Two edge-drawing refinements (owner), both pure post-processing in
edgePathD on dagre's waypoints:
- Docking gap (4 units ≈ half a head length): the head's tip floats
short of the target face instead of touching it — the mouth pulls
back by tip overhang + gap, so the head kisses nothing and tilted
entries stop biting into the box.
- Shaft stub (12 units ≈ 1.5 head lengths): from Q, every control
point sits exactly on the approach line, so the basis spline renders
that stretch perfectly straight and the head lands on a straight
shaft; the corner where the route squares up is rounded by the
curve, and the repeated mouth point makes the end tangent exactly
the approach direction. Collinear routes render identically
(pinned: on-axis start to mouth).
Angle alignment/perpendicular entry deliberately NOT touched yet —
owner wants to evaluate this first (round 13 candidate).
The old lines were our hand-rolled shortcut: every arrow from the
source's bottom-center to the target's top-center as a single S-bezier.
Dagre actually routes each edge as border-intersected waypoints that
leave/enter nodes on whatever side the route needs — mermaid's
behavior. We now keep that routing (owner: adopt it).
blockLayout also returns edgePts — dagre's per-edge waypoint lists.
edgePathD draws them through d3's curveBasis, the exact recipe
dagre-d3's own renderer uses (and mermaid's default flowchart curve):
endpoints repeat so the line starts at the source border and the END
pulls back by the tip overhang so the arrowhead's tip lands on the
target border with its mouth at the path's end. Pinned in tests.
Dangling/unroutable edges draw nothing. d3-shape added as a direct
dependency (^3.2.0, already in the tree via dagre-d3-es — lane touch,
flagged to master with dagre-d3-es).
Paint order inside a node group: box fill/stroke → yellow glow → text.
The round-9 background fill no longer dims the glow inside the current
node's box, edges behind boxes still dim under the fill (round 9
intact), and the title text stays crisp above the glow.
Arrows routed behind a node showed straight through the fill-none
boxes. The white (visited/current/monochrome) boxes now carry a 50%
opacity fill of the standard app background color (fill-background/50):
an edge passing behind composites UNDER the fill — dimmed to half, not
shown through — while the no-fill look survives on the background
surface. Upcoming (grayed) nodes keep their solid card fill.
The owner chose: adopt the same layout engine regular mermaid uses, keep
our SVG skin. That engine is dagre (Sugiyama-style layered layout) — and
mermaid 11 ships dagre-d3-es 7.0.14, so we import exactly that fork, via
the same deep subpath mermaid itself uses. No new code shipped; pinned
verbatim in package.json (lane touch — flagged to master).
blockLayout keeps its signature ({ x, y, nodeH, width, height }, all
consumers unchanged): it feeds dagre our geometry (NODE_W boxes, GAP_X/
GAP_Y separations, zero margin, per-node grown heights from round 7),
runs the layout (deterministic, synchronous, DOM-free — SSR and render
tests stay exact), and converts dagre's node centers back to top-lefts.
Dangling edges are ignored defensively (a ghost endpoint would spawn an
unmeasured node and break the measurer).
topoFor stays exported for order/depth semantics (tests); placement no
longer calls it. dagre's network-simplex ranker + crossing minimization
now handle multi-parent DAGs, so future plan shapes route like mermaid
diagrams do. On the existing tree fixtures dagre's numbers agree exactly
with the old hand-rolled layout — every render pin survives verbatim.
Fly-in, take two: round 4 kept settled OFF until the first fit, but the
flag flipped in the SAME commit as the transform change — the browser saw
the new transform + newly-added transition in one style update and
animated from the initial top-left zoom:1 state. The transition now
enables one paint AFTER the fit (requestAnimationFrame), so the popup
opens settled and only glides for user input afterwards.
Nodes show their FULL content (owner): wrapTitle no longer caps lines
or ellipsizes — oversized words are hard-chunked, nothing is dropped.
Boxes grow with their wrapped lines (NODE_H + LINE_H per extra line);
layout rows take their tallest node, edges leave from the source's real
bottom, the glow rect and the plan-window's centering follow the grown
height, and the text block centers in the grown box.
- Arrows into not-yet-visited nodes are grayed out like the nodes
(stroke-border line + a fill-border copy of the arrowhead); the
in-chat block stays all-white.
