Merge lh-graph refinement wave (feat/edge-glyph @ 66e6212) into main

Edge glyph (⟹ follows arrow) WITHDRAWN by owner after two live-rejected
variants — CanvasEdge.type plumbing + ArrowGeom retained, differentiation
approach still open (docs/vision-edge-glyph.md decision record).

Keepers: regions.enabled "Background colors" compute off-switch (skips
splat/blur/readback/blit), clusterLabelSize (default 14, topmost draw
layer, screen-px) with Cluster labels toggle + size slider in the Regions
section, dependency graying across the settings panels, physics panel
reorder (general forces first, Depth anchor + conditionals last).

Merged cleanly over master's coverage-chrome changes in graph-view.tsx
(their gated fragment + the ungated GraphCoverageControl coexist); data/
scratch not carried (untracked, master's real render-settings.json picked
up clusterLabelSize=14 via sanitizer fallback). Gates 488/488; live-
verified: chrome intact, Background colors graying works, physics order,
coverage panel opens (11 sessions).
This commit is contained in:
amosblomqvist
2026-09-17 09:48:41 +03:00
6 changed files with 288 additions and 120 deletions
+92 -46
View File
@@ -64,6 +64,7 @@ import {
sanitizeRegionTuning,
type PhysicsTuning,
type RegionTuning,
type EdgeType,
INCREMENTAL_GRAVITY,
LINK_DISTANCE,
type DepthAnchorMode,
@@ -88,6 +89,10 @@ export interface CanvasNode {
export interface CanvasEdge {
from: string;
to: string;
/** Relation type: `follows` renders the double-shaft glyph (⟹),
* `supports` the plain single line (DECIDED 2026-09-14,
* docs/vision-edge-glyph.md). */
type: EdgeType;
}
/** One cluster region: member node ids + the LLM-coined label (or null). */
@@ -164,7 +169,7 @@ const COMMIT_DEBOUNCE_MS = 250; // settle → ledger PUT delay (new drags cancel
* live-physics frame pays one tiny blit instead of 32 clusters × 4
* offset polygons re-rasterized at DPR 2 (the old GPU coil-whine). */
const REGION_EVERY = 3; // live-sim frames: rebuild every Nth, blit the rest
const REGION_LABEL_SIZE = 14;
/** One horizontal+vertical box-blur round over PREMULTIPLIED RGBA
@@ -282,13 +287,22 @@ export function fitTransform(
/** The arrowhead geometry for a directed edge a→b: shaft endpoints
* (clear of both node discs) and the head triangle (tip on the target
* disc edge, wideness = 0.8 × head length — the sigma arrow shape). */
/** One complete arrow glyph: shaft + head triangle. */
export interface ArrowGeom {
shaftFrom: Pt;
shaftTo: Pt;
tip: Pt;
left: Pt;
right: Pt;
}
export function arrowGeometry(
a: Pt,
b: Pt,
fromRadius: number,
toRadius: number,
headLength: number,
): { shaftFrom: Pt; shaftTo: Pt; tip: Pt; left: Pt; right: Pt } | null {
): ArrowGeom | null {
const dx = b.x - a.x;
const dy = b.y - a.y;
const len = Math.hypot(dx, dy);
@@ -307,6 +321,7 @@ export function arrowGeometry(
};
}
/** Nearest node within maxDist of a screen point (linear scan — µs at
* our scale; a spatial grid only earns its keep past ~10k nodes). */
export function pickNearest<T extends { id: string; x: number; y: number }>(
@@ -582,6 +597,13 @@ export class GraphCanvasRenderer {
setRegionTuning(input: Partial<RegionTuning>): void {
this.regionTuning = sanitizeRegionTuning(input);
this.regionBuiltVersion = -2; // never equals geoVersion → rebuild
// Off switch turning off: drop the bitmap immediately so the
// blit stops on the next frame — the rebuild itself skips all
// compute (buildRegions).
