Two user-reported problems from the muscle-protein-synthesis session, both diagnosed from the live data (chat_mtxeml9e_6118e59f). The freeze: after probe_done, the open session never showed the teacher's wake turn — only navigating away and back loaded it. Not an agent-switch problem: the server-side handoff worked perfectly (write-ahead persist, liveness registry, the sidebar's busy dot saw the wake the whole time). The gap was client attach: the only mid-session wake detector the open page has is the jobs poll, and probe-phase sessions have zero job traffic, so that poll is OFF; the post-turn adoption poll read turnInFlight=false at ~0ms (the wake fires at ~0.75-1.2s, after the pump's grace), adopted, and stopped. Fix: the post-turn adoption effect now keeps a short WATCH WINDOW after adopting (~4s, 8x500ms) — if turnInFlight flips true, it hands off to the existing wake-adoption poll (busy shimmer, adopt at finish). The mermaid failures: four failed plan_init calls, all caused by ONE hidden rule — underscores are forbidden in node ids (mps_translation, net_balance, per_meal). The id regex rejected '_' BEFORE the slug check, so the specific, actionable message never fired; the generic 'can't read the edge — expected a[title] --> b[title]' lied (the syntax was exactly that), and the teacher spent three attempts hunting punctuation it suspected (colons, commas, multi-word labels) — visible in its own reasoning trail. Per the user's principle — enforce only the slugs, free everything else: underscores are first-class slug chars; the id CANDIDATE class is broad so every bad id reaches the specific slug message; chained edges (a --> b --> c) expand to pairs; ==>, -.-> are edge synonyms; any direction header accepted (we layout ourselves); id["title"] quote pairs are stripped. The tool description, zod describe, and the teacher's planning prompt now state the one strict rule instead of the old subset liturgy. Verified: tsc, 305/305 (the exact muscle-protein mermaid is now a passing test), lint, build; real-browser puppeteer smoke on live GLM — the teacher's wake turn appeared in the open page ~50s after the probe concluded with ZERO navigation, verdict gate + first teach check + plan window all live in-page (the single console 404 is the app's missing favicon, environmental noise).
765 lines
31 KiB
TypeScript
765 lines
31 KiB
TypeScript
"use client";
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import { createContext, Fragment, useCallback, useEffect, useLayoutEffect, useMemo, useRef, useState } from "react";
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import { useChat } from "@ai-sdk/react";
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import { isToolUIPart, lastAssistantMessageIsCompleteWithToolCalls } from "ai";
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import { createChatTransport } from "@/components/chat-transport";
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import { useStickToBottomContext } from "use-stick-to-bottom";
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import {
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Conversation,
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ConversationContent,
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ConversationEmptyState,
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ConversationScrollButton,
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} from "@/components/ai-elements/conversation";
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import { Message, MessageContent, MessageResponse } from "@/components/ai-elements/message";
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import { Reasoning, ReasoningContent, ReasoningTrigger } from "@/components/ai-elements/reasoning";
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import { Shimmer } from "@/components/ai-elements/shimmer";
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import { Separator } from "@/components/ui/separator";
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import { AnsweredCard } from "@/components/answered-card";
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import { artifactRenderers } from "@/components/artifacts";
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import { SubagentSteerCard } from "@/components/artifacts/steer-card";
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import { Composer } from "@/components/composer";
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import { JobsContext } from "@/components/jobs-context";
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import { StatsBar } from "@/components/stats-bar";
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import { PlanBlock, PlanPopup, latestTree } from "@/components/plan-block";
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import { PlanWindow } from "@/components/plan-window";
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import type { PlanBlockData } from "@/src/core";
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import { QuestionDock } from "@/components/question-dock";
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import { SidebarToggle } from "@/components/sidebar";
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import type { ArtifactPartProps, JobRecord, Phase3, QuestionAnswerData, TeacherUIMessage, TurnUsage } from "@/src/core";
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import { PhaseChip, PhaseDivider, planNodeCount } from "@/components/phase-divider";
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import { findPendingToolCall, phaseAt3, phaseTimeline } from "@/src/core";
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/** One width for everything: transcript, cards, and the bottom blob share this column. */
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const COLUMN = "mx-auto w-full max-w-3xl px-4";
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/**
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* Server-sync channel for artifact renderers: the CENTRAL jobs poll in Chat
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* calls syncFromServer() when a background job settles — the wake turn's
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* steer + response are already persisted by then, so fresh messages replace
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* local state in one pull. sendText feeds the demo error-fix loop.
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* (contracts.ts "THE ASYNC PROTOCOL" §4.)
