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# Direct scenario editing — bounded implementation plan
Status: implementation and automated Windows checks passed in the isolated
`codex/scenario-direct` checkout, based on ab661f2. Initial production is d1d8f0b;
independent-review fixes are in 7a66607 and e7e37d4. The focused independent
recheck reports no remaining medium/high finding. Root-owned Windows/Linux native
trials remain pending. This does not complete the release or process/chain work.
## Decisions
Extend the existing `behavior::Scene`; retain its derived lifeline columns and
ordered occurrence rows. No model/schema/layout records are added. Lifeline and
occurrence UUIDs remain distinct from represented work and global exchanges.
Select mode selects headers, stems, messages and occurrence boxes. A selected
occurrence has a reorder handle; dragging it chooses a visible slot in its same
parent sequence. It never reparents or changes lifeline columns. A Message tool
uses the existing MessageStyle, with Call + correlated reply initially selected.
Click-click or drag between represented lifelines captures a highlighted explicit
insertion slot `(parent, before occurrence or append)` and opens the existing
typed draft with those endpoints. Exchanges are filtered by layer, viewpoint and
the core's represented-endpoint compatibility. Earlier calls retain complete
exact-slot validation, cached by document revision, owner, slot and endpoints.
Choices use search plus 24-item pages; every final creation still validates the
complete ordinary command at the captured insertion slot.
No compatible exchange produces an actionable retained draft, not a new global
exchange or a silently changed endpoint. Timer remains available as a local tool.
The canvas remains rendered while a bounded, independently scrollable form is
open. Values keep the existing qualified-path editor and lifecycle. Final creation
uses ordinary CreateElement plus SetSteps in one Batch; paired call/reply are
inserted together and undo together. Reordering uses SetSteps within the captured
parent. Existing core validation decides reply order, branch dominance, lifetime,
phase and endpoint compatibility. Failed preparation/source writes retain drafts.
Transient events capture document/scenario/revision/epoch, and the App validates
the current Behavior owner before handling them. Selection does not invalidate a
gesture within the same scenario. Escape, unfocus, context/tool change and pending
drafts cancel gestures. Scroll, bounds changes and actual window resize also
cancel the captured source/slot. Ordered raw pointer events are translated by the
actual combined inner/page Scrollable offsets. No geometry is persisted.
Execution bars derive their ends from actual correlated reply positions; separate
conditional reply branches render their corresponding spans. Calls without a
visible reply use a short explicitly open activation, not a fabricated reply.
## Acceptance checks
Production-event tests cover hit priority, click-click/drag, scroll-origin changes,
Escape/unfocus/stale contexts and exactly one result per gesture. Planner/App tests
cover middle/operand insertion, paired identities, complete SetSteps ordering,
same-parent reorder, rejected reply-before-call, unchanged global exchanges, exact
source/model Undo, draft retention and bounded exchange/call controls. Run focused
and full desktop tests, strict all-target desktop Clippy and optimized build with
the dedicated `D:/CodexBuilds/Capella2-scenario-target` target.
Root native tasks (not yet performed):
1. Draw an existing exchange again into the middle of a scenario as Call+Reply;
enter a qualified value, select both occurrences, Undo/Redo, save/reopen.
2. Insert inside an ALT/LOOP operand, reorder within it, reject a reply before its
call, and inspect correlated execution bars and preserved occurrence identities.
3. Cancel drawing after scrolling/layout change, retry, retain typed values while
navigation is blocked, and open/return from a referenced scenario. Verify at
1440x900 and 1100x700 on Windows and Linux before scoped acceptance.
## Initial automated evidence — 2026-09-06 (superseded by review fixes)
Source checkout: `D:/CodexBuilds/Capella2-scenario-direct`, production commit
`d1d8f0bbed5aa0112189138a1cc025affe26c09b`. Changes are confined to desktop
`app.rs`, `behavior.rs` and `behavior/scenario.rs`; no core model, persisted layout
or schema changes are included.
All commands used the dedicated `D:/CodexBuilds/Capella2-scenario-target` target
with `--locked --offline`:
- `cargo check -p oa-desktop --all-targets`: passed.
- `cargo test -p oa-desktop direct_`: 19 passed, including 13 new direct-scenario
tests and six existing matching tests.
- `cargo test -p oa-desktop`: final source passed all 274 tests, zero failures or
ignored tests. This includes exact source/model Undo, creation and reorder
selection, rejected stale contexts, retained failed-write drafts, bounded
contextual controls, scroll-origin cancellation and correlated activation spans.
- `cargo clippy -p oa-desktop --all-targets -- -D warnings`: passed.
- `cargo build -p oa-desktop --release`: passed.
- `git diff --check`: passed before the production commit.
Logs are under `D:/CodexBuilds/`: `Capella2-scenario-check.log`,
`Capella2-scenario-direct-tests.log`, `Capella2-scenario-desktop-final-tests.log`,
`Capella2-scenario-desktop-clippy.log` and `Capella2-scenario-desktop-release.log`.
Windows artifact:
`D:/CodexBuilds/Capella2-scenario-target/release/arcadia-studio.exe`,
20,345,856 bytes, SHA-256
`7CC6DCDB7ECC0C6B144137D31DB0BE9BC1555FEFAE6B465DAEABCF52DFE1A166`.
This artifact has not been native-tested. Widget-tree/event tests do not establish
visual usability, scrolling behavior or GPU rendering acceptance; the three native
tasks above remain required. Process/chain direct editing remains outside this
bounded implementation.
