feat: canonical world-scale renderer — sizes become world units + baked tuning + nice-number ladders
The world-scale pivot (2026-09-17): node/label/arrowhead sizes were
calibrated as "screen px at fit zoom", a unit whose meaning depended on
the graph's own extent — a 13-node graph at kFit 3.65 rendered 5.3x
smaller nodes than a 338-node graph at kFit 0.69, with no slider values
able to reproduce the dense feel. Sizes are now canonical WORLD units
(graph-canvas.ts drops the ÷kFit division in geometry/regions/hit-test);
kFit survives only as the label-gate 1x reference. The renderer's module
doc and the SIZE SEMANTICS block in render-settings.ts carry the story.
Camera becomes pure persisted view state: {k, x, y} stored to localStorage
(lh.graph.camera.v1, 250ms debounce, flush on unmount), restored on mount
via the new initialCamera constructor arg; the hardcoded fit() runs only
on first-ever open. A pin test locks the d3 zoomIdentity composition.
Region blur becomes world units too (the last span-coupled quantity): the
old bitmap-px reach scaled with graph span, so the 2026-09-14
search-filter collapse fix is now structural (blurW = tuning.blur; the
cellRef anchor is gone). Charge default bumps to -240 (single source:
CHARGE_STRENGTH in layout.ts; CHARGE_RANGE re-anchored so -240 sits
dead-center).
The 2026-09-17 bake — the user's live-tuned defaults (nodeSize 2,
edgeWidth 1, arrowLength 2, labelSize 3, labelZoom 4 / "8x", dilation 20,
blur 20, edgeAlpha 0.2, bitmap 256) — plus the ladder pivot: every
non-physics knob moves on a hand-authored 11-stop ladder (x1.5/x1.33
series, quarter/half steps at the low end), default dead-center at slider
position 50, step 10 = one stop per detent. The sanitizer snaps ANY
incoming value to the nearest stop (ties break low), so stored files can
never hold 2.18137...977-style artifacts; pre-pivot files (sizeUnits !=
"world") reset only the four resemanticized size fields. Physics sliders
keep the fine-grained log mapping.
The label cross-fade becomes PROPORTIONAL to the gate (span = gate x
LABELS_FADE_RATIO): the old absolute 0.5-ratio span read as a 100%
relative change at the old 0.5 gate but a 12% sliver at the tuned 8x —
"lower zoom levels naturally produce a longer transitionary period".
At the 8x default the node→cluster handoff now fades across one full
ladder stop (8x -> 12x). labelZoomDisplay is absolute (ratio / 0.5) so
the tuned gate keeps reading "8x" now that 4 IS the default.
Gates: 495/495 tests, tsc/eslint/build clean.
This commit is contained in:
+107
-61
@@ -34,7 +34,8 @@
|
||||
* Zoom-gated labels (the Obsidian text-fade feel): sigma's camera "ratio"
|
||||
* convention is kept for the settings' persisted semantics — ratio 1 =
|
||||
* fit zoom, SMALLER = zoomed in (ratio = kFit / k). Node labels are
|
||||
* fully visible at ratio ≤ labelZoom and fade out across LABELS_FADE_SPAN
|
||||
* fully visible at ratio ≤ labelZoom and fade out across a span
|
||||
* proportional to the gate (LABELS_FADE_RATIO)
|
||||
* of ratio; cluster labels fade in over the exact same span (sums to 1)
|
||||
* so the two never coexist. All labels gate together — no per-node
|
||||
* popping.
