Add persisted state diagram authoring and context-bound gestures

This commit is contained in:
2026-09-06 03:02:38 +03:00
parent af31c8a11d
commit e0b22108a8
14 changed files with 4316 additions and 753 deletions
File diff suppressed because it is too large Load Diff
@@ -32,6 +32,12 @@ pub enum Event {
Viewport(Context, iced::Size),
Fit(Context),
EditTransition(Context, Id),
ContextMenu {
context: Context,
object: Id,
placement: Option<Id>,
anchor: iced::Point,
},
CreateAt {
context: Context,
owner: Id,
@@ -71,6 +77,7 @@ impl Event {
| Self::Viewport(c, _)
| Self::Fit(c)
| Self::EditTransition(c, _)
| Self::ContextMenu { context: c, .. }
| Self::CreateAt { context: c, .. }
| Self::Place { context: c, .. }
| Self::Move { context: c, .. }
@@ -0,0 +1,195 @@
//! State actions capture their own diagram; architecture selection stays separate.
use super::{
state_edit::{self, Endpoint, Event, Tool},
states,
};
use crate::{
app::{App, Message},
context_menu::{Entry, Menu},
model_menu::{self, Opened},
};
use oa_core::*;
pub fn popup(app: &App, opened: &Opened, clean: bool) -> Option<Menu<Message>> {
let project = app.project();
let machine = super::selected_owner(app)
.filter(|id| project.elements[id].kind() == Kind::StateMachine)?;
let context = app.state_context();
let request = &opened.request;
let id = request.object;
let item = |caption: &str, message: Message, enabled: bool| {
if clean && enabled {
Entry::action(
caption,
Message::Menu(model_menu::Event::Invoke(opened.token, Box::new(message))),
)
} else {
Entry::disabled(caption)
}
};
let diagram_event = Message::StateDiagram;
let form = |tool| {
Message::Behavior(super::Event::States(states::Event::Start(
machine, tool, id,
)))
};
let mut entries = vec![Entry::title(crate::views::short(project.named(id), 38))];
if !clean {
entries.push(Entry::title("Apply or cancel pending edits first"));
}
if let Some(context) = context.filter(|context| context.diagram == id) {
entries.extend([
item("View properties", Message::EditProperties(id), true),
item("Fit diagram", diagram_event(Event::Fit(context)), true),
item(
"Create another state view",
diagram_event(Event::CreateView(machine)),
true,
),
Entry::separator(),
item(
"Create region…",
diagram_event(Event::Choose(Tool::Region)),
true,
),
item(
"New transition with details…",
form(states::Tool::Transition),
true,
),
]);
} else {
entries.extend([
item("Properties", Message::EditProperties(id), true),
item("Open source", Message::SourceForSelection, true),
item(
"Connections & references",
Message::InspectorTab(crate::navigation::InspectorTab::Connections),
true,
),
]);
if let Some(element) = project.elements.get(&id)
&& projection::state_machine_contains(project, machine, id)
{
entries.push(Entry::separator());
let creates = if element.kind() == Kind::Region {
Some((
"Create state…",
Kind::State,
states::Tool::Vertex,
Tool::Vertex(Kind::State),
))
} else if element.kind() == Kind::StateMachine || element.kind().is_stable_state() {
Some((
"Create region…",
Kind::Region,
states::Tool::Region,
Tool::Region,
))
} else {
None
};
if let Some((caption, kind, typed, tool)) = creates {
entries.push(if let Some(context) = context {
item(
caption,
diagram_event(Event::Choose(tool)),
state_edit::eligible_owner(project, context.diagram, id, kind),
)
} else {
item(caption, form(typed), true)
});
}
entries.push(item(
"New transition with details…",
form(states::Tool::Transition),
true,
));
if let Some(context) = context
&& let Some(node) = request
.placement
.and_then(|placement| project.diagrams[&context.diagram].nodes.get(&placement))
.filter(|node| node.element == id)
{
entries.push(Entry::separator());
entries.push(item(
"Placement properties",
Message::EditProperties(node.id),
true,
));
if element.kind() == Kind::StateMachine
|| element.kind() == Kind::Region
|| element.kind().is_stable_state()
{
let mut changed = node.clone();
changed.collapsed = !changed.collapsed;
entries.push(item(
if node.collapsed {
"Unfold contents"
} else {
"Fold contents"
},
Message::Command(Command::EditNode {
diagram: context.diagram,
original: node.id,
node: changed,
}),
true,
));
}
entries.push(item(
"Hide from this diagram",
Message::Command(Command::Delete(node.id)),
true,
));
}
}
if let Some(relation) = project.relations.get(&id)
&& relation.kind() == RelationKind::StateTransition
&& projection::state_machine_contains(project, machine, relation.source())
&& projection::state_machine_contains(project, machine, relation.target())
{
entries.push(Entry::separator());
let edit = context.map_or_else(
|| Message::Behavior(super::Event::States(states::Event::Edit(id))),
|context| diagram_event(Event::EditTransition(context, id)),
);
entries.push(item("Edit transition", edit, true));
if let Some(context) = context {
let visible = projection::project_view(project, context.diagram)
.edges
.iter()
.any(|edge| edge.id == id);
for (caption, endpoint) in [
("Reconnect source", Endpoint::Source),
("Reconnect target", Endpoint::Target),
] {
entries.push(item(
caption,
diagram_event(Event::Choose(Tool::Reconnect {
relation: id,
endpoint,
})),
visible,
));
}
if !visible {
entries.push(Entry::title(
"Use transition details for hidden or internal endpoints",
));
}
}
}
if id != project.id {
entries.push(Entry::separator());
entries.push(item("Delete from model…", Message::Delete, true));
}
}
Some(Menu {
token: opened.token,
anchor: request.anchor,
entries,
on_close: Message::Menu(model_menu::Event::Close),
})
}
@@ -1,287 +0,0 @@
//! State geometry follows semantic containment; presentation never reparents records.
