- core formatChainLine: names + arrow one-liner, singleton marker, pure
- graph-view Chains button (chrome row, empty-graph hidden) opens the
overlay: fuzzy search (names/aliases/statements), collapsible chain →
member → statement rows, birth-session + created columns, no
understanding-levels column
- pinned Selected section derives the agents' actual input live
(chainsForSelection over the selection; premise without its
conclusion shows as the singleton it becomes)
- Generate opens the creation dialog in CUSTOM mode: selection summary
+ dated default title, posts {nodeIds, params, note}; cluster mode
untouched on /practice
- live-verified on the owner's dev server: 219 chains, derived preview,
search-never-filters-Selected, dialog handoff (selection pass-through
bug caught + fixed en route), Esc/backdrop dismiss, zero writes
- practice UI files re-normalized to tabs (my earlier prettier runs had
drifted them to the 2-space default; whitespace-only)
17 render/unit pins added; gates: tsc 0, 1174/1174, lint 0, build 0
1740 lines
71 KiB
TypeScript
1740 lines
71 KiB
TypeScript
"use client";
|
||
|
||
/**
|
||
* The home knowledge-graph view (W4; vision §1 "Rendering (DECIDED)").
|
||
*
|
||
* ARCHITECTURE (2026-09-13, decided after the research pass —
|
||
* docs/research/graph-rendering.md, Option B): sigma.js is GONE. The
|
||
* renderer is now a hand-rolled single Canvas 2D (./graph-canvas.ts) —
|
||
* a DUMB DRAW FUNCTION over plain data with ONE requestAnimationFrame
|
||
* loop and a dirty flag. Everything that made the sigma era fragile is
|
||
* structurally impossible now: hulls cannot lag nodes (one loop, one
|
||
* camera, one frame), settings changes cannot shift anything (the
|
||
* camera lives in the renderer and no rebuild ever happens), and the
|
||
* per-camera-event full-canvas repaints (GPU spikes + coil whine) are
|
||
* gone (at most one draw per frame, and NO frame at all while idle).
|
||
*
|
||
* Layout fallback (ledger absent): ONE synchronous incrementalLayout
|
||
* pass (d3-force, core/layout.ts) inside a useEffect writes world-space
|
||
* x/y, then the positions are handed to the renderer as data. No layout
|
||
* animation ever starts; the only animation is the
|
||
* short hover fade, strictly bounded in time — idle CPU is zero (the
|
||
* loop schedules no rAF until something actually changes).
|
||
*
|
||
* The component's job is everything AROUND drawing: fetch + refetch the
|
||
* snapshot, run the layout, resolve theme colors to hex, filter via the
|
||
* search box, own the settings panel / detail card / import button /
|
||
* pipeline chips, and FEED the renderer (data, settings, visibility).
|
||
* The renderer's contract stays presentation-only — which is exactly
|
||
* what the upcoming playground and cluster-first layout work needs: a
|
||
* renderer that draws whatever data it is given, never questioning it.
|
||
*
|
||
* Visual semantics, all preserved verbatim from the sigma era:
|
||
* - Node labels (the short extractor-coined names) wrap under the
|
||
* node; one GLOBAL zoom gate fades them together (no per-node pop).
|
||
* - Hover: a soft glow halo in the node's own color at a constant
|
||
* radius, opacity cross-faded ~180ms with the name brightening on
|
||
* the same factor; the whole halo is hit-testable (picking pad).
|
||
* - Cluster hulls (vision §1): soft layered translucent fills + a
|
||
* dashed boundary per cluster, stable hue from the cluster id; the
|
||
* region label at the centroid fades in over the exact zoom span
|
||
* node labels fade out (THE single zoom control) — and is
|
||
* toggleable in the settings panel (hulls always draw).
|
||
* - The persisted labelZoom setting keeps sigma's camera-ratio
|
||
* convention (1 = fit zoom, SMALLER = zoomed in): labels until
|
||
* zoom 0.5x means labels appear once zoomed in past 2x fit.
|
||
* - Click a node -> the detail card anchored just below it (flipping
|
||
* above near the bottom edge); any camera move dismisses it.
|
||
* Clicking the empty stage closes it. Search filtering hides nodes
|
||
* (and their edges) from rendering, picking, hover, AND labels;
|
||
* an open card closes if its node is filtered out.
|
||
*
|
||
* Rendering settings (2026-09-13): the gear in the search panel reveals
|
||
* five sliders (node size, edge width, arrowhead length, label size, the
|
||
* zoom threshold), the supports-edges draw toggle (2026-09-29: off hides
|
||
* supports edges from the canvas — draw-only; physics and detail cards
|
||
* still see them) with its shaft-thickness slider (0–1 × Edge width,
|
||
* default 0.5; heads stay full), and the cluster-labels checkbox. SERVER-persisted
|
||
* (data/render-settings.json via /api/graph/render-settings): loaded
|
||
* once after mount, saved debounced on every user change — one source
|
||
* of truth shared by every browser. The label-zoom slider is log-scaled
|
||
* (its useful band 0.25–0.5 sits mid-slider, not crammed at the left)
|
||
* and displays normalized units where the default 0.5 reads as "1×".
|
||
* Settings apply by just redrawing — no rebuild, no re-layout, and the
|
||
* camera never moves.
|
||
*/
|
||
|
||
import { useCallback, useDeferredValue, useEffect, useLayoutEffect, useMemo, useRef, useState } from "react";
|
||
import Link from "next/link";
|
||
import { FileTextIcon, ListTreeIcon, Loader2Icon, SearchIcon, SettingsIcon, UploadIcon, WaypointsIcon } from "lucide-react";
|
||
import { incrementalLayout, type GraphCostSummary, type GraphNode, type GraphSnapshot } from "@/src/core";
|
||
import { GraphCanvasRenderer, type GraphRenderSettings } from "./graph-canvas.ts";
|
||
import { usePopoverDismiss } from "@/components/popover-dismiss";
|
||
import { useActivity } from "@/components/activity-dock";
|
||
import { MenuShell } from "@/components/menu-shell.tsx";
|
||
import { DeleteNodeDialog } from "@/components/delete-node-dialog.tsx";
|
||
import { ChainTableOverlay } from "@/components/chain-table.tsx";
|
||
import { Hint } from "@/components/ui/hint";
|
||
import {
|
||
ARROW_LENGTH_LADDER,
|
||
CHARGE_RANGE,
|
||
CLUSTER_LABEL_SIZE_LADDER,
|
||
CLUSTER_PULL_RANGE,
|
||
DEPTH_BASE_RADIUS_RANGE,
|
||
DEPTH_SPACING_RANGE,
|
||
DEPTH_STRENGTH_RANGE,
|
||
DEFAULT_RENDER_SETTINGS,
|
||
EDGE_WIDTH_LADDER,
|
||
GRAVITY_RANGE,
|
||
LABEL_SIZE_LADDER,
|
||
LABEL_ZOOM_LADDER,
|
||
LINK_DISTANCE_RANGE,
|
||
LINK_STRENGTH_RANGE,
|
||
NODE_SIZE_LADDER,
|
||
REGION_BITMAP_OPTIONS,
|
||
REGION_BLUR_LADDER,
|
||
fromLadderPosition,
|
||
snapToLadder,
|
||
toLadderPosition,
|
||
REGION_DILATION_LADDER,
|
||
REGION_EDGE_ALPHA_LADDER,
|
||
VELOCITY_DECAY_RANGE,
|
||
fromOffSliderPosition,
|
||
fromSliderPosition,
|
||
labelZoomDisplay,
|
||
sanitizeRenderSettings,
|
||
toOffSliderPosition,
|
||
toSliderPosition,
|
||
} from "@/src/core";
|
||
|
||
/** The uniform node look (no state classes — canvas wants hex, not oklch):
|
||
* the accent color, until the state model lands. */
|
||
const NODE_COLOR_TOKEN = "--primary";
|
||
|
||
/** Per-device graph camera persistence (zoom+pan view state). v1 in the
|
||
* key: the stored shape is the renderer's d3 transform {k, x, y}. */
|
||
const CAMERA_STORAGE_KEY = "lh.graph.camera.v1";
|
||
|
||
// ---- Render settings (the settings-panel controls) ------------------------
|
||
//
|
||
// The shape, defaults, sanitizer, and slider mappings live in
|
||
// src/core/render-settings.ts (shared with the server store + tests).
|
||
|
||
type RenderSettings = GraphRenderSettings;
|
||
|
||
/**
|
||
* Pure filter predicate for the search panel: a node is visible when the
|
||
* query is empty or matches its name or statement (case-insensitive).
|
||
* Exported for tests; the visibility feed just consumes its verdict.
|
||
*/
|
||
export function isNodeVisible(node: Pick<GraphNode, "name" | "statement">, query: string): boolean {
|
||
const q = query.trim().toLowerCase();
|
||
if (!q) return true;
|
||
return node.name.toLowerCase().includes(q) || node.statement.toLowerCase().includes(q);
|
||
}
|
||
|
||
/** In-place sessions patch for a live rename (rename-shuffle fix,
|
||
* 2026-09-23). The OLD path built a fresh snapshot object, which
|
||
* flowed through the [snapshot]-keyed setData effect → geometry
|
||
* rebuild → last-fetched ledger became authoritative + pending drag
|
||
* commit cancelled → the graph visibly rewound whenever display had
|
||
* drifted. This seam NEVER changes object identity: same snapshot
|
||
* reference, same clusters array — so the data feed cannot re-fire.