if (!this.regionTuning.enabled) {
this.regionCanvas = null;
this.regionRect = null;
}
this.markDirty();
}
@@ -938,14 +960,13 @@ export class GraphCanvasRenderer {
// Screen px at fit zoom → world units.
const s = 1 / this.kFit;
const nodeR = settings.nodeSize * s;
this.worldLabelFont = `${LABEL_WEIGHT} ${settings.labelSize * s}px ${data.fontFamily}`;
this.world = {
nodeR,
glowOuter: nodeR * GLOW_SCALE,
labelSize: settings.labelSize * s,
labelGap: LABEL_GAP * s,
};
this.worldLabelFont = `${LABEL_WEIGHT} ${settings.labelSize * s}px ${data.fontFamily}`;
const arrowLen = settings.arrowLength * s;
const visible = this.visible;
const isVisible = (id: string) => !visible || visible.has(id);
@@ -958,7 +979,11 @@ export class GraphCanvasRenderer {
}
this.nodesPath = nodesPath;
// Edge shafts + arrowheads: tip lands on the target disc edge.
// Edge shafts + arrowheads: tip lands on the target disc edge. Both
// relation types draw the same arrow for now — the double-shaft
// glyph was rejected (2026-09-15); differentiation is pending a new
// approach. CanvasEdge.type is plumbed for whatever comes next.
const arrowLen = settings.arrowLength * s;
const shafts = new Path2D();
const heads = new Path2D();
for (const e of data.edges) {
@@ -1070,6 +1095,47 @@ export class GraphCanvasRenderer {
return;
}
// Which cluster is a node in (for intra-cluster edges)?
const clusterOf = new Map<string, number>();
data.clusters.forEach((c, i) => {
for (const id of c.members) clusterOf.set(id, i);
});
// Label anchors ALWAYS compute (cheap — a centroid pass, no canvas):
// cluster labels follow their own `clusterLabels` setting and must
// survive the region paint being turned off.
this.regionMeta = [];
data.clusters.forEach((cluster) => {
let members = 0;
let sumX = 0;
let sumY = 0;
for (const id of cluster.members) {
if (!isVisible(id)) continue;
const n = this.nodeById.get(id);
if (!n) continue;
members++;
sumX += n.x;
sumY += n.y;
}
if (members > 0) {
this.regionMeta.push({
label: cluster.label || null,
cx: sumX / members,
cy: sumY / members,
hue: clusterHue(cluster.id),
});
}
});
// THE off switch (user 2026-09-15): compute is skipped, not just
// paint hidden — no splat, no blur, no readback, no bitmap, no
// blit. Everything below this return is the bitmap path.
if (!tuning.enabled) {
this.regionCanvas = null;
this.regionRect = null;
return;
}
// Bitmap sizing: longest world span maps to `bitmap` px. The rect
// is padded by the stroke half-width (dilation) plus the blur
// reach so nothing clips at the bitmap edge.
@@ -1123,17 +1189,10 @@ export class GraphCanvasRenderer {
rctx.lineCap = "round";
rctx.lineWidth = (dilationW * 2) / cell;
// Which cluster is a node in (for intra-cluster edges)?
const clusterOf = new Map<string, number>();
data.clusters.forEach((c, i) => {
for (const id of c.members) clusterOf.set(id, i);
});
// The region IS the dilated skeleton: intra-cluster edges as
// round-cap strokes (Minkowski dilation). NO blanket per-node discs
// — they double-counted where nodes sit on edges (user-identified
// hot spots, when clusters were edge-based).
this.regionMeta = [];
data.clusters.forEach((cluster, ci) => {
const hue = clusterHue(cluster.id);
// Full-opacity strokes: alpha is applied ONCE at the very end
@@ -1145,9 +1204,6 @@ export class GraphCanvasRenderer {
// contribute exactly 1.0.
rctx.strokeStyle = `hsla(${hue}, 65%, 60%, 1)`;
rctx.beginPath();
let members = 0;
let sumX = 0;
let sumY = 0;
// Endpoints actually covered by a stroke's round caps.