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*/
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export const ChatActionsContext = createContext<{
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chatId: string;
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syncFromServer: () => Promise<void>;
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/** Send a user message into the session (demo error-fix loop, W6). */
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sendText: (text: string) => void;
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} | null>(null);
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/** useLayoutEffect that is silent during SSR (client components still render on the server in Next). */
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const useIsoLayoutEffect = typeof window === "undefined" ? useEffect : useLayoutEffect;
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/** A wake-pipeline steer message: user-role delivery whose metadata marks it
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* as a sub-agent result — rendered as an artifact card, never a bubble. */
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function isSubagentSteer(m: TeacherUIMessage): boolean {
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return (m.metadata as { subagentResult?: unknown } | undefined)?.subagentResult != null;
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}
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/**
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* The teaching session. All chat state lives in useChat; the server persists
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* the canonical transcript after every turn.
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*
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* The bottom blob is ONE persistent shell whose contents swap (chat composer ↔
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* question dock ↔ collapsed bar). The shell is sticky INSIDE the scroller —
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* never overlapping the transcript at rest, never covering the scrollbar —
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* and DockOverlay animates its height on variant changes.
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*/
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export function Chat({
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chatId,
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title,
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initialMessages,
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initialPrompt,
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initiallyInFlight,
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}: {
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chatId: string;
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title: string;
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initialMessages: TeacherUIMessage[];
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initialPrompt?: string;
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/** A teacher turn is running server-side but attached to no client
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* (navigated away mid-turn, returned while in flight). */
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initiallyInFlight?: boolean;
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}) {
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const { messages, sendMessage, addToolOutput, setMessages, status, error, stop } =
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useChat<TeacherUIMessage>({
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id: chatId,
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messages: initialMessages,
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transport: createChatTransport(chatId),
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// After the learner answers (addToolOutput), automatically send the
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// continuation request so the teacher reacts to the answer.
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sendAutomaticallyWhen: lastAssistantMessageIsCompleteWithToolCalls,
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});
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// New chat with a topic: send the first message exactly once.
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const sentInitial = useRef(false);
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useEffect(() => {
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if (!sentInitial.current && initialPrompt && initialMessages.length === 0) {
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sentInitial.current = true;
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void sendMessage({ text: initialPrompt });
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}
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}, [initialPrompt, initialMessages.length, sendMessage]);
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// A turn running server-side but attached to no client of ours (navigated
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// away mid-turn, returned while in flight): the record is write-ahead
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// persisted (answer included), but the teacher's reaction only lands when
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// the orphaned turn finishes — poll for that, don't resurrect.
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const [turnInFlight, setTurnInFlight] = useState(initiallyInFlight ?? false);
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// Mount continuation: if the stored transcript ends with a fulfilled tool
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// (a job result landed while no client was open), resume the lesson — the
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// SDK's sendAutomaticallyWhen only fires inside addToolOutput, so reloads
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// need this nudge. Once per mount; the turn that follows ends in text (or
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// a pending question), so no loop. NEVER while a turn is already running
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// server-side — that would double-run the teacher (the server would 409
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// it; the poll below resumes instead).
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const mountContinuation = useRef(false);
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useEffect(() => {
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if (mountContinuation.current) return;
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mountContinuation.current = true;
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if (
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!turnInFlight &&
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status === "ready" &&
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messages.length > 0 &&
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lastAssistantMessageIsCompleteWithToolCalls({ messages })
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) {
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void sendMessage();
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}
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// mount-only by design (turnInFlight read at initial value)
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}, []);
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const pending = findPendingToolCall(messages);
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const localStream = status === "submitted" || status === "streaming";
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const busy = localStream || turnInFlight;
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// Teach-phase check (W5, vision §2): a pending question that lands once a
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// plan node is OCCUPIED (phaseAt3 "teach") starts collapsed behind a
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// "Check your understanding" reveal button; probe- and plan-phase
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// questions auto-open as today. A pending question can never precede its
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// phase's seam in the transcript (the teacher's turn ends at the question
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// call), so the session's current phase IS the question's phase.
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const requiresReveal = pending !== null && phaseAt3(messages) === "teach";
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// The phase at every message (one linear fold): the transcript draws a
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// color-coded dotted divider at each boundary; the header chip reads the
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// session's current phase.
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const phases = useMemo(() => phaseTimeline(messages), [messages]);
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// A tool call still streaming its input: the teacher is writing a question.
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// Shown as a transcript shimmer, exactly like the thinking indicator.