|
||
* The display refresh rides a separate tick state, and the cluster
|
||
* label itself goes through the renderer's label-only channel
|
||
* (setClusterLabels). Exported for tests; pure display state only —
|
||
* the server derives the same join on its next read. */
|
||
export function renameSessionsPatch(snapshot: Pick<GraphSnapshot, "sessions">, id: string, title: string): void {
|
||
snapshot.sessions[id] = title;
|
||
}
|
||
|
||
/** Seed positions for nodes the ledger doesn't know yet (hygiene,
|
||
* 2026-09-23 fix wave): they used to fall through to a ?? 0 and dump
|
||
* at the origin. Place them on a deterministic ring around the known
|
||
* positions' centroid — angle hashed from the id (FNV-1a), golden-angle
|
||
* spiral offset so even hash collisions spread. Stable across
|
||
* remounts, far enough off the mass to see, and they relax with the
|
||
* pack on the next drag. In-place on the provided map; pure otherwise. */
|
||
export function seedMissingNodePositions(
|
||
nodes: readonly { id: string }[],
|
||
positions: Map<string, { x: number; y: number }>,
|
||
): Map<string, { x: number; y: number }> {
|
||
if (positions.size === 0 || nodes.every((n) => positions.has(n.id))) return positions;
|
||
let minX = Infinity;
|
||
let minY = Infinity;
|
||
let maxX = -Infinity;
|
||
let maxY = -Infinity;
|
||
for (const p of positions.values()) {
|
||
if (p.x < minX) minX = p.x;
|
||
if (p.y < minY) minY = p.y;
|
||
if (p.x > maxX) maxX = p.x;
|
||
if (p.y > maxY) maxY = p.y;
|
||
}
|
||
const cx = (minX + maxX) / 2;
|
||
const cy = (minY + maxY) / 2;
|
||
const radius = Math.max(maxX - minX, maxY - minY, 40) * 0.7 + 20;
|
||
const missing = nodes.filter((n) => !positions.has(n.id));
|
||
missing.forEach((n, i) => {
|
||
// FNV-1a hash → [0,1) → angle; the golden-angle spiral offset
|
||
// both spreads collisions and staggers long paths deterministically.
|
||
let h = 0x811c9dc5;
|
||
for (let c = 0; c < n.id.length; c++) {
|
||
h ^= n.id.charCodeAt(c);
|
||
h = (h * 0x01000193) >>> 0;
|
||
}
|
||
const angle = ((h / 0xffffffff) * 2 * Math.PI + i * 2.39996323) % (2 * Math.PI);
|
||
positions.set(n.id, {
|
||
x: cx + Math.cos(angle) * radius,
|
||
y: cy + Math.sin(angle) * radius,
|
||
});
|
||
});
|
||
return positions;
|
||
}
|
||
|
||
// ---- Color helpers (canvas wants hex, not oklch) ---------------------------
|
||
|
||
/** Resolve a CSS variable (oklch in this app) to #rrggbb via the canvas. */
|
||
function cssColorToHex(css: string): string {
|
||
const canvas = document.createElement("canvas");
|
||
canvas.width = 1;
|
||
canvas.height = 1;
|
||
const ctx = canvas.getContext("2d");
|
||
if (!ctx) return "#888888";
|
||
ctx.fillStyle = css;
|
||
ctx.fillRect(0, 0, 1, 1);
|
||
const { data } = ctx.getImageData(0, 0, 1, 1);
|
||
return `#${[data[0]!, data[1]!, data[2]!]
|
||
.map((v) => v.toString(16).padStart(2, "0"))
|
||
.join("")}`;
|
||
}
|
||
|
||
function tokenHex(cssVar: string): string {
|
||
const value = getComputedStyle(document.documentElement).getPropertyValue(cssVar).trim();
|
||
return value ? cssColorToHex(value) : "#888888";
|
||
}
|
||
|
||
// ---- Component ------------------------------------------------------------
|
||
|
||
interface Selection {
|
||
node: GraphNode;
|
||
/** The sources that touched this node: chat ids (deep-linkable sessions)
|
||
* and notes-source ids ("src_…" — imported files, static entries). */
|
||
sourceIds: string[];
|
||
/** Node position in container pixels (at click time; camera moves
|
||
* dismiss the card, so it never needs re-anchoring). */
|
||
anchor: { x: number; y: number };
|
||
}
|
||
|
||
/** One labeled range row for the rendering-settings panel. */
|
||
/** Compact size display for the log sliders: "2", "1.6", "0.75". */
|
||
function sizeDisplay(v: number): string {
|
||
return `${v >= 1 ? Math.round(v * 10) / 10 : Math.round(v * 100) / 100}`;
|
||
}
|
||
|
||
function SettingSlider({
|
||
label,
|
||
min,
|
||
max,
|
||
step,
|
||
value,
|
||
display,
|
||
onChange,
|
||
disabled,
|
||
}: {
|
||
label: string;
|
||
min: number;
|
||
max: number;
|
||
step: number;
|
||
value: number;
|
||
/** Value display override (e.g. "1.5×" for zoom) — defaults to the raw number. */
|
||
display?: string;
|
||
onChange: (v: number) => void;
|
||
/** Dependency graying (user 2026-09-17): children dim + lock when
|
||
* their parent toggle/mode is off — consistently across sections. */
|
||
disabled?: boolean;
|
||
}) {
|
||
return (
|
||
<label className={`flex flex-col gap-1${disabled ? " opacity-40" : ""}`}>
|
||
<span className="flex items-center justify-between text-[11px] text-muted-foreground">
|
||
{label}
|
||
<span className="tabular-nums">{display ?? value}</span>
|
||
</span>
|
||
<input
|
||
type="range"
|
||
min={min}
|
||
max={max}
|
||
step={step}
|
||
value={value}
|
||
disabled={disabled}
|
||
onChange={(e) => onChange(Number(e.target.value))}
|
||
className="h-1.5 w-full accent-primary"
|
||
/>
|
||
</label>
|
||
);
|
||
}
|
||
|
||
/** Compact token display: 45231 → "45.2k"; absent → "—". */
|
||
function fmtTokens(n: number | undefined): string {
|
||
if (n === undefined) return "—";
|
||
if (n < 1000) return String(Math.round(n));
|
||
if (n < 1_000_000) return `${(n / 1000).toFixed(1)}k`;
|
||
return `${(n / 1_000_000).toFixed(2)}M`;
|
||
}
|
||
|
||
/** Relative time for run rows: "now", "12m", "3h", "2d". */
|
||
function timeAgo(startedAt: number): string {
|
||
const mins = Math.round((Date.now() - startedAt) / 60_000);
|
||
if (mins < 1) return "now";
|
||
if (mins < 60) return `${mins}m`;
|
||
const hours = Math.round(mins / 60);
|
||
if (hours < 24) return `${hours}h`;
|
||
return `${Math.round(hours / 24)}d`;
|
||
}
|
||
|
||
/** Run/stage cost at 3 decimals (pipeline pennies are real money at this
|
||
* scale); headline totals use 2. Null (unpriced model) renders "—". */
|
||
function fmtRunCost(dollars: number | null): string {
|
||
return dollars === null ? "—" : `$${dollars.toFixed(3)}`;
|
||
}
|
||
|
||
/**
|
||
* The cost figures the UI DISPLAYS (owner refinement round, 2026-09-24):
|
||
* extraction + audit only. Cluster naming is dead — labels are session
|
||
* titles / file names — so the core's naming fold (and its historical
|
||
* spend) is deliberately not shown anywhere: the pill and the panel must
|
||
* agree, and both read THIS, never GraphCostSummary.totalDollars.
|
||
* (The core fold's naming stage was then culled outright — 2026-09-24 —
|
||
* so the recent-runs list carries extraction runs only.)
|
||
*/
|
||
export function displayCostTotals(costs: Pick<GraphCostSummary, "stages">): {
|
||
totalDollars: number;
|
||
unpricedRuns: number;
|
||
} {
|
||
return {
|
||
totalDollars: costs.stages.extraction.dollars + costs.stages.audit.dollars,
|
||
unpricedRuns: costs.stages.extraction.unpricedRuns + costs.stages.audit.unpricedRuns,
|
||
};
|
||
}
|
||
|
||
/**
|
||
* The graph-pipeline cost control (2026-09-20 placement wave): a bare
|
||
* cumulative-dollars number — no pill chrome (owner: "just a number"),
|
||
* hover-highlighted, click toggles the breakdown panel. Same dismiss
|
||
* pattern as the settings gear: outside click or Escape closes. The
|
||
* panel is viewport-capped + scrollable like the coverage dropdown.
|
||
*/
|
||
function GraphCostControl({ costs }: { costs: GraphCostSummary }) {
|
||
const [open, setOpen] = useState(false);
|
||
// Click anywhere outside (or Escape) closes the panel — the root
|
||
// wraps button + panel, so the toggle itself keeps working.
|
||
const rootRef = useRef<HTMLDivElement>(null);
|
||
usePopoverDismiss(rootRef, open, () => setOpen(false));
|
||
return (
|
||
<div ref={rootRef} className="relative">
|
||
<Hint
|
||
// Trimmed (owner, subtlety round 2026-09-25).
|
||
label="Graph costs — click for details"
|
||
side="bottom"
|
||
>
|
||
<button
|
||
type="button"
|
||
aria-expanded={open}
|
||
onClick={() => setOpen((o) => !o)}
|
||
className={`rounded-lg px-2 py-1 text-xs tabular-nums transition-colors hover:bg-accent ${
|
||
open ? "text-foreground" : "text-muted-foreground hover:text-foreground"
|
||
}`}
|
||
>
|
||
${displayCostTotals(costs).totalDollars.toFixed(2)}
|
||
</button>
|
||
</Hint>
|
||
{open && (
|
||
<div className="absolute right-0 top-full mt-2 max-h-[60vh] overflow-y-auto">
|
||
<GraphCostPanel costs={costs} />
|
||
</div>
|
||
)}
|
||
</div>
|
||
);
|
||
}
|
||
|
||
/**
|
||
* The cost control's expanded panel: stage totals (extraction / audit —
|
||
* dollars headline, tokens secondary) + the recent-runs list.
|
||
* Presentational: the fold happens server-side (core/cost-summary.ts);
|
||
* dollars are inferred read-time, never stored. Cluster naming is GONE
|
||
* from the panel (owner refinement round, 2026-09-24): labels are session
|
||
* titles / file names now, the namer is dead, and its historical spend is
|
||
* not tracked anymore — the headline sums the displayed stages only and
|
||
* naming-kind runs never reach the list.
|
||
*/
|
||
function GraphCostPanel({ costs }: { costs: GraphCostSummary }) {
|
||
const stageRows: [string, GraphCostSummary["stages"]["extraction"]][] = [
|
||
["Extraction", costs.stages.extraction],
|
||
["Audit", costs.stages.audit],
|
||
];
|
||
// The displayed figures come from displayCostTotals (naming excluded —
|
||
// the pill and this panel must agree).