const touched = new Set<string>();
for (const e of data.edges) {
@@ -1185,19 +1241,6 @@ export class GraphCanvasRenderer {
rctx.arc((n.x - minX) / cell, (n.y - minY) / cell, discR, 0, Math.PI * 2);
rctx.fill();
}
// Label anchor: member centroid (world coords).
for (const id of cluster.members) {
if (!isVisible(id)) continue;
const n = this.nodeById.get(id);
if (!n) continue;
members++;
sumX += n.x;
sumY += n.y;
}
if (members > 0) {
this.regionMeta.push({ label: cluster.label || null, cx: sumX / members, cy: sumY / members, hue });
}
});
// THE blur + alpha (in that order, by design — user-decided
@@ -1313,24 +1356,6 @@ export class GraphCanvasRenderer {
ctx.fillStyle = data.colors.node;
ctx.fill(this.nodesPath);
// 5. Cluster region labels — inverse-gated on THE zoom control.
// Viewer-relative by design (UI, not graph content): drawn at the
// world centroid with a font of REGION_LABEL_SIZE / k, which is a
// constant 18px on screen at any zoom.
if (settings.clusterLabels && regionAlpha > 0.01) {
ctx.save();
ctx.globalAlpha = regionAlpha;
ctx.font = `${LABEL_WEIGHT} ${REGION_LABEL_SIZE / k}px ${data.fontFamily}`;
ctx.textAlign = "center";
ctx.textBaseline = "middle";
for (const rm of this.regionMeta) {
if (!rm.label) continue;
ctx.fillStyle = `hsla(${rm.hue}, 55%, 78%, 0.85)`;
ctx.fillText(rm.label, rm.cx, rm.cy);
}
ctx.restore();
}
// 6. Node labels — one global gate, faded together. World-scaled
// with the graph (they grow as you zoom in, Obsidian-style).
if (nodeAlpha > 0.01) {
@@ -1369,5 +1394,26 @@ export class GraphCanvasRenderer {
ctx.restore();
}
}
// 8. Cluster region labels — THE TOPMOST layer (user 2026-09-16:
// node labels and hover names drew over them before; region labels
// must never be occluded by content). Inverse-gated on THE zoom
// control (visible zoomed-out, fading as node labels come in).
// Viewer-relative by design (UI, not graph content): drawn at the
// world centroid with a font of clusterLabelSize / k — a constant
// size on screen at any zoom (user-tunable since 2026-09-16).
if (settings.clusterLabels && regionAlpha > 0.01) {
ctx.save();
ctx.globalAlpha = regionAlpha;
ctx.font = `${LABEL_WEIGHT} ${settings.clusterLabelSize / k}px ${data.fontFamily}`;
ctx.textAlign = "center";
ctx.textBaseline = "middle";
for (const rm of this.regionMeta) {
if (!rm.label) continue;
ctx.fillStyle = `hsla(${rm.hue}, 55%, 78%, 0.85)`;
ctx.fillText(rm.label, rm.cx, rm.cy);
}
ctx.restore();
}
}
}
+128 -71
View File
@@ -70,6 +70,7 @@ import { GraphCoverageControl } from "./graph-coverage.tsx";
import {
ARROW_LENGTH_RANGE,
CHARGE_RANGE,
CLUSTER_LABEL_SIZE_RANGE,
CLUSTER_PULL_RANGE,
DEPTH_BASE_RADIUS_RANGE,
DEPTH_SPACING_RANGE,
@@ -166,6 +167,7 @@ function SettingSlider({
value,
display,
onChange,
disabled,
}: {
label: string;
min: number;
@@ -175,9 +177,12 @@ function SettingSlider({
/** Value display override (e.g. "1.5×" for zoom) — defaults to the raw number. */
display?: string;
onChange: (v: number) => void;
/** Dependency graying (user 2026-09-17): children dim + lock when
* their parent toggle/mode is off — consistently across sections. */
disabled?: boolean;
}) {
return (
<label className="flex flex-col gap-1">
<label className={`flex flex-col gap-1${disabled ? " opacity-40" : ""}`}>
<span className="flex items-center justify-between text-[11px] text-muted-foreground">
{label}
<span className="tabular-nums">{display ?? value}</span>
@@ -188,6 +193,7 @@ function SettingSlider({
max={max}
step={step}
value={value}
disabled={disabled}
onChange={(e) => onChange(Number(e.target.value))}
className="h-1.5 w-full accent-primary"
/>
@@ -280,26 +286,33 @@ function GraphSettingsControl({
onChange={(p) =>
changeSettings((cur) => ({ ...cur, labelZoom: fromSliderPosition(p, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX) }))}
/>
