false, true] {
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for zoom in [0.5, 1., 2.] {
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for travel in [false, true] {
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let (f, relation) = bend_fixture(authored);
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let mut canvas = canvas(&f, Tool::Select, zoom);
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canvas.selected = relation;
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let mut state = State::default();
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let scene = canvas.scene(&state).unwrap();
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let world = if authored {
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point(scene.routed.edges[&relation].pins[0])
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} else {
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bend_segment(&scene, relation).1
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};
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let start = screen(&canvas, world);
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bend_press(&canvas, &mut state, start);
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if travel {
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let away = start + Vector::new(45., 30.) * zoom;
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motion(&canvas, &mut state, away, away);
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assert!(state.bend_preview.is_some());
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motion(&canvas, &mut state, start, start);
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}
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assert!(
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input(
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&canvas,
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&mut state,
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mouse::Event::ButtonReleased(mouse::Button::Left),
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start
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)
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.is_none()
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);
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assert!(state.bend_preview.is_none());
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assert_eq!(
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canvas.scene(&state).unwrap().routed.edges[&relation].points,
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scene.routed.edges[&relation].points
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);
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assert_eq!(
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f.project.diagrams[&f.diagram].routes.len(),
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usize::from(authored)
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);
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if authored {
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assert_eq!(
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f.project.diagrams[&f.diagram].routes[0].waypoints,
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vec![Position {
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x: 650.25,
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y: 340.75
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}]
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);
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}
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}
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}
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}
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}
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#[test]
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fn state_bends_cancel_on_camera_context_focus_and_pointer_interruptions() {
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for cancellation in 0..16 {
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let (f, relation) = bend_fixture(true);
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let mut canvas = canvas(&f, Tool::Select, 1.);
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canvas.selected = relation;
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let mut state = State::default();
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let original = f.project.diagrams[&f.diagram].routes[0].clone();
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let start = screen(&canvas, point(original.waypoints[0]));
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let release = start + Vector::new(45., 30.);
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bend_press(&canvas, &mut state, start);
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motion(&canvas, &mut state, release, release);
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assert!(state.bend_preview.is_some(), "case {cancellation}");
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let mut release_bounds = bounds();
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match cancellation {
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0 => canvas.zoom = 2.,
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1 => canvas.pan.x += 10.,
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2 => canvas.context.epoch += 1,
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3 => canvas.context.revision += 1,
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4 => canvas.context.document = Id::new_v4(),
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5 => canvas.tool = Tool::Transition,
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6 => canvas.editable = false,
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7 | 8 => {
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input(
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&canvas,
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&mut state,
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mouse::Event::ButtonPressed(if cancellation == 7 {
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mouse::Button::Right
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} else {
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mouse::Button::Middle
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}),
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release,
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);
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}
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9 => {
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canvas::Program::update(
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&canvas,
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&mut state,
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&canvas::Event::Window(iced::window::Event::Unfocused),
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bounds(),
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mouse::Cursor::Available(release),
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);
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}
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10 => {
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input(
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&canvas,
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&mut state,
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mouse::Event::WheelScrolled {
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delta: mouse::ScrollDelta::Lines { x: 0., y: 1. },
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},
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release,
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);
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}
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11 => {
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input(&canvas, &mut state, mouse::Event::CursorLeft, release);
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}
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12 => {
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motion(&canvas, &mut state, Point::new(-100., -100.), release);
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}
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13 => release_bounds.x += 25.,
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15 => canvas.selected = f.b,
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_ => {
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let escape = canvas::Event::Keyboard(keyboard::Event::KeyPressed {
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key: keyboard::Key::Named(keyboard::key::Named::Escape),
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modified_key: keyboard::Key::Named(keyboard::key::Named::Escape),
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physical_key: keyboard::key::Physical::Code(keyboard::key::Code::Escape),
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location: keyboard::Location::Standard,
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modifiers: keyboard::Modifiers::empty(),
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text: None,
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repeat: false,
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});
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let event = canvas::Program::update(
|
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&canvas,
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&mut state,
|
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&escape,
|
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bounds(),
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mouse::Cursor::Available(release),
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)
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.and_then(|action| action.into_inner().0);
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assert!(matches!(event, Some(Event::Choose(Tool::Select))));
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}
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}
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let event = input_at_bounds(
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&canvas,
|
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&mut state,
|
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mouse::Event::ButtonReleased(mouse::Button::Left),
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release,
|
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release_bounds,
|
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);
|
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assert!(
|
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!matches!(event, Some(Event::SetBends { .. })),
|
||||
"late release committed case {cancellation}"
|
||||
);
|
||||
assert!(
|
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state.bend_preview.is_none(),
|
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"stale preview survived case {cancellation}"
|
||||
);
|
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assert_eq!(f.project.diagrams[&f.diagram].routes[0], original);
|
||||
}
|
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}
|
||||
|
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#[test]
|
||||
fn state_bends_context_menu_distinguishes_authored_pin_from_computed_segment() {
|
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let (f, relation) = bend_fixture(true);
|
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let mut canvas = canvas(&f, Tool::Select, 1.);
|
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canvas.selected = relation;
|
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let mut state = State::default();
|
||||
let scene = canvas.scene(&state).unwrap();
|
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let pin = screen(&canvas, point(scene.routed.edges[&relation].pins[0]));
|
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motion(&canvas, &mut state, pin, pin);
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assert!(
|
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matches!(input(&canvas, &mut state, mouse::Event::ButtonPressed(mouse::Button::Right), pin),
|
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Some(Event::ContextMenu { context, object, placement: None, anchor, bend: Some(0), route_segment: None })
|
||||
if context == canvas.context && object == relation && anchor == pin)
|
||||
);
|
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let (index, midpoint) = bend_segment(&scene, relation);
|
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let at = screen(&canvas, midpoint);
|
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motion(&canvas, &mut state, at, at);
|
||||
assert!(
|
||||
matches!(input(&canvas, &mut state, mouse::Event::ButtonPressed(mouse::Button::Right), at),
|
||||
Some(Event::ContextMenu { context, object, placement: None, anchor, bend: None, route_segment: Some((segment, world)) })
|
||||
if context == canvas.context && object == relation && anchor == at && segment == index && point(world).distance(midpoint) < 0.001)
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn state_bends_internal_rows_and_folded_proxies_cannot_acquire_pins() {
|
||||
for internal in [false, true] {
|
||||
let mut f = fixture();
|
||||
let relation = if internal {
|
||||
let id = f
|
||||
.project
|
||||
.relate(RelationKind::StateTransition, "Internal check", f.a, f.a);
|
||||
if let RelationBody::StateTransition {
|
||||
transition_kind, ..
|
||||
} = &mut f.project.relations.get_mut(&id).unwrap().body
|
||||
{
|
||||
*transition_kind = TransitionKind::Internal;
|
||||
}
|
||||
id
|
||||
} else {
|
||||
let id = f.project.relate(
|
||||
RelationKind::StateTransition,
|
||||
"Hidden child to standby",
|
||||
f.leaf,
|
||||
f.b,
|
||||
);
|
||||
let parent = placement(&f, f.a);
|
||||
f.project
|
||||
.diagrams
|
||||
.get_mut(&f.diagram)
|
||||
.unwrap()
|
||||
.nodes
|
||||
.get_mut(&parent)
|
||||
.unwrap()
|
||||
.collapsed = true;
|
||||
id
|
||||
};
|
||||
let mut canvas = canvas(&f, Tool::Select, 1.);
|
||||
canvas.selected = relation;
|
||||
let mut state = State::default();
|
||||
let scene = canvas.scene(&state).unwrap();
|
||||
let world = if internal {
|
||||
assert!(!scene.routed.edges.contains_key(&relation));
|
||||
let node = scene.view.nodes.iter().find(|n| n.element == f.a).unwrap();
|
||||
internal_rows(&f.project, node)
|
||||
.into_iter()
|
||||
.find(|(r, _)| r.id == relation)
|
||||
.unwrap()
|
||||
.1
|
||||
.center()
|
||||
} else {
|
||||
assert!(scene.routed.edges[&relation].custom_suspended);
|
||||
bend_segment(&scene, relation).1
|
||||
};
|
||||
let start = screen(&canvas, world);
|
||||
motion(&canvas, &mut state, start, start);
|
||||
assert!(matches!(
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Right),
|
||||
start
|
||||
),
|
||||
Some(Event::ContextMenu {
|
||||
bend: None,
|
||||
route_segment: None,
|
||||
..