|
||
const { totalDollars, unpricedRuns } = displayCostTotals(costs);
|
||
return (
|
||
<div className="w-80 max-w-[calc(100vw-1.5rem)] rounded-xl border bg-card/95 p-3 text-xs shadow-lg backdrop-blur">
|
||
<div className="mb-2 flex items-baseline justify-between">
|
||
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
|
||
Graph pipeline costs
|
||
</span>
|
||
<span className="text-foreground tabular-nums">
|
||
${totalDollars.toFixed(2)}
|
||
{unpricedRuns > 0 && (
|
||
<span className="text-muted-foreground"> · {unpricedRuns} unpriced</span>
|
||
)}
|
||
</span>
|
||
</div>
|
||
<div className="flex flex-col gap-1">
|
||
{stageRows.map(([label, stage]) => (
|
||
<div key={label} className="flex items-baseline justify-between gap-2 text-[11px]">
|
||
<span className="shrink-0 text-muted-foreground">{label}</span>
|
||
<span className="min-w-0 text-right tabular-nums">
|
||
{fmtRunCost(stage.runs === 0 || (stage.unpricedRuns > 0 && stage.dollars === 0) ? null : stage.dollars)}
|
||
{stage.unpricedRuns > 0 && stage.dollars > 0 && (
|
||
<span className="text-muted-foreground"> +{stage.unpricedRuns} unpriced</span>
|
||
)}
|
||
<span className="text-muted-foreground">
|
||
{" "}
|
||
· {fmtTokens(stage.tokens.inputTokens)} in / {fmtTokens(stage.tokens.outputTokens)} out
|
||
</span>
|
||
</span>
|
||
</div>
|
||
))}
|
||
</div>
|
||
<div className="mt-2 flex flex-col gap-0.5 border-t pt-2">
|
||
{costs.runs.map((run) => (
|
||
<div key={run.startedAt} className="flex items-baseline justify-between gap-2 text-[11px]">
|
||
<span className="min-w-0 flex-1 truncate text-muted-foreground">
|
||
<span className="text-foreground/70">{timeAgo(run.startedAt)}</span>{" "}
|
||
{run.title}
|
||
{run.merged && (
|
||
<span className="text-muted-foreground">
|
||
{" "}
|
||
+{run.merged.nodes}n
|
||
</span>
|
||
)}
|
||
</span>
|
||
<span className="shrink-0 tabular-nums">{fmtRunCost(run.dollars)}</span>
|
||
</div>
|
||
))}
|
||
</div>
|
||
</div>
|
||
);
|
||
}
|
||
|
||
/**
|
||
* The rendering-settings gear + its collapsible panel (owner, graph-view
|
||
* round 2): its own container at the top right, separate from the search
|
||
* box and the import button — clicking the gear expands/collapses the
|
||
* panel, which drops below the button, right-aligned with it.
|
||
*/
|
||
function GraphSettingsControl({
|
||
settings,
|
||
changeSettings,
|
||
}: {
|
||
settings: GraphRenderSettings;
|
||
changeSettings: (update: (cur: RenderSettings) => RenderSettings) => void;
|
||
}) {
|
||
const [open, setOpen] = useState(false);
|
||
// Click anywhere outside (or Escape) closes the panel (2026-09-17) —
|
||
// the root wraps button + panel, so the toggle itself keeps working.
|
||
const rootRef = useRef<HTMLDivElement>(null);
|
||
usePopoverDismiss(rootRef, open, () => setOpen(false));
|
||
const regionTuning = settings.regions;
|
||
const physicsTuning = settings.physics;
|
||
return (
|
||
<div ref={rootRef} className="relative">
|
||
<Hint
|
||
// User language (tooltip wave) — "rendering" is internal.
|
||
label="Graph display settings"
|
||
side="bottom"
|
||
>
|
||
<button
|
||
type="button"
|
||
aria-expanded={open}
|
||
onClick={() => setOpen((o) => !o)}
|
||
className={`flex size-9 items-center justify-center rounded-xl border bg-card/85 shadow-lg backdrop-blur transition-colors hover:bg-accent ${
|
||
open ? "text-foreground" : "text-muted-foreground hover:text-foreground"
|
||
}`}
|
||
>
|
||
<SettingsIcon className="size-4" />
|
||
</button>
|
||
</Hint>
|
||
{open && (
|
||
// Viewport-capped + internally scrollable — the coverage
|
||
// dropdown's exact pattern (owner, 2026-09-17): max-h keeps a
|
||
// floor of free space above the window bottom at any height,
|
||
// and the overflow-y-auto column (which also zeroes the flex
|
||
// item's min-height) scrolls instead of stretching the page.
|
||
// w-72 + inner pr (owner, 2026-09-20): the scrollbar used to
|
||
// press against the content — the panel widens so the scroll
|
||
// gutter gets real air. Spacing concentric: content -> 10px
|
||
// (pr-2.5) -> scrollbar -> 10px (p-2.5) -> panel edge. The
|
||
// scrollbar itself does NOT move: it stays pinned at the same
|
||
// distance from the panel's right border.
|
||
<div className="absolute right-0 top-full mt-2 flex max-h-[60vh] w-72 flex-col rounded-xl border bg-card/85 p-2.5 shadow-lg backdrop-blur">
|
||
<div className="flex flex-col gap-2 overflow-y-auto pr-2.5">
|
||
{/* Size/zoom/region sliders: LADDER-mapped 0-100, step 10 (11
|
||
stops, every DEFAULT dead-center at 50, every value a nice
|
||
number — src/core/render-settings.ts). Physics keeps the
|
||
fine-grained log sliders (step 5). */}
|
||
<SettingSlider
|
||
label="Node size"
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(settings.nodeSize, NODE_SIZE_LADDER)}
|
||
display={sizeDisplay(settings.nodeSize)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, nodeSize: fromLadderPosition(p, NODE_SIZE_LADDER) }))}
|
||
/>
|
||
<SettingSlider
|
||
label="Edge width"
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(settings.edgeWidth, EDGE_WIDTH_LADDER)}
|
||
display={sizeDisplay(settings.edgeWidth)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, edgeWidth: fromLadderPosition(p, EDGE_WIDTH_LADDER) }))}
|
||
/>
|
||
<SettingSlider
|
||
label="Arrowhead size"
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(settings.arrowLength, ARROW_LENGTH_LADDER)}
|
||
display={sizeDisplay(settings.arrowLength)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, arrowLength: fromLadderPosition(p, ARROW_LENGTH_LADDER) }))}
|
||
/>
|
||
<SettingSlider
|
||
label="Label size"
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(settings.labelSize, LABEL_SIZE_LADDER)}
|
||
display={sizeDisplay(settings.labelSize)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, labelSize: fromLadderPosition(p, LABEL_SIZE_LADDER) }))}
|
||
/>
|
||
{/* Display is absolute (ratio / 0.5): "8×" is the tuned default, dead-center. */}
|
||
<SettingSlider
|
||
label="Labels until zoom"
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(settings.labelZoom, LABEL_ZOOM_LADDER)}
|
||
display={labelZoomDisplay(settings.labelZoom)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, labelZoom: fromLadderPosition(p, LABEL_ZOOM_LADDER) }))}
|
||
/>
|
||
{/* Supports draw toggle (owner, 2026-09-29): hides the single-line
|
||
supports edges from the canvas — follows (⟹-meant) stay. Draw-only:
|
||
physics + detail cards still see them. Last rows of the FIRST
|
||
section; the border-t below starts Regions. */}
|
||
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
|
||
<span>Supports edges</span>
|
||
<input
|
||
type="checkbox"
|
||
checked={settings.showSupports}
|
||
onChange={(e) =>
|
||
changeSettings((cur) => ({ ...cur, showSupports: e.target.checked }))}
|
||
className="accent-primary"
|
||
/>
|
||
</label>
|
||
{/* Supports shaft thickness (owner, 2026-09-29): a LINEAR 0–1
|
||
ratio of Edge width (not a ladder — it's a ratio; default 0.5
|
||
dead-center anyway, step 0.1 = 11 stops). Grayed out by the
|
||
toggle above (the Dilation pattern); 0 floors to a hairline in
|
||
the renderer — arrowheads never scale (shaft-only ruling). */}
|
||
<SettingSlider
|
||
label="Supports thickness"
|
||
disabled={!settings.showSupports}
|
||
min={0}
|
||
max={1}
|
||
step={0.1}
|
||
value={settings.supportsWidth}
|
||
display={`${Math.round(settings.supportsWidth * 100) / 100}×`}
|
||
onChange={(v) => changeSettings((cur) => ({ ...cur, supportsWidth: v }))}
|
||
/>
|
||
{/* Regions: the blurred cluster tints. Sliders + a fixed-set
|
||
dropdown for the bitmap resolution (it's a discrete
|
||
choice, not a free number). Server-persisted like the
|
||
sizes; every range end was sweep-validated on the real
|
||
graph. The enable switch is a COMPUTE switch: off skips
|
||
the whole build (splat/blur/readback/blit), not just
|
||
the paint. */}
|
||
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
|
||
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
|
||
Regions
|
||
</span>
|
||
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
|
||
<span>Background colors</span>
|
||
<input
|
||
type="checkbox"
|
||
checked={settings.regions.enabled}
|
||
onChange={(e) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
regions: { ...cur.regions, enabled: e.target.checked },
|
||
}))}
|
||
className="accent-primary"
|
||
/>
|
||
</label>
|
||
<SettingSlider
|
||
label="Dilation"
|
||
disabled={!regionTuning.enabled}
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(regionTuning.dilation, REGION_DILATION_LADDER)}
|
||
display={sizeDisplay(regionTuning.dilation)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
regions: { ...cur.regions, dilation: fromLadderPosition(p, REGION_DILATION_LADDER) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Blur"
|
||
disabled={!regionTuning.enabled}
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(regionTuning.blur, REGION_BLUR_LADDER)}
|
||
display={sizeDisplay(regionTuning.blur)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
regions: { ...cur.regions, blur: fromLadderPosition(p, REGION_BLUR_LADDER) },
|
||
}))
|
||
}
|
||
/>
|
||
<SettingSlider
|
||
label="Edge alpha"
|
||
disabled={!regionTuning.enabled}
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(regionTuning.edgeAlpha, REGION_EDGE_ALPHA_LADDER)}
|
||
display={sizeDisplay(regionTuning.edgeAlpha)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
regions: { ...cur.regions, edgeAlpha: fromLadderPosition(p, REGION_EDGE_ALPHA_LADDER) },
|
||
}))}
|
||
/>
|
||
<label
|
||
className={`flex items-center justify-between gap-2 text-[11px] text-muted-foreground${!regionTuning.enabled ? " opacity-40" : ""}`}
|
||
>
|
||
<span>Bitmap resolution</span>
|
||
<select
|
||
disabled={!regionTuning.enabled}
|
||
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
|
||
value={regionTuning.bitmap}
|
||
onChange={(e) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
regions: { ...cur.regions, bitmap: Number(e.target.value) },
|
||
}))
|
||
}
|
||
>
|
||
{REGION_BITMAP_OPTIONS.map((o) => (
|
||
<option key={o} value={o}>
|
||
{o}
|
||
</option>
|
||
))}
|
||
</select>
|
||
</label>
|
||
{/* Cluster labels moved here 2026-09-16 (user: cluster
|
||
stuff lives in the regions section). Decoupled from
|
||
the Background colors switch above — labels follow
|
||
their own clusterLabels toggle. Size is screen px
|
||
(constant at any zoom, unlike node labels). */}
|
||
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
|
||
<span>Cluster labels</span>
|
||
<input
|
||
type="checkbox"
|
||
checked={settings.clusterLabels}
|
||
onChange={(e) => changeSettings((cur) => ({ ...cur, clusterLabels: e.target.checked }))}
|
||
className="accent-primary"
|
||
/>
|
||
</label>
|
||
<SettingSlider
|
||
label="Cluster label size"
|
||
disabled={!settings.clusterLabels}
|
||
min={0}
|
||
max={100}
|
||
step={10}
|
||
value={toLadderPosition(settings.clusterLabelSize, CLUSTER_LABEL_SIZE_LADDER)}
|
||
display={sizeDisplay(settings.clusterLabelSize)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
clusterLabelSize: fromLadderPosition(p, CLUSTER_LABEL_SIZE_LADDER),
|
||
}))}
|
||
/>
|
||
</div>
|
||
{/* Physics: the live sim's forces. Every value feeds the SAME
|
||
engine the server settle runs (createGraphSimulation);
|
||
changing one rebuilds the sim from the current positions —
|
||
drag mid-settle re-anneals, pins survive. Sliders over
|
||
sweep-validated ranges (src/core/render-settings.ts):
|
||
range ends and all four corners settle cleanly — no NaN,
|
||
no explosion, no non-settle. Repulsion is displayed as
|
||
the negative it is; cluster pull's far left = off.