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const questionStreaming =
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!pending &&
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messages.at(-1)?.role === "assistant" &&
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(messages.at(-1)?.parts.some((p) => isToolUIPart(p) && p.state === "input-streaming") ?? false);
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const [text, setText] = useState("");
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// Jobs never gate the composer (contracts.ts "THE ASYNC PROTOCOL" §4): job
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// tools resolve with an ack mid-turn, so the learner can interject while
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// sub-agents run — a feature, not a race: the wake pipeline queues steers
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// until the current turn ends. Only a QUESTION pending or a turn in
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// flight (client or server-side wake turn) gates sending.
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const canSend = text.trim().length > 0 && !pending && !turnInFlight;
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const syncFromServer = useCallback(async () => {
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const res = await fetch(`/api/chats/${chatId}`);
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if (!res.ok) return;
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const record = (await res.json()) as { messages?: TeacherUIMessage[]; turns?: TurnUsage[] };
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if (Array.isArray(record.turns)) setTurns(record.turns);
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if (!Array.isArray(record.messages)) return;
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setMessages(record.messages);
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// setMessages does NOT fire sendAutomaticallyWhen (the SDK only checks
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// it inside addToolOutput) — without this the teacher would stay silent
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// after a job result lands. sendMessage() with no args re-requests with
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// the current list: the continuation. (contracts.ts protocol §4.)
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if (
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status === "ready" &&
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lastAssistantMessageIsCompleteWithToolCalls({ messages: record.messages })
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) {
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void sendMessage();
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}
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}, [chatId, setMessages, sendMessage, status]);
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// The live plan popup (wave 4): opened by any transcript plan block.
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const [planOpen, setPlanOpen] = useState(false);
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// ── The plan verdict gate (docs/probe-teach-split.md §4) ──
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// The plan has been presented (a tree exists) and the session still sits in
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// the planning phase → the composer's send square becomes the stacked
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// Accept / Decline buttons. Acceptance is the explicit plan→teach seam
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// (a data-plan-accepted part on the message); decline asks for revision.
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const planVerdict = useMemo(
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() => phaseAt3(messages) === "plan" && latestTree(messages) !== null,
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[messages],
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);
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const sendVerdict = useCallback(
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(accepted: boolean) => {
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const note = text.trim();
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setText("");
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if (accepted) {
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void sendMessage({
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parts: [
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{ type: "text", text: note || "The plan is accepted — begin teaching." },
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{
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type: "data-plan-accepted",
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id: `pa_${Date.now().toString(36)}_${crypto.randomUUID().slice(0, 8)}`,
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data: { at: new Date().toISOString() },
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},
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],
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});
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} else {
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void sendMessage({ text: note || "I'd like the plan revised before we begin." });
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}
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},
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[text, sendMessage],
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);
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// ── Session usage (wave-4 stats bar) ──
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// The money channel: the record's turns log, folded client-side by
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// core/prices.ts. Seeded once on mount (the page doesn't carry turns),
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// refreshed when the local stream settles (each turn appends to the log
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// server-side), and kept fresh by syncFromServer whenever it already
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// fetches the record. No turns yet → the bar renders "—" everywhere.
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const [turns, setTurns] = useState<TurnUsage[]>([]);
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const syncTurns = useCallback(async () => {
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try {
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const res = await fetch(`/api/chats/${chatId}`);
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if (!res.ok) return;
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const record = (await res.json()) as { turns?: TurnUsage[] };
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if (Array.isArray(record.turns)) setTurns(record.turns);
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} catch {
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// transient blip: stats stay on the last known figures
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}
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}, [chatId]);
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useEffect(() => {
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void syncTurns();
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}, [syncTurns]);
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// After the learner's own turn ends the log has a fresh entry — and the
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// Post-turn adoption + the HANDOFF WATCH. Two things can trail our own
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// stream's end: (1) the server's persist/endTurn — milliseconds, and the
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// record is only complete once not-in-flight (plan blocks attach at
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// persist); (2) a WAKE TURN — the probe→teacher handoff fires
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// ~0.75–1.2s later (the pump's grace), and NO jobs poll is running to
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// notice it: probe-phase sessions have zero job traffic, so the jobs
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// poll is switched off and the open client never learns the teacher's
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// turn exists (the freeze the user hit 2026-09-11 — the sidebar saw
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// busy→idle while the session sat frozen). So: adopt at the first idle
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// read as before, then keep watching briefly — if turnInFlight flips
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// true, hand off to the wake-adoption poll below (busy shimmer, adopt
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// at finish).