|
||||
})
|
||||
));
|
||||
bend_press(&canvas, &mut state, start);
|
||||
let away = start + Vector::new(30., 20.);
|
||||
motion(&canvas, &mut state, away, away);
|
||||
assert!(state.bend_preview.is_none());
|
||||
assert!(!matches!(
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
away
|
||||
),
|
||||
Some(Event::SetBends { .. })
|
||||
));
|
||||
assert!(f.project.diagrams[&f.diagram].routes.is_empty());
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn state_bends_right_click_discards_provisional_indexes_before_building_menu() {
|
||||
for click_pin in [true, false] {
|
||||
let (mut f, relation) = bend_fixture(true);
|
||||
let route = &mut f.project.diagrams.get_mut(&f.diagram).unwrap().routes[0];
|
||||
route.waypoints = vec![Position { x: 650., y: 340. }, Position { x: 650., y: 390. }];
|
||||
validate_candidate(&f.project).unwrap();
|
||||
let original = f.project.diagrams[&f.diagram].routes[0].clone();
|
||||
let mut canvas = canvas(&f, Tool::Select, 1.);
|
||||
canvas.selected = relation;
|
||||
let mut state = State::default();
|
||||
let baseline = canvas.scene(&state).unwrap();
|
||||
let edge = &baseline.routed.edges[&relation];
|
||||
let candidates: Vec<_> = edge.points.windows(2).enumerate()
|
||||
.filter(|(i, _)| *i > 0 && *i + 2 < edge.points.len())
|
||||
.map(|(i, p)| (i, Point::new((p[0].x + p[1].x) / 2., (p[0].y + p[1].y) / 2.)))
|
||||
.filter(|(_, p)| edge.pins.iter().all(|pin| p.distance(point(*pin)) > 20.))
|
||||
.filter(|(_, p)| matches!(canvas.hit(&baseline, *p), Some(Hit::Transition(id)) if id == relation))
|
||||
.filter(|(_, p)| !Rectangle::new(point(edge.label.bounds.position), Size::new(edge.label.bounds.size.width, edge.label.bounds.size.height)).contains(*p))
|
||||
.collect();
|
||||
let (_, insertion_at) = candidates
|
||||
.iter()
|
||||
.copied()
|
||||
.find(|(i, p)| routing::pin_insertion_index(edge, *i, position(*p)) == 0)
|
||||
.expect("exposed segment before both authored pins");
|
||||
let menu_segment = candidates
|
||||
.iter()
|
||||
.copied()
|
||||
.find(|(_, p)| p.distance(insertion_at) > 30.)
|
||||
.expect("a distinct committed segment for the menu control");
|
||||
let start = screen(&canvas, insertion_at);
|
||||
bend_press(&canvas, &mut state, start);
|
||||
let away = start + Vector::new(45., 30.);
|
||||
motion(&canvas, &mut state, away, away);
|
||||
let preview = state.bend_preview.as_ref().unwrap();
|
||||
assert_eq!(preview.waypoints.len(), 3);
|
||||
assert_eq!(
|
||||
&preview.waypoints[1..],
|
||||
original.waypoints.as_slice(),
|
||||
"provisional insertion shifts both stored indices"
|
||||
);
|
||||
|
||||
// With the left gesture still active, moving to the last stored pin also
|
||||
// moves provisional pin0 there. The preview's first hit is therefore
|
||||
// pin0, but a menu built after cancellation must identify stored pin1.
|
||||
let menu_world = if click_pin {
|
||||
point(original.waypoints[1])
|
||||
} else {
|
||||
menu_segment.1
|
||||
};
|
||||
let menu_window = screen(&canvas, menu_world);
|
||||
motion(&canvas, &mut state, menu_window, menu_window);
|
||||
assert!(state.bend_preview.is_some());
|
||||
let menu = input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Right),
|
||||
menu_window,
|
||||
)
|
||||
.unwrap();
|
||||
let Event::ContextMenu {
|
||||
context,
|
||||
object,
|
||||
bend,
|
||||
route_segment,
|
||||
..
|
||||
} = menu
|
||||
else {
|
||||
panic!("expected context menu after cancelling drag")
|
||||
};
|
||||
assert_eq!(context, canvas.context);
|
||||
assert_eq!(object, relation);
|
||||
assert!(state.bend_preview.is_none());
|
||||
assert_eq!(
|
||||
canvas.scene(&state).unwrap().routed.edges[&relation].points,
|
||||
edge.points
|
||||
);
|
||||
if click_pin {
|
||||
assert_eq!(
|
||||
bend,
|
||||
Some(1),
|
||||
"menu index must address the stored route, not the provisional route"
|
||||
);
|
||||
assert!(route_segment.is_none());
|
||||
let remove = Event::RemoveBend {
|
||||
context,
|
||||
relation,
|
||||
index: bend.unwrap(),
|
||||
};
|
||||
let plan = state_edit::plan(&f.project, context, &remove).unwrap();
|
||||
let after = prepare_command(&f.project, &plan.command).unwrap().project;
|
||||
let mut expected = f.project.clone();
|
||||
expected.diagrams.get_mut(&f.diagram).unwrap().routes[0]
|
||||
.waypoints
|
||||
.remove(1);
|
||||
assert_eq!(
|
||||
after, expected,
|
||||
"remove menu action must delete exactly the addressed original pin"
|
||||
);
|
||||
} else {
|
||||
assert!(
|
||||
bend.is_none(),
|
||||
"provisional pin under cursor must not leak into menu"
|
||||
);
|
||||
let (segment, at) = route_segment.expect("committed route segment remains actionable");
|
||||
assert_eq!(segment, menu_segment.0);
|
||||
assert!(point(at).distance(menu_world) < 0.001);
|
||||
}
|
||||
assert!(
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
menu_window
|
||||
)
|
||||
.is_none()
|
||||
);
|
||||
assert_eq!(f.project.diagrams[&f.diagram].routes[0], original);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn state_bends_draw_before_update_excludes_preview_after_camera_or_bounds_change() {
|
||||
for change in 0..4 {
|
||||
let (f, relation) = bend_fixture(true);
|
||||
let mut canvas = canvas(&f, Tool::Select, 1.);
|
||||
canvas.selected = relation;
|
||||
let mut state = State::default();
|
||||
let baseline = canvas.scene_with_bounds(&state, Some(bounds())).unwrap();
|
||||
let start = screen(&canvas, point(baseline.routed.edges[&relation].pins[0]));
|
||||
let release = start + Vector::new(45., 30.);
|
||||
bend_press(&canvas, &mut state, start);
|
||||
motion(&canvas, &mut state, release, release);
|
||||
let displayed_preview = canvas.scene_with_bounds(&state, Some(bounds())).unwrap();
|
||||
assert_ne!(
|
||||
displayed_preview.routed.edges[&relation].pins,
|
||||
baseline.routed.edges[&relation].pins
|
||||
);
|
||||
let mut changed_bounds = bounds();
|
||||
match change {
|
||||
0 => canvas.zoom = 2.,
|
||||
1 => canvas.pan.y += 25.,
|
||||
2 => changed_bounds.x += 35.,
|
||||
_ => changed_bounds.width -= 90.,
|
||||
}
|
||||
// No update event between camera/layout change and this draw-time read.
|
||||
let shown = canvas
|
||||
.scene_with_bounds(&state, Some(changed_bounds))
|
||||
.unwrap();
|
||||
assert_eq!(
|
||||
shown.routed.edges[&relation].pins, baseline.routed.edges[&relation].pins,
|
||||
"stale draw-time pins for case {change}"
|
||||
);
|
||||
assert_eq!(
|
||||
shown.routed.edges[&relation].points, baseline.routed.edges[&relation].points,
|
||||
"stale cached preview for case {change}"
|
||||
);
|
||||
let event = input_at_bounds(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
release,
|
||||
changed_bounds,
|
||||
);
|
||||
assert!(!matches!(event, Some(Event::SetBends { .. })));
|
||||
assert!(state.bend_preview.is_none());
|
||||
}
|
||||
}
|
||||
@@ -43,8 +43,12 @@ pub struct State {
|
||||
press: Option<Press>,
|
||||
source: Option<Id>,
|
||||
preview: Option<(Id, Position)>,
|
||||
attachment_preview: Option<AttachmentPreview>,
|
||||
bend: Option<BendGesture>,
|
||||
bend_preview: Option<EdgeRoute>,
|
||||
pan_from: Option<(mouse::Button, Point)>,
|
||||
viewport: Option<Size>,
|
||||
attachment_viewport: Option<(f32, Vector, Rectangle)>,
|
||||
scene: RefCell<Option<CachedScene>>,
|
||||
geometry: canvas::Cache,
|
||||
paint_key: RefCell<Option<PaintKey>>,
|
||||
@@ -76,6 +80,30 @@ enum Press {
|
||||
/// Handles require a drag; an explicitly chosen reconnect tool accepts a click.
