Fix inline architecture naming and captured Escape cancellation
This commit is contained in:
@@ -165,7 +165,7 @@ fn tool<'a>(
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.into()
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}
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pub fn view(app: &App) -> Element<'_, Message> {
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let mut content = column![tool(
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let mut content = iced::widget::column![tool(
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app,
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Icon::Collapse(app.architecture_palette_expanded),
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if app.architecture_palette_expanded {
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@@ -0,0 +1,378 @@
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use super::*;
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fn setup(layer: Layer) -> App {
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let mut app = App::with_project(Project::empty());
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app.layer = layer;
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app.active_diagram = None;
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let _ = app.update(Message::AddDiagram);
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app.zoom = 0.75;
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app.pan = iced::Vector::new(37., -19.);
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app
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}
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fn send(app: &mut App, event: Event) {
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let _ = app.update(Message::Architecture(event));
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}
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fn create(app: &mut App, kind: Kind, name: &str) -> Id {
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send(app, Event::Start(kind, Some(Position { x: 120., y: 160. })));
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send(app, Event::Name(name.into()));
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send(app, Event::Submit);
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assert!(app.architecture.is_none(), "{}", app.status);
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app.selected
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}
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#[test]
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fn architecture_allocated_work_is_root_owned_and_one_exact_history_change() {
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for (layer, participant, work) in [
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(Layer::Oa, Kind::Entity, Kind::Activity),
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(Layer::Sa, Kind::System, Kind::Function),
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] {
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let mut app = setup(layer);
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let performer = create(&mut app, participant, "Control team");
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let before = app.document.bundle().clone();
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let camera = (app.zoom, app.pan);
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let point = Position { x: 151., y: 221. };
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send(&mut app, Event::Allocate(work, performer, Some(point)));
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send(&mut app, Event::Name(" Report 雨 ".into()));
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assert_eq!(app.document.bundle(), &before);
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send(&mut app, Event::Submit);
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assert!(app.architecture.is_none(), "{}", app.status);
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let created = app.selected;
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let element = &app.project().elements[&created];
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assert_eq!(element.kind(), work);
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assert_eq!(element.name, " Report 雨 ");
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assert_eq!(element.parent, None);
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assert!(app.project().relations.values().any(|r| {
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r.kind() == RelationKind::Allocation && r.source() == performer && r.target() == created
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}));
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let d = &app.project().diagrams[&app.active_diagram.unwrap()];
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assert_eq!(d.nodes[&app.selected_node.unwrap()].position, point);
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assert_eq!((app.zoom, app.pan), camera);
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let accepted = app.document.bundle().clone();
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let _ = app.update(Message::Undo);
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assert_eq!(app.document.bundle(), &before);
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let _ = app.update(Message::Redo);
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assert_eq!(app.document.bundle(), &accepted);
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}
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}
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#[test]
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fn architecture_f2_routes_selected_node_to_inline_rename_and_exact_undo() {
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use iced::widget::canvas::{Event as CanvasEvent, Program};
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use iced::{keyboard, mouse};
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let mut app = setup(Layer::Oa);
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let element = create(&mut app, Kind::Entity, "Original team");
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let before = app.document.bundle().clone();
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let diagrams = app.project().diagrams.clone();
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let camera = (app.zoom, app.pan);
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let bounds = iced::Rectangle::new(iced::Point::ORIGIN, iced::Size::new(600., 380.));
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let canvas = crate::diagram::DiagramCanvas {
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project: app.project(),
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view_index: None,
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diagram: app.active_diagram.unwrap(),
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selected: element,
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zoom: app.zoom,
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pan: app.pan,
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context: app.route_context().unwrap(),
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selected_bend: None,
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editable: true,
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placing: false,
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connection: None,
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};
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let mut state = crate::diagram::State::default();
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let key = CanvasEvent::Keyboard(keyboard::Event::KeyPressed {
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key: keyboard::Key::Named(keyboard::key::Named::F2),
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modified_key: keyboard::Key::Named(keyboard::key::Named::F2),
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physical_key: keyboard::key::Physical::Code(keyboard::key::Code::F2),
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location: keyboard::Location::Standard,
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modifiers: keyboard::Modifiers::empty(),
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text: None,
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repeat: false,
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});
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assert!(
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canvas
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.update(&mut state, &key, bounds, mouse::Cursor::Unavailable)
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.is_none()
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);
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let _ = canvas.update(
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&mut state,
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&CanvasEvent::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)),
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bounds,
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mouse::Cursor::Available(iced::Point::new(150., 120.)),
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);
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let action = canvas
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.update(&mut state, &key, bounds, mouse::Cursor::Unavailable)
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.unwrap();
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let message = action.into_inner().0.unwrap();
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let _ = app.update(message);
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assert!(app.architecture.as_ref().unwrap().inline());
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assert!(matches!(&app.architecture.as_ref().unwrap().saved.intent,
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Intent::Rename { element: id, name } if *id == element && name == "Original team"));
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send(&mut app, Event::Name(" Renamed team 雨 ".into()));
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assert_eq!(app.document.bundle(), &before);
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send(&mut app, Event::Submit);
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assert!(app.architecture.is_none(), "{}", app.status);
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assert_eq!(app.project().elements[&element].name, " Renamed team 雨 ");
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assert_eq!(app.project().diagrams, diagrams);
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assert_eq!((app.zoom, app.pan), camera);
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let accepted = app.document.bundle().clone();
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let _ = app.update(Message::Undo);
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assert_eq!(app.document.bundle(), &before);
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let _ = app.update(Message::Redo);
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assert_eq!(app.document.bundle(), &accepted);
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}
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#[test]
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fn architecture_blank_names_and_escape_never_accept_placeholder_or_rename() {
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let mut app = setup(Layer::Oa);
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let element = create(&mut app, Kind::Actor, "Dispatcher");
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let before = app.document.bundle().clone();
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let context = app.route_context().unwrap();
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for event in [
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Event::Start(Kind::Activity, Some(Position { x: 220., y: 330. })),
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Event::Rename(context, element, Position { x: 150., y: 200. }),
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] {
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// Every cancel changes the gesture context; use the current context for F2.