|
||||
@@ -125,8 +126,9 @@ export interface RendererCallbacks {
|
||||
onSelect: (nodeId: string, screenPos: Pt) => void;
|
||||
/** The empty stage was clicked. */
|
||||
onStageClick: () => void;
|
||||
/** Any camera move (pan/zoom) — the caller dismisses anchored UI. */
|
||||
onCameraMove: () => void;
|
||||
/** Any camera move (pan/zoom) — the caller dismisses anchored UI and
|
||||
* persists the camera (view state). */
|
||||
onCameraMove: (transform: { k: number; x: number; y: number }) => void;
|
||||
/** The live sim settled after a drag: commit the new rest state
|
||||
* (the caller PUTs it to the positions ledger). */
|
||||
onCommit: (positions: Record<string, Position>) => void;
|
||||
@@ -134,13 +136,20 @@ export interface RendererCallbacks {
|
||||
|
||||
// ─── Constants (ported verbatim from the sigma view) ────────────────────────
|
||||
|
||||
const LABEL_SIZE = 12; // px — the default label size (settings.labelSize scales it)
|
||||
const LABEL_SIZE = 12; // the reference label size the wrap-width ratio is taken against
|
||||
const LABEL_WEIGHT = "500";
|
||||
const LABEL_MAX_WIDTH = 170; // px — wraps long names instead of a wide strip
|
||||
const LABEL_GAP = 2; // px between node edge and first label line (was 6 — user: way too far)
|
||||
const LABEL_MAX_WIDTH = 170; // wrap width at the reference label size, world units
|
||||
const LABEL_GAP = 2.9; // world units between node edge and first label line (the 2px-at-fit reference ÷ 0.69)
|
||||
const LABEL_LINE_HEIGHT = 1.3;
|
||||
/** Zoom span (camera-ratio units) over which labels fade together. */
|
||||
export const LABELS_FADE_SPAN = 0.5;
|
||||
/** The node→cluster label cross-fade spans gate × this (camera-ratio
|
||||
* units) — PROPORTIONAL since 2026-09-17. The old absolute span (0.5
|
||||
* ratio) read as a 100% relative change at the old 0.5 gate but a bare
|
||||
* 12% sliver at the tuned 8x gate (ratio 4): "lower zoom levels naturally
|
||||
* produce a longer transitionary period while higher ones are more
|
||||
* abrupt" — the user's exact observation. Proportional keeps ONE
|
||||
* transitionary feel at any gate; at the 8x default the handoff fades
|
||||
* across a full stop (8x → 12x). */
|
||||
export const LABELS_FADE_RATIO = 0.5;
|
||||
|
||||
const GLOW_SCALE = 1.7; // halo outer radius = node radius x this (proportional, like blurring a copy of the disc)
|
||||
const GLOW_ALPHA = 0.3; // halo opacity at the disc edge, fading outward
|
||||
@@ -241,10 +250,14 @@ export function boxBlurRound(
|
||||
}
|
||||
}
|
||||
|
||||
/** All "px" constants above are screen px AT FIT ZOOM. The renderer scales
|
||||
* them into world units (÷ kFit) once per geometry build; camera zoom then
|
||||
* scales nodes/labels/arrowheads with the graph (Obsidian-style), while
|
||||
* edge widths and hull borders stay viewer-relative hairlines (÷ k). */
|
||||
/** Geometry constants are WORLD UNITS (the 2026-09-15 pivot): node/
|
||||
* label/arrowhead sizes come from the settings directly — the same law
|
||||
* as linkDistance — so the world scale is canonical and never depends on
|
||||
* the graph's extent or the viewport. Camera zoom scales them with the
|
||||
* graph (Obsidian-style); edge widths and hull borders stay
|
||||
* viewer-relative hairlines (÷ k); cluster labels stay screen-fixed
|
||||
* (px at any zoom). kFit survives ONLY as the label-gate's "1×"
|
||||
* reference (zoomRatioOf) — a pure LOD threshold, no geometry reads it. */
|
||||
|
||||
const clamp01 = (v: number) => Math.min(Math.max(v, 0), 1);
|
||||
|
||||
@@ -261,11 +274,15 @@ export function zoomRatioOf(kFit: number, k: number): number {
|
||||
|
||||
/**
|
||||
* Node-label opacity at a given camera ratio: 1 at/below the labelZoom
|
||||
* threshold, fading to 0 across LABELS_FADE_SPAN of ratio. Cluster labels
|
||||
* use `1 - this` over the same span — the two cross-fade and never
|
||||
* coexist at full opacity.
|
||||
* threshold, fading to 0 across a span of labelZoom x LABELS_FADE_RATIO
|
||||
* (see there). Cluster labels use `1 - this` over the same span — the
|
||||
* two cross-fade and never coexist at full opacity.
|
||||
*/
|
||||
export function labelAlpha(ratio: number, labelZoom: number, span = LABELS_FADE_SPAN): number {
|
||||
export function labelAlpha(
|
||||
ratio: number,
|
||||
labelZoom: number,
|
||||
span = labelZoom * LABELS_FADE_RATIO,
|
||||
): number {
|
||||
return clamp01(1 - (ratio - labelZoom) / span);
|
||||
}
|
||||
|
||||
@@ -499,7 +516,15 @@ export class GraphCanvasRenderer {
|
||||
private worldLabelFont = "";
|
||||
private world: WorldSizes = { nodeR: 0, glowOuter: 0, labelSize: 0, labelGap: 0 };
|
||||
|
||||
constructor(canvas: HTMLCanvasElement, callbacks: RendererCallbacks) {
|
||||
constructor(
|
||||
canvas: HTMLCanvasElement,
|
||||
callbacks: RendererCallbacks,
|
||||
/** The caller's persisted camera (view state — localStorage): when
|
||||
* present it REPLACES the first-open fit; the graph opens exactly
|
||||
* where the user left it (2026-09-15: a default zoom exists only
|
||||
* on first open, ever). Invalid shapes fall back to fit. */
|
||||
initialCamera?: { k: number; x: number; y: number } | null,
|
||||
) {
|
||||
this.canvas = canvas;
|
||||
const ctx = canvas.getContext("2d");
|
||||
if (!ctx) throw new Error("2d context unavailable");
|
||||
@@ -513,7 +538,8 @@ export class GraphCanvasRenderer {
|
||||
.on("zoom", ({ transform }) => {
|
||||
this.transform = transform;
|
||||
this.markDirty();
|
||||
this.callbacks.onCameraMove();
|
||||
// The transform doubles as the persistence payload (view state).
