Avoid automatic diagram label collisions with stable bounded placement

This commit is contained in:
2026-09-05 21:05:21 +03:00
parent 4b8545d57d
commit 65fa9ab276
2 changed files with 240 additions and 15 deletions
+102 -15
View File
@@ -345,6 +345,7 @@ fn route_diagram_impl(
ordered.sort_by_key(|e| e.id);
let mut edges = BTreeMap::new();
let mut previous = Vec::new();
let mut previous_labels = Vec::new();
let mut budget = VIEW_SEARCH_BUDGET;
let mut bounds = BoundsBuilder::default();
for node in &view.nodes {
@@ -370,6 +371,7 @@ fn route_diagram_impl(
}
if !cached.label.text.is_empty() {
bounds.rect(cached.label.bounds.position, cached.label.bounds.size);
previous_labels.push(cached.label.bounds);
}
record_segments(&mut previous, &cached.points);
edges.insert(edge.id, cached.clone());
@@ -415,12 +417,14 @@ fn route_diagram_impl(
&updated.points,
route.and_then(|r| r.label.as_ref()),
&obstacles,
&previous_labels,
);
for &point in &updated.points {
bounds.point(point);
}
if !updated.label.text.is_empty() {
bounds.rect(updated.label.bounds.position, updated.label.bounds.size);
previous_labels.push(updated.label.bounds);
}
record_segments(&mut previous, &updated.points);
edges.insert(edge.id, updated);
@@ -464,12 +468,14 @@ fn route_diagram_impl(
&points,
route.and_then(|r| r.label.as_ref()),
&obstacles,
&previous_labels,
);
for &point in &points {
bounds.point(point);
}
if !label.text.is_empty() {
bounds.rect(label.bounds.position, label.bounds.size);
previous_labels.push(label.bounds);
}
record_segments(&mut previous, &points);
edges.insert(
@@ -1021,6 +1027,7 @@ fn make_label(
points: &[Position],
authored: Option<&crate::EdgeLabel>,
obstacles: &[Rect],
previous_labels: &[RoutingBounds],
) -> EdgeLabelGeometry {
let text = label_text(project, edge);
let size = Size {
@@ -1031,8 +1038,8 @@ fn make_label(
},
height: if text.is_empty() { 0.0 } else { 24.0 },
};
let offset = authored.map_or(pos(0.0, -18.0), |l| l.offset);
let geometry = |fraction| {
let mut offset = authored.map_or(pos(0.0, -18.0), |l| l.offset);
let geometry = |fraction, offset: Position| {
let anchor = point_along_polyline(points, fraction).unwrap_or(pos(0.0, 0.0));
let center = pos(anchor.x + offset.x, anchor.y + offset.y);
(
@@ -1045,21 +1052,19 @@ fn make_label(
)
};
let mut fraction = authored.map_or(0.5, |l| l.fraction);
// Automatic labels prefer the middle, then clear segment centres. An
// explicitly positioned label is exact, even if its author overlaps a card.
if authored.is_none()
&& !text.is_empty()
&& obstacles.iter().any(|r| r.overlaps(geometry(fraction).2))
{
// Keep authored placement exact. Automatic labels share the stable-ID
// prefix used for route scoring, so previews and settled solves agree.
if authored.is_none() && !text.is_empty() {
let total = total_length(points);
let mut traversed = 0.0;
let mut alternatives = Vec::new();
let mut alternatives = vec![0.5];
if total > 0.0 {
for pair in points.windows(2) {
let len = length(pair[0], pair[1]);
alternatives.push((traversed + len / 2.0) / total);
traversed += len;
}
alternatives.extend((1..20).map(|i| i as f32 / 20.0));
}
alternatives.sort_by(|a, b| {
(a - 0.5)
@@ -1067,14 +1072,50 @@ fn make_label(
.total_cmp(&(b - 0.5).abs())
.then_with(|| a.total_cmp(b))
});
if let Some(clear) = alternatives
.into_iter()
.find(|f| !obstacles.iter().any(|r| r.overlaps(geometry(*f).2)))
{
fraction = clear;
alternatives.dedup();
alternatives.truncate(32);
// Prefer another position on the existing path at the normal offset.
