"use client"; import { createContext, useCallback, useContext, useEffect, useMemo, useState } from "react"; import Link from "next/link"; import { usePathname, useRouter } from "next/navigation"; import { PanelLeftCloseIcon, PanelLeftOpenIcon, PlusIcon, SearchIcon } from "lucide-react"; import { Button } from "@/components/ui/button"; import { Input } from "@/components/ui/input"; import { cn } from "@/lib/utils"; import type { ChatListItem, Phase3 } from "@/src/core"; /** * Toggleable sidebar — NOT a modal drawer: no backdrop, no focus theft. It * sits inline next to the content and can stay open while working in a * session. Open state persists across pages (provider lives in the root * layout) and across reloads (localStorage). */ const STORAGE_KEY = "lh:sidebar-open"; const SidebarContext = createContext<{ open: boolean; toggle: () => void }>({ open: false, toggle: () => {}, }); export function useSidebar() { return useContext(SidebarContext); } export function SidebarProvider({ children }: { children: React.ReactNode }) { // Start closed so server and client first-render agree (no hydration // mismatch); the stored value is applied after mount. const [open, setOpen] = useState(false); const [mounted, setMounted] = useState(false); useEffect(() => { const stored = localStorage.getItem(STORAGE_KEY); // Default: open (first run introduces the sidebar). setOpen(stored === null ? true : stored === "1"); setMounted(true); }, []); const toggle = useCallback(() => { setOpen((v) => { localStorage.setItem(STORAGE_KEY, v ? "0" : "1"); return !v; }); }, []); return ( {/* transitions gated on mount: no slide-in flash on page load */}
{children}
); } /** Hamburger for page headers — only visible when the sidebar is closed. */ export function SidebarToggle() { const { open, toggle } = useSidebar(); if (open) return null; return ( ); } /** Phase colors for the session dot — one system with the header chip * and the transcript dividers (globals.css --phase-*). Static class * strings per phase: Tailwind can't compile dynamic class names. */ const PHASE_FILL: Record = { probe: "bg-phase-probe", plan: "bg-phase-plan", teach: "bg-phase-teach", }; const PHASE_RING: Record = { probe: "border-phase-probe", plan: "border-phase-plan", teach: "border-phase-teach", }; /** * The session dot, left of the title. TWO channels, one dot: COLOR is the * phase (probe/plan/teach — sky/violet/emerald), FILL+MOTION is what's * owed. Pulsing = the teacher is working (rare, time-sensitive — the only * state that deserves motion). Solid = a question awaits the learner's * answer (the DOMINANT resting state of real sessions — calm by design, * no animation). Hollow = nothing owed, idle. A pending answer outranks * "working": if a question is owed, that's the blocking fact. */ function SessionDot({ phase, pending, busy }: { phase: Phase3; pending: boolean; busy: boolean }) { if (pending) { return ( Waiting for your answer ); } if (busy) { return ( Teacher is working ); } return ( ); } /** Compact "how long ago": "just now", "5m ago", "3h ago", "2d ago", * then a plain date. How long a session has been WAITING matters more * than an absolute timestamp. Pure — exported for tests. */ export function timeAgo(iso: string, now = new Date()): string { const ms = now.getTime() - new Date(iso).getTime(); if (ms < 60_000) return "just now"; const min = Math.floor(ms / 60_000); if (min < 60) return `${min}m ago`; const h = Math.floor(min / 60); if (h < 24) return `${h}h ago`; const d = Math.floor(h / 24); if (d < 7) return `${d}d ago`; return new Date(iso).toLocaleDateString(); } /** The row's second line: state replaces the message count when the state * is the more useful fact (most resting sessions are awaiting an answer — * that's what the learner scans for). */ function sessionMeta(chat: ChatListItem): string { if (chat.pendingQuestion) return `Waiting for your answer · ${timeAgo(chat.updatedAt)}`; if (chat.busy) return "Teacher is working…"; return `${chat.messageCount} messages · ${new Date(chat.updatedAt).toLocaleDateString()}`; } /** * One session row: the status dot, then title + state-aware meta. Exported * for render tests — pure function of the list item. */ export function SessionRow({ chat, active, onOpen, }: { chat: ChatListItem; active: boolean; onOpen: () => void; }) { return ( ); } function SessionsSidebar() { const { open, toggle } = useSidebar(); const [chats, setChats] = useState(null); const [query, setQuery] = useState(""); const pathname = usePathname(); const router = useRouter(); /* New session: one POST, then hello. Search: a client-side filter over the poll snapshot — no server round trip. Both were visual-only in the wave-5 mock; wiring each is a single tiny handler. */ const newSession = useCallback(async () => { const res = await fetch("/api/chats", { method: "POST", headers: { "content-type": "application/json" }, body: "{}" }); const d = (await res.json().catch(() => null)) as { id?: string } | null; if (d?.id) router.push(`/chat/${d.id}`); }, [router]); const shown = useMemo(() => { const q = query.trim().toLowerCase(); if (!chats) return chats; if (!q) return chats; return chats.filter((c) => c.title.toLowerCase().includes(q)); }, [chats, query]); const refresh = useCallback(async () => { try { const res = await fetch("/api/chats", { cache: "no-store" }); const d = (await res.json()) as { chats: ChatListItem[] }; setChats(d.chats); } catch { // a transient failure on the periodic poll keeps the last snapshot setChats((prev) => prev ?? []); } }, []); useEffect(() => { if (!open) return; void refresh(); // Poll while open: the statuses are live (a question lands in another // session, a turn finishes in the background) and the payload is tiny. // Pause while the tab is hidden; navigation refetches via pathname. const id = setInterval(() => { if (!document.hidden) void refresh(); }, 2500); return () => clearInterval(id); }, [open, pathname, refresh]); return ( ); } /** The app frame: sidebar inline + content. Rendered once in the root layout. */ export function AppShell({ children }: { children: React.ReactNode }) { return ( <>
{children}
); }