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const prevStatusRef = useRef(status);
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useEffect(() => {
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if (prevStatusRef.current !== "ready" && status === "ready") {
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// immediate: turns-only refetch — the stats bar updates even while
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// the server's persist/endTurn lags the client by milliseconds
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void syncTurns();
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let cancelled = false;
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let timer: ReturnType<typeof setTimeout> | undefined;
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let adopted = false;
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const WATCH_ATTEMPTS = 8; // 8 × 500ms: persist lag + the ~1.2s handoff
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const adopt = async (attempt: number) => {
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if (cancelled) return;
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try {
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const res = await fetch(`/api/chats/${chatId}`);
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if (res.ok) {
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const record = (await res.json()) as { turnInFlight?: boolean };
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if (!adopted) {
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// phase 1: wait out our own turn's persist lag, then adopt once
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if (record.turnInFlight !== true) {
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adopted = true;
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void syncFromServer();
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}
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} else if (record.turnInFlight === true) {
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// phase 2 (the watch): a wake turn started — the handoff.
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setTurnInFlight(true); // → the wake-adoption poll takes over
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return;
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}
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}
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} catch {
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/* transient — keep polling */
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}
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if (attempt < WATCH_ATTEMPTS && !cancelled) timer = setTimeout(() => void adopt(attempt + 1), 500);
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};
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void adopt(0);
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return () => {
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cancelled = true;
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if (timer) clearTimeout(timer);
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};
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}
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prevStatusRef.current = status;
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}, [status, chatId, syncFromServer, syncTurns]);
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// ── Central job observability (contracts.ts "THE ASYNC PROTOCOL" §4) ──
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// ONE poll of /api/jobs drives every job surface (transcript dispatch
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// cards, the sub-agents panel) and re-syncs the transcript exactly once
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// when a job settles. A settle no longer implies the record is complete:
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// CONTINUATION COALESCING flips the job done at claim time — while the
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// learner's own answer turn is still streaming (and a settle can race a
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// second job's wake turn). Syncing mid-turn would swap in a stale snapshot
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// mid-stream, which breaks the SDK's in-place continuation merge (duplicate
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// message ids). So: a settle during a busy turn defers the sync; the next
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// idle poll tick adopts the finished record. Poll fast while jobs run,
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// slow otherwise (new-dispatch discovery), and not at all when this
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// session has never dispatched a job.
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const [jobs, setJobs] = useState<JobRecord[]>([]);
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const jobPartCount = useMemo(
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() =>
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messages.reduce(
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(n, m) =>
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n +
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m.parts.filter(
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(p) => p.type === "tool-research" || p.type === "tool-demo" || p.type === "tool-visual",
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).length,
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0,
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),
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[messages],
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);
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const anyRunning = jobs.some((j) => j.status === "running");
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const pollMs = jobPartCount === 0 && jobs.length === 0 ? 0 : anyRunning ? 1000 : 4000;
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const localStreamRef = useRef(false);
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localStreamRef.current = localStream;
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const jobStatusRef = useRef<Map<string, string>>(new Map());
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// A settle seen during a busy turn — the sync is owed, not dropped.
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const pendingSyncRef = useRef(false);
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useEffect(() => {
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if (pollMs === 0) return;
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let cancelled = false;
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const poll = async () => {
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if (cancelled) return;
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try {
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const res = await fetch(`/api/jobs?chatId=${encodeURIComponent(chatId)}`);
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if (!res.ok) return;
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const data = (await res.json()) as { jobs?: JobRecord[]; turnInFlight?: boolean };
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if (cancelled) return;
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const list = data.jobs ?? [];
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for (const j of list) {
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const prev = jobStatusRef.current.get(j.id);
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if (prev === "running" && j.status !== "running") {
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// The record is only guaranteed complete when no turn is in
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// flight — locally or server-side. A coalesced settle fires
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// mid-turn by design; adopt the record on the first idle tick.
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if (localStreamRef.current || data.turnInFlight === true) {
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pendingSyncRef.current = true;
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} else {
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void syncFromServer();
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}
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}
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jobStatusRef.current.set(j.id, j.status);
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}
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if (
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pendingSyncRef.current &&
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!localStreamRef.current &&
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data.turnInFlight !== true
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) {
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pendingSyncRef.current = false;
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void syncFromServer();
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}
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setJobs(list);
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// Wake-turn adoption: a server-side teacher turn with no client request
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// of ours (sub-agent delivery) — the same machinery as returning
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// mid-turn: busy state + record poll to completion.
