- The glow no longer pulses: it's a static halo (9px beyond the disc,
0.45 alpha at the edge fading outward) in the node's state color.
- Hover enter/leave now cross-fades over ~180ms instead of appearing
instantly: entering schedules sigma renders so drawHover repaints at
the interpolated fade; leaving draws through a repainter captured on
the last hover paint (sigma stops calling drawHover once unhovered).
The text cross-fades too — the brighter hover name is drawn at
partial alpha over the muted resting label on the layer beneath.
- The halo starts flush at the node disc edge (was size+1, leaving a
dark gap ring that read as a gray border between node and glow).
- Both fade directions cancel each other and stop on completion, so
there is no continuous loop — idle CPU stays near zero.