use super::*;
fn internal_transitions(p: &Project, id: Id) -> impl Iterator<Item = &Relation> {
p.relations.values().filter(move |r| {
matches!(&r.body, RelationBody::StateTransition {
source, transition_kind: TransitionKind::Internal, ..
} if *source == id)
})
}
fn content_width(p: &Project, owner: Id) -> f32 {
p.children(owner)
.map(|e| match e.kind() {
Kind::Region => content_width(p, e.id) + 120.,
k if k.is_stable_state() => content_width(p, e.id) + 32.,
_ => 300.,
})
.fold(300., f32::max)
}
impl Scene {
pub(super) fn states(p: &Project, owner: Id, selected: Id) -> Self {
let mut scene = Self {
scale: 1.,
boxes: vec![],
lines: vec![],
size: Size::new(400., 180.),
selected,
};
if !p.children(owner).any(|e| e.kind() == Kind::Region) {
return scene;
}
let width = content_width(p, owner) + 40.;
scene.boxes.push(BoxItem {
id: owner,
rect: Rectangle::new(Point::new(24., 20.), Size::new(width, 100.)),
title: p.named(owner).into(),
detail: String::new(),
marker: Some(Kind::StateMachine),
});
let mut y = 64.;
for region in p.children(owner).filter(|e| e.kind() == Kind::Region) {
y = scene.state_region(p, region.id, 44., y, width - 40.) + 14.;
}
scene.boxes[0].rect.height = y - 20.;
// Entry/exit symbols are region-owned but attach to the containing boundary.
let rectangles: BTreeMap<_, _> = scene.boxes.iter().map(|b| (b.id, b.rect)).collect();
for b in &mut scene.boxes {
if !matches!(b.marker, Some(Kind::EntryPoint | Kind::ExitPoint)) {
continue;
}
let boundary = p
.elements
.get(&b.id)
.and_then(|e| e.parent)
.and_then(|id| p.elements.get(&id))
.and_then(|e| e.parent);
if let Some(rect) = boundary.and_then(|id| rectangles.get(&id)) {
// The symbol is centered 16 px into its 32 px hit target.
b.rect.x = if b.marker == Some(Kind::EntryPoint) {
rect.x - 16.
} else {
rect.x + rect.width - 16.
};
}
}
let vertices: BTreeMap<_, _> = scene
.boxes
.iter()
.filter(|b| b.marker.is_some_and(|k| k.is_state()))
.map(|b| (b.id, (b.rect, b.marker.unwrap())))
.collect();
for (index, r) in p
.relations
.values()
.filter(|r| {
r.kind() == RelationKind::StateTransition
&& vertices.contains_key(&r.source())
&& vertices.contains_key(&r.target())
})
.enumerate()
{
if matches!(
&r.body,
RelationBody::StateTransition {
transition_kind: TransitionKind::Internal,
..
}
) {
continue;
}
let (a, ak) = vertices[&r.source()];
let (b, bk) = vertices[&r.target()];
let ay = a.y + if ak.is_stable_state() { 25. } else { 28. };
let by = if r.source() == r.target() {
ay + 28.
} else {
b.y + if bk.is_stable_state() { 25. } else { 28. }
};
let ax = if ak.is_stable_state() {
a.x + a.width
} else {
a.x + 32.
};
let bx = if bk.is_stable_state() {
b.x + b.width
} else {
b.x + 32.
};
let lane = (ax.max(bx) + 28. + (index % 4) as f32 * 20.).max(360.);
let activation = states::transition_summary(p, r);
scene.lines.push(Line {
id: r.id,
points: vec![
Point::new(ax, ay),
Point::new(lane, ay),
Point::new(lane, by),
Point::new(bx, by),
],
label: format!("{}. {}", index + 1, short(&activation, 24)),
label_at: Point::new(lane + 5., (ay + by) / 2.),
dashed: matches!(
&r.body,
RelationBody::StateTransition {
transition_kind: TransitionKind::Local,
..