|
||
Order (user 2026-09-17): general forces first; depth
|
||
anchor + its gray-out-able controls last. */}
|
||
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
|
||
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
|
||
Physics
|
||
</span>
|
||
<SettingSlider
|
||
label="Node repulsion"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(-physicsTuning.chargeStrength, -CHARGE_RANGE.max, -CHARGE_RANGE.min)}
|
||
display={`-${Math.round(-physicsTuning.chargeStrength)}`}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, chargeStrength: -fromSliderPosition(p, -CHARGE_RANGE.max, -CHARGE_RANGE.min) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Edge attraction"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.linkStrength, LINK_STRENGTH_RANGE.min, LINK_STRENGTH_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.linkStrength)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, linkStrength: fromSliderPosition(p, LINK_STRENGTH_RANGE.min, LINK_STRENGTH_RANGE.max) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Edge length"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.linkDistance, LINK_DISTANCE_RANGE.min, LINK_DISTANCE_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.linkDistance)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, linkDistance: fromSliderPosition(p, LINK_DISTANCE_RANGE.min, LINK_DISTANCE_RANGE.max) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Central pull"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.gravity, GRAVITY_RANGE.min, GRAVITY_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.gravity)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, gravity: fromSliderPosition(p, GRAVITY_RANGE.min, GRAVITY_RANGE.max) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Cluster pull"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toOffSliderPosition(physicsTuning.clusterPull, CLUSTER_PULL_RANGE.min, CLUSTER_PULL_RANGE.max)}
|
||
display={physicsTuning.clusterPull <= 0 ? "off" : sizeDisplay(physicsTuning.clusterPull)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, clusterPull: fromOffSliderPosition(p, CLUSTER_PULL_RANGE.min, CLUSTER_PULL_RANGE.max) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Friction"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.velocityDecay, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.velocityDecay)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, velocityDecay: fromSliderPosition(p, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max) },
|
||
}))}
|
||
/>
|
||
{/* Depth anchor LAST (user 2026-09-17): general
|
||
forces first, then the mode + its conditional
|
||
controls at the very bottom — the grayed group reads
|
||
as a self-contained sub-section. */}
|
||
<label className="flex items-center justify-between gap-2 text-xs">
|
||
Depth anchor
|
||
<select
|
||
className="rounded border bg-background px-1 py-0.5 text-xs"
|
||
value={physicsTuning.depthMode}
|
||
onChange={(e) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, depthMode: e.target.value as GraphRenderSettings["physics"]["depthMode"] },
|
||
}))
|
||
}
|
||
>
|
||
<option value="off">Off</option>
|
||
<option value="vertical">Vertical (up)</option>
|
||
<option value="radial">Radial (outward)</option>
|
||
</select>
|
||
</label>
|
||
<SettingSlider
|
||
label="Depth strength"
|
||
disabled={physicsTuning.depthMode === "off"}
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.depthStrength, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.depthStrength)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, depthStrength: fromSliderPosition(p, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Depth spacing"
|
||
disabled={physicsTuning.depthMode === "off"}
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.depthSpacing, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.depthSpacing)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, depthSpacing: fromSliderPosition(p, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max) },
|
||
}))}
|
||
/>
|
||
<SettingSlider
|
||
label="Base ring radius"
|
||
disabled={physicsTuning.depthMode !== "radial"}
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(physicsTuning.depthBaseRadius, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max)}
|
||
display={sizeDisplay(physicsTuning.depthBaseRadius)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({
|
||
...cur,
|
||
physics: { ...cur.physics, depthBaseRadius: fromSliderPosition(p, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max) },
|
||
}))}
|
||
/>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
)}
|
||
</div>
|
||
);
|
||
}
|
||
|
||
/** The top-chrome actions row's body (empty-graph chrome wave, owner
|
||
* 2026-09-25): Import Notes renders ALWAYS (graph enabled) — it's the
|
||
* one action that works on an empty graph, the entry point itself;
|
||
* search + settings render only when the snapshot has nodes (dead
|
||
* controls are lies — the honesty principle). The two gated controls
|
||
* fade in on their mount (graph-chrome-fade-in, globals.css — the
|
||
* appear-once transition as the first nodes land). Exported pure for
|
||
* the empty/populated SSR pins (the DeleteNodeBody pattern). */
|
||
export function GraphChromeRow({
|
||
isEmpty,
|
||
query,
|
||
onQuery,
|
||
noMatch,
|
||
importing,
|
||
searchInputRef,
|
||
fileInputRef,
|
||
onImportFiles,
|
||
settings,
|
||
changeSettings,
|
||
onOpenChains,
|
||
}: {
|
||
isEmpty: boolean;
|
||
query: string;
|
||
onQuery: (v: string) => void;
|
||
/** The search panel's "No matching nodes." note (computed by the
|
||
* wrapper — it owns visibleIds + the snapshot). */
|
||
noMatch: boolean;
|
||
importing: boolean;
|
||
searchInputRef: React.RefObject<HTMLInputElement | null>;
|
||
fileInputRef: React.RefObject<HTMLInputElement | null>;
|
||
onImportFiles: (files: FileList | null) => void;
|
||
settings: GraphRenderSettings;
|
||
changeSettings: (update: (cur: RenderSettings) => RenderSettings) => void;
|
||
/** Opens the chain table overlay (the chains-overlay plan,
|
||
* 2026-09-29). */
|
||
onOpenChains: () => void;
|
||
}) {
|
||
return (
|
||
<>
|
||
{!isEmpty && (
|
||
<div className="graph-chrome-fade-in w-56 min-w-0 shrink rounded-xl border bg-card/85 px-1 py-[3px] shadow-lg backdrop-blur">
|
||
<Hint
|
||
// ⌘F focuses node search (surface-scoped registry action).
|
||
label="Search nodes"
|
||
action="find"
|
||
side="bottom"
|
||
>
|
||
<div className="relative">
|
||
<SearchIcon className="absolute left-2.5 top-1/2 size-3.5 -translate-y-1/2 text-muted-foreground" />
|
||
<input
|
||
ref={searchInputRef}
|
||
value={query}
|
||
onChange={(e) => onQuery(e.target.value)}
|
||
placeholder="Search nodes…"
|
||
aria-label="Search nodes"
|
||
spellCheck={false}
|
||
className="h-7 w-full rounded-lg border bg-background pl-8 text-xs outline-none placeholder:text-muted-foreground focus:border-ring"
|
||
/>
|
||
</div>
|
||
</Hint>
|
||
{noMatch && (
|
||
<div className="px-1.5 pt-1 text-[11px] text-muted-foreground">No matching nodes.</div>
|
||
)}
|
||
</div>
|
||
)}
|
||
{/* The chain table (chains overlay, owner plan 2026-09-29) — the
|
||
graph's free-form practice entry. Own container (36px band),
|
||
between the search and Import. */}
|
||
{!isEmpty && (
|
||
<div className="graph-chrome-fade-in shrink-0 rounded-xl border bg-card/85 px-1 py-[3px] shadow-lg backdrop-blur">
|
||
<Hint label="Every reasoning chain, selectable for practice" side="bottom">
|
||
<button
|
||
type="button"
|
||
onClick={onOpenChains}
|
||
data-testid="open-chain-table"
|
||
className="flex h-7 items-center gap-1.5 rounded-lg px-2.5 text-xs text-muted-foreground transition-colors hover:bg-accent"
|
||
>
|
||
<ListTreeIcon className="size-3" />
|
||
Chains
|
||
</button>
|
||
</Hint>
|
||
</div>
|
||
)}
|
||
{/* Import notes — its own container (36px, header band); ALWAYS
|
||
rendered (the empty-graph ruling above — the entry point). */}
|
||
<div className="shrink-0 rounded-xl border bg-card/85 px-1 py-[3px] shadow-lg backdrop-blur">
|
||
<input
|
||
ref={fileInputRef}
|
||
type="file"
|
||
multiple
|
||
accept=".md,.markdown,.txt"
|
||
className="hidden"
|
||
onChange={(e) => {
|
||
onImportFiles(e.target.files);
|
||
e.target.value = ""; // allow re-picking the same file
|
||
}}
|
||
/>
|
||
<Hint
|
||
// The one button whose action isn't obvious from its label:
|
||
// the missing fact is where imports go (owner, subtlety
|
||
// round 2026-09-25).