- The yellow glow is static — the pulse is gone (owner).
- Smaller blur: stdDeviation 7 → 5, glow rect margin 10 → 8.
- The glow clipped at the frame on narrow graphs: its visible reach
(GLOW_MARGIN + 3·GLOW_BLUR = 23 units) far exceeded GRAPH_PAD (8).
Surfaces that show the glow now pad by GLOW_REACH — the popup's
viewBox AND its fit box both use POPUP_PAD = GLOW_REACH, so the blur
never clips; the monochrome in-chat block stays tight at GRAPH_PAD.
arrowhead_1.svg (the CM/MJX long-arrow head) baked in — transform chain
collapsed to a clean scale 0.2 + y-flip: viewBox 0 0 50.2 104, tip at
(50.2, 52), notch mouth at x 27.2, tail opening 9.6 tall (≈10 at the
owner's full height 104).
Sizing per the owner's spec: line width stays 1.5; head height 16 makes
the mouth opening tuck the line flush (the LaTeX proportion). markerUnits
userSpaceOnUse, refX at the mouth (27.2) so the line terminates at the
notch — never at the narrow tip, where it would show through. Edges
shorten by the tip overhang (≈3.54 units) so the head's tip lands
exactly on the target node's border.
Look (rectangular, white language — owner spec):
- Boxes: no corner rounding (rx dropped everywhere).
- Visited: fill-none, white stroke, white text. Upcoming: today's gray
(fill-card, border stroke, muted text) — kept per owner. Current:
white stroke/text + a faint yellow highlight — a blurred yellow fill
(feGaussianBlur) that bleeds out over the node's edges, still breathing.
- Edges + interim arrowhead: white (marker swaps to the owner's SVG when
it lands: right-pointing, solid fill, tight viewBox, tip at right edge).
- The IN-CHAT plan block renders monochrome — every node white, no
status language, no glow; the popup/plan-window show the progression.
Popup entrance fix: the transition from round 3 animated the first fit
(graph flew in from the top-left zoom:1 state). The transition now stays
off until the first fit has been applied — the popup paints settled.
- ZOOM_MAX 2× → 4×: node titles reach ~50px rendered, comfortable for
close reading. Single tunable constant.
- Smooth zoom: a 180ms ease-out CSS transition on the transform wrapper —
CSS retargets from the current computed value, so chained wheel ticks
and the fit/button zooms all glide instead of snapping. Disabled while
dragging (per-frame pans must not rubber-band). panning is React state
toggled at drag start/end.
Root cause of the popup's fit/center failure: PlanDiagram rendered
w-full inside the popup's shrink-to-fit absolute wrapper — the svg
resolved to the popup's width regardless of its viewBox extent, so the
transform math (1 svg unit = 1 px at zoom 1) was off and the 'fit floor'
neither fitted nor centered.
- naturalSize: the popup's diagram renders at the viewBox width in px,
so fit/pan/zoom math holds.
- The popup's fit box is now the PADDED ink box (GRAPH_PAD all around):
centered strokes and the glow halo never clip at the frame edge.
- fitZoomFor lost its 0.15 artificial floor — for wide graphs it sat
ABOVE the true fit and broke 'fully zoomed out = the whole graph
visible, whichever axis binds' (owner's rule). The fit itself is the
floor; a 0.02 epsilon only guards degenerate viewports.
In-chat full plan block:
- TEXT_CAP_SCALE (16.5/12.5): node text renders at text-xs in svg units;
the block now carries maxWidth = extent × cap + mx-auto, so it still
fills the column whenever the column is narrower than the cap, but
never scales node text past the chat prose size (--lh-prose-size).
- GRAPH_PAD (8 svg units) around the full-extent viewBox: centered
strokes (half outside the geometry) and the −4 glow halo were clipping
at the frame edges — the padded origin (-8,-8) keeps all ink visible.
Only the full-extent render pads; the plan window's override viewport
and the popup's fit margins are untouched.
Test pins updated: mx-auto + max-width:232.32px + viewBox='-8 -8 176 152'.
--text-xxs (10px) joins the ladder; every component-level text-[9|10|11px]
literal in owned components now pulls from the ladder (graph-view.tsx and
home.tsx untouched — graph stream). Cosmetic pins updated where touched.