}
),
});
scene.size.width = scene.size.width.max(lane + 220.);
}
scene.size.width = scene.size.width.max(width + 180.);
scene.size.height = (y + 24.).max(180.);
scene
}
fn state_region(&mut self, p: &Project, id: Id, x: f32, top: f32, width: f32) -> f32 {
let index = self.boxes.len();
self.boxes.push(BoxItem {
id,
rect: Rectangle::new(Point::new(x, top), Size::new(width, 90.)),
title: format!("REGION · {}", p.named(id)),
detail: String::new(),
marker: Some(Kind::Region),
});
let mut y = top + 42.;
for state in p.children(id).filter(|e| e.kind().is_state()) {
let stable = state.kind().is_stable_state();
let inner_width = if stable { width - 100. } else { 300. };
let index = self.boxes.len();
let detail = match state.shared() {
Some(SharedBody::State {
entry,
exit,
do_activity,
..
}) => [("entry", entry), ("do", do_activity), ("exit", exit)]
.into_iter()
.filter(|(_, value)| !value.is_empty())
.map(|(label, value)| format!("{label} / {value}"))
.collect::<Vec<_>>()
.join(" · "),
_ => String::new(),
};
self.boxes.push(BoxItem {
id: state.id,
rect: Rectangle::new(
Point::new(x + 18., y),
Size::new(inner_width, if stable { 76. } else { 56. }),
),
title: state.name.clone(),
detail,
marker: Some(state.kind()),
});
let start = y;
y += if stable { 76. } else { 56. };
for r in internal_transitions(p, state.id) {
self.boxes.push(BoxItem {
id: r.id,
rect: Rectangle::new(Point::new(x + 28., y), Size::new(inner_width - 20., 55.)),
title: format!("INTERNAL · {}", r.name),
detail: states::transition_summary(p, r),
marker: None,
});
y += 61.;
}
for region in p.children(state.id).filter(|e| e.kind() == Kind::Region) {
y = self.state_region(p, region.id, x + 34., y, inner_width - 32.) + 12.;
}
self.boxes[index].rect.height = y - start;
y += 18.;
}
self.boxes[index].rect.height = (y - top).max(90.);
top + self.boxes[index].rect.height
}
pub(super) fn is_container(&self, item: &BoxItem) -> bool {
matches!(
item.marker,
Some(Kind::Region | Kind::StateMachine | Kind::Occurrence)
) || (item.marker.is_some_and(|kind| kind.is_stable_state())
&& self.boxes.iter().any(|other| {
other.id != item.id
&& item.rect.contains(other.rect.position())
&& item.rect.contains(Point::new(
other.rect.x + other.rect.width,
other.rect.y + other.rect.height,
))
}))
}
}
/// Pseudostates use actual vector shapes, with a full row as their hit target.
pub(super) fn draw_symbol(f: &mut Frame, b: &BoxItem, color: Color) {
let center = Point::new(b.rect.x + 16., b.rect.y + 28.);
let stroke = Stroke::default().with_color(color).with_width(1.8);
let circle = Path::circle(center, 11.);
match b.marker.unwrap() {
Kind::Initial | Kind::Junction => f.fill(
&Path::circle(
center,
if b.marker == Some(Kind::Initial) {
8.
} else {
5.
},
),
color,
),
Kind::Final => {
f.stroke(&circle, stroke);
f.fill(&Path::circle(center, 7.), color);
}
Kind::Choice => f.stroke(
&Path::new(|p| {
p.move_to(Point::new(center.x, center.y - 12.));
p.line_to(Point::new(center.x + 12., center.y));
p.line_to(Point::new(center.x, center.y + 12.));
p.line_to(Point::new(center.x - 12., center.y));
p.close();
}),
stroke,
),
Kind::Fork | Kind::Join => f.fill_rectangle(
Point::new(center.x - 3., center.y - 18.),
Size::new(6., 36.),
color,
),
Kind::ShallowHistory | Kind::DeepHistory => {
f.stroke(&circle, stroke);
f.fill_text(Text {
content: if b.marker == Some(Kind::DeepHistory) {
"H*"
} else {
"H"
}
.into(),
position: Point::new(center.x - 8., center.y - 9.),
color,
size: 13.into(),
..Default::default()
});
}
Kind::EntryPoint => {
f.fill(&circle, Color::WHITE);
f.stroke(&circle, stroke);
}
Kind::ExitPoint | Kind::Terminate => {
if b.marker == Some(Kind::ExitPoint) {
f.fill(&circle, Color::WHITE);
f.stroke(&circle, stroke);
}
f.stroke(
&Path::new(|p| {
p.move_to(Point::new(center.x - 7., center.y - 7.));
p.line_to(Point::new(center.x + 7., center.y + 7.));
p.move_to(Point::new(center.x - 7., center.y + 7.));
p.line_to(Point::new(center.x + 7., center.y - 7.));
}),
stroke,
);
}
_ => {}
}
}
@@ -0,0 +1,221 @@
//! State workspace controls. Persistent semantics and layout live in the model.