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
<span>Cluster labels</span>
<input
type="checkbox"
checked={settings.clusterLabels}
onChange={(e) => changeSettings((cur) => ({ ...cur, clusterLabels: e.target.checked }))}
className="accent-primary"
/>
</label>
{/* Regions: the blurred cluster tints. Sliders + a fixed-set
dropdown for the bitmap resolution (it's a discrete
choice, not a free number). Server-persisted like the
sizes; every range end was sweep-validated on the real
graph. */}
graph. The enable switch is a COMPUTE switch: off skips
the whole build (splat/blur/readback/blit), not just
the paint. */}
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
Regions
</span>
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
<span>Background colors</span>
<input
type="checkbox"
checked={settings.regions.enabled}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, enabled: e.target.checked },
}))}
className="accent-primary"
/>
</label>
<SettingSlider
label="Dilation"
disabled={!regionTuning.enabled}
min={0}
max={100}
step={5}
@@ -311,9 +324,12 @@ function GraphSettingsControl({
regions: { ...cur.regions, dilation: fromSliderPosition(p, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max) },
}))}
/>
<label className="flex items-center justify-between gap-2 text-[11px] text-muted-foreground">
<label
className={`flex items-center justify-between gap-2 text-[11px] text-muted-foreground${!regionTuning.enabled ? " opacity-40" : ""}`}
>
<span>Blur</span>
<select
disabled={!regionTuning.enabled}
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
value={regionTuning.blur}
onChange={(e) =>
@@ -332,6 +348,7 @@ function GraphSettingsControl({
</label>
<SettingSlider
label="Edge alpha"
disabled={!regionTuning.enabled}
min={0}
max={100}
step={5}
@@ -343,9 +360,12 @@ function GraphSettingsControl({
regions: { ...cur.regions, edgeAlpha: fromSliderPosition(p, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max) },
}))}
/>
<label className="flex items-center justify-between gap-2 text-[11px] text-muted-foreground">
<label
className={`flex items-center justify-between gap-2 text-[11px] text-muted-foreground${!regionTuning.enabled ? " opacity-40" : ""}`}
>
<span>Bitmap resolution</span>
<select
disabled={!regionTuning.enabled}
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
value={regionTuning.bitmap}
onChange={(e) =>
@@ -362,6 +382,34 @@ function GraphSettingsControl({
))}
</select>
</label>
{/* Cluster labels moved here 2026-09-16 (user: cluster
stuff lives in the regions section). Decoupled from
the Background colors switch above — labels follow
their own clusterLabels toggle. Size is screen px
(constant at any zoom, unlike node labels). */}
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
<span>Cluster labels</span>
<input
type="checkbox"
checked={settings.clusterLabels}
onChange={(e) => changeSettings((cur) => ({ ...cur, clusterLabels: e.target.checked }))}
className="accent-primary"
/>
</label>
<SettingSlider
label="Cluster label size"
disabled={!settings.clusterLabels}
min={0}
max={100}
step={5}
value={toSliderPosition(settings.clusterLabelSize, CLUSTER_LABEL_SIZE_RANGE.min, CLUSTER_LABEL_SIZE_RANGE.max)}
display={sizeDisplay(settings.clusterLabelSize)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
clusterLabelSize: fromSliderPosition(p, CLUSTER_LABEL_SIZE_RANGE.min, CLUSTER_LABEL_SIZE_RANGE.max),
}))}
/>
</div>
{/* Physics: the live sim's forces. Every value feeds the SAME
engine the server settle runs (createGraphSimulation);
@@ -370,67 +418,13 @@ function GraphSettingsControl({
sweep-validated ranges (src/core/render-settings.ts):
range ends and all four corners settle cleanly — no NaN,
no explosion, no non-settle. Repulsion is displayed as
the negative it is; cluster pull's far left = off. */}
the negative it is; cluster pull's far left = off.
