Files
ARCADIA-Studio/crates/oa-desktop/src/behavior/form_session.rs
T

149 lines
3.8 KiB
Rust

//! Keep behavior field state within one editing session and reset it on replacement.
use iced::advanced::widget::{Operation, Tree, tree};
use iced::advanced::{Clipboard, Layout, Shell, Widget, layout, overlay, renderer};
use iced::{Element, Event, Length, Rectangle, Size, Theme, Vector, mouse};
use oa_core::Id;
struct Identity(Id);
struct Session<'a, Message, R: renderer::Renderer> {
identity: Id,
content: Element<'a, Message, Theme, R>,
}
pub(super) fn reset_on_change<'a, Message: 'a, R: renderer::Renderer + 'a>(
identity: Id,
content: impl Into<Element<'a, Message, Theme, R>>,
) -> Element<'a, Message, Theme, R> {
Element::new(Session {
identity,
content: content.into(),
})
}
impl<Message, R: renderer::Renderer> Widget<Message, Theme, R> for Session<'_, Message, R> {
fn tag(&self) -> tree::Tag {
tree::Tag::of::<Identity>()
}
fn state(&self) -> tree::State {
tree::State::new(Identity(self.identity))
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(self.content.as_widget())]
}
fn diff(&self, tree: &mut Tree) {
let retained = tree.state.downcast_mut::<Identity>();
if retained.0 != self.identity {
retained.0 = self.identity;
// Iced's keyed column preserves same-length child replacements.
// An editing-session replacement must instead get fresh field state.
tree.children = self.children();
} else {
tree.diff_children(std::slice::from_ref(&self.content));
}
}
fn size(&self) -> Size<Length> {
self.content.as_widget().size()
}
fn layout(&mut self, tree: &mut Tree, renderer: &R, limits: &layout::Limits) -> layout::Node {
self.content
.as_widget_mut()
.layout(&mut tree.children[0], renderer, limits)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &R,
operation: &mut dyn Operation,
) {
self.content
.as_widget_mut()
.operate(&mut tree.children[0], layout, renderer, operation);
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &R,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
self.content.as_widget_mut().update(
&mut tree.children[0],
event,
layout,
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
fn draw(
&self,
tree: &Tree,
renderer: &mut R,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
cursor,
viewport,
);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &R,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor,
viewport,
renderer,
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &R,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, R>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
}
}