|
||||
start: Option<Point>,
|
||||
},
|
||||
Attachment {
|
||||
relation: Id,
|
||||
end: EdgeEnd,
|
||||
placement: Id,
|
||||
start: Point,
|
||||
},
|
||||
Bend {
|
||||
relation: Id,
|
||||
},
|
||||
}
|
||||
|
||||
struct BendGesture {
|
||||
start: Point,
|
||||
route: EdgeRoute,
|
||||
index: usize,
|
||||
baseline: Arc<Scene>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
struct AttachmentPreview {
|
||||
relation: Id,
|
||||
end: EdgeEnd,
|
||||
placement: Id,
|
||||
attachment: EdgeAttachment,
|
||||
}
|
||||
|
||||
struct Scene {
|
||||
@@ -86,12 +114,16 @@ struct Scene {
|
||||
struct CachedScene {
|
||||
context: Context,
|
||||
preview: Option<(Id, Position)>,
|
||||
attachment_preview: Option<AttachmentPreview>,
|
||||
bend_preview: Option<EdgeRoute>,
|
||||
scene: Arc<Scene>,
|
||||
}
|
||||
#[derive(PartialEq)]
|
||||
struct PaintKey {
|
||||
context: Context,
|
||||
preview: Option<(Id, Position)>,
|
||||
attachment_preview: Option<AttachmentPreview>,
|
||||
bend_preview: Option<EdgeRoute>,
|
||||
selected: Id,
|
||||
zoom: f32,
|
||||
pan: Vector,
|
||||
@@ -104,9 +136,16 @@ enum Hit {
|
||||
}
|
||||
|
||||
impl State {
|
||||
fn cancel_gesture(&mut self) {
|
||||
fn cancel_edit(&mut self) {
|
||||
self.press = None;
|
||||
self.preview = None;
|
||||
self.attachment_preview = None;
|
||||
self.bend = None;
|
||||
self.bend_preview = None;
|
||||
self.attachment_viewport = None;
|
||||
}
|
||||
fn cancel_gesture(&mut self) {
|
||||
self.cancel_edit();
|
||||
self.pan_from = None;
|
||||
}
|
||||
fn reset(&mut self) {
|
||||
@@ -649,20 +688,36 @@ impl StateCanvas<'_> {
|
||||
&& state_edit::validate_context(self.project, self.context, self.context).is_ok()
|
||||
}
|
||||
fn scene(&self, state: &State) -> Option<Arc<Scene>> {
|
||||
self.scene_with_bounds(state, None)
|
||||
}
|
||||
fn scene_with_bounds(&self, state: &State, bounds: Option<Rectangle>) -> Option<Arc<Scene>> {
|
||||
if !self.valid() {
|
||||
return None;
|
||||
}
|
||||
let route_active = self.gesture_active(state) && self.route_viewport_current(state, bounds);
|
||||
let preview = self
|
||||
.gesture_active(state)
|
||||
.then_some(state.preview)
|
||||
.flatten();
|
||||
let attachment_preview = route_active.then_some(state.attachment_preview).flatten();
|
||||
let bend_preview = route_active.then(|| state.bend_preview.clone()).flatten();
|
||||
if let Some(cached) = state.scene.borrow().as_ref()
|
||||
&& cached.context == self.context
|
||||
&& cached.preview == preview
|
||||
&& cached.attachment_preview == attachment_preview
|
||||
&& cached.bend_preview == bend_preview
|
||||
{
|
||||
return Some(cached.scene.clone());
|
||||
}
|
||||
let mut diagram = self.project.diagrams.get(&self.diagram)?.clone();
|
||||
if let Some(route) = &bend_preview {
|
||||
crate::route_edit::with_route(&mut diagram, route.clone());
|
||||
}
|
||||
if let Some(preview) = attachment_preview {
|
||||
let mut route = crate::route_edit::stored_route(&diagram, preview.relation);
|
||||
route.set_attachment(preview.end, Some(preview.attachment));
|
||||
crate::route_edit::with_route(&mut diagram, route);
|
||||
}
|
||||
if let Some((id, at)) = preview
|
||||
&& let Some(node) = diagram.nodes.get(&id)
|
||||
{
|
||||
@@ -687,7 +742,17 @@ impl StateCanvas<'_> {
|
||||
}
|
||||
}
|
||||
let view = projection::project_diagram(self.project, &diagram);
|
||||
let routed = routing::route_diagram(self.project, &diagram, &view);
|
||||
let routed = if let Some(gesture) = state.bend.as_ref().filter(|_| bend_preview.is_some()) {
|
||||
routing::route_edge_preview(
|
||||
self.project,
|
||||
&diagram,
|
||||
&view,
|
||||
&gesture.baseline.routed,
|
||||
gesture.route.edge,
|
||||
)
|
||||
} else {
|
||||
routing::route_diagram(self.project, &diagram, &view)
|
||||
};
|
||||
let symbol_labels = symbol_labels(self.project, &view, &routed);
|
||||
let scene = Arc::new(Scene {
|
||||
view,
|
||||
@@ -697,6 +762,8 @@ impl StateCanvas<'_> {
|
||||
*state.scene.borrow_mut() = Some(CachedScene {
|
||||
context: self.context,
|
||||
preview,
|
||||
attachment_preview,
|
||||
bend_preview,
|
||||
scene: scene.clone(),
|
||||
});
|
||||
Some(scene)
|
||||
@@ -828,6 +895,84 @@ impl StateCanvas<'_> {
|
||||
.min_by(|a, b| a.1.total_cmp(&b.1))
|
||||
.map(|(endpoint, _)| (route.id, endpoint))
|
||||
}
|
||||
fn bend_at(&self, scene: &Scene, world: Point) -> Option<usize> {
|
||||
let edge = scene.routed.edges.get(&self.selected)?;
|
||||
if edge.custom_suspended {
|
||||
return None;
|
||||
}
|
||||
edge.pins
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter_map(|(index, pin)| {
|
||||
let distance = world.distance(point(*pin));
|
||||
(distance <= 8. / self.scale()).then_some((index, distance))
|
||||
})
|
||||
.min_by(|a, b| a.1.total_cmp(&b.1).then(a.0.cmp(&b.0)))
|
||||
.map(|(index, _)| index)
|
||||
}
|
||||
/// Preserve the rendered traversal index; overlapping runs can have the
|
||||
/// same world point but different positions among the authored pins.
|
||||
fn segment_at(&self, scene: &Scene, relation: Id, world: Point) -> Option<(usize, Position)> {
|
||||
let edge = scene.routed.edges.get(&relation)?;
|
||||
if edge.custom_suspended {
|
||||
return None;
|
||||
}
|
||||
edge.points
|
||||
.windows(2)
|
||||
.enumerate()
|
||||
.filter(|(index, _)| *index > 0 && index + 2 < edge.points.len())
|
||||
.filter_map(|(index, span)| {
|
||||
let projection = routing::project_onto_polyline(span, position(world))?;
|
||||
(projection.distance <= 7. / self.scale()).then_some((index, projection.distance))
|
||||
})
|
||||
.min_by(|a, b| a.1.total_cmp(&b.1).then(a.0.cmp(&b.0)))
|
||||
.map(|(index, _)| (index, position(world)))
|
||||
}
|
||||
fn begin_bend(
|
||||
&self,
|
||||
state: &mut State,
|
||||
scene: Arc<Scene>,
|
||||
window: Point,
|
||||
route: EdgeRoute,
|
||||
index: usize,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
state.press = Some(Press::Bend {
|
||||
relation: route.edge,
|
||||
});
|
||||
state.attachment_viewport = Some((self.zoom, self.pan, bounds));
|
||||
state.bend = Some(BendGesture {
|
||||
start: window,
|
||||
route,
|
||||
index,
|
||||
baseline: scene,
|
||||
});
|
||||
state.bend_preview = None;
|
||||
}
|
||||
fn move_bend_pointer(&self, state: &mut State, window: Point, local: Point) {
|
||||
let Some(gesture) = &state.bend else {
|
||||
return;
|
||||
};
|
||||
if window.distance(gesture.start) < 3. {
|
||||
// Also discard a provisional insertion. The exact original route
|
||||
// comes from the model, so an off-grid pin is never quantized here.