|
||||
this.callbacks.onCameraMove(transform);
|
||||
});
|
||||
select(canvas)
|
||||
.call(this.zoomBehavior)
|
||||
@@ -529,19 +555,27 @@ export class GraphCanvasRenderer {
|
||||
canvas.addEventListener("pointerup", this.onPointerUp);
|
||||
canvas.addEventListener("pointerleave", this.onPointerLeave);
|
||||
|
||||
// The persisted camera: replace the default with wherever the user
|
||||
// left the graph. Applied through the zoom behavior so d3's internal
|
||||
// state and ours agree (the same path fit() uses); hasFit so neither
|
||||
// the ResizeObserver nor setData re-fits over it.
|
||||
if (
|
||||
initialCamera &&
|
||||
typeof initialCamera.k === "number" && Number.isFinite(initialCamera.k) && initialCamera.k > 0 &&
|
||||
typeof initialCamera.x === "number" && Number.isFinite(initialCamera.x) &&
|
||||
typeof initialCamera.y === "number" && Number.isFinite(initialCamera.y)
|
||||
) {
|
||||
this.hasFit = true;
|
||||
select(canvas).call(
|
||||
this.zoomBehavior.transform,
|
||||
zoomIdentity.translate(initialCamera.x, initialCamera.y).scale(initialCamera.k),
|
||||
);
|
||||
}
|
||||
|
||||
this.resizeObserver = new ResizeObserver(() => {
|
||||
this.syncSize();
|
||||
if (!this.hasFit) this.fit(); // first real size → fit once
|
||||
else if (this.worldBBox) {
|
||||
// Keep the label-gate's "1×" honest: kFit is viewport-bound,
|
||||
// so a resize changes it even though the camera persists.
|
||||
const w = this.canvas.clientWidth;
|
||||
const h = this.canvas.clientHeight;
|
||||
if (w >= 10 && h >= 10) {
|
||||
this.kFit = fitTransform(this.worldBBox, w, h, 40).k;
|
||||
this.geoVersion++; // resize redefines the fit-zoom scale
|
||||
}
|
||||
}
|
||||
else this.refreshFitZoom(); // the gate's "1×" is viewport-bound
|
||||
// Redraw SYNCHRONOUSLY: syncSize may have reallocated the backing
|
||||
// store (which clears the canvas), and during live window resizes
|
||||
// rAF is starved by relayout — a deferred draw would leave the
|
||||
@@ -569,6 +603,9 @@ export class GraphCanvasRenderer {
|
||||
}
|
||||
this.worldBBox = { minX, maxX, minY, maxY };
|
||||
if (!this.hasFit && data.nodes.length > 0) this.fit();
|
||||
// The camera may be user-restored (constructor initialCamera) — the
|
||||
// gate's "1×" reference still needs the fresh bbox's fit zoom.
|
||||
else this.refreshFitZoom();
|
||||
// Rebuild the live sim around the fresh nodes. New data means the
|
||||
// server spoke (merge or refetch); any pending commit is moot and
|
||||
// the graph is at rest until the next drag.
|
||||
@@ -633,7 +670,8 @@ export class GraphCanvasRenderer {
|
||||
}
|
||||
|
||||
/** Frame the whole graph (padding included). Keeps the camera on later
|
||||
* setData calls — call fit() only for an explicit re-frame. */
|
||||
* setData calls — call fit() only for an explicit re-frame (the
|
||||
* first-ever open; afterwards the caller-persisted camera wins). */
|
||||
fit(): void {
|
||||
if (!this.data || this.data.nodes.length === 0 || !this.worldBBox) return;
|
||||
const w = this.canvas.clientWidth;
|
||||
@@ -642,13 +680,22 @@ export class GraphCanvasRenderer {
|
||||
const t = fitTransform(this.worldBBox, w, h, 40);
|
||||
this.kFit = t.k;
|
||||
this.hasFit = true;
|
||||
this.geoVersion++; // kFit defines the world-unit scale
|
||||
select(this.canvas).call(
|
||||
this.zoomBehavior.transform,
|
||||
zoomIdentity.translate(t.x, t.y).scale(t.k),
|
||||
);
|
||||
}
|
||||
|
||||
/** Refresh the label-gate's "1×" reference from the current bbox +
|
||||
* viewport. kFit feeds ONLY zoomRatioOf now (the 2026-09-15 pivot
|
||||
* removed it from geometry) — so this never touches geoVersion. */
|
||||
private refreshFitZoom(): void {
|
||||
if (!this.worldBBox) return;
|
||||
const w = this.canvas.clientWidth;
|
||||
const h = this.canvas.clientHeight;
|
||||
if (w >= 10 && h >= 10) this.kFit = fitTransform(this.worldBBox, w, h, 40).k;
|
||||
}
|
||||
|
||||
destroy(): void {
|
||||
if (this.frameId !== null) cancelAnimationFrame(this.frameId);
|
||||
if (this.commitTimer) clearTimeout(this.commitTimer);
|
||||
@@ -798,7 +845,10 @@ export class GraphCanvasRenderer {
|
||||
const { x: tx, y: ty, k } = this.transform;
|
||||
// Discs scale with the camera now: their screen radius is
|
||||
// nodeSize × k/kFit; the halo pad stays a constant screen pad.