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let event = match event {
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Event::Rename(_, element, point) => {
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Event::Rename(app.route_context().unwrap(), element, point)
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}
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event => event,
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};
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send(&mut app, event);
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send(&mut app, Event::Name(" \t ".into()));
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send(&mut app, Event::Submit);
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assert!(app.architecture.as_ref().unwrap().inline());
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assert!(app.architecture.as_ref().unwrap().error.is_some());
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assert_eq!(app.document.bundle(), &before);
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let _ = app.update(Message::Escape);
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assert!(app.architecture.is_none());
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assert_eq!(app.document.bundle(), &before);
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}
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}
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#[test]
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fn architecture_invalid_click_cannot_poison_inline_or_checkpoint_geometry() {
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let mut app = setup(Layer::Oa);
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send(&mut app, Event::Start(Kind::Entity, None));
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let before = app.document.bundle().clone();
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let context = app.route_context().unwrap();
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for point in [
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Position { x: f32::NAN, y: 0. },
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Position {
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x: 0.,
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y: f32::INFINITY,
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},
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] {
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send(&mut app, Event::Click(context, point));
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let draft = app.architecture.as_ref().unwrap();
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assert!(draft.unnamed_tool());
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assert!(validate_saved(app.project(), &draft.saved).is_ok());
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assert_eq!(app.document.bundle(), &before);
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}
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send(&mut app, Event::Click(context, Position { x: 25., y: 30. }));
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assert!(app.architecture.as_ref().unwrap().inline());
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}
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#[test]
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fn architecture_stale_submit_keeps_create_and_rename_visible_and_exact() {
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for rename in [false, true] {
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for stale_document in [false, true] {
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let mut app = setup(Layer::Oa);
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let element = create(&mut app, Kind::Entity, "Accepted team");
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let point = Position {
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x: 151.5,
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y: 227.25,
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};
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let event = if rename {
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Event::Rename(app.route_context().unwrap(), element, point)
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} else {
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Event::Start(Kind::Activity, Some(point))
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};
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send(&mut app, event);
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send(
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&mut app,
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Event::Name(" Retained engineering name 雨 ".into()),
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);
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// Change only the binding. The accepted model/source must not be
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// rewritten or a rejected draft silently rebound to the new context.
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if stale_document {
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app.architecture.as_mut().unwrap().document = Id::new_v4();
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} else {
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app.architecture.as_mut().unwrap().revision = app.document.revision() + 1;
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}
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let draft = app.architecture.as_ref().unwrap();
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let saved = serde_json::to_value(&draft.saved).unwrap();
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let binding = (draft.document, draft.revision);
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let model = app.project().clone();
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let source = app.document.bundle().clone();
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let revision = app.document.revision();
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let camera = (app.zoom, app.pan);
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for _ in 0..2 {
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send(&mut app, Event::Submit);
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let draft = app.architecture.as_ref().unwrap();
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assert!(
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draft.inline(),
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"rename={rename}, stale_document={stale_document}"
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);
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assert!(inline_editor(&app).is_some());
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assert_eq!(draft.error.as_deref(), Some(app.status.as_str()));
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assert!(app.status.contains("cancel and restart"));
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assert_eq!(serde_json::to_value(&draft.saved).unwrap(), saved);
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assert_eq!((draft.document, draft.revision), binding);
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assert_eq!(app.project(), &model);
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assert_eq!(app.document.bundle(), &source);
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assert_eq!(app.document.revision(), revision);
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assert_eq!((app.zoom, app.pan), camera);
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}
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let _ = app.update(Message::Escape);
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assert!(app.architecture.is_none());
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assert_eq!(app.project(), &model);
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assert_eq!(app.document.bundle(), &source);
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let fresh = create(&mut app, Kind::Actor, "Fresh context");
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assert_eq!(app.project().elements[&fresh].name, "Fresh context");
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let _ = app.update(Message::Undo);
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assert_eq!(app.project(), &model);
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assert_eq!(app.document.bundle(), &source);
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}
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}
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}
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fn key_event(named: iced::keyboard::key::Named) -> iced::Event {
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use iced::keyboard;
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iced::Event::Keyboard(keyboard::Event::KeyPressed {
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key: keyboard::Key::Named(named),
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modified_key: keyboard::Key::Named(named),
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physical_key: keyboard::key::Physical::Code(keyboard::key::Code::Escape),
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location: keyboard::Location::Standard,
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modifiers: keyboard::Modifiers::empty(),
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text: None,
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repeat: false,
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})
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}
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fn focused_text_input_escape(name: &str) -> Message {
