push architecture slice 3: ServerEventsProvider + chat view attaches to server-initiated turns via the events channel (handoff/jobs-wake/other-tab discovery — the poll lattice retires)
This commit is contained in:
+69
-111
@@ -26,6 +26,7 @@ import { DictationBar, joinDictation, useDictation } from "@/components/dictatio
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import { JobsContext } from "@/components/jobs-context";
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import { StatsBar } from "@/components/stats-bar";
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import { useActivity } from "@/components/activity-dock";
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import { useServerEvent } from "@/components/server-events";
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import { isProviderKeyRefusal, needsContinuation, type ChatInput, type ChatSettings, type LhMessage, type ModelSlotName } from "@/src/core";
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import { PlanBlock, PlanPopup, latestTree } from "@/components/plan-block";
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import { PlanMarginalia, planExists } from "@/components/plan-window";
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@@ -623,75 +624,40 @@ export function Chat({
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void syncTurns();
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}, [syncTurns]);
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// After the learner's own turn ends the log has a fresh entry — and the
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// Post-turn adoption + the HANDOFF WATCH. Two things can trail our own
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// stream's end: (1) the server's persist/endTurn — milliseconds, and the
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// record is only complete once not-in-flight (plan blocks attach at
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// persist); (2) a WAKE TURN — the probe→teacher handoff fires
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// ~0.75–1.2s later (the pump's grace), and NO jobs poll is running to
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// notice it: probe-phase sessions have zero job traffic, so the jobs
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// poll is switched off and the open client never learns the teacher's
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// turn exists (the freeze the user hit 2026-09-11 — the sidebar saw
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// busy→idle while the session sat frozen). So: adopt at the first idle
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// read as before, then keep watching briefly — if turnInFlight flips
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// true, hand off to the wake-adoption poll below (busy shimmer, adopt
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// at finish).
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// Post-turn settle (the SLIMMED watch — push-architecture S3,
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// 2026-10-02): our own stream just ended. Two instant LOCAL actions
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// only — the turns-only refetch lands the log entry while the server's
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// persist/endTurn lags by milliseconds, and the coverage ring re-reads
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// (this turn's messages just joined the uncovered mass). The ADOPTION
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// LOOP and the HANDOFF WATCH that lived here are RETIRED: a
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// server-initiated turn (the probe→teach handoff, a job wake, another
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// tab) is now ANNOUNCED on the events channel — the turn-started
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// subscription (below the jobs poll) attaches to it live. No polling
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// window can expire; the freeze class is gone.
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const prevStatusRef = useRef(status);
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useEffect(() => {
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if (prevStatusRef.current !== "ready" && status === "ready") {
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// immediate: turns-only refetch — the stats bar updates even while
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// the server's persist/endTurn lags the client by milliseconds
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void syncTurns();
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// The coverage ring re-reads at turn settle too (extraction-UX
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// redesign, 2026-09-24): this turn's messages just joined the
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// uncovered mass; the ring's own running-poll handles runs.
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setCoverageTick((t) => t + 1);
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// Turn-end nudge (accuracy wave, 2026-09-19): the extraction
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// pipeline fires at this turn's onFinish — the dock's poll would
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// discover a started run up to 10s late. Refetch the activity feed
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// now (stream settle) and again at +600/+1500ms (bounded window —
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// covers onFinish→triggerExtraction→setPhase lag); the feed's own
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// fast interval takes over once it sees the run.
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refreshActivity();
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const nudgeTimers = [600, 1500].map((ms) => setTimeout(() => refreshActivity(), ms));
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let cancelled = false;
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let timer: ReturnType<typeof setTimeout> | undefined;
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let adopted = false;
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const WATCH_ATTEMPTS = 8; // 8 × 500ms: persist lag + the ~1.2s handoff
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const adopt = async (attempt: number) => {
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if (cancelled) return;
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try {
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const res = await fetch(`/api/chats/${chatId}`);
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if (res.ok) {
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const record = (await res.json()) as { turnInFlight?: boolean };
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if (!adopted) {
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// phase 1: wait out our own turn's persist lag, then adopt once
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if (record.turnInFlight !== true) {
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adopted = true;
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void syncFromServer();
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}
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} else if (record.turnInFlight === true) {
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// phase 2 (the watch): a wake turn started — the handoff.