|
||||
const maxDist = this.settings.nodeSize * (k / this.kFit) + PICKING_PAD;
|
||||
// nodeSize is world units now (2026-09-15): the on-screen hit radius
|
||||
// is the disc's world radius × the camera zoom, plus the constant
|
||||
// screen pad — the whole halo stays hit-testable.
|
||||
const maxDist = this.settings.nodeSize * k + PICKING_PAD;
|
||||
const projected: { id: string; x: number; y: number }[] = [];
|
||||
for (const n of this.data.nodes) {
|
||||
if (this.visible && !this.visible.has(n.id)) continue;
|
||||
@@ -948,24 +998,24 @@ export class GraphCanvasRenderer {
|
||||
this.ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
|
||||
}
|
||||
|
||||
/** Derive ALL world geometry from data + visibility + settings + kFit.
|
||||
/** Derive ALL world geometry from data + visibility + settings.
|
||||
* Runs only when geoVersion moves — never per frame, never per camera
|
||||
* change. Zoom/pan pay zero geometry math, only rasterization. */
|
||||
* change. Zoom/pan pay zero geometry math, only rasterization. Sizes
|
||||
* are WORLD UNITS straight from the settings (the 2026-09-15 pivot —
|
||||
* no ÷kFit: the world scale is canonical, viewport-independent). */
|
||||
private buildGeometry(): void {
|
||||
this.builtVersion = this.geoVersion;
|
||||
const data = this.data;
|
||||
const settings = this.settings;
|
||||
if (!data || !settings) return;
|
||||
|
||||
// Screen px at fit zoom → world units.
|
||||
const s = 1 / this.kFit;
|
||||
const nodeR = settings.nodeSize * s;
|
||||
this.worldLabelFont = `${LABEL_WEIGHT} ${settings.labelSize * s}px ${data.fontFamily}`;
|
||||
const nodeR = settings.nodeSize;
|
||||
this.worldLabelFont = `${LABEL_WEIGHT} ${settings.labelSize}px ${data.fontFamily}`;
|
||||
this.world = {
|
||||
nodeR,
|
||||
glowOuter: nodeR * GLOW_SCALE,
|
||||
labelSize: settings.labelSize * s,
|
||||
labelGap: LABEL_GAP * s,
|
||||
labelSize: settings.labelSize,
|
||||
labelGap: LABEL_GAP,
|
||||
};
|
||||
const visible = this.visible;
|
||||
const isVisible = (id: string) => !visible || visible.has(id);
|
||||
@@ -983,7 +1033,7 @@ export class GraphCanvasRenderer {
|
||||
// relation types draw the same arrow for now — the double-shaft
|
||||
// glyph was rejected (2026-09-15); differentiation is pending a new
|
||||
// approach. CanvasEdge.type is plumbed for whatever comes next.
|
||||
const arrowLen = settings.arrowLength * s;
|
||||
const arrowLen = settings.arrowLength;
|
||||
const shafts = new Path2D();
|
||||
const heads = new Path2D();
|
||||
for (const e of data.edges) {
|
||||
@@ -1014,7 +1064,7 @@ export class GraphCanvasRenderer {
|
||||
const ctx = this.ctx;
|
||||
const prevFont = ctx.font;
|
||||
ctx.font = this.worldLabelFont;
|
||||
const maxW = LABEL_MAX_WIDTH * (settings.labelSize / LABEL_SIZE) * s;
|
||||
const maxW = LABEL_MAX_WIDTH * (settings.labelSize / LABEL_SIZE);
|
||||
for (const n of data.nodes) {
|
||||
if (isVisible(n.id)) this.labelLines.set(n.id, wrapLabel(ctx, n.label, maxW));
|
||||
}
|
||||
@@ -1072,7 +1122,8 @@ export class GraphCanvasRenderer {
|
||||
const isVisible = (id: string): boolean => !visible || visible.has(id);
|
||||
|
||||
const tuning = this.regionTuning;
|
||||
const s = 1 / this.kFit;
|
||||
// Dilation is WORLD units (the 2026-09-15 pivot) — the region stroke
|
||||
// half-width comes straight from the setting, no kFit.