// Only then try a small bounded set of offsets, never move the route.
let offsets = [
offset,
pos(0.0, 18.0),
pos(0.0, -46.0),
pos(0.0, 46.0),
pos(0.0, -74.0),
pos(0.0, 74.0),
pos(size.width / 2.0 + 18.0, 0.0),
pos(-size.width / 2.0 - 18.0, 0.0),
];
let mut best = None;
// Bound work independently per label, including pathological coincident
// edges. A preview sees the same stable prefix and the same budget.
let mut comparisons = 8_192;
'candidate: for candidate_offset in offsets {
for &candidate_fraction in &alternatives {
let candidate = geometry(candidate_fraction, candidate_offset).2;
let Some(score) = label_collisions(
candidate,
obstacles,
previous_labels,
best.as_ref().map(|(score, _, _)| *score),
&mut comparisons,
) else {
break 'candidate;
};
if best.as_ref().is_none_or(|(old, _, _)| score < *old) {
best = Some((score, candidate_fraction, candidate_offset));
}
if score == (0, 0) {
break 'candidate;
}
}
}
if let Some((_, chosen_fraction, chosen_offset)) = best {
fraction = chosen_fraction;
offset = chosen_offset;
}
}
let (anchor, center, bounds) = geometry(fraction);
let (anchor, center, bounds) = geometry(fraction, offset);
EdgeLabelGeometry {
text,
fraction,
@@ -1084,6 +1125,52 @@ fn make_label(
}
}
fn label_collisions(
bounds: RoutingBounds,
obstacles: &[Rect],
labels: &[RoutingBounds],
best: Option<(usize, usize)>,
comparisons: &mut usize,
) -> Option<(usize, usize)> {
let mut nodes = 0;
for obstacle in obstacles {
if *comparisons == 0 {
return None;
}
*comparisons -= 1;
if obstacle.overlaps(bounds) {
nodes += 1;
}
if best.is_some_and(|score| nodes > score.0) {
return Some((nodes, usize::MAX));
}
}
// Once a candidate is worse than the current best, additional collisions
// cannot change the decision. This bounds dense coincident-label work.
let label_limit = best
.filter(|score| nodes == score.0)
.map_or(usize::MAX, |score| score.1.saturating_add(1));
let mut collisions = 0;
for other in labels {
if *comparisons == 0 {
return None;
}
*comparisons -= 1;
// Four diagram units between text boxes also keeps hit regions legible.
if bounds.position.x < other.position.x + other.size.width + 4.0
&& bounds.position.x + bounds.size.width > other.position.x - 4.0
&& bounds.position.y < other.position.y + other.size.height + 4.0
&& bounds.position.y + bounds.size.height > other.position.y - 4.0
{
collisions += 1;
if collisions >= label_limit {
break;
}
}
}
Some((nodes, collisions))
}
#[derive(Default)]
struct BoundsBuilder {
extents: Option<(f32, f32, f32, f32)>,
+138
View File
@@ -282,6 +282,144 @@ fn automatic_label_fraction_survives_its_first_authored_drag_without_a_jump() {
point(label.center.x + 15., label.center.y - 10.)