|
||||
state.bend_preview = None;
|
||||
return;
|
||||
}
|
||||
let world = self.world(local);
|
||||
if !world.x.is_finite() || !world.y.is_finite() {
|
||||
state.cancel_gesture();
|
||||
return;
|
||||
}
|
||||
let mut changed = gesture.route.clone();
|
||||
changed.waypoints[gesture.index] = Position {
|
||||
x: (world.x / 5.).round() * 5.,
|
||||
y: (world.y / 5.).round() * 5.,
|
||||
};
|
||||
let original =
|
||||
crate::route_edit::stored_route(&self.project.diagrams[&self.diagram], changed.edge);
|
||||
state.bend_preview = (changed != original).then_some(changed);
|
||||
}
|
||||
fn owner_at(&self, scene: &Scene, world: Point, kind: Kind) -> Option<Id> {
|
||||
self.node_at(scene, world)
|
||||
.filter(|n| state_edit::eligible_owner(self.project, self.diagram, n.element, kind))
|
||||
@@ -856,12 +1001,98 @@ impl StateCanvas<'_> {
|
||||
}
|
||||
}
|
||||
fn gesture_active(&self, state: &State) -> bool {
|
||||
self.editable && state.context == Some(self.context) && state.tool == Some(self.tool)
|
||||
self.editable
|
||||
&& state.context == Some(self.context)
|
||||
&& state.tool == Some(self.tool)
|
||||
&& state
|
||||
.bend
|
||||
.as_ref()
|
||||
.is_none_or(|g| g.route.edge == self.selected)
|
||||
}
|
||||
fn route_viewport_current(&self, state: &State, bounds: Option<Rectangle>) -> bool {
|
||||
state
|
||||
.attachment_viewport
|
||||
.is_none_or(|(zoom, pan, captured)| {
|
||||
zoom == self.zoom
|
||||
&& pan == self.pan
|
||||
&& bounds.is_none_or(|current| current == captured)
|
||||
})
|
||||
}
|
||||
fn move_attachment_pointer(&self, state: &mut State, window: Point, local: Point) {
|
||||
let Some(Press::Attachment {
|
||||
relation,
|
||||
end,
|
||||
placement,
|
||||
start,
|
||||
}) = state.press
|
||||
else {
|
||||
return;
|
||||
};
|
||||
if window.distance(start) < 3. {
|
||||
// Returning to the press restores the exact persisted optional value,
|
||||
// without quantizing an existing attachment or pinning an automatic one.
|
||||
state.attachment_preview = None;
|
||||
return;
|
||||
}
|
||||
let Some(owner) = state_edit::attachment_node(self.project, self.diagram, relation, end)
|
||||
.filter(|owner| owner.id == placement)
|
||||
else {
|
||||
state.cancel_gesture();
|
||||
return;
|
||||
};
|
||||
let diagram = &self.project.diagrams[&self.diagram];
|
||||
let previous = state
|
||||
.attachment_preview
|
||||
.map(|preview| preview.attachment.side)
|
||||
.or_else(|| {
|
||||
diagram
|
||||
.routes
|
||||
.iter()
|
||||
.find(|route| route.edge == relation)
|
||||
.and_then(|route| route.attachment(end))
|
||||
.map(|attachment| attachment.side)
|
||||
});
|
||||
let world = self.world(local);
|
||||
if !world.x.is_finite() || !world.y.is_finite() {
|
||||
state.cancel_gesture();
|
||||
return;
|
||||
}
|
||||
let attachment =
|
||||
routing::attachment_from_point(&owner, position(world), previous, 6. / self.scale());
|
||||
state.attachment_preview = Some(AttachmentPreview {
|
||||
relation,
|
||||
end,
|
||||
placement,
|
||||
attachment,
|
||||
});
|
||||
}
|
||||
fn guidance(&self, state: &State, scene: &Scene, world: Option<Point>) -> String {
|
||||
if !self.editable {
|
||||
return "Pending edits · apply or cancel them before editing the diagram".into();
|
||||
}
|
||||
if state.bend.is_some()
|
||||
&& self.gesture_active(state)
|
||||
&& self.route_viewport_current(state, None)
|
||||
{
|
||||
return "Move bend · release to keep · Esc cancels".into();
|
||||
}
|
||||
if self.tool == Tool::Select
|
||||
&& state.press.is_none()
|
||||
&& scene
|
||||
.routed
|
||||
.edges
|
||||
.get(&self.selected)
|
||||
.is_some_and(|edge| !edge.custom_suspended)
|
||||
{
|
||||
return "Drag line to add a bend · squares move bends · right-click a square to remove"
|
||||
.into();
|
||||
}
|
||||
if let Tool::AdjustAttachment { relation, end } = self.tool {
|
||||
return format!(
|
||||
"Adjust {end:?} attachment of {} · drag that tip around its existing vertex boundary · Esc cancels · relation unchanged",
|
||||
self.project.named(relation)
|
||||
);
|
||||
}
|
||||
let hovered = world.and_then(|p| self.vertex_at(scene, p));
|
||||
let press = self.gesture_active(state).then_some(state.press).flatten();
|
||||
let source = self.gesture_active(state).then_some(state.source).flatten();
|
||||
@@ -950,10 +1181,24 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
state.tool = Some(self.tool);
|
||||
}
|
||||
if !self.editable {
|
||||
state.press = None;
|
||||
state.preview = None;
|
||||
// Pending edits block model changes, but read-only panning remains
|
||||
// available and must survive successive pointer events.
|
||||
state.cancel_edit();
|
||||
state.source = None;
|
||||
}
|
||||
if state
|
||||
.bend
|
||||
.as_ref()
|
||||
.is_some_and(|g| g.route.edge != self.selected)
|
||||
{
|
||||
state.cancel_gesture();
|
||||
}
|
||||
if state
|
||||
.attachment_viewport
|
||||
.is_some_and(|view| view != (self.zoom, self.pan, bounds))
|
||||
{
|
||||
state.cancel_gesture();
|
||||
}
|
||||
// Winit positions are ordered events. The cursor supplied by Iced is the
|
||||
// final cursor for an entire batch and cannot reinterpret earlier clicks.
|
||||
let cursor = match event {
|
||||
@@ -963,6 +1208,9 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
}
|
||||
canvas::Event::Mouse(mouse::Event::CursorLeft) => {
|
||||
state.pointer = None;
|
||||
if state.bend.is_some() {
|
||||
state.cancel_gesture();
|
||||
}
|
||||
cursor
|
||||
}
|
||||
canvas::Event::Mouse(
|
||||
@@ -981,6 +1229,11 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
state.reset();
|
||||
return None;
|
||||
}
|
||||
canvas::Event::Window(iced::window::Event::Resized(_)) => {
|
||||
state.cancel_gesture();
|
||||
state.viewport = None;
|
||||
return None;
|
||||
}
|
||||
_ => cursor,
|
||||
};
|
||||
let window = cursor.position();
|
||||
@@ -1053,10 +1306,23 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
}
|
||||
if *button == mouse::Button::Right {
|
||||
state.reset();
|
||||
let (object, placement) = match self.hit(&scene, world) {
|
||||
Some(Hit::Node { element, placement }) => (element, Some(placement)),
|
||||
Some(Hit::Transition(id) | Hit::StateAction(id)) => (id, None),
|
||||
None => (self.diagram, None),
|
||||
// A canceled provisional pin shifts indices in its preview.
|
||||
// Menu commands must target the committed route instead.