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// Attach to it live (stream-reattach wave): the same
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// resume path as mount reattach; the record poll is
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// the fallback while it connects.
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attachToRunningTurn();
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return;
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}
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}
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} catch {
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/* transient — keep polling */
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}
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if (attempt < WATCH_ATTEMPTS && !cancelled) timer = setTimeout(() => void adopt(attempt + 1), 500);
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};
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void adopt(0);
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return () => {
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cancelled = true;
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if (timer) clearTimeout(timer);
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nudgeTimers.forEach(clearTimeout);
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};
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}
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const transitioned = prevStatusRef.current !== "ready" && status === "ready";
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// Every path (the old early-return skipped this on the transition
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// branch — the re-fire-on-dep-churn wart, fixed S3).
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prevStatusRef.current = status;
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}, [status, chatId, syncFromServer, syncTurns, refreshActivity, attachToRunningTurn]);
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if (!transitioned) return;
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// immediate: turns-only refetch — the stats bar updates even while
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// the server's persist/endTurn lags the client by milliseconds
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void syncTurns();
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// The coverage ring re-reads at turn settle too (extraction-UX
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// redesign, 2026-09-24); the ring's own running-poll handles runs.
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setCoverageTick((t) => t + 1);
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// Turn-end nudge (accuracy wave, 2026-09-19): the extraction
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// pipeline fires at this turn's onFinish — the dock's poll would
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// discover a started run up to 10s late. Refetch the activity feed
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// now (stream settle) and again at +600/+1500ms (bounded window —
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// covers onFinish→triggerExtraction→setPhase lag); the feed's own
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// fast interval takes over once it sees the run. (Dies at S5 when
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// the dock goes event-driven.)
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refreshActivity();
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const nudgeTimers = [600, 1500].map((ms) => setTimeout(() => refreshActivity(), ms));
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return () => nudgeTimers.forEach(clearTimeout);
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}, [status, syncTurns, refreshActivity]);
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// A stream that died MID-FLIGHT (network): the runner decoupled the turn
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// from its view, so the server turn runs ON behind the error banner —
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@@ -858,52 +824,44 @@ export function Chat({
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};
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}, [pollMs, jobPartCount, chatId, syncFromServer, adoptAppendOnly, refreshActivity, attachToRunningTurn]);
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// The FALLBACK liveness poll (stream-reattach wave): runs only while the
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// reattach stream couldn't take over — the pre-attach window, a failed
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// resume, or a resumed stream that died mid-flight. Polls the record
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// until the orphaned turn finishes (turnInFlight flips false server-side
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// in onFinish, AFTER persist), then adopts the completed transcript —
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// the syncFromServer above already runs the job-continuation check.
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// Until then the session reads as busy: pre-first-chunk shimmer,
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// composer gated. Steer content shows NOW via append-only adoption.
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useEffect(() => {
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if (!turnInFlight) return;
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let cancelled = false;
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let timer: ReturnType<typeof setTimeout> | undefined;
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const poll = async () => {
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if (cancelled) return;
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try {
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const res = await fetch(`/api/chats/${chatId}`);
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if (res.ok) {
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const record = (await res.json()) as {
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turnInFlight?: boolean;
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messages?: LhMessage[];
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};
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// Ground rule (2026-09-15): steer content persisted by the
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// wake shows NOW, at the wake turn's start — not at its
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// finish. Append-only is safe here: no local stream runs
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// under a server-side wake turn.
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if (Array.isArray(record.messages)) adoptRecord(record.messages);
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if (!record.turnInFlight) {
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setTurnInFlight(false);
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// Heal a stream-death banner (the failed-attach fallback): the
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// record is the truth and the truth just landed.