use super::state_edit::{Event, Tool};
use super::*;
use iced::widget::{Column, column, opaque, stack};
pub struct State {
pub diagram: Option<Id>,
pub placement: Option<Id>,
pub tool: Tool,
pub viewport: Option<Size>,
pub zoom: f32,
pub pan: iced::Vector,
pub fit: bool,
}
impl Default for State {
fn default() -> Self {
Self {
diagram: None,
placement: None,
tool: Tool::Select,
viewport: None,
zoom: 0.8,
pan: iced::Vector::new(24., 48.),
fit: true,
}
}
}
pub fn diagram(app: &App, machine: Id) -> Option<Id> {
let valid = |id: &Id| {
app.project()
.diagrams
.get(id)
.is_some_and(|d| d.projection.state_machine() == Some(machine))
};
app.behavior
.diagram
.diagram
.filter(valid)
.or_else(|| app.project().diagrams.keys().find(|id| valid(id)).copied())
}
fn event(e: Event) -> Message {
Message::StateDiagram(e)
}
pub fn view<'a>(app: &'a App, machine: Id, mut out: Column<'a, Message>) -> Element<'a, Message> {
let Some(id) = diagram(app, machine) else {
let base = out.push(container(column![
text("Create a state diagram").size(20),
label("Place the machine’s existing regions and states in an editable view. Creating another view leaves the existing views unchanged."),
button("Create diagram").padding(12).on_press(event(Event::CreateView(machine))),
row![
action("Add region…", Message::Behavior(super::Event::States(states::Event::Start(machine, states::Tool::Region, app.selected)))),
action("Add state…", Message::Behavior(super::Event::States(states::Event::Start(machine, states::Tool::Vertex, app.selected)))),
transition_details(machine, app.selected),
].spacing(5),
].spacing(14)).padding(24).style(style::card)).padding(18).into();
return with_form(app, machine, base);
};
let context = app
.state_context()
.expect("a visible state diagram has a context");
let p = app.project();
let state = &app.behavior.diagram;
let views = p
.diagrams
.values()
.filter(|d| d.projection.state_machine() == Some(machine))
.map(|d| Choice {
id: d.id,
label: d.name.clone(),
})
.collect::<Vec<_>>();
let current = views.iter().find(|v| v.id == id).cloned();
out = out.push(
row![
pick_list(views, current, Message::BehaviorDiagram)
.padding(8)
.text_size(12)
.width(Fill),
action("+ View", event(Event::CreateView(machine))),
action("Fit", event(Event::Fit(context))),
action("−", event(Event::Zoom(context, state.zoom / 1.2))),
label(format!("{:.0}%", state.zoom * 100.)),
action("+", event(Event::Zoom(context, state.zoom * 1.2))),
]
.spacing(5)
.align_y(iced::Center),
);
let tool = |name: &'static str, value: Tool| {
button(text(name).size(12))
.padding([8, 10])
.style(if state.tool == value {
button::primary
} else {
style::nav
})
.on_press(event(Event::Choose(value)))
};
let kinds = [
Kind::State,
Kind::Mode,
Kind::Initial,
Kind::Final,
Kind::Choice,
Kind::Junction,
Kind::Fork,
Kind::Join,
Kind::ShallowHistory,
Kind::DeepHistory,
Kind::EntryPoint,
Kind::ExitPoint,
Kind::Terminate,
];
let selected_kind = if let Tool::Vertex(kind) = state.tool {
Some(kind)
} else {
None
};
out = out.push(
row![
tool("Select / move", Tool::Select),
pick_list(kinds.to_vec(), selected_kind, |k| event(Event::Choose(
Tool::Vertex(k)
)))
.placeholder("+ State / symbol")
.padding(8)
.text_size(12),
tool("+ Region", Tool::Region),
tool("Transition", Tool::Transition),
]
.spacing(4),
);
let missing = state_edit::unplaced(p, id)
.into_iter()
.map(|element| Choice {
id: element,
label: format!("{} · {}", p.named(element), p.elements[&element].kind()),
})
.collect::<Vec<_>>();
if !missing.is_empty() {
let position = Position {
x: (48. - state.pan.x) / state.zoom,
y: (90. - state.pan.y) / state.zoom,
};
out = out.push(
pick_list(missing, None::<Choice>, move |c| {
event(Event::Place {
context,
element: c.id,
position,
})
})
.placeholder("Show an element not yet in this view…")
.padding(8)
.text_size(12)
.width(Fill),
);
}
let canvas: Element<'_, Event> = canvas::Canvas::new(super::state_canvas::StateCanvas {
project: p,
diagram: id,
context,
selected: app.selected,
tool: state.tool,
zoom: state.zoom,
pan: state.pan,
editable: !app.draft_dirty() && !app.source_dirty() && !app.behavior.has_pending(),
})
.width(Fill)
.height(Fill)
.into();
out = out.push(canvas.map(event));
let base: Element<'_, Message> = container(out.spacing(8))
.padding(14)
.width(Fill)
.height(Fill)
.into();
with_form(app, machine, base)
}
fn transition_details(machine: Id, selected: Id) -> Element<'static, Message> {
action(
"New transition with details…",
Message::Behavior(super::Event::States(states::Event::Start(
machine,
states::Tool::Transition,
selected,
))),
)
.into()
}
fn with_form<'a>(app: &'a App, machine: Id, base: Element<'a, Message>) -> Element<'a, Message> {
if let Some(form) = states::form(app, machine) {
stack![
base,
opaque(
container(
container(
scrollable(form).height((app.window_size.height - 250.).clamp(280., 610.))