|
||||
|
||||
// World rect over VISIBLE cluster members (regions cover members
|
||||
// and their intra-cluster edges — nothing else).
|
||||
@@ -1140,22 +1191,15 @@ export class GraphCanvasRenderer {
|
||||
// is padded by the stroke half-width (dilation) plus the blur
|
||||
// reach so nothing clips at the bitmap edge.
|
||||
//
|
||||
// SCREEN-ANCHORED RADII (user report 2026-09-14: a tight search
|
||||
// collapsed the blur). The stroke width is anchored to kFit (screen
|
||||
// px at fit zoom — the camera persists, searches don't refit), but
|
||||
// the blur radius was anchored to `cell`, which shrinks with the
|
||||
// FILTERED span: close-together matches → tiny cell → blur reach
|
||||
// (blur·cell·kFit) collapsed on screen while the stroke stayed put.
|
||||
// The blur now uses the stroke's anchoring: its world reach is
|
||||
// blur · cellRef, cellRef being the FULL-graph cell (worldBBox —
|
||||
// the same bbox kFit comes from). Span-independent, and with
|
||||
// nothing filtered cell == cellRef, so the look is unchanged.
|
||||
const dilationW = tuning.dilation * s;
|
||||
const bbox = this.worldBBox;
|
||||
const cellRef = bbox
|
||||
? Math.max(bbox.maxX - bbox.minX, bbox.maxY - bbox.minY) / tuning.bitmap
|
||||
: 0;
|
||||
const blurW = tuning.blur * cellRef;
|
||||
// The blur reach is WORLD units (the 2026-09-15 pivot's last step):
|
||||
// tuning.blur IS the world reach, canonical like dilation — it no
|
||||
// longer scales with the graph's span (the old blurW = blur ×
|
||||
// span/bitmap read 6× softer on a 338-node graph than on a
|
||||
// 13-node one). This also makes the 2026-09-14 search-collapse fix
|
||||
// structural: a world-unit blur cannot be coupled to any cell, so
|
||||
// the old `cellRef` anchor is gone.
|
||||
const dilationW = tuning.dilation;
|
||||
const blurW = tuning.blur;
|
||||
const padWorld = dilationW + blurW * 2;
|
||||
// Cell floor: a single visible node (span 0) zeroed the cell and
|
||||
// blew the bitmap dims to Infinity (getImageData TypeError). The
|
||||
@@ -1248,9 +1292,11 @@ export class GraphCanvasRenderer {
|
||||
// THEN scale the whole field by edgeAlpha once. Bilinear
|
||||
// upscaling alone is no blur at all (tent ramps — the JPEG look);
|
||||
// this makes the field genuinely smooth before the blit. The
|
||||
// radius is blurW in bitmap px (screen-anchored — see sizing
|
||||
// above), an integer because boxBlurRound indexes with the loop
|
||||
// counter. Radius 0 (blur off) still runs this path — boxBlurRound
|
||||
// radius is the world reach ÷ cell, rounded to an integer
|
||||
// (boxBlurRound indexes with the loop counter) with a 1px floor —
|
||||
// a graph whose cell exceeds the blur reach still gets one pixel
|
||||
// of softening rather than aliasing to zero. Radius 0 (blur off)
|
||||
// still runs this path — boxBlurRound
|
||||
// copies — so the end-alpha applies uniformly with or without
|
||||
// blur.