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if (status === "error") clearError();
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void syncFromServer();
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return;
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}
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}
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} catch {
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/* transient network hiccup — keep polling */
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// ── Server-initiated turn discovery (push-architecture S3, 2026-10-02) ──
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// Every turn THIS chat runs is announced on the events channel — the
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// probe→teach handoff, a job wake, another tab's send, the
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// missed-on-mount case. This replaces the retired watch loop and the
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// 1500ms fallback record poll: discovery is no longer a polling window
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// that can expire. Handlers read REFS, not closure state — events fire
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// between renders, and a ref holds the live value at event time.
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const statusRef = useRef(status);
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statusRef.current = status;
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useServerEvent("turn-started", (p) => {
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// Known non-issue: beginTurn emits before registerTurn in the same
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// synchronous request flow; a GET /stream inside that sub-ms window
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// gets a settled response — unwinnable by a network round-trip,
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// self-healing via the eventual turn-settled. Do not engineer around.
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if (p.chatId !== chatId) return;
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if (localStreamRef.current) return; // our OWN turn — the 409-race guard
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if (turnInFlightRef.current) return; // already attached
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attachToRunningTurn();
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});
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useServerEvent("turn-settled", (p) => {
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if (p.chatId !== chatId) return;
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if (localStreamRef.current) return; // our own [DONE] path owns the settle
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if (turnInFlightRef.current) {
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// The attached stream's terminal frame owns the normal settle —
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// syncing HERE would swap a stale snapshot mid-stream (the
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// continuation-coalescing law, see the jobs poll above). Only
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// the error case heals: the attached stream died, and the settle
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// says persistTurn has made the record durable truth.
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if (statusRef.current === "error") {
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setTurnInFlight(false);
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clearError();
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void syncFromServer();
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}
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if (!cancelled) timer = setTimeout(poll, 1500);
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};
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timer = setTimeout(poll, 1000);
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return () => {
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cancelled = true;
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if (timer) clearTimeout(timer);
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};
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}, [turnInFlight, chatId, syncFromServer, status, clearError]);
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return;
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}
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// Fully idle — a turn we never saw (every window missed): adopt now.
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void syncFromServer();
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});
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const onSend = () => {
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if (busy || pending) return;
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@@ -0,0 +1,155 @@
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"use client";
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/**
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* THE NOTIFICATION CHANNEL'S CLIENT HALF (push-architecture slice 3,
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* 2026-10-02): ONE EventSource("/api/events") per open window, held for
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* the window's lifetime — the channel that retires the app's poll
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* lattice. Every server-initiated change arrives as a named SSE frame;
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* consumers respond by fetching truth (notify → fetch, the architecture's
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* whole trick — see src/core/events.ts and server/events-stream.ts).
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*
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* This file is the ONE place in the app that knows EventSource exists.
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* Auto-reconnect is EventSource's own — never fought, always exploited:
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* every (re)open fires the resync callbacks, so a reconnect heals with
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* one ordinary fetch per consumer (a dev-server restart self-heals here).
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*
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* Shape: the provider holds a hub (window-local fan-out — the client twin
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* of the server bus; per-window, NOT globalThis: each window's connection
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* is its own) and wires ONE source into it. The hooks are thin: latest-ref
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* callbacks (events fire between renders — never trust a stale closure)
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* plus hub membership for the component's lifetime.
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*
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* TEST SEAM: `connect` injects the source factory — the hub + wiring are
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* plain functions the tests drive directly (no React, no server); the
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* React glue is an adapter seam like lh:turn-state (untested by
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* precedent, components/session.ts).
