graph: the rendering switch — chains view as the home (release polish 2)
The settings Graph section splits into two switches (owner, 2026-10-06): - EXTRACTION (was the lone "Graph" row): the DATA channel — pipeline, auditor, prober graph tools. Key unchanged (graph.enabled), label now names its job; off = the graph stops growing, nothing is deleted. - GRAPH RENDERING (new, graph.rendering, default on): display-only. Off = the home's main view is the CHAINS VIEW instead of the canvas; data, reasoning-chain model, and the pipeline keep working untouched. The chains home (components/chains-home.tsx): ChainTableBody in flow — same body as the overlay, same powers (query + sort, selection, the delete fence with its confirm dialog), but onClose is absent so the top-bar X does not render (the table IS the page; ChainTableBody now takes onClose optionally). The chrome survivors float top-right below the top bar: Import notes (ALWAYS — the entry-point law) + the cost pill (GraphCostControl, now exported). The composer blob persists over everything; the table scrolls CLEAR of it via a fixed pb-40 band (text under a floating box is noise — unlike the canvas, which runs under). Pick flow mirrors the overlay contract exactly (home lifts the pick set; selectMode swaps the bar's confirm to Done). The chip relabels to "Pick propositions" (no "from the map" — there is no map); while picking, the chip row hides so the floating bar above the composer is the one voice. Settings resolve rendering through the one core resolver + renderingEnabled(); read server-side per navigation, so the switch applies on the next visit home. Smoke-verified live (headless browser): chains home renders without the X, import + search + composer clearance confirmed, pick flow checked 2 propositions -> Done -> chip count -> practice session started with the graph context carried (2 props, 2 chains), settings restored. Known follow-ups (flagged, not built): after Done the bar morphs to the table's Clear/Delete management bar while the chip also shows the count (two voices, same set — the table's own editor law); /chat/new's pick chip still says "from the map". Tests: rendering in factory/sanitize/parse/resolve pins, the GraphSection render pins (Extraction label + rendering row), the home-variant chain-table pin (no close X). 1414 pass; tsc, lint, build green.
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"use client";
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/**
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* THE CHAINS HOME (owner, 2026-10-06 — the release graph-controls round):
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* when GRAPH RENDERING is off (graph.rendering in settings), the home's
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* main view is NOT the canvas — it is the chain table, in flow, as the
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* page. Same body as the overlay (ChainTableBody), same powers (query +
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* sort, selection, the delete fence), but there is nothing to close so
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* the top-bar X does not render (onClose absent = home variant).
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*
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* The composer blob persists over everything exactly as it floats over
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* the canvas (home owns it); this view keeps clear of it with a fixed
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* bottom band (pb-40 ≈ the composer column's height — chip row + form +
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* stats + dock padding), so the table scrolls CLEAR of the composer
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* instead of under it: a text table under a floating box is noise
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* (owner-approved wording: "bottom clearance so content scrolls clear").
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*
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* The graph chrome's survivors: Import notes (ALWAYS — the entry point,
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* the empty-graph law) and the cost pill, floating top-right below the
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* table's top bar. Node search is canvas-scoped and the render-settings
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* gear is canvas rendering — neither applies; the table's own search row
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* covers query.
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*
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* The PRACTICE PICK flow mirrors the overlay's contract exactly (the
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* caller — home.tsx — lifts the pick set; selectMode swaps the floating
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* bar's confirm to Done). In this home the chip's empty label drops the
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* "from the map" (there is no map); while picking, home hides the chip
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* row so the bar (which carries count + Clear + Done) is the one voice.