)
.padding(18)
.width(600)
.style(style::card)
)
.center(Fill)
.style(|_| container::Style {
background: Some(Color::from_rgba(0.08, 0.12, 0.18, 0.38).into()),
..Default::default()
})
)
]
.into()
} else {
base
}
}
+207 -386
View File
@@ -1,6 +1,6 @@
//! State authoring through the same validated commands as source and REST.
use super::*;
use iced::widget::{Column, checkbox, column, text_input};
use iced::widget::{checkbox, column, text_input};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Tool {
@@ -41,15 +41,10 @@ pub enum Event {
Timed(bool),
TimeKind(String),
Expression(String),
Viewport(Size),
Zoom(f32),
Fit,
}
#[derive(Default)]
pub struct State {
draft: Option<Draft>,
viewport: Option<Size>,
zoom: Option<f32>,
}
struct Draft {
machine: Id,
@@ -272,9 +267,6 @@ impl State {
}
Event::Cancel => self.acknowledge_commit(),
Event::Submit => return self.prepare_pending(p).map(Some),
Event::Viewport(size) => self.viewport = Some(size),
Event::Zoom(zoom) => self.zoom = Some(zoom.clamp(0.1, 2.)),
Event::Fit => self.zoom = None,
event => {
if let Some(d) = &mut self.draft {
match event {
@@ -359,359 +351,218 @@ fn picker<'a>(
.width(Fill)
.into()
}
pub(super) fn transition_summary(p: &Project, r: &Relation) -> String {
let RelationBody::StateTransition {
transition_kind,
triggers,
trigger,
guard,
effects,
effect,
..
} = &r.body
else {
return r.name.clone();
};
let activation = if !triggers.is_empty() {
triggers
.iter()
.map(|id| p.named(*id))
.collect::<Vec<_>>()
.join(" OR ")
} else if !trigger.trim().is_empty() {
format!("Unresolved trigger: {trigger}")
} else if p
.elements
.get(&r.source())
.is_some_and(|e| e.kind().is_stable_state())
{
"Completion".into()
} else {
"Transient routing".into()
};
let mut result = format!("{transition_kind:?} · {activation}");
if !triggers.is_empty() && !trigger.is_empty() {
result.push_str(&format!(" · {trigger}"));
}
if !guard.is_empty() {
result.push_str(&format!(" [{guard}]"));
}
if !effects.is_empty() {
result.push_str(&format!(
" / {}",
effects
.iter()
.map(|id| p.named(*id))
.collect::<Vec<_>>()
.join(", ")
));
}
if !effect.is_empty() {
result.push_str(&format!(" / {effect}"));
}
result
}
pub fn view<'a>(app: &'a App, machine: Id, mut out: Column<'a, Message>) -> Element<'a, Message> {
pub(super) fn form(app: &App, machine: Id) -> Option<Element<'_, Message>> {
let p = app.project();
let state = &app.behavior.states;
out = out.push(
row![
action(
"+ Vertex",
event(Event::Start(machine, Tool::Vertex, app.selected))
),
action(
"+ Region",
event(Event::Start(machine, Tool::Region, app.selected))
),
action(
"+ Transition",
event(Event::Start(machine, Tool::Transition, app.selected))
),
action("Properties", Message::EditProperties(machine)),
]
.spacing(5),
);
if let Some(d) = state.draft.as_ref().filter(|d| d.machine == machine) {
let mut form = column![
text(if d.original.is_some() {
"Edit transition"
} else {
match d.tool {
Tool::Vertex => "Add state or pseudostate",
Tool::Region => "Add region",
Tool::Transition => "Connect states",
}
})
.size(17),
text_input("Engineering name (optional)", &d.name)
.on_input(|s| event(Event::Name(s)))
.padding(9)
.size(12),
]
.spacing(9);
if d.tool != Tool::Transition {
if d.tool == Tool::Vertex {
form = form.push(
pick_list(
Kind::ALL
.into_iter()
.filter(|k| k.is_state())
.collect::<Vec<_>>(),
Some(d.vertex),
|k| event(Event::Vertex(k)),
)
.padding(9)
.text_size(12)
.width(Fill),
);
}
let parents = p
.elements
.values()
.filter(|e| {
in_machine(p, e.id, machine)
&& if d.tool == Tool::Vertex {
e.kind() == Kind::Region
} else {
e.kind() == Kind::StateMachine || e.kind().is_stable_state()
}
})
.map(|e| choice(p, e.id))
.collect();
form = form.push(picker(parents, d.parent, "Choose owner…", Event::Parent));
form = form.push(label(if d.tool == Tool::Region { "Sibling regions are concurrent. Select a State or Mode to create a nested region." } else { "Incomplete vertices remain editable; Model checks explain the connections still needed." }));
let d = app
.behavior
.states
.draft
.as_ref()
.filter(|d| d.machine == machine)?;
let mut form = column![
text(if d.original.is_some() {
"Edit transition"
} else {
let mut context = p.clone();
if let Some(id) = d.original {
context.relations.remove(&id);
match d.tool {
Tool::Vertex => "Add state or pseudostate",
Tool::Region => "Add region",