|
||
label="Import notes into the graph"
|
||
side="bottom"
|
||
>
|
||
<button
|
||
type="button"
|
||
disabled={importing}
|
||
onClick={() => fileInputRef.current?.click()}
|
||
data-testid="import-notes"
|
||
className="flex h-7 items-center gap-1.5 rounded-lg px-2.5 text-xs text-muted-foreground transition-colors hover:bg-accent disabled:opacity-50"
|
||
>
|
||
<UploadIcon className="size-3" />
|
||
{importing ? "Importing…" : "Import notes…"}
|
||
</button>
|
||
</Hint>
|
||
</div>
|
||
{!isEmpty && (
|
||
// Rendering settings — own component; the gear toggles it. The
|
||
// gear sits at the far right (owner, round 3) so its panel drops
|
||
// at the very right edge, over less of the graph. The fade wrapper
|
||
// is a plain shrink-0 flex child — the panel itself positions
|
||
// within GraphSettingsControl's own relative root, unaffected.
|
||
<div className="graph-chrome-fade-in shrink-0">
|
||
<GraphSettingsControl settings={settings} changeSettings={changeSettings} />
|
||
</div>
|
||
)}
|
||
</>
|
||
);
|
||
}
|
||
|
||
export function GraphView() {
|
||
const containerRef = useRef<HTMLDivElement | null>(null);
|
||
const canvasRef = useRef<HTMLCanvasElement | null>(null);
|
||
const cardRef = useRef<HTMLDivElement | null>(null);
|
||
const [snapshot, setSnapshot] = useState<GraphSnapshot | null>(null);
|
||
const [selected, setSelected] = useState<Selection | null>(null);
|
||
// The latest snapshot for the renderer's click callbacks (they are
|
||
// constructed once, so they read through this ref, never a closure).
|
||
const snapshotRef = useRef<GraphSnapshot | null>(null);
|
||
snapshotRef.current = snapshot;
|
||
|
||
// Search panel state: the query text + the settings section toggle.
|
||
const [query, setQuery] = useState("");
|
||
// ⌘F (shortcut wave C): the find event focuses the node search —
|
||
// surface-scoped, dispatched as lh:kbd-find (only this page listens).
|
||
const searchInputRef = useRef<HTMLInputElement>(null);
|
||
useEffect(() => {
|
||
const onFind = () => searchInputRef.current?.focus();
|
||
window.addEventListener("lh:kbd-find", onFind);
|
||
return () => window.removeEventListener("lh:kbd-find", onFind);
|
||
}, []);
|
||
// Render settings: SERVER-persisted (data/render-settings.json via
|
||
// /api/graph/render-settings) — sizes AND the region/physics sections
|
||
// (user-facing since 2026-09-13; the dev-session era is over). Loaded
|
||
// once after mount; every user change saves back, debounced. Defaults
|
||
// render until the load resolves — a fraction of a second at worst.
|
||
const [settings, setSettings] = useState<GraphRenderSettings>(DEFAULT_RENDER_SETTINGS);
|
||
// The two nested sections, unpacked for the renderer feed effects
|
||
// below (same names the old session state had).
|
||
const regionTuning = settings.regions;
|
||
const physicsTuning = settings.physics;
|
||
const settingsRef = useRef(settings);
|
||
settingsRef.current = settings;
|
||
// True once the user has moved a control this mount: the server copy
|
||
// must never clobber a (possibly newer) local change.
|
||
const userTouched = useRef(false);
|
||
// True once the initial GET settled — saves are held back until then,
|
||
// so merely mounting never PUTs defaults over the server copy.
|
||
const serverLoaded = useRef(false);
|
||
const savePending = useRef(false);
|
||
const changeSettings = (update: (cur: RenderSettings) => RenderSettings) => {
|
||
userTouched.current = true;
|
||
setSettings(update);
|
||
};
|
||
const saveToServer = (s: RenderSettings) => {
|
||
fetch("/api/graph/render-settings", {
|
||
method: "PUT",
|
||
headers: { "content-type": "application/json" },
|
||
body: JSON.stringify(s),
|
||
}).catch((err) => console.error("[graph] settings save failed:", err));
|
||
};
|
||
useEffect(() => {
|
||
fetch("/api/graph/render-settings")
|
||
.then((res) => (res.ok ? (res.json() as Promise<unknown>) : null))
|
||
.then((raw) => {
|
||
// Apply only if the user hasn't already moved a slider —
|
||
// if they outran the network, their change wins.
|
||
if (raw !== null && !userTouched.current) setSettings(sanitizeRenderSettings(raw));
|
||
})
|
||
.catch(() => {
|
||
// server unreachable → in-memory defaults keep working
|
||
})
|
||
.finally(() => {
|
||
serverLoaded.current = true;
|
||
// A change made during the fetch was held back — send now.
|
||
if (savePending.current) {
|
||
savePending.current = false;
|
||
saveToServer(settingsRef.current);
|
||
}
|
||
});
|
||
}, []);
|
||
useEffect(() => {
|
||
if (!userTouched.current) return; // mount-run / server-apply: no save
|
||
if (!serverLoaded.current) {
|
||
savePending.current = true; // hold until the GET settles
|
||
return;
|
||
}
|
||
const id = setTimeout(() => saveToServer(settings), 400);
|
||
return () => clearTimeout(id);
|
||
}, [settings]);
|
||
|
||
// The renderer instance lives across snapshot refetches and settings
|
||
// changes (its camera is never reset by either); `posRef` carries the
|
||
// frozen layout out of the layout effect.
|
||
const rendererRef = useRef<GraphCanvasRenderer | null>(null);
|
||
const posRef = useRef<Map<string, { x: number; y: number }> | null>(null);
|
||
|
||
// The id set that survives the current search — consumed by the
|
||
// visibility feed and the "no matches" hint.
|
||
const visibleIds = useMemo(() => {
|
||
const set = new Set<string>();
|
||
if (snapshot)
|
||
for (const node of snapshot.nodes) {
|
||
if (isNodeVisible(node, query)) set.add(node.id);
|
||
}
|
||
return set;
|
||
}, [snapshot, query]);
|
||
|
||
// Fetch the derived graph. Re-runs when a background pipeline run
|
||
// finishes (refreshTick) — its merges just landed in the ledger.
|
||
const [refreshTick, setRefreshTick] = useState(0);
|
||
// The chain table overlay (chains-overlay plan, 2026-09-29) —
|
||
// component-local: a browsing surface, not graph state.
|
||
const [chainsOpen, setChainsOpen] = useState(false);
|
||
useEffect(() => {
|
||
let cancelled = false;
|
||
fetch("/api/graph")
|
||
.then((res) => res.json() as Promise<GraphSnapshot>)
|
||
.then((data) => {
|
||
if (!cancelled) setSnapshot(data);
|
||
})
|
||
.catch((err) => console.error("[graph] fetch failed:", err));
|
||
return () => {
|
||
cancelled = true;
|
||
};
|
||
}, [refreshTick]);
|
||
|
||
// Notes import (the format-agnostic front door): file picker → POST
|
||
// /api/graph/import; the runs surface in the status chips below, and the
|
||
// graph refetches when they finish (the runs-empty transition).
|
||
const fileInputRef = useRef<HTMLInputElement>(null);
|
||
const [importing, setImporting] = useState(false);
|
||
// The dock's start-site nudge (accuracy wave, 2026-09-19): the import
|
||
// POST awaits the WHOLE pipeline server-side, so the run registers long
|
||
// before the response — nudge at click and again at +600ms to catch the
|
||
// start; the dock's fast active interval carries the run from there.
|
||
const refreshActivity = useActivity().refresh;
|
||
const onImportFiles = (files: FileList | null) => {
|
||
if (!files || files.length === 0) return;
|
||
setImporting(true);
|
||
refreshActivity();
|
||
setTimeout(() => refreshActivity(), 600);
|
||
const form = new FormData();
|
||
for (const file of Array.from(files)) form.append("files", file);
|
||
fetch("/api/graph/import", { method: "POST", body: form })
|
||
.then(async (res) => {
|
||
const body = (await res.json()) as { results: { filePath: string; ok: boolean }[] };
|
||
const failed = body.results.filter((r) => !r.ok);
|
||
if (failed.length > 0) console.error("notes import failed for:", failed);
|
||
})
|
||
.catch((err) => console.error("import failed:", err))
|
||
.finally(() => setImporting(false));
|
||
};
|
||
|
||
// Background pipeline status: poll /api/graph/status; whenever a run
|
||
// LEAVES the feed (finished / aborted / failed), refetch the graph.
|
||
// A run only leaves the registry after its merge + settle + usage
|
||
// persist complete, so disappearance ⇒ the graph change is already on
|
||
// disk. The old some→none transition batched PARALLEL runs into one
|
||
// reveal (owner 2026-09-28): with serialized audits, the first run's
|
||
// merge is its own graph change and must surface immediately, not wait
|
||
// for the whole feed to drain. A redundant fetch on aborted runs is
|
||
// free — the same doctrine as the deletion-refresh path below.
|
||
// Tracked by ROW id (the registry JOB key — source id, or "src#i" for
|
||
// chunk jobs), NOT chatId: chatId-scoping re-batched per-chunk jobs
|
||
// into one end-of-import reveal (the exact bug this rule exists to
|
||
// prevent — a chunk's row leaving IS its merge landing).