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if (data.turnInFlight === true && !localStreamRef.current) setTurnInFlight(true);
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} catch {
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/* transient fetch failure — keep polling */
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}
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};
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void poll();
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const timer = setInterval(poll, pollMs);
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return () => {
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cancelled = true;
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clearInterval(timer);
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};
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}, [pollMs, jobPartCount, chatId, syncFromServer]);
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// Re-attach after mid-turn navigation (the key fix): poll the record until
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// the orphaned turn finishes (turnInFlight flips false server-side in
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// onFinish, AFTER persist), then adopt the completed transcript — the
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// syncFromServer above already runs the job-continuation check. Until then
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// the session reads as busy: thinking shimmer, composer gated.
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useEffect(() => {
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if (!turnInFlight) return;
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let cancelled = false;
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let timer: ReturnType<typeof setTimeout> | undefined;
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const poll = async () => {
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if (cancelled) return;
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try {
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const res = await fetch(`/api/chats/${chatId}`);
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if (res.ok && !((await res.json()) as { turnInFlight?: boolean }).turnInFlight) {
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setTurnInFlight(false);
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void syncFromServer();
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return;
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}
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} catch {
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/* transient network hiccup — keep polling */
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}
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if (!cancelled) timer = setTimeout(poll, 1500);
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};
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timer = setTimeout(poll, 1000);
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return () => {
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cancelled = true;
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if (timer) clearTimeout(timer);
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};
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}, [turnInFlight, chatId, syncFromServer]);
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const onSend = () => {
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const t = text.trim();
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if (!t || busy || pending) return;
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setText("");
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void sendMessage({ text: t });
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};
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return (
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<ChatActionsContext.Provider value={{ chatId, syncFromServer, sendText: (t: string) => void sendMessage({ text: t }) }}>
|
||
<JobsContext.Provider value={jobs}>
|
||
{/* The session surface: the transcript column (header + scroller) and
|
||
the plan-tree panel as full-height SIBLINGS — the panel spans top to
|
||
bottom exactly like the left sidebar, and the header (name + phase
|
||
chip) spans from the left sidebar's edge to the panel's edge. The
|
||
dock stays sticky inside the scroller, untouched. */}
|
||
<div className="flex h-dvh">
|
||
<div className="flex min-w-0 flex-1 flex-col">
|
||
{/* h-10, not py-2: the toggle (a size-9 icon button) renders only
|
||
while the sidebar is CLOSED — an auto-height row would collapse
|
||
when it disappears and slide the title + chip up. */}
|
||
<header className="flex h-10 items-center gap-3 px-3">
|
||
<SidebarToggle />
|
||
<div className="min-w-0 flex-1 truncate font-medium">{title}</div>
|
||
<PhaseChip phase={phases.at(-1) ?? "probe"} />
|
||
</header>
|
||
|
||
<div className="relative flex min-h-0 flex-1">
|
||
<Conversation className="h-full min-w-0 flex-1" initial="instant">
|
||
<ConversationContent className="min-h-full gap-0 p-0">
|
||
<div className={`${COLUMN} flex flex-1 flex-col gap-4 pt-4`}>
|
||
{messages.length === 0 && !busy && (
|
||
<ConversationEmptyState
|
||
title="New session"
|
||
description="The teacher will open by probing what you already know."
|
||
/>
|
||
)}
|
||
|
||
{messages.map((m, mi) =>
|
||
m.role === "user" && isSubagentSteer(m) ? (
|
||
// Sub-agent delivery (wake-pipeline steer): NO message bubble — the
|
||
// artifact card sits in the transcript column directly, full width
|
||
// and centered like the teacher's artifacts (contracts.ts "THE ASYNC
|
||
// PROTOCOL" §4). Key fallback: legacy transcripts (pre id-hygiene)
|
||
// can still hold empty ids — the index keeps keys unique for them.
|
||
<SubagentSteerCard key={m.id || `m-${mi}`} message={m} />
|
||
) : (
|
||
<Fragment key={m.id || `m-${mi}`}>
|
||
{mi > 0 && phases[mi] !== phases[mi - 1] && (
|
||
<PhaseDivider phase={phases[mi]!} nodeCount={planNodeCount(m)} />
|
||
)}
|
||
<Message from={m.role} className={m.role === "assistant" ? "max-w-full" : undefined}>
|
||
<MessageContent className={m.role === "assistant" ? "w-full" : undefined}>
|
||
{m.role === "user" ? (
|
||
// User text renders plain: the model's LaTeX pipeline is not
|
||
// applied to learner-authored text ($ stays $, no surprises).