Tool::Transition => "Connect states",
}
let vertices: Vec<_> = p
.elements
.values()
.filter(|e| e.kind().is_state() && in_machine(p, e.id, machine))
.map(|e| choice(p, e.id))
.collect();
let targets = vertices
.iter()
.filter(|c| {
d.source.is_some_and(|source| {
if d.kind == TransitionKind::Internal {
return c.id == source && p.elements[&source].kind().is_stable_state();
}
if d.kind == TransitionKind::Local
&& p.elements[&source].kind().is_stable_state()
{
return c.id != source && in_machine(p, c.id, source);
}
validation::can_connect(
&context,
RelationKind::StateTransition,
source,
c.id,
)
})
})
.cloned()
.collect();
form = form
.push(picker(vertices, d.source, "From state…", Event::Source))
.push(picker(targets, d.target, "To state…", Event::Target))
.push(
pick_list(
[
TransitionChoice(TransitionKind::External),
TransitionChoice(TransitionKind::Local),
TransitionChoice(TransitionKind::Internal),
],
Some(TransitionChoice(d.kind)),
|k| event(Event::Kind(k)),
)
.padding(9)
.text_size(12)
.width(Fill),
);
let layer = p.elements[&machine].layer();
let triggers = p
.elements
.values()
.filter(|e| {
e.layer() == layer
&& (e.kind() == Kind::Event || e.kind().is_work())
&& !d.triggers.contains(&e.id)
})
.map(|e| choice(p, e.id))
.collect();
form = form.push(label("Trigger events / work (alternatives)"));
for id in &d.triggers {
form = form.push(
row![
text(p.named(*id)).size(12).width(Fill),
action("Remove", event(Event::RemoveTrigger(*id)))
]
.spacing(5),
);
}
form = form
.push(picker(
triggers,
None,
"Add existing trigger…",
Event::Trigger,
))
.push(
checkbox(d.timed)
.label("Add a time event with this transition")
.on_toggle(|b| event(Event::Timed(b))),
);
if d.timed {
form = form.push(
row![
pick_list(
["After".to_string(), "At".to_string()],
Some(format!("{:?}", d.time_kind)),
|s| event(Event::TimeKind(s))
)
.padding(9)
.text_size(12),
text_input("Time expression, e.g. 30 s", &d.expression)
.on_input(|s| event(Event::Expression(s)))
.padding(9)
.size(12),
]
.spacing(6),
);
}
form = form
.push(
text_input("Trigger notes (optional)", &d.trigger)
.on_input(|s| event(Event::TriggerNotes(s)))
.padding(9)
.size(12),
})
.size(17),
text_input("Engineering name (optional)", &d.name)
.on_input(|s| event(Event::Name(s)))
.padding(9)
.size(12),
]
.spacing(9);
if d.tool != Tool::Transition {
if d.tool == Tool::Vertex {
form = form.push(
pick_list(
Kind::ALL
.into_iter()
.filter(|k| k.is_state())
.collect::<Vec<_>>(),
Some(d.vertex),
|k| event(Event::Vertex(k)),
)
.push(
text_input("Guard condition (optional)", &d.guard)
.on_input(|s| event(Event::Guard(s)))
.padding(9)
.size(12),
);
let effects = p
.elements
.values()
.filter(|e| e.layer() == layer && e.kind().is_work() && !d.effects.contains(&e.id))
.map(|e| choice(p, e.id))
.collect();
for id in &d.effects {
form = form.push(
row![
text(p.named(*id)).size(12).width(Fill),
action("Remove", event(Event::RemoveEffect(*id)))
]
.spacing(5),
);
}
form = form
.push(picker(effects, None, "Add effect work…", Event::Effect))
.push(
text_input("Effect notes (optional)", &d.effect)
.on_input(|s| event(Event::EffectNotes(s)))
.padding(9)
.size(12),
);
if d.triggers.is_empty() && !d.timed && d.trigger.trim().is_empty() {
form=form.push(label("No event trigger: completion from a state, transient routing from a pseudostate."));
}
}
let candidate = d.command(p).and_then(|command| {
execute_batch(p, &[command])
.map(|_| ())
.map_err(|e| e.to_string())
});
if let Err(error) = &candidate {
form = form.push(text(error.clone()).size(12).color(style::MUTED));
}
form = form.push(
row![
button("Apply")
.padding(9)
.on_press_maybe(candidate.is_ok().then_some(event(Event::Submit))),
action("Cancel", event(Event::Cancel))
]
.spacing(7),
);
out = out.push(container(form).padding(14).style(style::card));
}
let mut scene = Scene::states(p, machine, app.selected);
if scene.boxes.is_empty() {
out=out.push(container(column![text("Start with a region").size(18),label("Add a region, then an Initial vertex and a State or Mode. Connect them to describe the default entry.")].spacing(12)).padding(24).style(style::card));
} else {
let width = state
.viewport
.map_or((app.window_size.width - 600.).max(200.), |s| s.width);
let scale = state.zoom.unwrap_or_else(|| {
((width - 24.).max(1.) / scene.size.width)
.min(440. / scene.size.height)
.clamp(0.05, 1.)