|
||||
let scene = self.scene(state)?;
|
||||
let bend = self.bend_at(&scene, world);
|
||||
let (object, placement) = if bend.is_some() {
|
||||
(self.selected, None)
|
||||
} else {
|
||||
match self.hit(&scene, world) {
|
||||
Some(Hit::Node { element, placement }) => (element, Some(placement)),
|
||||
Some(Hit::Transition(id) | Hit::StateAction(id)) => (id, None),
|
||||
None => (self.diagram, None),
|
||||
}
|
||||
};
|
||||
let route_segment = if bend.is_none() {
|
||||
self.segment_at(&scene, object, world)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
return Some(
|
||||
Action::publish(Event::ContextMenu {
|
||||
@@ -1064,6 +1330,8 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
object,
|
||||
placement,
|
||||
anchor: window,
|
||||
bend,
|
||||
route_segment,
|
||||
})
|
||||
.and_capture(),
|
||||
);
|
||||
@@ -1081,6 +1349,14 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
});
|
||||
return Some(Action::capture());
|
||||
}
|
||||
if let Some(index) = self.bend_at(&scene, world) {
|
||||
let route = crate::route_edit::stored_route(
|
||||
&self.project.diagrams[&self.diagram],
|
||||
self.selected,
|
||||
);
|
||||
self.begin_bend(state, scene.clone(), window, route, index, bounds);
|
||||
return Some(Action::capture());
|
||||
}
|
||||
match self.hit(&scene, world) {
|
||||
Some(Hit::Node { placement, element }) => {
|
||||
let original = self
|
||||
@@ -1101,6 +1377,36 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
)
|
||||
}
|
||||
Some(Hit::Transition(id) | Hit::StateAction(id)) => {
|
||||
if id == self.selected
|
||||
&& let Some(edge) = scene.routed.edges.get(&id)
|
||||
&& !Rectangle::new(
|
||||
point(edge.label.bounds.position),
|
||||
Size::new(
|
||||
edge.label.bounds.size.width,
|
||||
edge.label.bounds.size.height,
|
||||
),
|
||||
)
|
||||
.contains(world)
|
||||
&& let Some((segment, at)) = self.segment_at(&scene, id, world)
|
||||
{
|
||||
let mut route = crate::route_edit::stored_route(
|
||||
&self.project.diagrams[&self.diagram],
|
||||
id,
|
||||
);
|
||||
if let Some(index) = crate::route_edit::insert_pin_on_segment(
|
||||
&mut route, edge, segment, at,
|
||||
) {
|
||||
self.begin_bend(
|
||||
state,
|
||||
scene.clone(),
|
||||
window,
|
||||
route,
|
||||
index,
|
||||
bounds,
|
||||
);
|
||||
return Some(Action::capture());
|
||||
}
|
||||
}
|
||||
Some(Action::publish(Event::Select(self.context, id)).and_capture())
|
||||
}
|
||||
None => {
|
||||
@@ -1142,6 +1448,26 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
});
|
||||
Some(Action::capture())
|
||||
}
|
||||
Tool::AdjustAttachment { relation, end } => {
|
||||
let owner =
|
||||
state_edit::attachment_node(self.project, self.diagram, relation, end)?;
|
||||
let route = scene.routed.edges.get(&relation)?;
|
||||
let tip = match end {
|
||||
EdgeEnd::Source => route.points.first(),
|
||||
EdgeEnd::Target => route.points.last(),
|
||||
}?;
|
||||
if world.distance(point(*tip)) > 10. / self.scale() {
|
||||
return None;
|
||||
}
|
||||
state.attachment_viewport = Some((self.zoom, self.pan, bounds));
|
||||
state.press = Some(Press::Attachment {
|
||||
relation,
|
||||
end,
|
||||
placement: owner.id,
|
||||
start: window,
|
||||
});
|
||||
Some(Action::capture())
|
||||
}
|
||||
}
|
||||
}
|
||||
canvas::Event::Mouse(mouse::Event::CursorMoved { .. }) => {
|
||||
@@ -1156,6 +1482,10 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
}
|
||||
}
|
||||
self.move_pointer(state, window);
|
||||
if let Some(local) = local {
|
||||
self.move_attachment_pointer(state, window, local);
|
||||
self.move_bend_pointer(state, window, local);
|
||||
}
|
||||
Some(Action::request_redraw())
|
||||
}
|
||||
canvas::Event::Mouse(mouse::Event::ButtonReleased(button)) => {
|
||||
@@ -1176,16 +1506,49 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
}
|
||||
if let Some(window) = window {
|
||||
self.move_pointer(state, window);
|
||||
if let Some(local) = local {
|
||||
self.move_attachment_pointer(state, window, local);
|
||||
self.move_bend_pointer(state, window, local);
|
||||
}
|
||||
}
|
||||
let press = state.press.take()?;
|
||||
state.attachment_viewport = None;
|
||||
let preview = state.preview.take();
|
||||
let attachment_preview = state.attachment_preview.take();
|
||||
let bend_preview = state.bend_preview.take();
|
||||
state.bend = None;
|
||||
let world = local.map(|p| self.world(p));
|
||||
let event = match press {
|
||||
Press::Bend { relation } if inside => bend_preview
|
||||
.filter(|route| route.edge == relation)
|
||||
.map(|route| Event::SetBends {
|
||||
context: self.context,
|
||||
relation,
|
||||
waypoints: route.waypoints,
|
||||
}),
|
||||
Press::Move { node, .. } => preview.map(|(_, position)| Event::Move {
|
||||
context: self.context,
|
||||
node,
|
||||
position,
|
||||
}),
|
||||
Press::Attachment {
|
||||
relation,
|
||||
end,
|
||||
placement,
|
||||
..
|
||||
} if inside => attachment_preview
|
||||
.filter(|preview| {
|
||||
preview.relation == relation
|
||||
&& preview.end == end
|
||||
&& preview.placement == placement
|
||||
})
|
||||
.map(|preview| Event::SetAttachment {
|
||||
context: self.context,
|
||||
relation,
|
||||
end,
|
||||
placement,
|
||||
attachment: Some(preview.attachment),
|
||||
}),
|
||||
Press::Create { owner, kind, start }
|
||||
if inside
|
||||
&& window?.distance(start) < 3.
|
||||
@@ -1273,15 +1636,19 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> Vec<canvas::Geometry> {
|
||||
let Some(scene) = self.scene(state) else {
|
||||
let Some(scene) = self.scene_with_bounds(state, Some(bounds)) else {
|
||||
return vec![];
|
||||
};
|
||||
let route_active =
|
||||
self.gesture_active(state) && self.route_viewport_current(state, Some(bounds));
|
||||
let key = PaintKey {
|
||||
context: self.context,
|
||||
preview: self
|
||||
.gesture_active(state)
|
||||
.then_some(state.preview)
|
||||
.flatten(),
|
||||
attachment_preview: route_active.then_some(state.attachment_preview).flatten(),
|
||||
bend_preview: route_active.then(|| state.bend_preview.clone()).flatten(),
|
||||
selected: self.selected,
|
||||
zoom: self.scale(),
|
||||
pan: self.pan,
|
||||
@@ -1361,6 +1728,22 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
style::MUTED,
|
||||
);
|
||||
if active {
|
||||
if !edge.custom_suspended && self.tool == Tool::Select {
|
||||
for pin in &edge.pins {
|
||||
let radius = 4. / self.scale();
|
||||
let handle = Path::rectangle(
|
||||
point(*pin) - Vector::new(radius, radius),
|
||||
Size::new(radius * 2., radius * 2.),
|
||||
);
|
||||
frame.fill(&handle, Color::WHITE);
|
||||
frame.stroke(
|
||||
&handle,
|
||||
Stroke::default()
|
||||
.with_color(style::TEAL)
|
||||
.with_width(1.6 / self.scale()),
|
||||
);
|
||||
}
|
||||
}
|
||||
for end in [edge.points.first(), edge.points.last()]
|
||||
.into_iter()
|
||||
.flatten()
|
||||
@@ -1391,6 +1774,20 @@ impl canvas::Program<Event> for StateCanvas<'_> {
|
||||
.with_width(2.5 / self.scale()),
|
||||
);
|
||||
}
|
||||
if let Tool::AdjustAttachment { relation, end } = self.tool
|
||||
&& let Some(route) = scene.routed.edges.get(&relation)
|
||||
&& let Some(tip) = match end {
|
||||
EdgeEnd::Source => route.points.first(),
|
||||
EdgeEnd::Target => route.points.last(),
|
||||
}
|
||||
{
|
||||
frame.stroke(
|
||||
&Path::circle(point(*tip), 9. / self.scale()),
|
||||
Stroke::default()
|
||||