|
||||
{
|
||||
|
||||
+137
-82
@@ -68,26 +68,28 @@ import { incrementalLayout, type GraphNode, type GraphSnapshot } from "@/src/cor
|
||||
import { GraphCanvasRenderer, type GraphRenderSettings } from "./graph-canvas.ts";
|
||||
import { GraphCoverageControl } from "./graph-coverage.tsx";
|
||||
import {
|
||||
ARROW_LENGTH_RANGE,
|
||||
ARROW_LENGTH_LADDER,
|
||||
CHARGE_RANGE,
|
||||
CLUSTER_LABEL_SIZE_RANGE,
|
||||
CLUSTER_LABEL_SIZE_LADDER,
|
||||
CLUSTER_PULL_RANGE,
|
||||
DEPTH_BASE_RADIUS_RANGE,
|
||||
DEPTH_SPACING_RANGE,
|
||||
DEPTH_STRENGTH_RANGE,
|
||||
DEFAULT_RENDER_SETTINGS,
|
||||
EDGE_WIDTH_RANGE,
|
||||
EDGE_WIDTH_LADDER,
|
||||
GRAVITY_RANGE,
|
||||
LABEL_SIZE_RANGE,
|
||||
LABEL_ZOOM_MAX,
|
||||
LABEL_ZOOM_MIN,
|
||||
LABEL_SIZE_LADDER,
|
||||
LABEL_ZOOM_LADDER,
|
||||
LINK_DISTANCE_RANGE,
|
||||
LINK_STRENGTH_RANGE,
|
||||
NODE_SIZE_RANGE,
|
||||
NODE_SIZE_LADDER,
|
||||
REGION_BITMAP_OPTIONS,
|
||||
REGION_BLUR_OPTIONS,
|
||||
REGION_DILATION_RANGE,
|
||||
REGION_EDGE_ALPHA_RANGE,
|
||||
REGION_BLUR_LADDER,
|
||||
fromLadderPosition,
|
||||
snapToLadder,
|
||||
toLadderPosition,
|
||||
REGION_DILATION_LADDER,
|
||||
REGION_EDGE_ALPHA_LADDER,
|
||||
VELOCITY_DECAY_RANGE,
|
||||
fromOffSliderPosition,
|
||||
fromSliderPosition,
|
||||
@@ -101,6 +103,10 @@ import {
|
||||
* the accent color, until the state model lands. */
|
||||
const NODE_COLOR_TOKEN = "--primary";
|
||||
|
||||
/** Per-device graph camera persistence (zoom+pan view state). v1 in the
|
||||
* key: the stored shape is the renderer's d3 transform {k, x, y}. */
|
||||
const CAMERA_STORAGE_KEY = "lh.graph.camera.v1";
|
||||
|
||||
// ---- Render settings (the settings-panel controls) ------------------------
|
||||
//
|
||||
// The shape, defaults, sanitizer, and slider mappings live in
|
||||
@@ -233,58 +239,60 @@ function GraphSettingsControl({
|
||||
{open && (
|
||||
<div className="absolute right-0 top-full mt-2 w-64 rounded-xl border bg-card/85 p-2.5 shadow-lg backdrop-blur">
|
||||
<div className="flex flex-col gap-2">
|
||||
{/* All sliders: log-scaled 0-100, step 5, so every
|
||||
DEFAULT sits at 50 (src/core/render-settings.ts). */}
|
||||
{/* Size/zoom/region sliders: LADDER-mapped 0-100, step 10 (11
|
||||
stops, every DEFAULT dead-center at 50, every value a nice
|
||||
number — src/core/render-settings.ts). Physics keeps the
|
||||
fine-grained log sliders (step 5). */}
|
||||
<SettingSlider
|
||||
label="Node size"
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(settings.nodeSize, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(settings.nodeSize, NODE_SIZE_LADDER)}
|
||||
display={sizeDisplay(settings.nodeSize)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({ ...cur, nodeSize: fromSliderPosition(p, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max) }))}
|
||||
changeSettings((cur) => ({ ...cur, nodeSize: fromLadderPosition(p, NODE_SIZE_LADDER) }))}
|
||||
/>
|
||||
<SettingSlider
|
||||
label="Edge width"
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(settings.edgeWidth, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(settings.edgeWidth, EDGE_WIDTH_LADDER)}
|
||||
display={sizeDisplay(settings.edgeWidth)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({ ...cur, edgeWidth: fromSliderPosition(p, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max) }))}
|
||||
changeSettings((cur) => ({ ...cur, edgeWidth: fromLadderPosition(p, EDGE_WIDTH_LADDER) }))}
|
||||
/>
|
||||
<SettingSlider
|
||||
label="Arrowhead size"
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(settings.arrowLength, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(settings.arrowLength, ARROW_LENGTH_LADDER)}
|
||||
display={sizeDisplay(settings.arrowLength)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({ ...cur, arrowLength: fromSliderPosition(p, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max) }))}
|
||||
changeSettings((cur) => ({ ...cur, arrowLength: fromLadderPosition(p, ARROW_LENGTH_LADDER) }))}
|
||||
/>
|
||||
<SettingSlider
|
||||
label="Label size"
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(settings.labelSize, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(settings.labelSize, LABEL_SIZE_LADDER)}
|
||||
display={sizeDisplay(settings.labelSize)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({ ...cur, labelSize: fromSliderPosition(p, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max) }))}
|
||||
changeSettings((cur) => ({ ...cur, labelSize: fromLadderPosition(p, LABEL_SIZE_LADDER) }))}
|
||||
/>
|
||||
{/* Displayed units normalize the default (0.5) to "1×". */}
|
||||