Order (user 2026-09-17): general forces first; depth
anchor + its gray-out-able controls last. */}
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
Physics
</span>
<label className="flex items-center justify-between gap-2 text-xs">
Depth anchor
<select
className="rounded border bg-background px-1 py-0.5 text-xs"
value={physicsTuning.depthMode}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthMode: e.target.value as GraphRenderSettings["physics"]["depthMode"] },
}))
}
>
<option value="off">Off</option>
<option value="vertical">Vertical (up)</option>
<option value="radial">Radial (outward)</option>
</select>
</label>
<SettingSlider
label="Depth strength"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthStrength, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max)}
display={sizeDisplay(physicsTuning.depthStrength)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthStrength: fromSliderPosition(p, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max) },
}))}
/>
<SettingSlider
label="Depth spacing"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthSpacing, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max)}
display={sizeDisplay(physicsTuning.depthSpacing)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthSpacing: fromSliderPosition(p, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max) },
}))}
/>
<SettingSlider
label="Base ring radius"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthBaseRadius, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max)}
display={sizeDisplay(physicsTuning.depthBaseRadius)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthBaseRadius: fromSliderPosition(p, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max) },
}))}
/>
<SettingSlider
label="Node repulsion"
min={0}
@@ -509,6 +503,69 @@ function GraphSettingsControl({
physics: { ...cur.physics, velocityDecay: fromSliderPosition(p, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max) },
}))}
/>
{/* Depth anchor LAST (user 2026-09-17): general
forces first, then the mode + its conditional
controls at the very bottom — the grayed group reads
as a self-contained sub-section. */}
<label className="flex items-center justify-between gap-2 text-xs">
Depth anchor
<select
className="rounded border bg-background px-1 py-0.5 text-xs"
value={physicsTuning.depthMode}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthMode: e.target.value as GraphRenderSettings["physics"]["depthMode"] },
}))
}
>
<option value="off">Off</option>
<option value="vertical">Vertical (up)</option>
<option value="radial">Radial (outward)</option>
</select>
</label>
<SettingSlider
label="Depth strength"
disabled={physicsTuning.depthMode === "off"}
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthStrength, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max)}
display={sizeDisplay(physicsTuning.depthStrength)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthStrength: fromSliderPosition(p, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max) },
}))}
/>
<SettingSlider
label="Depth spacing"
disabled={physicsTuning.depthMode === "off"}
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthSpacing, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max)}
display={sizeDisplay(physicsTuning.depthSpacing)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthSpacing: fromSliderPosition(p, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max) },
}))}
/>
<SettingSlider
label="Base ring radius"
disabled={physicsTuning.depthMode !== "radial"}
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthBaseRadius, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max)}
display={sizeDisplay(physicsTuning.depthBaseRadius)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthBaseRadius: fromSliderPosition(p, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max) },
}))}
/>
</div>
</div>
</div>
@@ -754,7 +811,7 @@ export function GraphView() {
y: positions.get(n.id)?.y ?? 0,
label: n.name,
})),
edges: snapshot.edges.map((e) => ({ from: e.from, to: e.to })),
edges: snapshot.edges.map((e) => ({ from: e.from, to: e.to, type: e.type })),
clusters: snapshot.clusters.map((c) => ({ id: c.id, label: c.label, members: c.members })),
colors: {
node: tokenHex(NODE_COLOR_TOKEN),