## Independent-review fixes and final automated evidence — 2026-09-06
Production commit: `7a666076bfcfd1f2258d2f5508328db5adf40825`, same isolated
checkout and dedicated target. Only the three previously owned desktop source
files changed. No core/source/schema or process/chain features were added.
The new event regressions failed on the prior implementation: a bounds shift kept
the first click's source/slot armed, and a held drag could still publish its old
slot after the bounds changed. Both now cancel. After scrolling, resizing or
clipping changes, the next click starts a fresh gesture. App tests also verify
unchanged-size notifications retain context, actual resize invalidates it, and
scrolling preserves property/source history and the pending behavior form.
Local Iced inspection established that Scrollable translates its supplied cursor
but leaves raw CursorMoved coordinates and the canvas layout unchanged. The
existing inner and outer scrollables now have a local, passive observer which
reads their actual translation through Widget::operate. Ordinary on_scroll cannot
report initial/remounted state or passive content-size clamping. The observer
forwards layout, drawing, overlays and event capture, and publishes only changed
translations or document/owner context. Reporting before child input makes a
result using an old slot stale before App processes it; reporting after input
captures wheel/scrollbar changes. The real Iced Scrollable test uses its debug
null renderer and verifies 0 → 180 wheel offset → 50 passive clamp → 180 on
expansion → 0 after remount, with no repeated messages on unchanged redraws.
The reported ALT fixture also failed before the fix: a root Call, Reply then
Action in operand one, another Reply in operand two, and a third operand without
a Reply. Derived execution geometry now splits at operand boundaries, stops each
returned operand at its own correlated Reply, leaves its following Action outside
that segment, and marks the reply-free operand open. It does not imply chronology
between alternative operands or add persistent execution records.
Picker measurement on the same Windows debug target:
| Probe | Before | After |
| --- | --- | --- |
| 500 compatible exchange choices | 7.87 s | 1.46 ms |
| Same choices after one name edit | 8.14 s | 1.48 ms |
| 100 exact-slot earlier calls, initial validation | not measured | 595 ms |
| Those calls after name/value/search/page edits | not measured | 34–39 µs |
The exchange list no longer clones and validates the entire project per candidate.
Final Apply still rejects a Delete inserted before a later Call on that lifeline;
the new regression confirms appending that same Delete succeeds. Reply choices
retain exact validation, invalidate for changed slot/document/revision/endpoints,
and do not lose their cached eligibility while expressions are being typed.
These are bounded picker measurements, not complete native-frame timings.
Final checks (`--locked --offline`): 27 focused matching tests passed; all 282
desktop tests passed, zero failures/ignored tests; strict desktop all-target
Clippy passed; optimized desktop build passed; git diff --check passed. Clippy
requested one test-only nested-if cleanup, which was applied before the final
clean Clippy/build.
Logs under `D:/CodexBuilds/`:
`Capella2-scenario-review-before-tests.log`, `Capella2-scenario-alt-before.log`,
`Capella2-scenario-scroll-observer-tests.log`,
`Capella2-scenario-review-desktop-tests.log`,
`Capella2-scenario-review-clippy.log`, `Capella2-scenario-review-release.log`.
Current Windows binary:
`D:/CodexBuilds/Capella2-scenario-target/release/arcadia-studio.exe`,
20,349,952 bytes, SHA-256
`1AE729097F267DE596AE0970D3A62AE06C0C89CE2FDE70DF980AD785A0E0A8E6`.
It supersedes the initial artifact above. Native acceptance is still pending.
Root should repeat the three primary native tasks, including inner/outer wheel
and scrollbar cancellation at a middle slot, resize/remount/clamp recovery, and
the three-operand ALT fixture. The broader release objective remains incomplete.
## Final passive-scroll save correction — 2026-09-06
Production `e7e37d485d842731d270781bd4e60a323fe4cdba` addresses the focused review's remaining App lifecycle
finding. During an async save, Iced can change its scroll position while App's busy
gate rejects ordinary messages. The observer had already recorded its report,
so dropping that notice left App's offset stale after save completion. The new
regression failed before the fix: App retained offset (0, 0) instead of (25, 140).
App now dispatches only the passive Scrolled event before interaction gates. Its
existing handler still validates document, scenario and revision. Mutation input
remains gated. The test checks current offsets and cancellation epoch while busy,
rejects an old-document observation, delivers a successful Saved receipt, then
uses production Canvas pointer events to create the intended sender/receiver/slot
draft without a model or source-history mutation.
The independent reviewer rechecked this exact production change and regression;
no remaining medium/high finding was reported in the focused review. Final full
desktop tests pass 283/283, strict all-target desktop Clippy passes, optimized
desktop build passes, and git diff --check passes. Logs under D:/CodexBuilds are
`Capella2-scenario-busy-scroll-before.log`,
`Capella2-scenario-busy-scroll-after.log`,
`Capella2-scenario-busy-scroll-desktop-tests.log`,
`Capella2-scenario-busy-scroll-clippy.log` and
`Capella2-scenario-busy-scroll-release.log`.
Latest Windows artifact, superseding both builds above:
`D:/CodexBuilds/Capella2-scenario-target/release/arcadia-studio.exe`,
20,349,952 bytes, SHA-256 `CEEB8E277DFC47C0D55DA43F903FCA45AFBF902AFA418B3924375910D699373A`.
Native acceptance is pending. Include scrolling while saving in the root's native
recovery task before accepting the direct scenario milestone.