{/* Display is absolute (ratio / 0.5): "8×" is the tuned default, dead-center. */}
|
||||
<SettingSlider
|
||||
label="Labels until zoom"
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(settings.labelZoom, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX)}
|
||||
step={10}
|
||||
value={toLadderPosition(settings.labelZoom, LABEL_ZOOM_LADDER)}
|
||||
display={labelZoomDisplay(settings.labelZoom)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({ ...cur, labelZoom: fromSliderPosition(p, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX) }))}
|
||||
changeSettings((cur) => ({ ...cur, labelZoom: fromLadderPosition(p, LABEL_ZOOM_LADDER) }))}
|
||||
/>
|
||||
{/* Regions: the blurred cluster tints. Sliders + a fixed-set
|
||||
dropdown for the bitmap resolution (it's a discrete
|
||||
@@ -315,49 +323,42 @@ function GraphSettingsControl({
|
||||
disabled={!regionTuning.enabled}
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(regionTuning.dilation, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(regionTuning.dilation, REGION_DILATION_LADDER)}
|
||||
display={sizeDisplay(regionTuning.dilation)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({
|
||||
...cur,
|
||||
regions: { ...cur.regions, dilation: fromSliderPosition(p, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max) },
|
||||
regions: { ...cur.regions, dilation: fromLadderPosition(p, REGION_DILATION_LADDER) },
|
||||
}))}
|
||||
/>
|
||||
<label
|
||||
className={`flex items-center justify-between gap-2 text-[11px] text-muted-foreground${!regionTuning.enabled ? " opacity-40" : ""}`}
|
||||
>
|
||||
<span>Blur</span>
|
||||
<select
|
||||
disabled={!regionTuning.enabled}
|
||||
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
|
||||
value={regionTuning.blur}
|
||||
onChange={(e) =>
|
||||
changeSettings((cur) => ({
|
||||
...cur,
|
||||
regions: { ...cur.regions, blur: Number(e.target.value) },
|
||||
}))
|
||||
}
|
||||
>
|
||||
{REGION_BLUR_OPTIONS.map((o) => (
|
||||
<option key={o} value={o}>
|
||||
{o}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
</label>
|
||||
<SettingSlider
|
||||
label="Blur"
|
||||
disabled={!regionTuning.enabled}
|
||||
min={0}
|
||||
max={100}
|
||||
step={10}
|
||||
value={toLadderPosition(regionTuning.blur, REGION_BLUR_LADDER)}
|
||||
display={sizeDisplay(regionTuning.blur)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({
|
||||
...cur,
|
||||
regions: { ...cur.regions, blur: fromLadderPosition(p, REGION_BLUR_LADDER) },
|
||||
}))
|
||||
}
|
||||
/>
|
||||
<SettingSlider
|
||||
label="Edge alpha"
|
||||
disabled={!regionTuning.enabled}
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(regionTuning.edgeAlpha, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(regionTuning.edgeAlpha, REGION_EDGE_ALPHA_LADDER)}
|
||||
display={sizeDisplay(regionTuning.edgeAlpha)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({
|
||||
...cur,
|
||||
regions: { ...cur.regions, edgeAlpha: fromSliderPosition(p, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max) },
|
||||
regions: { ...cur.regions, edgeAlpha: fromLadderPosition(p, REGION_EDGE_ALPHA_LADDER) },
|
||||
}))}
|
||||
/>
|
||||
<label
|
||||
@@ -401,13 +402,13 @@ function GraphSettingsControl({
|
||||
disabled={!settings.clusterLabels}
|
||||
min={0}
|
||||
max={100}
|
||||
step={5}
|
||||
value={toSliderPosition(settings.clusterLabelSize, CLUSTER_LABEL_SIZE_RANGE.min, CLUSTER_LABEL_SIZE_RANGE.max)}
|
||||
step={10}
|
||||
value={toLadderPosition(settings.clusterLabelSize, CLUSTER_LABEL_SIZE_LADDER)}
|
||||
display={sizeDisplay(settings.clusterLabelSize)}
|
||||
onChange={(p) =>
|
||||
changeSettings((cur) => ({
|
||||
...cur,
|
||||
clusterLabelSize: fromSliderPosition(p, CLUSTER_LABEL_SIZE_RANGE.min, CLUSTER_LABEL_SIZE_RANGE.max),
|
||||
clusterLabelSize: fromLadderPosition(p, CLUSTER_LABEL_SIZE_LADDER),
|
||||
}))}
|
||||
/>
|
||||
</div>
|
||||
@@ -766,33 +767,87 @@ export function GraphView() {
|
||||
if (isEmpty) return;
|
||||
const canvas = canvasRef.current;
|
||||
if (!canvas) return;
|
||||
const renderer = new GraphCanvasRenderer(canvas, {
|
||||
onSelect: (nodeId, pos) => {
|
||||
const snap = snapshotRef.current;
|
||||
const node = snap?.nodes.find((n) => n.id === nodeId);
|
||||
if (!snap || !node) return;
|
||||
setSelected({
|
||||
node,
|
||||
sourceIds: snap.nodeSessions[node.id] ?? [],
|
||||
anchor: pos,
|
||||
});
|
||||
// Persisted camera (2026-09-15): the graph reopens exactly where the
|
||||
// user left it — zoom AND pan, in localStorage (per-device view
|
||||
// state, deliberately NOT the server settings ledger). Absent or
|
||||
// corrupt → undefined → the renderer fits on first open, ever.