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*/
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import { useCallback, useEffect, useMemo, useRef, useState } from "react";
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import { UploadIcon } from "lucide-react";
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import { ChainTableBody, type ChainSort } from "@/components/chain-table.tsx";
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import { DeleteNodeDialog } from "@/components/delete-node-dialog.tsx";
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import { GraphCostControl } from "@/components/graph-view.tsx";
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import { Hint } from "@/components/ui/hint";
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import type { GraphCostSummary, GraphNode, GraphSnapshot } from "@/src/core";
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/** The fixed bottom clearance ≈ the composer column at its tallest
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* (chip row + form + stats + the dock's own pb-5). The canvas home lets
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* content run under the blob; a text table scrolls clear instead. */
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const COMPOSER_CLEARANCE = "pb-40";
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export function ChainsHome({
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chainSelectOpen = false,
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practiceSelection,
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onPracticeSelectionChange,
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onChainSelectClose,
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}: {
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/** The lifted pick set drives selectMode: Done (not the delete fence)
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* confirms, and the selection is caller-owned (the chip reflects it). */
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chainSelectOpen?: boolean;
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practiceSelection?: ReadonlySet<string>;
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onPracticeSelectionChange?: (nodes: { id: string; name: string; statement: string }[]) => void;
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onChainSelectClose?: () => void;
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}) {
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const [snapshot, setSnapshot] = useState<GraphSnapshot | null>(null);
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const [costs, setCosts] = useState<GraphCostSummary | null>(null);
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const [importing, setImporting] = useState(false);
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const fileInputRef = useRef<HTMLInputElement>(null);
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// Table state — the overlay's own shape (query/sort/expand/selection
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// + the delete dialog), minus Esc-to-dismiss: this is the page.
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const [query, setQuery] = useState("");
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const [sort, setSort] = useState<ChainSort>({ col: "name", dir: 1 });
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const [internalSelection, setInternalSelection] = useState<ReadonlySet<string>>(() => new Set());
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const [expandedClusters, setExpandedClusters] = useState<ReadonlySet<string>>(() => new Set());
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const [expandedChains, setExpandedChains] = useState<ReadonlySet<string>>(() => new Set());
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const [deleteOpen, setDeleteOpen] = useState(false);
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const readGraph = useCallback(() => {
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fetch("/api/graph")
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.then((res) => res.json() as Promise<GraphSnapshot>)
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.then(setSnapshot)
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.catch(() => {});
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fetch("/api/graph/costs")
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.then((res) => res.json() as Promise<GraphCostSummary>)
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.then(setCosts)
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.catch(() => {});
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}, []);
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useEffect(() => {
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readGraph();
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}, [readGraph]);
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// Notes import — the same front door as the graph home: POST awaits
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// the whole pipeline server-side, then one refetch lands the merged
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// graph. The button carries the busy state for the duration.
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const onImportFiles = (files: FileList | null) => {
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if (!files || files.length === 0) return;
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setImporting(true);
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const form = new FormData();
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for (const file of Array.from(files)) form.append("files", file);
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fetch("/api/graph/import", { method: "POST", body: form })
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.then(async (res) => {
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const body = (await res.json()) as { results: { filePath: string; ok: boolean }[] };
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const failed = body.results.filter((r) => !r.ok);
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if (failed.length > 0) console.error("notes import failed for:", failed);
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})
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.catch((err) => console.error("import failed:", err))
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.finally(() => {
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setImporting(false);
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readGraph();
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});
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};
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// Controlled when the caller lifts the selection (the practice pick
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// set — home always lifts, same law as the overlay on the graph home);
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// internal otherwise. The lifted value is RESOLVED nodes (ids →
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// {id, name, statement}) against the live snapshot — the caller holds
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// the pick set (count + seed), never raw ids.