|
||
const [pipelineRuns, setPipelineRuns] = useState<{ id: string; chatId: string; title: string; phase: string; startedAt: number }[]>([]);
|
||
useEffect(() => {
|
||
let cancelled = false;
|
||
let prevIds = new Set<string>();
|
||
const poll = () =>
|
||
fetch("/api/graph/status")
|
||
.then((res) => res.json() as Promise<{ runs: typeof pipelineRuns }>)
|
||
.then(({ runs }) => {
|
||
if (cancelled) return;
|
||
setPipelineRuns(runs);
|
||
const ids = new Set(runs.map((r) => r.id));
|
||
if ([...prevIds].some((id) => !ids.has(id))) setRefreshTick((t) => t + 1);
|
||
prevIds = ids;
|
||
})
|
||
.catch(() => {}); // status is cosmetic — never surface poll errors
|
||
poll();
|
||
const timer = setInterval(poll, 2000);
|
||
return () => {
|
||
cancelled = true;
|
||
clearInterval(timer);
|
||
};
|
||
}, []);
|
||
|
||
// Graph pipeline costs (2026-09 cost metrics wave): the cumulative fold
|
||
// of the usage channels (chat + notes extraction runs; the dead namer's
|
||
// channel is not displayed anymore, owner 2026-09-24)
|
||
// behind the bottom-left cost pill. Fetched once on mount and refetched
|
||
// when a pipeline run finishes (running -> none) so fresh spend lands
|
||
// without a manual reload. Best-effort: a fetch failure never blocks
|
||
// the view — the pill just stays on its last numbers.
|
||
const [costs, setCosts] = useState<GraphCostSummary | null>(null);
|
||
const refreshCosts = useCallback(() => {
|
||
fetch("/api/graph/costs")
|
||
.then((res) => res.json() as Promise<GraphCostSummary>)
|
||
.then(setCosts)
|
||
.catch(() => {});
|
||
}, []);
|
||
useEffect(() => {
|
||
refreshCosts();
|
||
}, [refreshCosts]);
|
||
// The same disappearance rule as the snapshot refresh (owner
|
||
// 2026-09-28): usage persists per JOB (per-chunk jobs), so costs refresh
|
||
// per job row — not only when the whole feed drains.
|
||
const prevRunIds = useRef(new Set<string>());
|
||
useEffect(() => {
|
||
const gone = [...prevRunIds.current].some((id) => !pipelineRuns.some((r) => r.id === id));
|
||
if (gone && prevRunIds.current.size > 0) refreshCosts();
|
||
prevRunIds.current = new Set(pipelineRuns.map((r) => r.id));
|
||
}, [pipelineRuns, refreshCosts]);
|
||
|
||
/* Deletion refresh (wave 6 chunk A): the DELETE /api/chats/:id response
|
||
carries the new graphRevision, and the sidebar (which owns the delete
|
||
flow) announces it as lh:graph-revision. The status poll above can't
|
||
see a deletion — no pipeline run ever disappears from the feed for
|
||
it — so this event is the one seam. Refetch the snapshot and the
|
||
costs on every announcement: deletions are rare, a redundant fetch
|
||
is free. */
|
||
useEffect(() => {
|
||
const onRevision = () => {
|
||
setRefreshTick((t) => t + 1);
|
||
refreshCosts();
|
||
};
|
||
window.addEventListener("lh:graph-revision", onRevision);
|
||
return () => window.removeEventListener("lh:graph-revision", onRevision);
|
||
}, [refreshCosts]);
|
||
|
||
/* Live rename labels (rename-shuffle fix, 2026-09-23): a session
|
||
rename anywhere (sidebar inline row, chat header) announces itself
|
||
as lh:chat-renamed {id, title} — and the birth-session partition
|
||
means that title IS the cluster label. The label update goes
|
||
through the renderer's label-only channel (setClusterLabels): NO
|
||
new snapshot object, NO setData, NO geometry rebuild — so the
|
||
position ledger can't assert itself and a pending drag commit
|
||
survives. The sessions map (the detail card's provenance line)
|
||
patches in place; a tick bump re-renders the view so an open
|
||
detail card reads the fresh title. Unlabeled clusters keep their
|
||
hull-only silence — the null-label guard lives in the channel
|
||
(applyClusterLabels): a rename can't reach a gone record. */
|
||
const [, setLabelTick] = useState(0);
|
||
useEffect(() => {
|
||
const onRenamed = (e: Event) => {
|
||
const { id, title } = (e as CustomEvent<{ id?: string; title?: string }>).detail ?? {};
|
||
if (typeof id !== "string" || typeof title !== "string" || id === "" || title === "") return;
|
||
const snap = snapshotRef.current;
|
||
if (snap != null) renameSessionsPatch(snap, id, title);
|
||
rendererRef.current?.setClusterLabels(new Map([[id, title]]));
|
||
setLabelTick((t) => t + 1);
|
||
};
|
||
window.addEventListener("lh:chat-renamed", onRenamed);
|
||
return () => window.removeEventListener("lh:chat-renamed", onRenamed);
|
||
}, []);
|
||
|
||
// The node context menu (node interlude): right-click a node → Delete.
|
||
// The anchor is a zero-size div positioned at the pointer inside the
|
||
// canvas container — MenuShell's placement machine measures it like
|
||
// any element. Camera moves close the menu (it would float stale);
|
||
// the dismissal contract is the sidebar's (wave 6).
|
||
const [ctxNode, setCtxNode] = useState<{ id: string; name: string; x: number; y: number } | null>(null);
|
||
const ctxAnchorRef = useRef<HTMLDivElement | null>(null);
|
||
const [deletingNode, setDeletingNode] = useState<{ id: string; name: string } | null>(null);
|
||
useEffect(() => {
|
||
if (ctxNode === null) return;
|
||
const onPointerDown = (e: PointerEvent) => {
|
||
const target = e.target as Node;
|
||
if (target instanceof Element && target.closest("[data-lh-menu]")) return;
|
||
if (ctxAnchorRef.current?.contains(target)) return;
|
||
setCtxNode(null);
|
||
};
|
||
const onKeyDown = (e: KeyboardEvent) => {
|
||
if (e.key === "Escape") {
|
||
e.stopPropagation();
|
||
setCtxNode(null);
|
||
}
|
||
};
|
||
document.addEventListener("pointerdown", onPointerDown);
|
||
document.addEventListener("keydown", onKeyDown);
|
||
return () => {
|
||
document.removeEventListener("pointerdown", onPointerDown);
|
||
document.removeEventListener("keydown", onKeyDown);
|
||
};
|
||
}, [ctxNode]);
|
||
|
||
// Layout (Option A): the positions ledger (written by the server's
|
||
// incremental settle after every merge) IS the layout — the renderer
|
||
// receives it as frozen data. The local one-shot forceAtlas2 pass runs
|
||
// ONLY as a fallback when the ledger is absent (a graph never merged
|
||
// through the pipeline, e.g. tests or a fresh install).
|
||
useEffect(() => {
|
||
if (!snapshot || snapshot.nodes.length === 0) return;
|
||
// The ledger path: every positioned node uses its resting position;
|
||
// nodes the ledger doesn't know yet (raced mid-settle) fall through
|
||
// to seeded scatter below.
|
||
const ledger = snapshot.positions;
|
||
if (ledger) {
|
||
const positions = new Map<string, { x: number; y: number }>();
|
||
for (const node of snapshot.nodes) {
|
||
const p = ledger[node.id];
|
||
if (p) positions.set(node.id, { x: p.x, y: p.y });
|
||
}
|
||
if (positions.size > 0) {
|
||
// Hygiene (2026-09-23 fix wave): nodes the ledger doesn't know
|
||
// yet (raced mid-settle) get seeded ring positions instead of
|
||
// the old ?? 0 origin dump.
|
||
posRef.current = seedMissingNodePositions(snapshot.nodes, positions);
|
||
return () => {
|
||
posRef.current = null;
|
||
};
|
||
}
|
||
}
|
||
// Bootstrap fallback: the ledger is absent (fresh graph) — run
|
||
// the SAME engine the server settle uses (d3-force via
|
||
// incrementalLayout, seeded deterministic) and freeze the result.
|
||
// Deterministic for a given node set across remounts.
|
||
posRef.current = incrementalLayout(snapshot.nodes, snapshot.edges, new Map());
|
||
return () => {
|
||
posRef.current = null;
|
||
};
|
||
}, [snapshot]);
|
||
|
||
// Construct the renderer once the canvas exists; destroy when it goes
|
||
// away (the empty-graph placeholder replaces it). The callbacks are
|
||
// created once and read through refs, so they never go stale.
|
||
const isEmpty = snapshot === null || snapshot.nodes.length === 0;
|
||
useEffect(() => {
|
||
if (isEmpty) return;
|
||
const canvas = canvasRef.current;
|
||
if (!canvas) return;
|
||
// Persisted camera (2026-09-15): the graph reopens exactly where the
|
||
// user left it — zoom AND pan, in localStorage (per-device view
|
||
// state, deliberately NOT the server settings ledger). Absent or
|
||
// corrupt → undefined → the renderer fits on first open, ever.
|
||
let initialCamera: { k: number; x: number; y: number } | null = null;
|
||
try {
|
||
const stored = localStorage.getItem(CAMERA_STORAGE_KEY);
|
||
if (stored) {
|
||
const parsed = JSON.parse(stored) as { k?: unknown; x?: unknown; y?: unknown };
|
||
if (
|
||
typeof parsed.k === "number" && Number.isFinite(parsed.k) && parsed.k > 0 &&
|
||
typeof parsed.x === "number" && Number.isFinite(parsed.x) &&
|
||
typeof parsed.y === "number" && Number.isFinite(parsed.y)
|
||
)
|
||
initialCamera = { k: parsed.k, x: parsed.x, y: parsed.y };
|
||
}
|
||
} catch {
|
||
// Corrupt entry → treat as absent; the renderer fits.
|
||
}
|
||
// Debounced camera writes: a pan emits hundreds of transforms per
|
||
// second; one trailing write per quiet spell is plenty.