|
||
<div className="whitespace-pre-wrap">
|
||
{m.parts.filter((p) => p.type === "text").map((p) => p.text).join("\n")}
|
||
</div>
|
||
) : (
|
||
m.parts.map((part, pi) => {
|
||
const isLastPart = mi === messages.length - 1 && pi === m.parts.length - 1;
|
||
switch (part.type) {
|
||
case "text":
|
||
return <MessageResponse key={pi}>{part.text}</MessageResponse>;
|
||
case "reasoning":
|
||
return (
|
||
<Reasoning key={pi} isStreaming={status === "streaming" && isLastPart} className="mb-2">
|
||
<ReasoningTrigger />
|
||
<ReasoningContent>{part.text}</ReasoningContent>
|
||
</Reasoning>
|
||
);
|
||
case "step-start":
|
||
return pi > 0 ? <Separator key={pi} className="my-3" /> : null;
|
||
case "data-plan-block":
|
||
// The plan in the chat (wave 4): a frozen snapshot
|
||
// block — rendered as carried, never re-derived.
|
||
return (
|
||
<PlanBlock
|
||
key={pi}
|
||
data={part.data as PlanBlockData}
|
||
onOpen={() => setPlanOpen(true)}
|
||
/>
|
||
);
|
||
case "tool-quiz":
|
||
case "tool-ask_user_question": {
|
||
// Pending/streaming questions live in the dock, not the
|
||
// transcript; answered ones render as graded records.
|
||
if (part.state === "output-available") {
|
||
return <AnsweredCard key={pi} answer={part.output as QuestionAnswerData} />;
|
||
}
|
||
return null;
|
||
}
|
||
default: {
|
||
// Artifact extension point (contracts.ts): job
|
||
// parts and future artifacts render via the
|
||
// registry — add renderers there, not here.
|
||
if (part.type.startsWith("tool-")) {
|
||
const Renderer = artifactRenderers[part.type.slice("tool-".length)];
|
||
if (Renderer) return <Renderer key={pi} part={part as ArtifactPartProps["part"]} />;
|
||
}
|
||
return null;
|
||
}
|
||
}
|
||
})
|
||
)}
|
||
</MessageContent>
|
||
</Message>
|
||
</Fragment>
|
||
))}
|
||
|
||
{(status === "submitted" || turnInFlight) && <Shimmer className="text-sm">Thinking…</Shimmer>}
|
||
{questionStreaming && <Shimmer className="text-sm">Writing a question…</Shimmer>}
|
||
{error && (
|
||
<div className="rounded-lg border border-destructive/50 bg-destructive/10 px-3 py-2 text-sm">
|
||
Something went wrong: {error.message}
|
||
</div>
|
||
)}
|
||
</div>
|
||
|
||
<DockOverlay
|
||
pending={pending}
|
||
requiresReveal={requiresReveal}
|
||
phase={phases.at(-1) ?? "probe"}
|
||
turns={turns}
|
||
composer={
|
||
<Composer
|
||
// Stop applies only to a LOCAL stream: a server-side turn has no
|
||
// client request to abort (stop() would be a no-op lie).
|
||
busy={localStream}
|
||
value={text}
|
||
onChange={setText}
|
||
onSend={onSend}
|
||
onStop={() => stop()}
|
||
canSend={canSend}
|
||
verdict={
|
||
planVerdict
|
||
? {
|
||
onAccept: () => sendVerdict(true),
|
||
onDecline: () => sendVerdict(false),
|
||
}
|
||
: undefined
|
||
}
|
||
/>
|
||
}
|
||
onSubmitAnswer={(output) => {
|
||
if (!pending) return;
|
||
void addToolOutput({
|
||
tool: pending.tool as "quiz" | "ask_user_question",
|
||
toolCallId: pending.toolCallId,
|
||
output,
|
||
});
|
||
}}
|
||
/>
|
||
</ConversationContent>
|
||
<ConversationScrollButton />
|
||
</Conversation>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
{planOpen && <PlanPopup messages={messages} onClose={() => setPlanOpen(false)} />}
|
||
{/* The plan's ambient presence: live, zoomed on the current node; click → popup. */}
|
||
<PlanWindow messages={messages} onOpen={() => setPlanOpen(true)} />
|
||
</JobsContext.Provider>
|
||
</ChatActionsContext.Provider>
|
||
);
|
||
}
|
||
|
||
/**
|
||
* The floating blob: ONE persistent shell, sticky at the bottom of the
|
||
* scroller (in flow — the transcript scrolls fully clear of it, and it never
|
||
* covers the scrollbar). Contents swap between the chat composer and the
|
||
* question dock; shell height morphs between variants (WAAPI, quick).
|
||
*
|
||
* Collapse: scroll up and the dock folds into a slim bar; click it (or scroll
|
||
* back to the bottom) to re-expand. The question form stays MOUNTED while
|
||
* collapsed (hidden, not unmounted) so a half-made selection survives.