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const selection = practiceSelection ?? internalSelection;
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const nodes = snapshot?.propositions ?? [];
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const chains = snapshot?.chains ?? [];
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const byId = useMemo(() => new Map(nodes.map((n) => [n.id, n])), [nodes]);
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const applySelection = (next: ReadonlySet<string>) => {
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if (onPracticeSelectionChange) {
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const picked: { id: string; name: string; statement: string }[] = [];
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for (const id of next) {
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const node = byId.get(id);
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if (node) picked.push({ id: node.id, name: node.name, statement: node.statement });
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}
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onPracticeSelectionChange(picked);
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} else setInternalSelection(next);
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};
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const selectedNodes = [...selection].map((id) => byId.get(id)).filter((n): n is GraphNode => n !== undefined);
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const isEmpty = snapshot !== null && nodes.length === 0;
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const toggleNodes = (ids: string[], next: boolean) => {
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const s = new Set(selection);
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for (const id of ids) {
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if (next) s.add(id);
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else s.delete(id);
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}
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applySelection(s);
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};
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const toggleIn = (set: ReadonlySet<string>, id: string) => {
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const s = new Set(set);
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if (s.has(id)) s.delete(id);
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else s.add(id);
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return s;
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};
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return (
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<div className={`relative flex h-full min-h-0 flex-col bg-background ${COMPOSER_CLEARANCE}`}>
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<input
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ref={fileInputRef}
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type="file"
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multiple
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accept=".md,.markdown,.txt"
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className="hidden"
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onChange={(e) => {
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onImportFiles(e.target.files);
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e.target.value = ""; // allow re-picking the same file
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}}
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/>
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{isEmpty ? (
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<div className="flex flex-1 flex-col items-center justify-center gap-4">
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<p className="text-sm text-muted-foreground">No chains yet.</p>
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<Hint label="Import notes into the graph" side="bottom">
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<button
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type="button"
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disabled={importing}
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onClick={() => fileInputRef.current?.click()}
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data-testid="import-notes"
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className="flex h-8 items-center gap-2 rounded-lg border bg-card px-3 text-xs text-foreground shadow-sm transition-colors hover:bg-accent disabled:opacity-50"
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>
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<UploadIcon className="size-3.5" />
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{importing ? "Importing…" : "Import notes…"}
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</button>
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</Hint>
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</div>
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) : (
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<ChainTableBody
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nodes={nodes}
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chains={chains}
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sessions={snapshot?.sessions ?? {}}
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fileSources={snapshot?.fileSources ?? {}}
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query={query}
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onQuery={setQuery}
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sort={sort}
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onSort={(col) =>
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setSort((prev) =>
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prev.col === col ? { col, dir: prev.dir === 1 ? -1 : 1 } : { col, dir: col === "name" ? 1 : -1 },
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)
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}
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selection={selection}
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expandedClusters={expandedClusters}
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expandedChains={expandedChains}
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onToggleCluster={(key) => setExpandedClusters((prev) => toggleIn(prev, key))}
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onToggleChain={(id) => setExpandedChains((prev) => toggleIn(prev, id))}
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onToggleNodes={toggleNodes}
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onClear={() => applySelection(new Set())}
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onDelete={() => setDeleteOpen(true)}
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// onClose ABSENT — the home variant: no top-bar X.
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selectMode={chainSelectOpen}
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onSelect={onChainSelectClose}
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/>
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)}
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{/* The chrome survivors, floating top-right BELOW the table's top
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bar (h-15 = 60px + breathing room — owner, 2026-10-06): Import
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ALWAYS — the entry point; the cost pill when any run exists. Node
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search + the render gear are canvas things. */}
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{!isEmpty && (
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<div className="absolute right-3 top-[4.5rem] z-20 flex items-center gap-2">
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{costs && costs.runs.length > 0 && <GraphCostControl costs={costs} />}
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<div className="shrink-0 rounded-xl border bg-card/85 px-1 py-[3px] shadow-lg backdrop-blur">
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<Hint label="Import notes into the graph" side="bottom">
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<button
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type="button"
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disabled={importing}
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onClick={() => fileInputRef.current?.click()}
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data-testid="import-notes"
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className="flex h-7 items-center gap-1.5 rounded-lg px-2.5 text-xs text-muted-foreground transition-colors hover:bg-accent disabled:opacity-50"
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>
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<UploadIcon className="size-3" />
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{importing ? "Importing…" : "Import notes…"}
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</button>
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</Hint>
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</div>
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</div>
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)}
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{deleteOpen && (
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<DeleteNodeDialog
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nodes={selectedNodes.map((n) => ({ id: n.id, name: n.name }))}
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onClose={() => setDeleteOpen(false)}
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onDeleted={(deadIds) => {
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// Prune the dead ids (the rest of a big selection
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// survives), then refetch — fresh rows flow back in.
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setDeleteOpen(false);
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const dead = new Set(deadIds);
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applySelection(new Set([...selection].filter((id) => !dead.has(id))));
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readGraph();
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}}
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/>
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)}
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</div>
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);
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}
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