feat: probe/teach agent split — explicit phase markers, position-only plan map
Diagnosis (2026-09-11 user testing, minimal-effort GLM): sessions stuck on 'plan' forever. Two causes: (1) the three-phase view read the stored tree's currentNodeId, which nothing ever writes post author-once (2026-09-03) — a structural dead seam; (2) the teacher stochastically left quiz.nodeId untagged, and done-by-quiz-result semantics would have falsely completed nodes anyway. The redesign (docs/probe-teach-split.md) abolishes derived occupancy in favor of explicit events: - Two agents over one transcript: createProberAgent (quiz without a nodeId field, ask, probe_done) and createTeacherAgent (full toolset, plan_init onward). The chat-handler construction branch keys on a probe_done part in the transcript. MODELS.prober added. - probe_done: server-side seam tool — carries the learner assessment (strands + free-form edge read), refuses while a question is open or the probe is already concluded, and queues a handoff steer through the generalized wake pipeline (steers now dedupe by id, not jobId; job finalization only for job steers). The teacher auto-wakes and authors the plan; the learner sees the assessment via the probe-done card. - phases: probe ends at a concluded probe_done, plan ends at a successful plan_init — strictly sequential, no skipping, no legacy compatibility (data wiped at the pivot per doctrine). - Plan map = position, not completion: derivePlanStatuses reads only tagged quiz CALLS (state/outcome feed nothing); current = latest tagged node with consecutive duplicates collapsed, visited = earlier distinct stays (a revisit stays in both — current wins at render). PlanTree is structure-only; currentNodeId/doneNodeIds and the dead mutation helpers are gone. No fallback current. - Prompts split per agent (prompts/prober/, prompts/teacher/ over the trimmed shared base); graph-context injection removed entirely (shelved, docs/probe-teach-split.md §5); knowledge-graph context no longer reaches either agent. - Plan blocks are full-only snapshots at plan_init (neighborhood machinery retired; the persistent DAG window is the future UI wave); usage capture unchanged. Gates: tsc clean, 294/294 tests (phases/plan-tree/plan-blocks/question- tools rewritten to the new semantics; probe-done + handoff-wake tests added), lint, build. Live GLM smoke PASS: prober concluded with an honest assessment, teacher auto-woke, authored a 10-node plan with the block attached, then tagged checks on slope-instinct → secant derived current/ visited exactly as designed; grading honest both ways (driver off-by-one proved a wrong answer grades false).
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+38
-23
@@ -110,15 +110,28 @@ function delay(ms: number): Promise<void> {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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function jobIdOf(steer: SteerMessage): string {
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return (steer.metadata as { subagentResult: { jobId: string } }).subagentResult.jobId;
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/** The job a steer belongs to, if it is a job steer (result/abort);
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* probe-handoff steers have no job — null. */
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function jobIdOf(steer: SteerMessage): string | null {
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const meta = steer.metadata as { subagentResult?: { jobId: string } };
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return meta.subagentResult?.jobId ?? null;
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}
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/**
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* Hand a finished job's steer to the pipeline. Resolves when the wake turn
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* has completed (and the job status flipped); rejects when delivery fails
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* unrecoverably. Never rejects for queueing itself.
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*/
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/** Finalize a delivered steer's job bookkeeping — job steers only. */
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function finalizeSteer(steer: SteerMessage): void {
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const jobId = jobIdOf(steer);
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if (jobId) finalizeJob(jobId);
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}
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/** Fail a steer's job on unrecoverable delivery failure — job steers only. */
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function failSteer(steer: SteerMessage, err: Error): void {
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const jobId = jobIdOf(steer);
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if (jobId) failJob(jobId, err);
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}
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/** Queue ANY steer (result, abort, probe handoff) through the pipeline.
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* Resolves when the wake turn has completed; rejects when delivery fails
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* unrecoverably. Never rejects for queueing itself. */
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export function deliverJobResult(steer: SteerMessage): Promise<void> {
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return new Promise<void>((resolve, reject) => {
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const s = state();
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@@ -155,13 +168,12 @@ export function claimSteers(chatId: string): SteerMessage[] {
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if (!record) return []; // the handler validated the chat; defensive only
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const claimed: SteerMessage[] = [];
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for (const entry of queue) {
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const jobId = jobIdOf(entry.steer);
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if (steerDelivered(record.messages, jobId)) {
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if (steerDelivered(record.messages, entry.steer.id)) {
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// A wake already landed it — just finish the bookkeeping.