|
||
*/
|
||
function DockOverlay({
|
||
pending,
|
||
requiresReveal,
|
||
phase,
|
||
turns,
|
||
composer,
|
||
onSubmitAnswer,
|
||
}: {
|
||
pending: ReturnType<typeof findPendingToolCall>;
|
||
/** Teach-phase pending question: arrives collapsed behind the reveal button (W5). */
|
||
requiresReveal: boolean;
|
||
/** Session phase at the pending question — scales the thinking field. */
|
||
phase: Phase3;
|
||
/** The session's usage log — the stats bar beneath the composer folds it. */
|
||
turns: TurnUsage[];
|
||
composer: React.ReactNode;
|
||
onSubmitAnswer: (output: QuestionAnswerData) => void;
|
||
}) {
|
||
const { isAtBottom, scrollToBottom, scrollRef } = useStickToBottomContext();
|
||
// Teach-phase mount (session reload with a pending check): the dock starts
|
||
// as the collapsed invitation too — the check must not pop open on reload.
|
||
const [expanded, setExpanded] = useState(!requiresReveal);
|
||
// Reveal state (W5): false until the learner clicks the invitation. While
|
||
// false, the scroll machine must NOT auto-expand at the bottom — the
|
||
// learner reads the teaching first and opens the check when ready. Once
|
||
// revealed, the normal collapse machine rules apply untouched.
|
||
const [revealed, setRevealed] = useState(false);
|
||
const revealPending = requiresReveal && !revealed;
|
||
|
||
const pendingId = pending?.toolCallId ?? null;
|
||
const initialPendingRef = useRef(pendingId);
|
||
|
||
// New question MID-SESSION: open expanded if the learner is following at
|
||
// the bottom (scroll to reveal it); reading history → arrive as the bar.
|
||
// Teach-phase checks ALWAYS arrive collapsed behind the reveal button,
|
||
// even at the bottom. On session mount the dock simply starts in its
|
||
// initial state (expanded for probe, invitation for teach) — no scroll, no
|
||
// morph.
|
||
useEffect(() => {
|
||
if (!pendingId || pendingId === initialPendingRef.current) return;
|
||
if (requiresReveal) {
|
||
setRevealed(false);
|
||
setExpanded(false);
|
||
} else {
|
||
setExpanded(isAtBottom);
|
||
if (isAtBottom) void scrollToBottom();
|
||
}
|
||
// fire only when a NEW question lands
|
||
}, [pendingId]);
|
||
|
||
// ── Collapse state machine with hysteresis ──
|
||
// Collapsing frees ~Δpx of flow height. If it happened while the learner is
|
||
// within Δ of the bottom, the browser clamps scrollTop to the new max —
|
||
// landing them AT the bottom, which re-expands the dock, which re-collapses…
|
||
// the oscillation. So: collapse only once scrolled a full dock-height past
|
||
// the bottom (clamp-proof), expand only within 16px of the bottom, and leave
|
||
// a wide dead band between the two thresholds. Heights measured live.
|
||
const expandedRef = useRef(expanded);
|
||
expandedRef.current = expanded;
|
||
const pendingRef = useRef(!!pending);
|
||
pendingRef.current = !!pending;
|
||
const requiresRevealRef = useRef(requiresReveal);
|
||
requiresRevealRef.current = requiresReveal;
|
||
const revealedRef = useRef(revealed);
|
||
revealedRef.current = revealed;
|
||
const expandedHRef = useRef(0);
|
||
const collapsedHRef = useRef(42);
|
||
|
||
// Explicit expand (bar click): the smooth scroll to the bottom takes
|
||
// hundreds of ms, during which the position is still legitimately inside
|
||
// the collapse zone — the machine would instantly re-collapse the dock
|
||
// (open → snap shut → reopen at the bottom, the flicker). Suppress the
|
||
// collapse branch until the reveal scroll settles or is interrupted.