The successor of the injected plan blocks (docs/probe-teach-split.md §6):
always on once a tree exists, a zoomed-in window (2:1, ~2¼ node widths)
centered on the CURRENT node, re-centering by pure derivation as tagged
checks move the lesson — statuses derive live from the transcript on
every render (derivePlanStatuses), glow on current, fallback focus on
the lesson's first node, click opens the existing full-DAG popup.
Bottom-left, mirroring the activity dock's bottom-right; hidden on
narrow viewports; the learner's visual polish pass comes later.
PlanDiagram gains a viewBoxOverride (exported); latestTree exported.
Tests: viewBox centering/clamping (pure) + render (hidden pre-plan,
windowed viewBox, glowing current, starting fallback).
Diagnosis (2026-09-11 user testing, minimal-effort GLM): sessions stuck on
'plan' forever. Two causes: (1) the three-phase view read the stored tree's
currentNodeId, which nothing ever writes post author-once (2026-09-03) — a
structural dead seam; (2) the teacher stochastically left quiz.nodeId
untagged, and done-by-quiz-result semantics would have falsely completed
nodes anyway.
The redesign (docs/probe-teach-split.md) abolishes derived occupancy in
favor of explicit events:
- Two agents over one transcript: createProberAgent (quiz without a
nodeId field, ask, probe_done) and createTeacherAgent (full toolset,
plan_init onward). The chat-handler construction branch keys on a
probe_done part in the transcript. MODELS.prober added.
- probe_done: server-side seam tool — carries the learner assessment
(strands + free-form edge read), refuses while a question is open or
the probe is already concluded, and queues a handoff steer through the
generalized wake pipeline (steers now dedupe by id, not jobId; job
finalization only for job steers). The teacher auto-wakes and authors
the plan; the learner sees the assessment via the probe-done card.
- phases: probe ends at a concluded probe_done, plan ends at a
successful plan_init — strictly sequential, no skipping, no legacy
compatibility (data wiped at the pivot per doctrine).
- Plan map = position, not completion: derivePlanStatuses reads only
tagged quiz CALLS (state/outcome feed nothing); current = latest
tagged node with consecutive duplicates collapsed, visited = earlier
distinct stays (a revisit stays in both — current wins at render).
PlanTree is structure-only; currentNodeId/doneNodeIds and the dead
mutation helpers are gone. No fallback current.
- Prompts split per agent (prompts/prober/, prompts/teacher/ over the
trimmed shared base); graph-context injection removed entirely
(shelved, docs/probe-teach-split.md §5); knowledge-graph context no
longer reaches either agent.
- Plan blocks are full-only snapshots at plan_init (neighborhood
machinery retired; the persistent DAG window is the future UI wave);
usage capture unchanged.
Gates: tsc clean, 294/294 tests (phases/plan-tree/plan-blocks/question-
tools rewritten to the new semantics; probe-done + handoff-wake tests
added), lint, build. Live GLM smoke PASS: prober concluded with an honest
assessment, teacher auto-woke, authored a 10-node plan with the block
attached, then tagged checks on slope-instinct → secant derived current/
visited exactly as designed; grading honest both ways (driver off-by-one
proved a wrong answer grades false).
- components/plan-block.tsx: hand-built SVG (user decision) — deterministic
layered layout (Kahn topo + longest-path depth, rows centered, authoring
tie-break), bezier edges, the retired panel's status color language.
- PlanBlock renders data-plan-block parts AS CARRIED (frozen snapshots,
never re-derived): kind full = borderless, viewBox = layout extent so
nodes hug the column edges, natural height; kind neighborhood = own
small labeled 'Plan fragment' container with the current node glowing
(pulsing primary halo).
- PlanPopup: full-screen overlay with the LIVE plan — latest tree from the
transcript, statuses derived at click time via derivePlanStatuses
(contracts/plan.ts). Esc / backdrop / X close; drag pan, wheel
zoom-to-cursor, zoom buttons; fit-floor semantics harvested from the
retired tree panel (zoom floor = the fit, pan locks at it).
- chat.tsx: data-plan-block case in the part switch + popup mount.
- src/core/ui-message.ts: TeacherUIDataParts gains "plan-block": PlanBlockData
(additive, type-only — lane touch flagged to master).
- tests/render-plan-block.test.tsx: pure layout (layering, centering,
dangling-edge tolerance), wrap, frozen-snapshot render, live derivation.