|
||
let cameraTimer: ReturnType<typeof setTimeout> | null = null;
|
||
let lastCamera: { k: number; x: number; y: number } | null = null;
|
||
const persistCamera = (t: { k: number; x: number; y: number }) => {
|
||
lastCamera = t;
|
||
if (cameraTimer) clearTimeout(cameraTimer);
|
||
cameraTimer = setTimeout(() => {
|
||
cameraTimer = null;
|
||
try {
|
||
localStorage.setItem(CAMERA_STORAGE_KEY, JSON.stringify(t));
|
||
} catch {
|
||
// Storage full/blocked: camera persistence is best-effort.
|
||
}
|
||
}, 250);
|
||
};
|
||
const renderer = new GraphCanvasRenderer(
|
||
canvas,
|
||
{
|
||
onSelect: (nodeId, pos) => {
|
||
const snap = snapshotRef.current;
|
||
const node = snap?.nodes.find((n) => n.id === nodeId);
|
||
if (!snap || !node) return;
|
||
setSelected({
|
||
node,
|
||
sourceIds: snap.nodeSessions[node.id] ?? [],
|
||
anchor: pos,
|
||
});
|
||
},
|
||
onStageClick: () => setSelected(null),
|
||
// Right-click → the node context menu (node interlude). Null
|
||
// (empty stage) closes a stale menu; a pick opens one anchored
|
||
// at the pointer. The name comes from the snapshot — what the
|
||
// canvas shows is what the menu and dialog speak.
|
||
onContext: (nodeId, pos) => {
|
||
if (nodeId === null) {
|
||
setCtxNode(null);
|
||
return;
|
||
}
|
||
const node = snapshotRef.current?.nodes.find((n) => n.id === nodeId);
|
||
if (!node) return;
|
||
setCtxNode({ id: node.id, name: node.name, x: pos.x, y: pos.y });
|
||
},
|
||
// Any camera move detaches the card from its node — close
|
||
// it, and (debounced) remember where the camera stands. The
|
||
// context menu closes with it: a menu floating over a moved
|
||
// graph is anchored to nothing.
|
||
onCameraMove: (t) => {
|
||
setSelected(null);
|
||
setCtxNode(null);
|
||
persistCamera(t);
|
||
},
|
||
// Live physics settled: persist the new rest state. Fire-and-
|
||
// forget — the next snapshot fetch carries the ledger anyway.
|
||
onCommit: (positions) => {
|
||
void fetch("/api/graph/positions", {
|
||
method: "PUT",
|
||
headers: { "Content-Type": "application/json" },
|
||
body: JSON.stringify(positions),
|
||
}).catch((err) => console.error("[graph] positions commit failed", err));
|
||
},
|
||
},
|
||
initialCamera,
|
||
);
|
||
rendererRef.current = renderer;
|
||
return () => {
|
||
rendererRef.current = null;
|
||
// Flush a pending camera write so an unmount <250ms after a
|
||
// move still persists the user's last standpoint.
|
||
if (cameraTimer && lastCamera) {
|
||
clearTimeout(cameraTimer);
|
||
cameraTimer = null;
|
||
try {
|
||
localStorage.setItem(CAMERA_STORAGE_KEY, JSON.stringify(lastCamera));
|
||
} catch {
|
||
// best-effort
|
||
}
|
||
}
|
||
renderer.destroy();
|
||
};
|
||
}, [isEmpty]);
|
||
|
||
// Feed #1 — data: positions + edges + clusters + resolved colors. Runs
|
||
// after the layout effect (same commit, declaration order) and after
|
||
// the construct effect, so the renderer exists and positions are fresh.
|
||
useEffect(() => {
|
||
const renderer = rendererRef.current;
|
||
const positions = posRef.current;
|
||
if (!renderer || !snapshot || snapshot.nodes.length === 0 || !positions) return;
|
||
renderer.setData({
|
||
nodes: snapshot.nodes.map((n) => ({
|
||
id: n.id,
|
||
x: positions.get(n.id)?.x ?? 0,
|
||
y: positions.get(n.id)?.y ?? 0,
|
||
label: n.name,
|
||
})),
|
||
edges: snapshot.edges.map((e) => ({ from: e.from, to: e.to, type: e.type })),
|
||
clusters: snapshot.clusters.map((c) => ({ id: c.id, label: c.label, members: c.members })),
|
||
colors: {
|
||
node: tokenHex(NODE_COLOR_TOKEN),
|
||
edge: tokenHex("--ring"),
|
||
label: tokenHex("--muted-foreground"),
|
||
hoverText: tokenHex("--foreground"),
|
||
},
|
||
// Match the app typography (Geist via the body's stack).
|
||
fontFamily: getComputedStyle(document.body).fontFamily,
|
||
});
|
||
}, [snapshot, isEmpty]);
|
||
|
||
// Feed #2 — settings: just marks the frame dirty. No rebuild, no
|
||
// re-layout, no camera touch (the whole point of the new renderer).
|
||
const deferredSettings = useDeferredValue(settings);
|
||
useEffect(() => {
|
||
rendererRef.current?.setSettings(deferredSettings);
|
||
}, [deferredSettings, isEmpty]);
|
||
|
||
// Feed #3 — visibility: hidden nodes drop out of rendering, picking,
|
||
// hover, AND labels; edges drop when either endpoint is hidden.
|
||
useEffect(() => {
|
||
rendererRef.current?.setVisible(query.trim() ? visibleIds : null);
|
||
// The open detail card cannot outlive its node's visibility.
|
||
setSelected((sel) => (sel && visibleIds.has(sel.node.id) ? sel : null));
|
||
}, [visibleIds, query]);
|
||
|
||
// Feed #4 — region tuning. `isEmpty` in the deps (same as Feed #2):
|
||
// the settings fetch resolves BEFORE the snapshot creates the renderer,
|
||
// so the load-time run hits a null renderer and would never re-fire —
|
||
// the renderer would silently keep the default tuning forever.
|
||
useEffect(() => {
|
||
rendererRef.current?.setRegionTuning(regionTuning);
|
||
}, [regionTuning, isEmpty]);
|
||
|
||
// Feed #5 — physics tuning: rebuilds the live sim in place (drag pins
|
||
// survive; a mid-settle change re-anneals, the honest response). Same
|
||
// isEmpty dep as Feed #4 — see there.
|
||
useEffect(() => {
|
||
rendererRef.current?.setPhysicsTuning(physicsTuning);
|
||
}, [physicsTuning, isEmpty]);
|
||
|
||
// Position the detail card: below the clicked node, flipped above near
|
||
// the bottom edge, clamped horizontally. Imperative (ref + layout effect,
|
||
// before paint) because the flip needs the card's measured height.
|
||
useLayoutEffect(() => {
|
||
const card = cardRef.current;
|
||
const container = containerRef.current;
|
||
if (!selected || !card || !container) return;
|
||
const width = card.offsetWidth;
|
||
const height = card.offsetHeight;
|
||
const margin = 8;
|
||
const gap = 12;
|
||
const left = Math.min(
|
||
Math.max(selected.anchor.x - width / 2, margin),
|
||
Math.max(container.clientWidth - width - margin, margin),
|
||
);
|
||
let top = selected.anchor.y + gap;
|
||
if (top + height > container.clientHeight - margin) {
|
||
top = Math.max(selected.anchor.y - gap - height, margin);
|
||
}
|
||
card.style.left = `${left}px`;
|
||
card.style.top = `${top}px`;
|
||
card.style.visibility = "visible";
|
||
}, [selected]);
|
||
|
||
return (
|
||
<div className="relative h-full w-full">
|
||
{isEmpty ? (
|
||
// The original home placeholder — kept verbatim for the empty graph.
|
||
<div className="flex h-full w-full items-center justify-center px-4">
|
||
<div className="flex flex-col items-center gap-3 text-center text-muted-foreground">
|
||
<WaypointsIcon className="size-10 opacity-40" strokeWidth={1.25} />
|
||
<div className="text-lg font-medium text-foreground">Knowledge graph</div>
|
||
<p className="max-w-sm text-sm">
|
||
Every session you complete will map what you know — and where the edge of your
|
||
understanding is — right here.
|
||
</p>
|
||
</div>
|
||
</div>
|
||
) : (
|
||
<div ref={containerRef} className="relative h-full w-full">
|
||
{/* THE single canvas: every layer (hulls, edges, nodes, both
|
||
label systems, hover) draws into it, once per frame. */}
|
||
<canvas ref={canvasRef} className="block h-full w-full touch-none" />
|
||
{/* The context menu's anchor: a zero-size point at the
|
||
right-click position (canvas-relative == container-relative,
|
||
the canvas fills this div). */}
|
||
{ctxNode !== null && (
|
||
<div
|
||
ref={ctxAnchorRef}
|
||
style={{ position: "absolute", left: ctxNode.x, top: ctxNode.y, width: 0, height: 0 }}
|
||
/>
|
||
)}
|
||
</div>
|
||
)}
|
||
|
||
{/* The node context menu (node interlude): Delete is its one action
|
||
(the same MenuShell discipline as the sidebar's session menu —
|
||
placement, focus, arrow cycling; the dismissal effect above owns
|
||
the contract). */}
|
||
{ctxNode !== null && (
|
||
<MenuShell
|
||
anchorRef={ctxAnchorRef}
|
||
testid="node-context-menu"
|
||
preferredSide="down"
|
||
menuClass="flex w-fit flex-col gap-0.5 rounded-xl border bg-card p-2 text-xs shadow-xl"
|
||
>
|
||
<button
|
||
type="button"
|
||
data-testid="ctx-node-delete"
|
||
onClick={() => {
|
||
setDeletingNode({ id: ctxNode.id, name: ctxNode.name });
|
||
setCtxNode(null);
|
||
}}
|
||
className="flex items-center rounded-lg px-2.5 py-1.5 text-left text-muted-foreground/80 transition-colors hover:bg-accent hover:text-foreground"
|
||
>
|
||
Delete
|
||
</button>
|
||
</MenuShell>
|
||
)}
|
||
|
||
{/* The full-death confirm dialog (node interlude) — portaled to
|
||
body by the component itself, lives here for state locality. */}
|
||
<DeleteNodeDialog
|
||
node={deletingNode}
|
||
joins={{
|
||
sessions: snapshot?.sessions ?? {},
|
||
fileSources: snapshot?.fileSources ?? {},
|
||
}}
|
||
onClose={() => setDeletingNode(null)}
|
||
onDeleted={(nodeId, graphRevision) => {
|
||
// Close the dialog; close the detail card if it pointed here
|
||
// (the refetch would close it anyway, but the same frame
|
||
// should not show a card for a node the user just killed).
