practice: the between-problems pause — conclude ends the turn, the learner's go-ahead paces the stream (round 16)
Owner ruling (2026-10-06): every concluded problem opens a pause. The
agent may speak its closing words about the learner's last thinking
after the conclude result, then ENDS ITS TURN — a system-prompt law
deliberately, per owner correction, NOT tool-level terminate. The next
problem is never posed until the learner explicitly moves on; the pause
is the session's teaching space (repairs, clarifications, follow-ups —
still surgical, never re-teaching).
The move-on signal is a first-class input: { type: "next" } appends a
practice-next marker (content = single-sourced NEXT_PROBLEM_TEXT — the
model's unambiguous go-ahead: pose per the selection rules or wrap if
the arc is complete). Honest 400s: practice sessions only, nothing
active (mid-problem input rides the dock), riding after any pending
dismissal synthesis exactly like text.
The fast path (owner approved: composer-band chip + Enter-on-empty):
- Composer.enterAction gains "next" — Enter on an EMPTY composer in
the pause fires the signal; typing anything makes Enter a send again;
busy (steer/stop) outranks the pause.
- The Next chip hovers at the composer band's top-right (pick-pill
chrome register) whenever the pause is live and a problem has ever
been posed; the placeholder becomes the hint ("Ask about this
problem — or press Enter for the next one…", exact);
- the transcript renders the signal as a compact centered NEXT PROBLEM
line (mono-caps chrome); session-core appends it optimistically.
CONCLUDE_ACK_TEXT rewritten to carry the law; doctrine §VIII gains the
pause law (owner-sanctioned edit #3); 00-base's conclude/dismissal
bullets rewritten + the between-problems section added.
This commit is contained in:
+29
-9
@@ -13,17 +13,26 @@ import { Hint } from "@/components/ui/hint";
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* row padding p-1.5 (6px) = button rounded-[10px] = 25% of the 40px button.
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*/
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/** What one Enter press does, in precedence order: stop a busy stream,
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* otherwise send the message. (The plan-verdict accept branch died
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* 2026-09-26 with the verdict itself.) Pure so the static-render harness
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* otherwise send the message, otherwise — practice sessions only — fire
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* the next-problem signal while the between-problems pause is live
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* (owner round 16: Enter on an EMPTY composer is the go-ahead; typing
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* anything makes Enter a send again). Pure so the static-render harness
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* can pin the decision (key events can't be simulated in
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* renderToStaticMarkup). */
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export function enterAction(state: { busy: boolean; canSend: boolean }): "stop" | "send" | "none" {
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export function enterAction(state: {
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busy: boolean;
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canSend: boolean;
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/** The between-problems pause is live: practice session, nothing
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* active, no turn/compaction in flight (the caller's fold). */
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nextProblem?: boolean;
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}): "stop" | "send" | "next" | "none" {
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// Composer steering (owner arc 2026-10-03): while a turn runs, typed
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// text makes Enter a STEER (the queue-and-redirect send); Enter with
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// an empty composer stays the stop shortcut. The button itself keeps
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// the square — Stop stays one click away at all times.
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if (state.busy) return state.canSend ? "send" : "stop";
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if (state.canSend) return "send";
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if (state.nextProblem) return "next";
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return "none";
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}
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@@ -38,6 +47,8 @@ export function Composer({
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inputRef,
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onEscape,
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placeholder = "Ask, answer, or steer the lesson…",
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nextProblem = false,
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onNext,
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}: {
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busy: boolean;
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value: string;
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@@ -56,16 +67,27 @@ export function Composer({
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* active sessions read "Ask, answer, or steer the lesson…"; the fresh
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* new-session page asks the graph view's opening question instead. */
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placeholder?: string;
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/** The practice pause is live (owner round 16): Enter on the empty
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* composer fires the next-problem signal instead of doing nothing —
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* the keyboard-first move-on. */
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nextProblem?: boolean;
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/** The signal's dispatcher (send({type:"next"})) — the chip and the
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* empty-Enter share it. */
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onNext?: () => void;
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}) {
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const act = () => {
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const action = enterAction({ busy, canSend, nextProblem });
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if (action === "stop") onStop();
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else if (action === "send") onSend();
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else if (action === "next") onNext?.();
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};
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return (
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<form
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data-testid="composer"
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className="flex items-end gap-1.5 p-1.5"
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onSubmit={(e) => {
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e.preventDefault();
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const action = enterAction({ busy, canSend });
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if (action === "stop") onStop();
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else if (action === "send") onSend();
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act();
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}}
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>
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<textarea
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@@ -88,9 +110,7 @@ export function Composer({
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// across every input in the app (thinking field, answers).
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if (e.key === "Enter" && (e.metaKey || e.ctrlKey || !e.shiftKey)) {
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e.preventDefault();
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const action = enterAction({ busy, canSend });
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if (action === "stop") onStop();
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else if (action === "send") onSend();
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act();
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}
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}}
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placeholder={placeholder}
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