"use client"; import { useCallback, useEffect, useRef, useState, type ReactNode } from "react"; import { useRouter } from "next/navigation"; import { Conversation, ConversationContent, ConversationEmptyState } from "@/components/ai-elements/conversation"; import { Composer } from "@/components/composer"; import { DictationBar, joinDictation, useDictation } from "@/components/dictation"; import { useFieldCycle } from "@/components/field-cycle"; import { SidebarToggle } from "@/components/sidebar"; import { SetupDialog } from "@/components/setup-dialog"; import { useStrongKeyless, useZeroKeys, ZeroKeysPill } from "@/components/setup-cta"; import { StatsBar } from "@/components/stats-bar"; import { ChainTableOverlay } from "@/components/chain-table.tsx"; import { ComposerActions, NodePickerControl } from "@/components/composer-actions"; import type { ChatSettings, GraphSnapshot } from "@/src/core"; /** The draft's pick set (owner round 10): the SAME shape the home pick * bar lifts — resolved nodes as the learner SAW them at pick time. */ export type DraftPick = { id: string; name: string; statement: string }; /** * The sessionless draft view at /chat/new (owner, 2026-09-13): "+ New * session" opens THIS, never a created record — a session comes to exist * only when the learner sends the first message, and that message becomes * the session's title (the exact create-then-redirect contract the home * composer established). Visually identical to a fresh chat: same header * (title + probe chip), the same empty state, the same composer blob + * stats dock. The draft's model control binds the strong slot (the * new-session default); the created session is stamped from it * server-side (per-session models, owner 2026-09-28). */ const DOCK = "mx-auto w-full max-w-[46rem] px-4"; /** * The draft's whole behavior as one pure seam: create the session (title = * the first message), persist the lifted pre-chat settings, return the push * target — /chat/?prompt= — whose initialPrompt path delivers the * message as turn 1. Injected fetch/router so tests pin the contract. * Returns null on empty text; rethrows on transport failure (the caller's * busy flag resets). */ export async function startDraftSession( text: string, fetchLike: typeof fetch, mode?: "practice", picks?: readonly DraftPick[], ): Promise { const t = text.trim(); if (!t) return null; // THE PICKS RIDE THE CREATE (owner round 10): a practice draft seeded // from the pick bar creates its session WITH the graph context — the // same contract as the home screen's practice send (the marker with // [id] name: statement lines, target validation's truth set). const res = await fetchLike("/api/chats", { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify( mode === "practice" ? { title: t, kind: "practice", ...(picks && picks.length > 0 ? { graphContext: { propositions: picks } } : {}) } : { title: t }, ), }); const { id } = (await res.json()) as { id: string }; // No settings PUT on create (per-session models, owner 2026-09-28): // the SERVER stamps the newborn from the strong slot. return `/chat/${id}?prompt=${encodeURIComponent(t)}`; } /** The pure shell (no router) — the render-test seam: the draft view's * visible surface, assembled from the same pieces a fresh chat shows. */ /* FINISH-FIRST SEND + RUN-END FOCUS live in the shell (it owns the * dictation instance); the truth of the text stays in the parent, whose * send reads a REF mirror — see NewSession below. */ export function DraftShell({ busy, text, onChange, onSend, setupCta, mode = "teach", picks = [], onOpenPicker, onClearPicks, overlay, }: { busy: boolean; text: string; onChange: (v: string) => void; onSend: () => void; /** The practice draft (owner, 2026-10-04): ?mode=practice — the * created session carries kind:"practice" and the copy changes * (the practice agent opens; no probing). */ mode?: "teach" | "practice"; /** The first-run CTA (fix wave chunk B): the same "Set up your models" * affordance home carries, rendered above the draft shell — passed by * NewSession, which owns the configured state and the SetupDialog. */ setupCta?: ReactNode; /** THE PICK BAR (owner round 10): the SAME pill the home screen * carries above its composer — dashed "Pick nodes" when empty, * count + Clear when picked. The draft screen has * no graph behind it, so the picker opens the standalone chain-table * overlay over fetched snapshot data (owned by NewSession). */ picks?: DraftPick[]; onOpenPicker?: () => void; onClearPicks?: () => void; /** THE PICKER SLOT (owner round 10b): the chain-table overlay hosts * INSIDE the content column's relative container — the same law as * the graph view (the overlay fills its column, never the sidebar). * Passed as a node so the pick state stays in NewSession. */ overlay?: ReactNode; }) { // Voice dictation (STT wave, 2026-09-17): finals append at the end of the // draft text (via the parent's onChange — the truth lives there); the // strip lives in the stats bar's middle slot. // Tab navigates INTO the composer (owner, keyboard round 2026-10-06): // the only text field on this surface — the cycle's whole chain. const cycleComposer = useCallback((): readonly HTMLElement[] => Array.from(document.querySelectorAll('[data-testid="composer"] textarea')), []); useFieldCycle(cycleComposer); const dictation = useDictation({ append: (t) => onChange(joinDictation(text, t)), }); // A LIVE dictation keeps the composer sendable ("nothing gets lost" // round, owner 2026-10-01): the spoken text is deferred in the run's // buffer — Enter must reach the finish-first send, not be gated out by // an empty textarea. Nothing said → the send no-ops. const canSend = text.trim().length > 0 || dictation.active; /* FINISH DICTATION FIRST (owner, 2026-10-01): stop the run, let the * last finals land through onChange, THEN call the parent's send — * which reads its REF mirror, so the post-await timing of React's * re-render cannot eat the dictated tail. */ const handleSend = () => { if (dictation.active) { void dictation.finish().then(onSend); return; } onSend(); }; /* Run end focuses the composer (owner, 2026-10-01): the hands are on * the keyboard from the stop — falling edge of `active` only. */ const composerInputRef = useRef(null); const dictationWasActiveRef = useRef(false); useEffect(() => { if (dictation.active) { dictationWasActiveRef.current = true; } else if (dictationWasActiveRef.current) { dictationWasActiveRef.current = false; composerInputRef.current?.focus(); } }, [dictation.active]); return ( /* CHROME-LESS CREATION SURFACE (owner round 11, 2026-10-05): the * drafts join home's register — no TopBar, no title (the serif title * always names a session; a draft has none). Home's proven pattern * verbatim: a drag mask first in the DOM, a floating reopen toggle * (the only pointer-events-auto spot), the empty state carrying the * orientation. The chain picker then owns the column top exactly * like the graph view's — no stacked bars. */
{/* Window-drag strip — deliberately FIRST in the DOM (the mask law: no-drag subtraction resolves by DOM order, so every carved control later in the tree subtracts correctly). */}