.with_color(style::TEAL)
|
||||
.with_width(2. / self.scale()),
|
||||
);
|
||||
}
|
||||
if let Some(at) = world
|
||||
&& self.editable
|
||||
{
|
||||
@@ -1761,6 +2158,8 @@ mod tests {
|
||||
use super::*;
|
||||
use crate::document::Document;
|
||||
|
||||
include!("state_bend_tests.rs");
|
||||
|
||||
struct Fixture {
|
||||
project: Project,
|
||||
diagram: Id,
|
||||
@@ -2217,7 +2616,7 @@ mod tests {
|
||||
motion(&canvas, &mut state, at, at);
|
||||
assert!(matches!(input(&canvas, &mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Right), at),
|
||||
Some(Event::ContextMenu { context, object, placement: Some(node), anchor })
|
||||
Some(Event::ContextMenu { context, object, placement: Some(node), anchor, .. })
|
||||
if context == canvas.context && object == f.b
|
||||
&& node == placement(&f, f.b) && anchor == at));
|
||||
let background = Point::new(
|
||||
@@ -2227,7 +2626,7 @@ mod tests {
|
||||
motion(&canvas, &mut state, background, background);
|
||||
assert!(matches!(input(&canvas, &mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Right), background),
|
||||
Some(Event::ContextMenu { context, object, placement: None, anchor })
|
||||
Some(Event::ContextMenu { context, object, placement: None, anchor, .. })
|
||||
if context == canvas.context && object == f.diagram && anchor == background));
|
||||
}
|
||||
|
||||
@@ -2484,6 +2883,242 @@ mod tests {
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn explicit_attachment_drag_is_view_only_and_one_source_history_operation() {
|
||||
for end in [EdgeEnd::Source, EdgeEnd::Target] {
|
||||
for zoom in [0.5, 1., 2.] {
|
||||
let mut f = fixture();
|
||||
let relation =
|
||||
f.project
|
||||
.relate(RelationKind::StateTransition, "Go standby", f.a, f.b);
|
||||
let second = state_edit::create_view(&f.project, f.machine).unwrap();
|
||||
let other_id = second.diagram;
|
||||
f.project = prepare_command(&f.project, &second.command)
|
||||
.unwrap()
|
||||
.project;
|
||||
let other = f.project.diagrams[&other_id].clone();
|
||||
let mut canvas = canvas(&f, Tool::AdjustAttachment { relation, end }, zoom);
|
||||
canvas.selected = relation;
|
||||
let mut state = State::default();
|
||||
let scene = canvas.scene(&state).unwrap();
|
||||
let route = &scene.routed.edges[&relation];
|
||||
let tip = match end {
|
||||
EdgeEnd::Source => route.points.first(),
|
||||
EdgeEnd::Target => route.points.last(),
|
||||
}
|
||||
.unwrap();
|
||||
let handle = screen(&canvas, point(*tip));
|
||||
motion(&canvas, &mut state, handle, handle);
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Left),
|
||||
handle,
|
||||
);
|
||||
assert!(
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
handle
|
||||
)
|
||||
.is_none()
|
||||
);
|
||||
assert!(
|
||||
state.attachment_preview.is_none(),
|
||||
"A click must not materialize an automatic endpoint"
|
||||
);
|
||||
let owner =
|
||||
state_edit::attachment_node(&f.project, f.diagram, relation, end).unwrap();
|
||||
let destination = screen(
|
||||
&canvas,
|
||||
Point::new(owner.position.x + owner.size.width * 0.25, owner.position.y),
|
||||
);
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Left),
|
||||
handle,
|
||||
);
|
||||
motion(&canvas, &mut state, destination, destination);
|
||||
assert!(state.attachment_preview.is_some());
|
||||
assert!(f.project.diagrams[&f.diagram].routes.is_empty());
|
||||
let event = input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
destination,
|
||||
)
|
||||
.unwrap();
|
||||
assert!(matches!(event, Event::SetAttachment { end: actual, .. } if actual == end));
|
||||
let plan = state_edit::plan(&f.project, canvas.context, &event).unwrap();
|
||||
let mut document =
|
||||
Document::from_project(f.project.clone(), Default::default()).unwrap();
|
||||
let source = document.bundle().clone();
|
||||
document.execute(plan.command).unwrap();
|
||||
assert_eq!(document.project().relations, f.project.relations);
|
||||
assert_eq!(document.project().diagrams[&other_id], other);
|
||||
let route = &document.project().diagrams[&f.diagram].routes[0];
|
||||
assert_eq!(
|
||||
route.attachment(end),
|
||||
Some(EdgeAttachment {
|
||||
side: PortAnchorSide::Top,
|
||||
offset: 0.25
|
||||
})
|
||||
);
|
||||
let edited = document.bundle().clone();
|
||||
assert!(document.undo());
|
||||
assert_eq!(document.bundle(), &source);
|
||||
assert!(!document.undo());
|
||||
assert!(document.redo());
|
||||
assert_eq!(document.bundle(), &edited);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn attachment_return_to_press_restores_exact_automatic_or_fractional_original() {
|
||||
for original in [
|
||||
None,
|
||||
Some(EdgeAttachment {
|
||||
side: PortAnchorSide::Top,
|
||||
offset: 0.234567,
|
||||
}),
|
||||
] {
|
||||
for end in [EdgeEnd::Source, EdgeEnd::Target] {
|
||||
let mut f = fixture();
|
||||
let relation =
|
||||
f.project
|
||||
.relate(RelationKind::StateTransition, "Go standby", f.a, f.b);
|
||||
if original.is_some() {
|
||||
let mut route =
|
||||
crate::route_edit::stored_route(&f.project.diagrams[&f.diagram], relation);
|
||||
route.set_attachment(end, original);
|
||||
f.project
|
||||
.diagrams
|
||||
.get_mut(&f.diagram)
|
||||
.unwrap()
|
||||
.routes
|
||||
.push(route);
|
||||
}
|
||||
let canvas = canvas(&f, Tool::AdjustAttachment { relation, end }, 1.);
|
||||
let mut state = State::default();
|
||||
let before = canvas.scene(&state).unwrap();
|
||||
let edge = &before.routed.edges[&relation];
|
||||
let tip = match end {
|
||||
EdgeEnd::Source => edge.points.first(),
|
||||
EdgeEnd::Target => edge.points.last(),
|
||||
}
|
||||
.unwrap();
|
||||
let start = screen(&canvas, point(*tip));
|
||||
let away = start + Vector::new(80., 40.);
|
||||
motion(&canvas, &mut state, start, start);
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Left),
|
||||
start,
|
||||
);
|
||||
motion(&canvas, &mut state, away, away);
|
||||
assert!(state.attachment_preview.is_some());
|
||||
motion(&canvas, &mut state, start, start);
|
||||
assert!(state.attachment_preview.is_none());
|
||||
assert_eq!(
|
||||
canvas.scene(&state).unwrap().routed.edges[&relation].points,
|
||||
edge.points
|
||||
);
|
||||
assert!(
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
start
|
||||
)
|
||||
.is_none()
|
||||
);
|
||||
assert_eq!(
|
||||
crate::route_edit::stored_route(&f.project.diagrams[&f.diagram], relation)
|
||||
.attachment(end),
|
||||
original
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn attachment_drag_cancels_on_camera_context_tool_pending_and_focus_changes() {
|
||||
let mut f = fixture();
|
||||
let relation = f
|
||||
.project
|
||||
.relate(RelationKind::StateTransition, "Go standby", f.a, f.b);
|
||||
for cancel in 0..9 {
|
||||
let mut canvas = canvas(
|
||||
&f,
|
||||
Tool::AdjustAttachment {
|
||||
relation,
|
||||
end: EdgeEnd::Source,
|
||||
},
|
||||
1.,
|
||||
);
|
||||
canvas.selected = relation;
|
||||
let mut state = State::default();
|
||||
let scene = canvas.scene(&state).unwrap();
|
||||
let handle = screen(&canvas, point(scene.routed.edges[&relation].points[0]));
|
||||
let destination = handle + Vector::new(40., 30.);
|
||||
motion(&canvas, &mut state, handle, handle);
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(mouse::Button::Left),
|
||||
handle,
|
||||
);
|
||||
motion(&canvas, &mut state, destination, destination);
|
||||