|
||||
let initialCamera: { k: number; x: number; y: number } | null = null;
|
||||
try {
|
||||
const stored = localStorage.getItem(CAMERA_STORAGE_KEY);
|
||||
if (stored) {
|
||||
const parsed = JSON.parse(stored) as { k?: unknown; x?: unknown; y?: unknown };
|
||||
if (
|
||||
typeof parsed.k === "number" && Number.isFinite(parsed.k) && parsed.k > 0 &&
|
||||
typeof parsed.x === "number" && Number.isFinite(parsed.x) &&
|
||||
typeof parsed.y === "number" && Number.isFinite(parsed.y)
|
||||
)
|
||||
initialCamera = { k: parsed.k, x: parsed.x, y: parsed.y };
|
||||
}
|
||||
} catch {
|
||||
// Corrupt entry → treat as absent; the renderer fits.
|
||||
}
|
||||
// Debounced camera writes: a pan emits hundreds of transforms per
|
||||
// second; one trailing write per quiet spell is plenty.
|
||||
let cameraTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
let lastCamera: { k: number; x: number; y: number } | null = null;
|
||||
const persistCamera = (t: { k: number; x: number; y: number }) => {
|
||||
lastCamera = t;
|
||||
if (cameraTimer) clearTimeout(cameraTimer);
|
||||
cameraTimer = setTimeout(() => {
|
||||
cameraTimer = null;
|
||||
try {
|
||||
localStorage.setItem(CAMERA_STORAGE_KEY, JSON.stringify(t));
|
||||
} catch {
|
||||
// Storage full/blocked: camera persistence is best-effort.
|
||||
}
|
||||
}, 250);
|
||||
};
|
||||
const renderer = new GraphCanvasRenderer(
|
||||
canvas,
|
||||
{
|
||||
onSelect: (nodeId, pos) => {
|
||||
const snap = snapshotRef.current;
|
||||
const node = snap?.nodes.find((n) => n.id === nodeId);
|
||||
if (!snap || !node) return;
|
||||
setSelected({
|
||||
node,
|
||||
sourceIds: snap.nodeSessions[node.id] ?? [],
|
||||
anchor: pos,
|
||||
});
|
||||
},
|
||||
onStageClick: () => setSelected(null),
|
||||
// Any camera move detaches the card from its node — close
|
||||
// it, and (debounced) remember where the camera stands.
|
||||
onCameraMove: (t) => {
|
||||
setSelected(null);
|
||||
persistCamera(t);
|
||||
},
|
||||
// Live physics settled: persist the new rest state. Fire-and-
|
||||
// forget — the next snapshot fetch carries the ledger anyway.
|
||||
onCommit: (positions) => {
|
||||
void fetch("/api/graph/positions", {
|
||||
method: "PUT",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify(positions),
|
||||
}).catch((err) => console.error("[graph] positions commit failed", err));
|
||||
},
|
||||
},
|
||||
onStageClick: () => setSelected(null),
|
||||
// Any camera move detaches the card from its node — close it.
|
||||
onCameraMove: () => setSelected(null),
|
||||
// Live physics settled: persist the new rest state. Fire-and-
|
||||
// forget — the next snapshot fetch carries the ledger anyway.
|
||||
onCommit: (positions) => {
|
||||
void fetch("/api/graph/positions", {
|
||||
method: "PUT",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify(positions),
|
||||
}).catch((err) => console.error("[graph] positions commit failed", err));
|
||||
},
|
||||
});
|
||||
initialCamera,
|
||||
);
|
||||
rendererRef.current = renderer;
|
||||
return () => {
|
||||
rendererRef.current = null;
|
||||
// Flush a pending camera write so an unmount <250ms after a
|
||||
// move still persists the user's last standpoint.
|
||||
if (cameraTimer && lastCamera) {
|
||||
clearTimeout(cameraTimer);
|
||||
cameraTimer = null;
|
||||
try {
|
||||
localStorage.setItem(CAMERA_STORAGE_KEY, JSON.stringify(lastCamera));
|
||||
} catch {
|
||||
// best-effort
|
||||
}
|
||||
}
|
||||
renderer.destroy();
|
||||
};
|
||||
}, [isEmpty]);
|
||||
|
||||
Reference in New Issue
Block a user