Correct mounted scenario camera and palette assertions
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@@ -58,7 +58,7 @@ pub fn controls<'a>(
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Scope {
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pub scenario_view: Option<(super::scenario_layout::Representation, Id)>,
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pub(crate) scenario_view: Option<(super::scenario_layout::Representation, Id)>,
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pub document: Id,
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pub owner: Id,
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pub revision: u64,
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@@ -48,8 +48,28 @@ async fn production_scenario_canvas_keeps_bounds_draft_identity_and_camera_throu
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mounted.pan(&mut app, start, start + delta).await;
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let diff = app.behavior.scenario.presentation.pan - next_pan;
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assert!(diff.x.hypot(diff.y) < 0.01);
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let tool = mounted.geometry(&app).bounds("behavior-tool:A").center();
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mounted.click(&mut app, tool).await;
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// Iced operations report palette children in content coordinates.
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// The preceding Action focus may have scrolled this retained palette.
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let geometry = mounted.geometry(&app);
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let scope = canvas_workspace::Scope::current(&app).unwrap();
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let (palette, offset) = geometry.scrolls[&scope.control_id("palette-scroll")];
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let tool = geometry.bounds("behavior-tool:A").center() - offset;
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assert!(
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palette.contains(tool),
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"visible Action at {tool:?}: {palette:?}"
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);
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let chosen = mounted.click(&mut app, tool).await;
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assert!(
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chosen.iter().any(|message| matches!(
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canvas_workspace::tests::intent_action(message),
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Message::ScenarioCanvas(CanvasEvent::Choose(_, CanvasTool::Add(Tool::Action)))
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)),
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"Action palette click at scale {scale}, offset {offset:?}: {chosen:?}"
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);
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assert_eq!(
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app.behavior.scenario.canvas_tool(f.owner),
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CanvasTool::Add(Tool::Action)
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);
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let messages = mounted.click(&mut app, bounds.position() + desired).await;
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assert!(
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messages.iter().any(
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@@ -57,7 +77,7 @@ async fn production_scenario_canvas_keeps_bounds_draft_identity_and_camera_throu
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tool: Tool::Action, slot, lifeline: Some(line), ..
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}) if *slot == expected && *line == f.sender)
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),
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"scale {scale}: {messages:?}"
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"scale {scale}, expected slot {expected:?}: {messages:?}"
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);
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let session = app.behavior.scenario.form_session().unwrap();
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let invocation = app.behavior.scenario.draft.as_ref().unwrap().invocation;
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@@ -1337,7 +1357,18 @@ async fn production_scenario_camera_external_controls_bounds_and_retained_deltas
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let bounds = mounted.geometry(&app).bounds("scenario-viewport");
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let point = bounds.position() + iced::Vector::new(95., 90.);
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let lifetime = app.camera_epoch;
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let pan = app.behavior.scenario.presentation.pan;
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// Fit stores no pan offset. A real drag starts from the displayed fitted
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// camera, then materializes it before applying its ordered screen deltas.
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let shown = app
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.behavior
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.scenario
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.display(app.project(), f.owner, app.selected)
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.unwrap();
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let before_camera = app
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.behavior
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.scenario
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.presentation
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.camera(shown.bounds().unwrap());
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let first = point + iced::Vector::new(13., 9.);
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let last = first + iced::Vector::new(17., -3.);
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let emitted = mounted
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@@ -1352,7 +1383,21 @@ async fn production_scenario_camera_external_controls_bounds_and_retained_deltas
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mouse::Cursor::Available(last),
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)
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.await;
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assert_eq!(app.behavior.scenario.presentation.pan, pan + (last - point));
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let expected_pan = before_camera.pan + (last - point);
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let actual_pan = app.behavior.scenario.presentation.pan;
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let difference = actual_pan - expected_pan;
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assert!(
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difference.x.hypot(difference.y) < 0.001,
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"{boundary}: displayed pan {actual_pan:?} must follow {expected_pan:?}"
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);
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assert_eq!(
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app.behavior.scenario.presentation.zoom,
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Some(before_camera.scale)
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);
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assert!(
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!app.behavior.scenario.presentation.fit,
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"drag materializes the visible Fit camera"
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);
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assert_eq!(
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app.camera_epoch, lifetime,
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"own ordered deltas retain their lifetime"
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