assert!(state.attachment_preview.is_some());
|
||||
match cancel {
|
||||
0 => canvas.zoom = 2.,
|
||||
1 => canvas.pan.x += 10.,
|
||||
2 => canvas.context.epoch += 1,
|
||||
3 => canvas.tool = Tool::Select,
|
||||
4 => canvas.editable = false,
|
||||
5 | 6 => {
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonPressed(if cancel == 5 {
|
||||
mouse::Button::Right
|
||||
} else {
|
||||
mouse::Button::Middle
|
||||
}),
|
||||
destination,
|
||||
);
|
||||
}
|
||||
7 => {
|
||||
canvas::Program::update(
|
||||
&canvas,
|
||||
&mut state,
|
||||
&canvas::Event::Window(iced::window::Event::Unfocused),
|
||||
bounds(),
|
||||
mouse::Cursor::Available(destination),
|
||||
);
|
||||
}
|
||||
_ => {
|
||||
motion(&canvas, &mut state, Point::new(-100., -100.), destination);
|
||||
}
|
||||
}
|
||||
assert!(
|
||||
input(
|
||||
&canvas,
|
||||
&mut state,
|
||||
mouse::Event::ButtonReleased(mouse::Button::Left),
|
||||
destination
|
||||
)
|
||||
.is_none()
|
||||
);
|
||||
assert!(state.attachment_preview.is_none());
|
||||
assert!(f.project.diagrams[&f.diagram].routes.is_empty());
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn selected_endpoint_reconnect_preserves_identity_and_requires_handle_motion() {
|
||||
let mut f = fixture();
|
||||
|
||||
@@ -20,6 +20,7 @@ pub enum Tool {
|
||||
Region,
|
||||
Transition,
|
||||
Reconnect { relation: Id, endpoint: Endpoint },
|
||||
AdjustAttachment { relation: Id, end: EdgeEnd },
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
@@ -38,6 +39,8 @@ pub enum Event {
|
||||
object: Id,
|
||||
placement: Option<Id>,
|
||||
anchor: iced::Point,
|
||||
bend: Option<usize>,
|
||||
route_segment: Option<(usize, Position)>,
|
||||
},
|
||||
CreateAt {
|
||||
context: Context,
|
||||
@@ -66,6 +69,32 @@ pub enum Event {
|
||||
endpoint: Endpoint,
|
||||
vertex: Id,
|
||||
},
|
||||
SetAttachment {
|
||||
context: Context,
|
||||
relation: Id,
|
||||
end: EdgeEnd,
|
||||
placement: Id,
|
||||
attachment: Option<EdgeAttachment>,
|
||||
},
|
||||
SetBends {
|
||||
context: Context,
|
||||
relation: Id,
|
||||
waypoints: Vec<Position>,
|
||||
},
|
||||
AddBend {
|
||||
context: Context,
|
||||
relation: Id,
|
||||
segment: Option<(usize, Position)>,
|
||||
},
|
||||
RemoveBend {
|
||||
context: Context,
|
||||
relation: Id,
|
||||
index: usize,
|
||||
},
|
||||
ClearBends {
|
||||
context: Context,
|
||||
relation: Id,
|
||||
},
|
||||
}
|
||||
|
||||
impl Event {
|
||||
@@ -84,7 +113,12 @@ impl Event {
|
||||
| Self::Place { context: c, .. }
|
||||
| Self::Move { context: c, .. }
|
||||
| Self::Connect { context: c, .. }
|
||||
| Self::Reconnect { context: c, .. } => Some(*c),
|
||||
| Self::Reconnect { context: c, .. }
|
||||
| Self::SetAttachment { context: c, .. }
|
||||
| Self::SetBends { context: c, .. }
|
||||
| Self::AddBend { context: c, .. }
|
||||
| Self::RemoveBend { context: c, .. }
|
||||
| Self::ClearBends { context: c, .. } => Some(*c),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -249,6 +283,54 @@ pub fn can_reconnect(
|
||||
.is_ok()
|
||||
}
|
||||
|
||||
/// Only the actual visible transition owner can receive a visual attachment.
|
||||
/// Folded promotion, semantic ports and internal-transition rows are excluded.
|
||||
pub fn attachment_node(
|
||||
project: &Project,
|
||||
diagram: Id,
|
||||
relation: Id,
|
||||
end: EdgeEnd,
|
||||
) -> Option<projection::ProjectedNode> {
|
||||
machine(project, diagram).ok()?;
|
||||
let relation_record = project.relations.get(&relation)?;
|
||||
if relation_record.kind() != RelationKind::StateTransition
|
||||
|| oa_core::routing::semantic_port_endpoint(project, relation, end).is_some()
|
||||
{
|
||||
return None;
|
||||
}
|
||||
let view = projection::project_view(project, diagram);
|
||||
let edge = view.edges.iter().find(|edge| edge.id == relation)?;
|
||||
let stored = project.diagrams.get(&diagram)?;
|
||||
if projection::edge_endpoint_placements(project, stored, relation)?
|
||||
!= (edge.source, edge.target)
|
||||
{
|
||||
return None;
|
||||
}
|
||||
let owner = match end {
|
||||
EdgeEnd::Source => edge.source,
|
||||
EdgeEnd::Target => edge.target,
|
||||
};
|
||||
view.nodes.iter().find(|node| node.id == owner).cloned()
|
||||
}
|
||||
|
||||
/// Actual visible State transition geometry, never an internal row or folded proxy.
|
||||
pub fn bend_route(
|
||||
project: &Project,
|
||||
diagram: Id,
|
||||
relation: Id,
|
||||
) -> Option<oa_core::routing::RoutedEdge> {
|
||||
machine(project, diagram).ok()?;
|
||||
if project.relations.get(&relation)?.kind() != RelationKind::StateTransition {
|
||||
return None;
|
||||
}
|
||||
let stored = project.diagrams.get(&diagram)?;
|
||||
let view = projection::project_diagram(project, stored);
|
||||
let geometry = oa_core::routing::route_diagram(project, stored, &view)
|
||||
.edges
|
||||
.remove(&relation)?;
|
||||
(!geometry.custom_suspended).then_some(geometry)
|
||||
}
|
||||
|
||||
fn checked(project: &Project, plan: Plan) -> Result<Plan, ModelError> {
|
||||
prepare_command(project, &plan.command)?;
|
||||
Ok(plan)
|
||||
@@ -493,6 +575,82 @@ pub fn plan(project: &Project, current: Context, event: &Event) -> Result<Plan,
|
||||
relation,
|
||||
None,
|
||||
),
|
||||
Event::SetAttachment {
|
||||
relation,
|
||||
end,
|
||||
placement,
|
||||
attachment,
|
||||
..
|
||||
} => {
|
||||
attachment_node(project, diagram, relation, end)
|
||||
.filter(|owner| owner.id == placement)
|
||||
.ok_or_else(|| {
|
||||
error("Choose the actual visible transition endpoint in this view.")
|
||||
})?;
|
||||
let mut route = crate::route_edit::stored_route(&project.diagrams[&diagram], relation);
|
||||
route.set_attachment(end, attachment);
|
||||
(Command::SetEdgeRoute { diagram, route }, relation, None)
|
||||
}
|
||||
Event::SetBends { relation, .. }
|
||||
| Event::AddBend { relation, .. }
|
||||
| Event::RemoveBend { relation, .. }
|
||||
| Event::ClearBends { relation, .. } => {
|
||||
let geometry = bend_route(project, diagram, relation)
|
||||
.ok_or_else(|| error("Choose an actual visible transition route in this view."))?;
|
||||
let mut route = crate::route_edit::stored_route(&project.diagrams[&diagram], relation);
|
||||
match event {
|
||||
Event::SetBends { waypoints, .. } => {
|
||||
if waypoints.len() > 128 {
|
||||
return Err(error("A route supports at most 128 bends."));
|
||||
}
|
||||
for &point in waypoints {
|
||||
finite(point)?;
|
||||
}
|
||||
route.waypoints = waypoints.clone();
|
||||
}
|
||||
Event::AddBend { segment, .. } => {
|
||||
let (segment, point) = segment
|
||||
.or_else(|| {
|
||||
geometry
|
||||
.points
|
||||
.windows(2)
|
||||
.enumerate()
|
||||
.filter(|(index, _)| {
|
||||
*index > 0 && index + 2 < geometry.points.len()
|
||||
})
|
||||
.max_by(|(_, a), (_, b)| {
|
||||
let length = |s: &[Position]| {
|
||||
(s[1].x - s[0].x).abs() + (s[1].y - s[0].y).abs()
|
||||
};
|
||||
length(a).total_cmp(&length(b))
|
||||
})
|
||||
.map(|(index, span)| {
|
||||
(
|
||||
index,
|
||||
Position {
|
||||
x: (span[0].x + span[1].x) / 2.,
|
||||
y: (span[0].y + span[1].y) / 2.,
|
||||
},
|
||||
)
|
||||
})
|
||||
})
|
||||
.ok_or_else(|| error("This route has no interior segment for a bend."))?;
|
||||
crate::route_edit::insert_pin_on_segment(&mut route, &geometry, segment, point)
|
||||
.ok_or_else(|| {
|
||||
error("The bend segment is stale, invalid, or at capacity.")