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use iced::advanced::{Layout, Shell, layout, widget};
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let mut field: iced::Element<'_, (), iced::Theme, ()> = text_input("Engineering name", name)
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.id("architecture-name")
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.on_input(|_| ())
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.into();
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let mut tree = widget::Tree::new(field.as_widget());
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let size = iced::Size::new(300., 40.);
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let node =
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field
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.as_widget_mut()
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.layout(&mut tree, &(), &layout::Limits::new(iced::Size::ZERO, size));
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tree.state
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.downcast_mut::<iced::widget::text_input::State<()>>()
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.focus();
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let escape = key_event(iced::keyboard::key::Named::Escape);
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let mut messages = Vec::new();
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let mut shell = Shell::new(&mut messages);
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field.as_widget_mut().update(
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&mut tree,
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&escape,
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Layout::new(&node),
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iced::mouse::Cursor::Unavailable,
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&(),
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&mut iced::advanced::clipboard::Null,
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&mut shell,
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&iced::Rectangle::new(iced::Point::ORIGIN, size),
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);
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assert!(
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shell.is_event_captured(),
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"Iced consumes focused-input Escape"
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);
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assert!(
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!tree
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.state
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.downcast_ref::<iced::widget::text_input::State<()>>()
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.is_focused()
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);
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captured_escape(
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escape,
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iced::event::Status::Captured,
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iced::window::Id::unique(),
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)
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.unwrap()
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}
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#[test]
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fn architecture_first_focused_input_escape_cancels_create_and_rename() {
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for rename in [false, true] {
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let mut app = setup(Layer::Oa);
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let element = create(&mut app, Kind::Actor, "Accepted dispatcher");
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let model = app.project().clone();
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let source = app.document.bundle().clone();
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let revision = app.document.revision();
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let camera = (app.zoom, app.pan);
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let point = Position { x: 439., y: 328.2 };
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let event = if rename {
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Event::Rename(app.route_context().unwrap(), element, point)
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} else {
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Event::Start(Kind::Actor, Some(point))
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};
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send(&mut app, event);
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let name = " Unaccepted long engineering name 雨 ";
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send(&mut app, Event::Name(name.into()));
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assert!(app.architecture.as_ref().unwrap().inline());
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let message = focused_text_input_escape(name);
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let _ = app.update(message);
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assert!(app.architecture.is_none());
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assert!(inline_editor(&app).is_none());
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assert_eq!(app.status, "Cancelled · Select / move");
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assert_eq!(app.project(), &model);
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assert_eq!(app.document.bundle(), &source);
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assert_eq!(app.document.revision(), revision);
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assert_eq!((app.zoom, app.pan), camera);
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}
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}
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#[test]
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fn architecture_captured_escape_does_not_cancel_other_controls_or_placement() {
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let mut app = setup(Layer::Oa);
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for event in [
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None,
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Some(Event::Start(Kind::Entity, None)),
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Some(Event::Existing(None)),
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] {
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send(&mut app, Event::Cancel);
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if let Some(event) = event {
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send(&mut app, event);
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}
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let saved = app
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.architecture
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.as_ref()
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.map(|s| serde_json::to_value(&s.saved).unwrap());
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let before = app.document.bundle().clone();
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let status = app.status.clone();
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let epoch = app.canvas_epoch;
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let message = focused_text_input_escape("Other field or existing-element search");
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let _ = app.update(message);
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assert_eq!(
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app.architecture
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.as_ref()
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.map(|s| serde_json::to_value(&s.saved).unwrap()),
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saved
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);
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assert_eq!(app.document.bundle(), &before);
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assert_eq!(app.status, status);
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assert_eq!(app.canvas_epoch, epoch);
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}
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assert!(
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captured_escape(
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key_event(iced::keyboard::key::Named::Escape),
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iced::event::Status::Ignored,
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iced::window::Id::unique(),
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)
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.is_none()
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);
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assert!(
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captured_escape(
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key_event(iced::keyboard::key::Named::Enter),
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iced::event::Status::Captured,
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iced::window::Id::unique(),
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)
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.is_none()
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);
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}
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Reference in New Issue
Block a user