|
||
const expandIntentRef = useRef(false);
|
||
const intentTimerRef = useRef<ReturnType<typeof setTimeout>>(undefined);
|
||
const expandAndReveal = () => {
|
||
expandIntentRef.current = true;
|
||
setRevealed(true); // the teach-check invitation was accepted (W5)
|
||
setExpanded(true);
|
||
clearTimeout(intentTimerRef.current);
|
||
intentTimerRef.current = setTimeout(() => {
|
||
expandIntentRef.current = false;
|
||
}, 2000);
|
||
void Promise.resolve(scrollToBottom()).finally(() => {
|
||
clearTimeout(intentTimerRef.current);
|
||
expandIntentRef.current = false;
|
||
});
|
||
};
|
||
|
||
useEffect(() => {
|
||
const el = scrollRef.current;
|
||
if (!el) return;
|
||
const onScroll = () => {
|
||
if (!pendingRef.current) return;
|
||
const d = el.scrollHeight - el.clientHeight - el.scrollTop;
|
||
const delta = Math.max(expandedHRef.current - collapsedHRef.current, 240);
|
||
if (expandedRef.current) {
|
||
if (d > delta + 64 && !expandIntentRef.current) setExpanded(false);
|
||
} else if (d < 16) {
|
||
// Teach checks stay collapsed until the learner opens them (W5): the
|
||
// at-bottom auto-expand would pop the form over the teaching.
|
||
if (requiresRevealRef.current && !revealedRef.current) return;
|
||
setExpanded(true);
|
||
void scrollToBottom();
|
||
}
|
||
};
|
||
el.addEventListener("scroll", onScroll, { passive: true });
|
||
return () => el.removeEventListener("scroll", onScroll);
|
||
}, [scrollRef, scrollToBottom]);
|
||
|
||
const recordHeight = (h: number) => {
|
||
if (!pendingRef.current) return;
|
||
if (expandedRef.current) expandedHRef.current = h;
|
||
else collapsedHRef.current = h;
|
||
};
|
||
|
||
const mode = pending ? `question:${pending.toolCallId}` : "chat";
|
||
// The opening variant of a session appears instantly — the fade/rise is
|
||
// reserved for mid-session transitions.
|
||
const initialModeRef = useRef(mode);
|
||
|
||
// Height morph: animate the shell from its previous height to its new one
|
||
// whenever the variant (chat ↔ question ↔ collapsed bar) changes. Typing
|
||
// growth keeps the same stateKey and is NOT animated.
|
||
const shellRef = useRef<HTMLDivElement>(null);
|
||
const stateKey = `${mode}:${pending ? expanded : "-"}`;
|
||
const prevRef = useRef<{ key: string; height: number } | null>(null);
|
||
useIsoLayoutEffect(() => {
|
||
const el = shellRef.current;
|
||
if (!el) return;
|
||
const p = prevRef.current;
|
||
if (p && p.key === stateKey) {
|
||
// Same variant: keep the settled height fresh, but never measure while
|
||
// a morph is in flight — getBoundingClientRect would read the ANIMATED
|
||
// value and corrupt the start height of the next morph.
|
||
if (el.getAnimations().length === 0) {
|
||
const h = el.getBoundingClientRect().height;
|
||
p.height = h;
|
||
recordHeight(h);
|
||
}
|
||
return;
|
||
}
|
||
el.getAnimations().forEach((a) => a.cancel()); // flush to natural height before measuring
|
||
const h = el.getBoundingClientRect().height;
|
||
recordHeight(h);
|
||
if (p && Math.abs(p.height - h) > 1) {
|
||
el.animate([{ height: `${p.height}px` }, { height: `${h}px` }], {
|
||
duration: 180,
|
||
easing: "cubic-bezier(0.2, 0.8, 0.2, 1)",
|
||
});
|
||
}
|
||
prevRef.current = { key: stateKey, height: h };
|
||
});
|
||
|
||
return (
|
||
<div className="pointer-events-none sticky bottom-0 mt-auto">
|
||
<div className="h-24 bg-gradient-to-t from-background via-background/85 to-transparent" />
|
||
<div className="bg-background pb-4">
|
||
<div className={COLUMN}>
|
||
<div ref={shellRef} className="pointer-events-auto overflow-hidden rounded-2xl border bg-card shadow-lg">
|
||
<div key={mode} className={mode === initialModeRef.current ? undefined : "dock-variant"}>
|
||
{pending ? (
|
||
<QuestionDock
|
||
toolName={pending.tool as "quiz" | "ask_user_question"}
|
||
toolCallId={pending.toolCallId}
|
||
input={pending.input as never}
|
||
expanded={expanded}
|
||
reveal={revealPending}
|
||
phase={phase}
|
||
onExpand={expandAndReveal}
|
||
onSubmit={onSubmitAnswer}
|
||
/>
|
||
) : (
|
||
composer
|
||
)}
|
||
</div>
|
||
</div>
|
||
{/* The stats row: beneath the composer/question shell, not
|
||
flush to the screen bottom — static height, outside the
|
||
morphing shell so it never joins a height animation. */}
|
||
<StatsBar turns={turns} />
|
||
</div>
|
||
</div>
|
||
</div>
|
||
);
|
||
}
|