|
||||
})?;
|
||||
}
|
||||
Event::RemoveBend { index, .. } => {
|
||||
if *index >= route.waypoints.len() {
|
||||
return Err(error("This bend no longer exists."));
|
||||
}
|
||||
route.waypoints.remove(*index);
|
||||
}
|
||||
Event::ClearBends { .. } => route.waypoints.clear(),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
(Command::SetEdgeRoute { diagram, route }, relation, None)
|
||||
}
|
||||
_ => {
|
||||
return Err(error(
|
||||
"Handle this navigation or tool request without a model command.",
|
||||
@@ -581,6 +739,85 @@ mod tests {
|
||||
plan.diagram
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn attachment_reset_preserves_other_end_pins_label_and_rejects_ineligible_owners() {
|
||||
let mut f = fixture();
|
||||
let diagram = create(&mut f);
|
||||
let c = context(diagram);
|
||||
let edge = f.project.relate(
|
||||
RelationKind::StateTransition,
|
||||
"Leave work",
|
||||
f.leaf,
|
||||
f.target,
|
||||
);
|
||||
let attachment = EdgeAttachment {
|
||||
side: PortAnchorSide::Top,
|
||||
offset: 0.3,
|
||||
};
|
||||
let mut route = crate::route_edit::stored_route(&f.project.diagrams[&diagram], edge);
|
||||
route.source_attachment = Some(attachment);
|
||||
route.target_attachment = Some(attachment);
|
||||
route.waypoints.push(Position { x: 700., y: 700. });
|
||||
// Retain the exact label value alongside the other route components.
|
||||
route.label = Some(EdgeLabel {
|
||||
fraction: 0.5,
|
||||
offset: Position { x: 10., y: 20. },
|
||||
});
|
||||
f.project
|
||||
.diagrams
|
||||
.get_mut(&diagram)
|
||||
.unwrap()
|
||||
.routes
|
||||
.push(route.clone());
|
||||
let owner = attachment_node(&f.project, diagram, edge, EdgeEnd::Source).unwrap();
|
||||
let event = Event::SetAttachment {
|
||||
context: c,
|
||||
relation: edge,
|
||||
end: EdgeEnd::Source,
|
||||
placement: owner.id,
|
||||
attachment: None,
|
||||
};
|
||||
let accepted = prepare_command(&f.project, &plan(&f.project, c, &event).unwrap().command)
|
||||
.unwrap()
|
||||
.project;
|
||||
route.source_attachment = None;
|
||||
assert_eq!(accepted.diagrams[&diagram].routes, vec![route]);
|
||||
assert_eq!(accepted.relations, f.project.relations);
|
||||
let wrong = Event::SetAttachment {
|
||||
context: c,
|
||||
relation: edge,
|
||||
end: EdgeEnd::Source,
|
||||
placement: node(&f.project, diagram, f.target),
|
||||
attachment: Some(attachment),
|
||||
};
|
||||
assert!(plan(&f.project, c, &wrong).is_err());
|
||||
let composite = node(&f.project, diagram, f.composite);
|
||||
f.project
|
||||
.diagrams
|
||||
.get_mut(&diagram)
|
||||
.unwrap()
|
||||
.nodes
|
||||
.get_mut(&composite)
|
||||
.unwrap()
|
||||
.collapsed = true;
|
||||
assert!(attachment_node(&f.project, diagram, edge, EdgeEnd::Source).is_none());
|
||||
assert!(plan(&f.project, c, &event).is_err());
|
||||
let internal = f.project.relate(
|
||||
RelationKind::StateTransition,
|
||||
"Internal",
|
||||
f.target,
|
||||
f.target,
|
||||
);
|
||||
if let RelationBody::StateTransition {
|
||||
transition_kind, ..
|
||||
} = &mut f.project.relations.get_mut(&internal).unwrap().body
|
||||
{
|
||||
*transition_kind = TransitionKind::Internal;
|
||||
}
|
||||
assert!(attachment_node(&f.project, diagram, internal, EdgeEnd::Source).is_none());
|
||||
assert!(attachment_node(&f.project, diagram, internal, EdgeEnd::Target).is_none());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn view_initializes_only_its_machine_in_one_source_and_model_history_entry() {
|
||||
let f = fixture();
|
||||
@@ -764,6 +1001,8 @@ mod tests {
|
||||
.routes
|
||||
.push(EdgeRoute {
|
||||
edge,
|
||||
source_attachment: None,
|
||||
target_attachment: None,
|
||||
waypoints: vec![pin],
|
||||
label: None,
|
||||
});
|
||||
|
||||
@@ -161,6 +161,53 @@ pub fn popup(app: &App, opened: &Opened, clean: bool) -> Option<Menu<Message>> {
|
||||
);
|
||||
entries.push(item("Edit transition", edit, true));
|
||||
if let Some(context) = context {
|
||||
let bend_geometry = state_edit::bend_route(project, context.diagram, id);
|
||||
let bend_count = bend_geometry.as_ref().map_or(0, |route| route.pins.len());
|
||||
let can_add = bend_geometry.as_ref().is_some_and(|route| {
|
||||
bend_count < 128
|
||||
&& request.route_segment.map_or_else(
|
||||
|| route.points.len() >= 4,
|
||||
|(index, point)| {
|
||||
index
|
||||
.checked_add(2)
|
||||
.is_some_and(|end| end <= route.points.len())
|
||||
&& point.x.is_finite()
|
||||
&& point.y.is_finite()
|
||||
},
|
||||
)
|
||||
});
|
||||
entries.push(item(
|
||||
if request.route_segment.is_some() {
|
||||
"Add bend here"
|
||||
} else {
|
||||
"Add bend"
|
||||
},
|
||||
diagram_event(Event::AddBend {
|
||||
context,
|
||||
relation: id,
|
||||
segment: request.route_segment,
|
||||
}),
|
||||
can_add,
|
||||
));
|
||||
if let Some(index) = request.bend {
|
||||
entries.push(item(
|
||||
"Remove bend",
|
||||
diagram_event(Event::RemoveBend {
|
||||
context,
|
||||
relation: id,
|
||||
index,
|
||||
}),
|
||||
bend_geometry.is_some() && index < bend_count,
|
||||
));
|
||||
}
|
||||
entries.push(item(
|
||||
"Clear bends",
|
||||
diagram_event(Event::ClearBends {
|
||||
context,
|
||||
relation: id,
|
||||
}),
|
||||
bend_geometry.is_some() && bend_count > 0,
|
||||
));
|
||||
let visible = projection::project_view(project, context.diagram)
|
||||
.edges
|
||||
.iter()
|
||||
@@ -178,6 +225,44 @@ pub fn popup(app: &App, opened: &Opened, clean: bool) -> Option<Menu<Message>> {
|
||||
visible,
|
||||
));
|
||||
}
|
||||
for (caption, reset, end) in [
|
||||
(
|
||||
"Adjust source attachment",
|
||||
"Reset source attachment",
|
||||
EdgeEnd::Source,
|
||||
),
|
||||
(
|
||||
"Adjust target attachment",
|
||||
"Reset target attachment",
|
||||
EdgeEnd::Target,
|
||||
),
|
||||
] {
|
||||
let owner = state_edit::attachment_node(project, context.diagram, id, end);
|
||||
entries.push(item(
|
||||
caption,
|
||||
diagram_event(Event::Choose(Tool::AdjustAttachment { relation: id, end })),
|
||||
owner.is_some(),
|
||||
));
|
||||
if let Some(owner) = owner {
|
||||
let authored = project.diagrams[&context.diagram]
|
||||
.routes
|
||||
.iter()
|
||||
.find(|route| route.edge == id)
|
||||
.and_then(|route| route.attachment(end))
|
||||
.is_some();
|
||||
entries.push(item(
|
||||
reset,
|
||||
diagram_event(Event::SetAttachment {
|
||||
context,
|
||||
relation: id,
|
||||
end,
|
||||
placement: owner.id,
|
||||
attachment: None,
|
||||
}),
|
||||
authored,
|
||||
));
|
||||
}
|
||||
}
|
||||
if !visible {
|
||||
entries.push(Entry::title(
|
||||
"Use transition details for hidden or internal endpoints",
|
||||
|
||||
Reference in New Issue
Block a user