);
}
fn label_overlap(a: RoutingBounds, b: RoutingBounds) -> bool {
a.position.x < b.position.x + b.size.width
&& a.position.x + a.size.width > b.position.x
&& a.position.y < b.position.y + b.size.height
&& a.position.y + a.size.height > b.position.y
}
#[test]
fn workshop_automatic_labels_are_readable_without_mutating_authored_routes() {
let p = language::parse(include_str!("../../../examples/routing-workshop.arcadia")).unwrap();
let d = p
.diagrams
.values()
.find(|d| d.alias == "sa_system_boundary_and_functions")
.unwrap();
let view = project_diagram(&p, d);
let routed = route_diagram(&p, d, &view);
assert_eq!(routed.edges.len(), 12);
let labels: Vec<_> = routed
.edges
.values()
.filter(|e| !e.label.text.is_empty())
.collect();
let mut overlaps = Vec::new();
for (i, a) in labels.iter().enumerate() {
for b in labels.iter().skip(i + 1) {
if label_overlap(a.label.bounds, b.label.bounds) {
overlaps.push(format!(
"{} at {:?} / {} at {:?}",
a.label.text, a.label.center, b.label.text, b.label.center
));
}
}
}
assert!(
overlaps.is_empty(),
"Overlapping automatic workshop labels: {overlaps:#?}"
);
for edge in &view.edges {
let label = &routed.edges[&edge.id].label;
let mut ancestors = std::collections::BTreeSet::new();
for endpoint in [edge.source, edge.target] {
let mut parent = view
.nodes
.iter()
.find(|n| n.id == endpoint)
.unwrap()
.visual_parent;
while let Some(id) = parent {
ancestors.insert(id);
parent = view
.nodes
.iter()
.find(|n| n.id == id)
.and_then(|n| n.visual_parent);
}
}
for node in &view.nodes {
let size = if ancestors.contains(&node.id) {
Size {
height: node.size.height.min(64.),
..node.size
}
} else {
node.size
};
assert!(
!label_overlap(
label.bounds,
RoutingBounds {
position: node.position,
size
}
),
"{} overlaps {}",
label.text,
p.named(node.element)
);
}
}
let offset_count = labels
.iter()
.filter(|e| e.label.center != point(e.label.anchor.x, e.label.anchor.y - 18.))
.count();
eprintln!("Workshop labels: 12 clear labels; {offset_count} bounded offset placements");
// Explicit placement stays exact even when deliberately overlapping another
// label. Preview updates only the selected label; its path cannot jump.
let selected = *routed.edges.keys().last().unwrap();
let baseline = &routed.edges[&selected];
let destination = labels
.iter()
.find(|e| e.id != selected)
.unwrap()
.label
.center;
let mut edited = p.clone();
set_route(
&mut edited,
d.id,
selected,
vec![],
Some(EdgeLabel {
fraction: baseline.label.fraction,
offset: point(
destination.x - baseline.label.anchor.x,
destination.y - baseline.label.anchor.y,
),
}),
);
let preview = route_edge_preview(&edited, &edited.diagrams[&d.id], &view, &routed, selected);
assert_eq!(preview.edges[&selected].label.center, destination);
assert_eq!(preview.edges[&selected].points, baseline.points);
assert_eq!(
preview.edges[&selected],
route_diagram(&edited, &edited.diagrams[&d.id], &view).edges[&selected]
);
for (&id, edge) in &routed.edges {
if id != selected {
assert_eq!(preview.edges[&id], *edge);
}
}
// Resetting a label uses the same earlier-label occupancy as a settled solve.
edited.diagrams.get_mut(&d.id).unwrap().routes[0].label = None;
let reset = route_edge_preview(&edited, &edited.diagrams[&d.id], &view, &preview, selected);
assert_eq!(reset.edges[&selected], *baseline);
// An actual bend edit also places the automatic label against that prefix.
edited.diagrams.get_mut(&d.id).unwrap().routes[0]
.waypoints
.push(point(1100., 720.));
let pin_preview =
route_edge_preview(&edited, &edited.diagrams[&d.id], &view, &routed, selected);
assert_eq!(
pin_preview.edges[&selected],
route_diagram(&edited, &edited.diagrams[&d.id], &view).edges[&selected]
);
}
fn distance(a: Position, b: Position) -> f32 {
(a.x - b.x).hypot(a.y - b.y)
}