|
||
setDeletingNode(null);
|
||
if (selected?.node.id === nodeId) setSelected(null);
|
||
// The wave-6 chain: every listener refetches on this. Clusters
|
||
// shrink / unrender below the minimum on the server's read.
|
||
window.dispatchEvent(new CustomEvent("lh:graph-revision", { detail: { graphRevision } }));
|
||
}}
|
||
/>
|
||
|
||
{/* The chain table overlay (chains-overlay plan, 2026-09-29):
|
||
ABSOLUTE INSIDE the graph area (the session-overlay idiom —
|
||
never a body portal) so the app chrome stays sharp and
|
||
reachable; the overlay itself is read-only toward the graph
|
||
and owns its selection + the custom practice dialog. */}
|
||
<ChainTableOverlay
|
||
open={chainsOpen && !isEmpty}
|
||
nodes={snapshot?.nodes ?? []}
|
||
edges={snapshot?.edges ?? []}
|
||
sessions={snapshot?.sessions ?? {}}
|
||
fileSources={snapshot?.fileSources ?? {}}
|
||
onClose={() => setChainsOpen(false)}
|
||
/>
|
||
|
||
{/* Legend + filters: search box and per-state toggle rows. */}
|
||
{/* Top-right controls — separate floating containers (owner,
|
||
graph-view round 2). Row order (2026-09-17): search,
|
||
coverage, import, gear — coverage sits between search and
|
||
import; the gear keeps the corner. items-start (not center)
|
||
so the search container's no-match note can grow downward
|
||
without shifting its siblings — every control is 36px tall
|
||
(header band, 2026-09-20), top alignment pins the row.
|
||
Coverage renders even when the graph is EMPTY — an empty
|
||
graph with unextracted sessions is exactly when it matters
|
||
(extract → the graph gains nodes).
|
||
lh-no-drag (2026-09-17): home.tsx's floating drag strip
|
||
underlays this row — Electron's drag mask ignores z-index,
|
||
so without an explicit carve-out the controls were
|
||
unclickable in the desktop app (owner report). The old
|
||
flex-wrap (narrow-window wave, 2026-09-17) folded the row
|
||
onto two lines below the sidebar threshold — owner rejected
|
||
it (2026-09-20): one row always, the search shrinks (see
|
||
the header-band comment on the column below). */}
|
||
{/* Header band (owner, 2026-09-20): the controls sit IN the
|
||
header's visual row — top-2 aligns with the sidebar toggle's
|
||
band (header py-2, toggle h-9), every control slimmed to 36px.
|
||
The width cap lives HERE on the absolute element (100% resolves
|
||
against the full-bleed parent) — the row NEVER wraps (owner
|
||
rejected the two-row fold); in narrow windows the search is
|
||
the flexible element and shrinks instead. */}
|
||
<div className="lh-no-drag absolute right-2 top-2 z-10 flex max-w-[calc(100%-5.5rem)] flex-col items-end gap-2">
|
||
{/* z-20 (2026-09-20): the row paints above the cost number below
|
||
it — without this, the later-in-DOM cost control layered over
|
||
the settings/coverage dropdowns (owner report), still hoverable
|
||
and clickable on top of them. The row is a stacking context, so
|
||
its open dropdowns cover the number; clicks land on the panel. */}
|
||
<div className="relative z-20 flex min-w-0 items-start gap-2">
|
||
{/* The actions row (empty-graph chrome wave, owner 2026-09-25):
|
||
Import Notes always — the empty graph's entry point; search +
|
||
settings only when nodes exist, fading in on their mount. */}
|
||
<GraphChromeRow
|
||
isEmpty={isEmpty}
|
||
query={query}
|
||
onQuery={setQuery}
|
||
noMatch={snapshot !== null && visibleIds.size === 0 && query.trim() !== ""}
|
||
importing={importing}
|
||
searchInputRef={searchInputRef}
|
||
fileInputRef={fileInputRef}
|
||
onImportFiles={onImportFiles}
|
||
settings={settings}
|
||
changeSettings={changeSettings}
|
||
onOpenChains={() => setChainsOpen(true)}
|
||
/>
|
||
</div>
|
||
|
||
{/* Top-right tail (owner, 2026-09-20): the pipeline cost number —
|
||
just a number, hover-highlighted, dropdown breakdown — then
|
||
the running-pipeline pills under it. Lives BELOW the actions
|
||
row so narrow windows can never push it over the composer
|
||
the way the old bottom-left stack did; the whole top-right
|
||
cluster is one column, right-aligned. */}
|
||
{costs && costs.runs.length > 0 && <GraphCostControl costs={costs} />}
|
||
{pipelineRuns.map((run) => (
|
||
<div
|
||
key={run.id}
|
||
className="flex items-center gap-2 rounded-full border bg-card/85 px-3 py-1.5 text-xs text-muted-foreground shadow-lg backdrop-blur"
|
||
>
|
||
<Loader2Icon className="size-3.5 shrink-0 animate-spin" />
|
||
<span className="capitalize">{run.phase}</span>
|
||
<span className="max-w-48 truncate text-foreground">{run.title}</span>
|
||
<span className="tabular-nums">{Math.max(0, Math.round((Date.now() - run.startedAt) / 1000))}s</span>
|
||
</div>
|
||
))}
|
||
</div>
|
||
|
||
{selected && !isEmpty && (
|
||
<div
|
||
ref={cardRef}
|
||
// Positioned imperatively in the layout effect above; hidden
|
||
// until placed so the flip never flashes in the wrong spot.
|
||
style={{ visibility: "hidden", left: 0, top: 0 }}
|
||
// lh-no-drag: the card is placed anywhere on the canvas —
|
||
// when it lands in the top strip it must stay interactive
|
||
// over home.tsx's drag surface (2026-09-17).
|
||
className="lh-no-drag absolute z-10 w-80 max-w-[calc(100%-1rem)] rounded-xl border bg-card p-4 text-left shadow-lg"
|
||
>
|
||
<div className="text-sm font-medium leading-snug">{selected.node.name}</div>
|
||
<div className="mt-1 text-xs leading-relaxed text-muted-foreground">{selected.node.statement}</div>
|
||
{(() => {
|
||
// EDGES (owner 2026-09-27): edge classification was entirely
|
||
// hidden in the UI — the card now shows every edge this node
|
||
// participates in, grouped by direction + type, above the
|
||
// sessions list. Semantics (owner 2026-09-28): an edge A→B means A implies/
|
||
// supports B — OUTGOING edges list under "What follows from this" /
|
||
// "What this supports", INCOMING under "Follows from" / "Supported by".
|
||
// Only present groups render.
|
||
const id = selected.node.id;
|
||
const nodeById = new Map((snapshot?.nodes ?? []).map((n) => [n.id, n]));
|
||
const label = (nid: string) => nodeById.get(nid)?.name ?? nid;
|
||
const groups: { title: string; names: string[] }[] = [
|
||
{
|
||
title: "What follows from this",
|
||
names: (snapshot?.edges ?? []).filter((e) => e.from === id && e.type === "follows").map((e) => label(e.to)),
|
||
},
|
||
{
|
||
title: "What this supports",
|
||
names: (snapshot?.edges ?? []).filter((e) => e.from === id && e.type === "supports").map((e) => label(e.to)),
|
||
},
|
||
{
|
||
title: "Follows from",
|
||
names: (snapshot?.edges ?? []).filter((e) => e.to === id && e.type === "follows").map((e) => label(e.from)),
|
||
},
|
||
{
|
||
title: "Supported by",
|
||
names: (snapshot?.edges ?? []).filter((e) => e.to === id && e.type === "supports").map((e) => label(e.from)),
|
||
},
|
||
].filter((g) => g.names.length > 0);
|
||
if (groups.length === 0) return null;
|
||
return (
|
||
<div className="mt-3 flex flex-col gap-1">
|
||
{groups.map((g) => (
|
||
<div key={g.title} className="flex flex-col gap-0.5">
|
||
<div className="text-xs text-muted-foreground">{g.title}</div>
|
||
<div className="flex flex-wrap gap-1">
|
||
{g.names.map((name, i) => (
|
||
<span key={`${name}-${i}`} className="rounded-full border px-2 py-0.5 text-[11px] text-muted-foreground">
|
||
{name}
|
||
</span>
|
||
))}
|
||
</div>
|
||
</div>
|
||
))}
|
||
</div>
|
||
);
|
||
})()}
|
||
{selected.sourceIds.length > 0 ? (
|
||
<div className="mt-3 flex flex-col gap-1">
|
||
<div className="text-xs text-muted-foreground">Sessions</div>
|
||
{selected.sourceIds.map((sourceId) => {
|
||
// An imported-notes file: a STATIC entry — the path,
|
||
// plain text, never a link (no session to open).
|
||
if (snapshot?.fileSources?.[sourceId] !== undefined) {
|
||
return (
|
||
<div key={sourceId} className="flex items-center gap-1.5">
|
||
<FileTextIcon className="size-3.5 shrink-0 text-muted-foreground" />
|
||
<span className="min-w-0 flex-1 truncate px-1 py-1 text-sm text-muted-foreground">
|
||
{snapshot.fileSources[sourceId]}
|
||
</span>
|
||
</div>
|
||
);
|
||
}
|
||
// A real session: deep-linkable provenance.
|
||
return (
|
||
<div key={sourceId} className="flex items-center gap-1.5">
|
||
<Link
|
||
href={`/chat/${sourceId}`}
|
||
className="min-w-0 flex-1 truncate rounded-md px-1 py-1 text-sm text-foreground transition-colors hover:bg-accent"
|
||
>
|
||
{snapshot?.sessions[sourceId] ?? sourceId}
|
||
</Link>
|
||
</div>
|
||
);
|
||
})}
|
||
</div>
|
||
) : (
|
||
<div className="mt-3 text-xs text-muted-foreground">No sessions recorded.</div>
|
||
)}
|
||
</div>
|
||
)}
|
||
</div>
|
||
);
|
||
}
|