ui: plan canvas ink extent + the keyboard-first round
Plan canvas (owner report: arrows clipped at the viewBox edge in dist — measured 14px/20px cuts in the owner's real plans): blockLayout now unions node boxes with every edge path's control-point hull (a bezier never leaves it; the layout calls edgePathD with the renderer's exact inputs). Dagre's node extent stays the floor, so ordinary plans render byte-identical; the viewBox origin shifts only when ink bulges past zero. Verified on both real chats; pins use the owner's real linear-algebra tree (golden-real-data). Keyboard-first (owner's law: Enter always submits, arrows always cycle; text fields the only exception): - Enter guard split (enter-submits): a focused BUTTON keeps native Enter only when keyboard-walked (:focus-visible) or inside an open overlay (menus/dialogs); pointer-clicked transcript buttons submit, preventDefault suppressing the re-activation underneath. - Focus hygiene (focus-hygiene): pointer clicks on transient controls (agent/user thinking toggles, copy, mermaid expand, plan chip) blur to body — the state clicking empty space produces. - Session search owns the walk: Up/Down wrap-cycle the filtered rows, Enter opens the walked row or the first match (quick-open), then blurs and keeps the query. The Alt-arrow session cycle is RETIRED. - Registry: model-menu walk/pick entries removed (obvious in-field navigation, not settings material); question-dock keys stay displayOnly per owner ruling. Gates: 1489/1489, typecheck, lint. Verified live end-to-end.
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@@ -1,6 +1,7 @@
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"use client";
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import { useControllableState } from "@radix-ui/react-use-controllable-state";
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import { blurAfterPointerClick } from "@/components/focus-hygiene";
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import {
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Collapsible,
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CollapsibleContent,
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@@ -159,6 +160,11 @@ export const ReasoningTrigger = memo(
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className
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)}
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{...props}
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/* FOCUS HYGIENE (owner, keyboard round 2026-10-10): a pointer click
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on the thinking toggle must not leave focus here — the learner's
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next Enter submits, it must not re-toggle. Radix composes this
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with its own toggle handler. */
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onClick={(e) => blurAfterPointerClick(e)}
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>
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{children ?? (
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<>
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