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finalizeJob(jobId);
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finalizeSteer(entry.steer);
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} else {
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claimed.push(entry.steer);
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finalizeJob(jobId); // delivery is now the client turn's job
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finalizeSteer(entry.steer); // delivery is now the client turn's job
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}
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entry.resolve();
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}
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@@ -229,10 +241,13 @@ export function abortJob(jobId: string): AbortOutcome {
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}
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function chatIdOf(steer: SteerMessage): string {
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// The probe handoff carries its chat directly (no job record exists).
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const handoff = (steer.metadata as { probeHandoff?: { chatId: string } }).probeHandoff;
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if (handoff) return handoff.chatId;
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// The chat is resolvable from the job record; the steer's metadata
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// carries jobId, which indexes the store.
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const jobId = jobIdOf(steer);
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const job = stores.jobStore.getJob(jobId);
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const job = jobId ? stores.jobStore.getJob(jobId) : undefined;
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return job?.chatId ?? "";
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}
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@@ -253,21 +268,21 @@ async function pump(chatId: string): Promise<void> {
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return;
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}
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const entry = queue[0]!;
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const jobId = jobIdOf(entry.steer);
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const steerId = entry.steer.id;
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// Gone chat: nothing to deliver into.
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const record = stores.chatStore.getChat(chatId);
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if (!record) {
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queue.shift();
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entry.reject(new Error(`chat ${chatId} not found — cannot deliver job ${jobId}`));
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entry.reject(new Error(`chat ${chatId} not found — cannot deliver steer ${steerId}`));
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continue;
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}
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// Idempotent delivery: the transcript already carries this steer
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// (a previous wake completed, or a duplicate deliver raced in).
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if (steerDelivered(record.messages, jobId)) {
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if (steerDelivered(record.messages, steerId)) {
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queue.shift();
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finalizeJob(jobId);
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finalizeSteer(entry.steer);
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entry.resolve();
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continue;
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}
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@@ -280,7 +295,7 @@ async function pump(chatId: string): Promise<void> {
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const fresh = stores.chatStore.getChat(chatId);
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if (!fresh) {
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queue.shift();
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entry.reject(new Error(`chat ${chatId} not found — cannot deliver job ${jobId}`));
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entry.reject(new Error(`chat ${chatId} not found — cannot deliver steer ${steerId}`));
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continue;
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}
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@@ -289,16 +304,16 @@ async function pump(chatId: string): Promise<void> {
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if (!s.turnRunner) {
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queue.shift();
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const err = new Error("wake pipeline: no turn runner wired (setTurnRunner)");
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failJob(jobId, err);
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failSteer(entry.steer, err);
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entry.reject(err);
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continue;
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}
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// A client continuation may have COALESCED this steer (claimSteers) while
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// the gates were closed — re-check before firing: exactly one delivery.
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if (steerDelivered(fresh.messages, jobId)) {
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if (steerDelivered(fresh.messages, steerId)) {
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queue.shift();
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finalizeJob(jobId);
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finalizeSteer(entry.steer);
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entry.resolve();
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continue;
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}
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@@ -306,7 +321,7 @@ async function pump(chatId: string): Promise<void> {
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// Fire the server-side teacher turn. A 409 = a client turn raced
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// in between idle and firing — back off and retry the same steer.
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const status = await s.turnRunner(chatId, [...fresh.messages, entry.steer]).catch((err: unknown) => {
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console.error(`[job ${jobId}] wake turn crashed:`, err);
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console.error(`[steer ${steerId}] wake turn crashed:`, err);
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return -1;
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});
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if (status === 409) {
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@@ -317,11 +332,11 @@ async function pump(chatId: string): Promise<void> {
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queue.shift();
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if (status === 200) {
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finalizeJob(jobId);
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finalizeSteer(entry.steer);
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entry.resolve();
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} else {
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const err = new Error(`wake turn failed with status ${status}`);
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failJob(jobId, err);
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failSteer(entry.steer, err);
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entry.reject(err);
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}
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}
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