});
scene.scale = scale;
let size = Size::new(scene.size.width * scale, scene.size.height * scale);
out = out
.push(
row![
action("Fit", event(Event::Fit)),
action("−", event(Event::Zoom(scale / 1.25))),
label(format!("{:.0}%", scale * 100.)),
action("+", event(Event::Zoom(scale * 1.25))),
action("100%", event(Event::Zoom(1.)))
]
.spacing(8)
.align_y(iced::Center),
)
.push(
iced::widget::sensor(
container(
scrollable(
canvas::Canvas::new(scene)
.width(size.width)
.height(size.height),
)
.direction(scrollable::Direction::Both {
vertical: scrollable::Scrollbar::default(),
horizontal: scrollable::Scrollbar::default(),
})
.height(size.height.clamp(180., 460.)),
)
.padding(8)
.width(Fill)
.style(style::card),
)
.on_show(|s| event(Event::Viewport(s)))
.on_resize(|s| event(Event::Viewport(s))),
.padding(9)
.text_size(12)
.width(Fill),
);
}
for r in p
.relations
.values()
.filter(|r| r.kind() == RelationKind::StateTransition && in_machine(p, r.source(), machine))
{
out = out.push(
container(
column![
action(
&format!("{} → {}", p.named(r.source()), p.named(r.target())),
event(Event::Edit(r.id))
)
.width(Fill),
text(transition_summary(p, r)).size(12),
action("Properties", Message::EditProperties(r.id))
}
let parents = p
.elements
.values()
.filter(|e| {
in_machine(p, e.id, machine)
&& if d.tool == Tool::Vertex {
e.kind() == Kind::Region
} else {
e.kind() == Kind::StateMachine || e.kind().is_stable_state()
}
})
.map(|e| choice(p, e.id))
.collect();
form = form.push(picker(parents, d.parent, "Choose owner…", Event::Parent));
form = form.push(label(if d.tool == Tool::Region { "Sibling regions are concurrent. Select a State or Mode to create a nested region." } else { "Incomplete vertices remain editable; Model checks explain the connections still needed." }));
} else {
let mut context = p.clone();
if let Some(id) = d.original {
context.relations.remove(&id);
}
let vertices: Vec<_> = p
.elements
.values()
.filter(|e| e.kind().is_state() && in_machine(p, e.id, machine))
.map(|e| choice(p, e.id))
.collect();
let targets = vertices
.iter()
.filter(|c| {
d.source.is_some_and(|source| {
if d.kind == TransitionKind::Internal {
return c.id == source && p.elements[&source].kind().is_stable_state();
}
if d.kind == TransitionKind::Local
&& p.elements[&source].kind().is_stable_state()
{
return c.id != source && in_machine(p, c.id, source);
}
validation::can_connect(&context, RelationKind::StateTransition, source, c.id)
})
})
.cloned()
.collect();
form = form
.push(picker(vertices, d.source, "From state…", Event::Source))
.push(picker(targets, d.target, "To state…", Event::Target))
.push(
pick_list(
[
TransitionChoice(TransitionKind::External),
TransitionChoice(TransitionKind::Local),
TransitionChoice(TransitionKind::Internal),
],
Some(TransitionChoice(d.kind)),
|k| event(Event::Kind(k)),
)
.padding(9)
.text_size(12)
.width(Fill),
);
let layer = p.elements[&machine].layer();
let triggers = p
.elements
.values()
.filter(|e| {
e.layer() == layer
&& (e.kind() == Kind::Event || e.kind().is_work())
&& !d.triggers.contains(&e.id)
})
.map(|e| choice(p, e.id))
.collect();
form = form.push(label("Trigger events / work (alternatives)"));
for id in &d.triggers {
form = form.push(
row![
text(p.named(*id)).size(12).width(Fill),
action("Remove", event(Event::RemoveTrigger(*id)))
]
.spacing(5),
);
}
form = form
.push(picker(
triggers,
None,
"Add existing trigger…",
Event::Trigger,
))
.push(
checkbox(d.timed)
.label("Add a time event with this transition")
.on_toggle(|b| event(Event::Timed(b))),
);
if d.timed {
form = form.push(
row![
pick_list(
["After".to_string(), "At".to_string()],
Some(format!("{:?}", d.time_kind)),
|s| event(Event::TimeKind(s))
