feat: preview and commit Saved Scenario spacing gestures
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@@ -5,10 +5,8 @@ use super::*;
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use iced::widget::{Column, column, text_input};
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use std::{cell::RefCell, collections::BTreeSet};
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mod camera;
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// Pure spacing experiment; no production gesture or command dispatch is wired.
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pub(crate) mod focus;
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#[cfg(test)]
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mod spacing;
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pub(crate) mod spacing;
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use super::scenario_layout::{
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Representation,
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presentation::{self, ScenarioPresentation},
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@@ -109,6 +107,7 @@ impl std::fmt::Display for CanvasTool {
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}
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#[derive(Debug, Clone)]
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pub enum CanvasEvent {
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Spacing(spacing::Event),
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Scrolled(Context, ScrollArea, iced::Vector),
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Restored(Context, Id, ScrollArea, iced::Vector),
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Viewport(Context, Size),
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@@ -149,6 +148,7 @@ pub enum ScrollArea {
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impl CanvasEvent {
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pub fn context(&self) -> Context {
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match self {
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Self::Spacing(event) => event.stamp().context,
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Self::Scrolled(context, _, _)
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| Self::Restored(context, ..)
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| Self::Viewport(context, _)
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@@ -217,6 +217,7 @@ pub enum ValueSection {
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const VALUE_PAGE_SIZE: usize = 24;
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#[derive(Default)]
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pub struct State {
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spacing: Option<spacing::controller::Session>,
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draft: Option<Draft>,
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form_session: Id,
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form_mount: Id,
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@@ -373,6 +374,7 @@ impl State {
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self.canvas_tool = Some((owner, CanvasTool::Select));
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}
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if changed || self.presentation.visit.is_nil() {
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self.spacing = None;
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self.presentation.visit = Id::new_v4();
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self.restore = None;
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return true;
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@@ -381,10 +383,12 @@ impl State {
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}
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/// Suspend captured events while preserving this destination's camera state.
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pub(crate) fn leave(&mut self) {
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self.spacing = None;
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self.presentation.visit = Id::nil();
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self.restore = None;
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}
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pub(crate) fn forget_view(&mut self) {
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self.spacing = None;
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self.presentation.identity = None;
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self.presentation.representation = None;
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self.presentation.visit = Id::nil();
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