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*/
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import { createContext, useContext, useEffect, useMemo, useRef, type ReactNode } from "react";
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import { SERVER_EVENT_TYPES, type ServerEventType, type ServerEvents } from "@/src/core";
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/** The minimal source surface the provider consumes — EventSource behind
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* this in production, fakes in tests. */
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export interface NotifySource {
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close(): void;
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onOpen(cb: () => void): void;
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onEvent(name: string, cb: (data: string) => void): void;
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}
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export function openEventsChannel(): NotifySource {
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const es = new EventSource("/api/events");
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return {
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close: () => es.close(),
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onOpen: (cb) => {
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es.onopen = () => cb();
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},
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onEvent: (name, cb) => {
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es.addEventListener(name, (ev) => cb((ev as MessageEvent).data));
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},
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};
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}
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/** The per-window fan-out: typed subscriptions over one source. Listener
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* errors are isolated per the bus's law (one bad consumer never breaks
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* the window), and dispatch iterates a snapshot (an unsubscribe during
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* dispatch is safe). */
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export function createNotifyHub() {
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const byType = new Map<string, Set<(data: never) => void>>();
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const resyncs = new Set<() => void>();
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return {
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subscribe<K extends ServerEventType>(type: K, cb: (payload: ServerEvents[K]) => void) {
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const set = byType.get(type) ?? new Set<(data: never) => void>();
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byType.set(type, set);
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const slot = cb as unknown as (data: never) => void;
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set.add(slot);
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return () => set.delete(slot);
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},
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/** Resync callbacks: fired on the source's every (re)open — "you may
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* have missed events while disconnected; refetch". A consumer that
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* mounts while ALREADY open gets no fire (it missed nothing by
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* birth); its own mount fetch is its initial truth. */
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onResync(cb: () => void) {
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resyncs.add(cb);
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return () => resyncs.delete(cb);
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},
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/** One named frame arrived: parse, fan out. Unparseable frames are
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* dropped loudly — the channel's payloads are tiny and schemaless,
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* a bad frame must never half-fire. */
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dispatch(name: string, raw: string) {
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const set = byType.get(name);
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if (!set) return;
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let payload: unknown;
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try {
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payload = JSON.parse(raw);
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} catch (err) {
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console.error(`[events] unparseable frame for ${name}:`, err);
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return;
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}
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for (const cb of [...set]) {
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try {
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(cb as unknown as (data: unknown) => void)(payload);
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} catch (err) {
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console.error(`[events] ${name} handler failed:`, err);
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}
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}
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},
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fireOpen() {
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for (const cb of [...resyncs]) {
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try {
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cb();
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} catch (err) {
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console.error("[events] resync handler failed:", err);
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}
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}
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},
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};
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}
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/** Wire one source into a hub — the provider's ENTIRE effect body, factored
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* out so the wiring is testable without React. Returns the disconnect. */
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export function wireSource(source: NotifySource, hub: ReturnType<typeof createNotifyHub>): () => void {
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for (const name of SERVER_EVENT_TYPES) source.onEvent(name, (raw) => hub.dispatch(name, raw));
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source.onOpen(() => hub.fireOpen());
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return () => source.close();
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}
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// ── the React glue ──────────────────────────────────────────────────────────
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const EventsContext = createContext<ReturnType<typeof createNotifyHub> | null>(null);
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export function ServerEventsProvider({ children, connect }: { children: ReactNode; connect?: () => NotifySource }) {
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const hub = useMemo(() => createNotifyHub(), []);
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useEffect(() => wireSource((connect ?? openEventsChannel)(), hub), [hub, connect]);
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return <EventsContext.Provider value={hub}>{children}</EventsContext.Provider>;
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}
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/** Subscribe to one event type for this component's lifetime. The callback
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* is a latest-ref: pass inline closures freely — the freshest render's
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* closure runs, so state captured at the last completed render is safe to
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* read (the provider re-stores it every render). */
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export function useServerEvent<K extends ServerEventType>(type: K, cb: (payload: ServerEvents[K]) => void): void {
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const hub = useContext(EventsContext);
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if (!hub) throw new Error("useServerEvent requires <ServerEventsProvider>");
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const cbRef = useRef(cb);
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cbRef.current = cb;
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useEffect(() => {
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const off = hub.subscribe(type, (payload) => cbRef.current(payload));
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return () => {
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off();
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};
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}, [hub, type]);
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}
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/** Refetch truth on every (re)connect of the window's channel — the
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* self-heal seam for EventSource reconnects and dev-server restarts. */
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export function useServerResync(cb: () => void): void {
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const hub = useContext(EventsContext);
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if (!hub) throw new Error("useServerResync requires <ServerEventsProvider>");
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const cbRef = useRef(cb);
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cbRef.current = cb;
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useEffect(() => {
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const off = hub.onResync(() => cbRef.current());
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return () => {
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off();
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};
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}, [hub]);
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}
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Block a user