Correct saved gesture fixtures and preserve explicit cancellation assertions

This commit is contained in:
2026-09-13 02:55:57 -07:00
parent 916ec5c78b
commit 0409a481c7
2 changed files with 109 additions and 21 deletions
@@ -188,28 +188,93 @@ fn complete_fallback_scene_selects_but_cannot_capture_or_finish_coordinate_gestu
);
assert!(input.press.is_none() && input.source.is_none());
}
// A gesture already captured in a Ready frame is cancelled when capability is revoked.
scene.coordinate_input = true;
scene.interaction = Some((context, CanvasTool::Select, true));
// Capture from an actual Ready presentation, then revoke coordinate input
// with the complete fallback frame of the same Saved representation.
let Representation::Saved { diagram } = rep else {
unreachable!()
};
let mut ready_project = f.project.clone();
ready_project.diagrams.get_mut(&diagram).unwrap().layout =
Some(DiagramLayout::Scenario(ScenarioLayout::default()));
let ready_original = ready_project.clone();
let ready = state.display(&ready_project, f.owner, f.call).unwrap();
assert!(matches!(
ready.status(),
presentation::PresentationStatus::Ready
));
let mut ready_scene = ready.into_scene().unwrap();
let line = ready_scene
.lines
.iter()
.find(|line| line.id == f.call)
.unwrap();
let ready_point = Point::new(
(line.points[0].x + line.points.last().unwrap().x) / 2.,
line.points[0].y,
);
let hit = ready_scene.hit_item(ready_point).unwrap();
assert_eq!(hit.id, f.call);
assert_eq!(hit.role, SceneHitRole::MessageBody);
let stamp = spacing::Stamp {
context,
camera_epoch: 17,
};
ready_scene.coordinate_input = true;
ready_scene.interaction = Some((context, CanvasTool::Select, true));
ready_scene.spacing_stamp = Some(stamp);
let mut input = SequenceInput::default();
let _ = canvas::Program::update(
&scene,
let begin = canvas::Program::update(
&ready_scene,
&mut input,
&canvas::Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)),
bounds,
mouse::Cursor::Available(point),
);
assert!(input.press.is_some());
scene.coordinate_input = false;
mouse::Cursor::Available(ready_point),
)
.and_then(|action| action.into_inner().0)
.unwrap();
let Message::ScenarioCanvas(CanvasEvent::Spacing(spacing::Event::Begin {
stamp: captured_stamp,
token,
target: spacing::Target::Message(target),
..
})) = begin
else {
panic!("Ready Saved message must begin a stamped spacing gesture");
};
assert_eq!(captured_stamp, stamp);
assert_eq!(target, f.call);
assert!(matches!(input.press, Some(SequencePress::Spacing {
stamp: held_stamp, token: held_token
}) if held_stamp == stamp && held_token == token));
scene.interaction = Some((context, CanvasTool::Select, true));
assert!(!scene.coordinate_input && scene.spacing_stamp.is_none());
let release = canvas::Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left));
let result = canvas::Program::update(
&scene,
&mut input,
&canvas::Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)),
&release,
bounds,
mouse::Cursor::Available(point),
mouse::Cursor::Available(ready_point),
)
.and_then(|action| action.into_inner().0);
assert!(
matches!(result, Some(Message::ScenarioCanvas(CanvasEvent::Spacing(
spacing::Event::Cancel { stamp: cancelled_stamp, token: cancelled_token }
))) if cancelled_stamp == stamp && cancelled_token == token)
);
assert!(result.and_then(|action| action.into_inner().0).is_none());
assert!(input.press.is_none());
assert!(input.press.is_none() && input.source.is_none());
assert!(
canvas::Program::update(
&scene,
&mut input,
&release,
bounds,
mouse::Cursor::Available(ready_point),
)
.and_then(|action| action.into_inner().0)
.is_none()
);
assert_eq!(ready_project, ready_original);
assert_eq!(f.project, original);
}
@@ -345,10 +345,22 @@ fn fractional_screen_packet_preserves_subpixel_motion_in_preview_and_finish() {
let camera = state.camera_boundary();
let context = state.context(document, owner, doc.revision(), 4).unwrap();
let baseline = resolve(doc.project(), context.representation, message).unwrap();
let line = baseline.scene.lines.iter().find(|line| line.id == message).unwrap();
let line = baseline
.scene
.lines
.iter()
.find(|line| line.id == message)
.unwrap();
assert_eq!(line.points[0].y, 148.);
let begin = packet(doc.project(), &state, context, 9, Target::Message(message));
let Event::Begin { press_screen, canvas_bounds, scale, pan, .. } = begin else {
let Event::Begin {
press_screen,
canvas_bounds,
scale,
pan,
..
} = begin
else {
unreachable!()
};
assert_eq!(canvas_bounds.y, 23.);
@@ -364,8 +376,8 @@ fn fractional_screen_packet_preserves_subpixel_motion_in_preview_and_finish() {
// Independent oracle: 148 + (10 - 2^-15) / .5 = 168 - 2^-14.
let expected_y = f32::from_bits(0x4327_fffc);
let mut expected = original.decoded.project.clone();
expected.diagrams.get_mut(&diagram).unwrap().layout = Some(
oa_core::DiagramLayout::Scenario(oa_core::ScenarioLayout {
expected.diagrams.get_mut(&diagram).unwrap().layout =
Some(oa_core::DiagramLayout::Scenario(oa_core::ScenarioLayout {
lanes: vec![],
messages: vec![oa_core::ScenarioMessagePosition {
address: oa_core::OccurrenceEndpoint {
@@ -374,15 +386,26 @@ fn fractional_screen_packet_preserves_subpixel_motion_in_preview_and_finish() {
},
send_y: expected_y,
}],
}),
);
}));
state.begin_spacing(doc.project(), begin).unwrap();
state.move_spacing(end);
let preview = state.spacing.as_ref().unwrap().preview.as_ref().unwrap();
assert_eq!(preview.project, expected);
let line = preview.geometry.scene.lines.iter().find(|line| line.id == message).unwrap();
let line = preview
.geometry
.scene
.lines
.iter()
.find(|line| line.id == message)
.unwrap();
assert_eq!(line.points[0].y.to_bits(), expected_y.to_bits());
let Finish::Commit { command, selected, scale, pan } = state.finish_spacing(end).unwrap() else {
let Finish::Commit {
command,
selected,
scale,
pan,
} = state.finish_spacing(end).unwrap()
else {
panic!("fractional motion must remain a commit")
};
assert_eq!(selected, message);