)
.padding(9)
.text_size(12),
text_input("Time expression, e.g. 30 s", &d.expression)
.on_input(|s| event(Event::Expression(s)))
.padding(9)
.size(12),
]
.spacing(6),
);
}
form = form
.push(
text_input("Trigger notes (optional)", &d.trigger)
.on_input(|s| event(Event::TriggerNotes(s)))
.padding(9)
.size(12),
)
.padding(12)
.style(style::card),
);
.push(
text_input("Guard condition (optional)", &d.guard)
.on_input(|s| event(Event::Guard(s)))
.padding(9)
.size(12),
);
let effects = p
.elements
.values()
.filter(|e| e.layer() == layer && e.kind().is_work() && !d.effects.contains(&e.id))
.map(|e| choice(p, e.id))
.collect();
for id in &d.effects {
form = form.push(
row![
text(p.named(*id)).size(12).width(Fill),
action("Remove", event(Event::RemoveEffect(*id)))
]
.spacing(5),
);
}
form = form
.push(picker(effects, None, "Add effect work…", Event::Effect))
.push(
text_input("Effect notes (optional)", &d.effect)
.on_input(|s| event(Event::EffectNotes(s)))
.padding(9)
.size(12),
);
if d.triggers.is_empty() && !d.timed && d.trigger.trim().is_empty() {
form = form.push(label(
"No event trigger: completion from a state, transient routing from a pseudostate.",
));
}
}
scrollable(out.padding(24)).into()
let candidate = d.command(p).and_then(|command| {
execute_batch(p, &[command])
.map(|_| ())
.map_err(|e| e.to_string())
});
if let Err(error) = &candidate {
form = form.push(text(error.clone()).size(12).color(style::MUTED));
}
form = form.push(
row![
button("Apply")
.padding(9)
.on_press_maybe(candidate.is_ok().then_some(event(Event::Submit))),
action("Cancel", event(Event::Cancel))
]
.spacing(7),
);
Some(container(form).padding(4).into())
}
#[cfg(test)]
@@ -783,7 +634,7 @@ mod tests {
assert_eq!(guard, "link unavailable");
assert!(triggers.iter().any(|id| matches!(result.elements[id].shared(), Some(SharedBody::Event { body: EventBody::Time { kind:TimeEventKind::After, expression }}) if expression == "30 s")));
assert_eq!(&language::parse(&language::format(result)).unwrap(), result);
assert!(transition_summary(result, r).contains(" OR "));
assert!(routing::state_transition_summary(result, r).contains(" OR "));
session.undo();
assert_eq!(session.project(), &p);
}
@@ -841,14 +692,7 @@ mod tests {
result.relations[&id].source(),
result.relations[&id].target()
);
let scene = Scene::states(&result, machine, id);
assert!(
scene
.boxes
.iter()
.any(|b| b.id == id && b.title.starts_with("INTERNAL"))
);
assert!(!scene.lines.iter().any(|l| l.id == id));
assert!(!routing::state_transition_summary(&result, &result.relations[&id]).is_empty());
}
#[test]
fn selected_composite_owns_new_region_and_history_uses_selected_region() {
@@ -881,29 +725,6 @@ mod tests {
.children(region)
.any(|e| e.kind() == Kind::DeepHistory)
);
let mut scene = Scene::states(&result, machine, ready);
let container = scene.boxes.iter().find(|b| b.id == ready).unwrap().rect;
let child = scene.boxes.iter().find(|b| b.id == region).unwrap().rect;
assert!(container.contains(child.position()));
assert!(container.contains(Point::new(child.x + child.width, child.y + child.height)));
let history = scene
.boxes
.iter()
.find(|b| b.marker == Some(Kind::DeepHistory))
.unwrap();
let id = history.id;
let point = Point::new((history.rect.x + 16.) * 0.5, (history.rect.y + 28.) * 0.5);
scene.scale = 0.5;
let action = canvas::Program::update(
&scene,
&mut (),
&canvas::Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)),
Rectangle::new(Point::ORIGIN, scene.size),
mouse::Cursor::Available(point),
)
.unwrap()
.into_inner()
.0;
assert!(matches!(action, Some(Message::Select(selected)) if selected == id));
assert_eq!(language::parse(&language::format(&result)).unwrap(), result);
}
}