Minimal-color round 1 (owner): phase color retired — the braille spinner is the one working indicator

Nothing exists purely for decoration: phase color-coding is retired
app-wide (phases only advance — every session ends Teaching — so
phase-as-signal was decoration with a one-time function), and what
state genuinely deserved — 'a turn is in flight' — is now carried by
MOTION alone, in the terminal's own glyph language.

- BrailleSpinner (components/braille-spinner.tsx): the canonical
  cli-spinner sequence (⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏) as exact dot bitmaps in a 2×4
  braille cell, 80ms/frame (800ms cycle). Pure CSS: one shared keyframes,
  frames staggered via animation-delay; no JS timer, no re-render per
  frame — cheaper than the old breathing dot. Static contexts (SSR,
  prefers-reduced-motion) show frame 0 — a legible glyph, not a blank.
- Sidebar rows: spinner ONLY while a teach turn is in flight; idle and
  question-pending render NOTHING (a resting state has no scan value —
  the meta line's 'Waiting for your answer' text carries it). The
  three-state phase dot (pulse/solid/hollow) and PHASE_FILL/RING maps
  are gone.
- Top bar PhaseChip: label-only pill; the old dot slot becomes the
  spinner's home while a turn is in flight (busy prop wired from
  ChatView's busy = localStream || turnInFlight). Transcript
  PhaseDividers drop phase colors for monochrome rules + labels.
- API narrowing (app/api/chats/route.ts + ChatListItem contract):
  busy = isTurnRunning ONLY — background jobs no longer count (the
  sidebar's Background agents section is their channel; a per-row
  spinner would double-signal them).
- globals.css: --phase-* tokens + lh-dot-breathe removed (dead after
  the sweep — no remaining users).

Live-verified: idle/pending rows render no indicator, /chat/new chip is
label-only, 10 CSSAnimations at 800ms with correct 80ms stagger, static
frame 0 under reduced motion. Gates: typecheck, lint, 470/470, build.

Lane crossings to flag at merge: app/api/chats/route.ts + the
ChatListItem contract comment (src/core) — the busy-semantics narrowing;
components/chat.tsx one-line busy prop.
This commit is contained in:
amosblomqvist
2026-09-15 17:01:01 +03:00
parent 31978f3fc3
commit 326222f53c
9 changed files with 214 additions and 182 deletions
+8 -5
View File
@@ -1,14 +1,17 @@
import { createChat, isTurnRunning, listChats, listJobs, titleFromPrompt } from "@/src/server";
import { createChat, isTurnRunning, listChats, titleFromPrompt } from "@/src/server";
import type { ChatListItem } from "@/src/core";
/** The session picker's list: record-derived summaries (phase, pending
* question) + live liveness — a running turn OR a background job marks
* the session busy (contracts.ts ChatListItem; the store can't see
* liveness, the route is the merge point). */
* question) + live liveness — a running turn marks the session busy
* (contracts.ts ChatListItem; the store can't see liveness, the route is
* the merge point). Owner, minimal-color round: background jobs NO LONGER
* count — the sidebar's Background agents section is their channel now
* (a running spinner per row would double-signal them), so busy means
* exactly "a teach turn is in flight". */
export async function GET() {
const chats: ChatListItem[] = listChats().map((c) => ({
...c,
busy: isTurnRunning(c.id) || listJobs(c.id).some((j) => j.status === "running"),
busy: isTurnRunning(c.id),
}));
return Response.json({ chats });
}
+26 -35
View File
@@ -232,53 +232,44 @@ body {
}
/* ============================================================
* Session status — phase colors + status dots
* (picker strips, header chip, transcript dividers: one language)
* Session status — the braille spinner (the one working indicator)
* ============================================================ */
/* Phase colors: blue = probing, violet = planning, green = teaching.
Tuned per theme (light needs darker, dark lighter). These color the
session dots, header chip and transcript dividers — one language. */
:root {
--phase-probe: oklch(0.55 0.17 253);
--phase-plan: oklch(0.54 0.19 300);
--phase-teach: oklch(0.55 0.14 160);
}
/* (owner, minimal-color round) Phase color-coding is RETIRED: phases only
advance (every session ends in Teaching), so phase-as-signal was
decoration; the --phase-* tokens and every phase-dot state are gone.
What state deserved — "a turn is in flight" — is carried by MOTION
alone: the terminal braille spinner (components/braille-spinner.tsx),
monochrome, existing only while true. */
.dark {
--phase-probe: oklch(0.72 0.13 250);
--phase-plan: oklch(0.72 0.14 300);
--phase-teach: oklch(0.74 0.12 160);
}
@theme inline {
--color-phase-probe: var(--phase-probe);
--color-phase-plan: var(--phase-plan);
--color-phase-teach: var(--phase-teach);
}
/* Session dot motion (picker): the ONLY animated state is "teacher is
working" — a quiet phase-colored breathing. Pending questions are the
dominant resting state and stay perfectly still (solid dot). */
@keyframes lh-dot-breathe {
/* One keyframes, all ten frames: each frame <g> holds opacity 1 for its
10% slice of the 800ms cycle and 0 elsewhere; frames stagger via
positive animation-delay (frame k starts at k×80ms). Static contexts
(SSR, reduced motion) show frame 0 — see the base rules below. */
@keyframes braille-frame {
0%,
100% {
opacity: 0.35;
transform: scale(0.75);
10% {
opacity: 1;
}
50% {
opacity: 1;
transform: scale(1);
10.001%,
100% {
opacity: 0;
}
}
.lh-dot-breathe {
animation: lh-dot-breathe 1.4s ease-in-out infinite;
.braille-frame {
animation: braille-frame 800ms linear infinite;
opacity: 0;
}
/* Static fallback: frame 0 (⠋) is the glyph a non-animated context shows. */
.braille-frame[data-frame="0"] {
opacity: 1;
}
@media (prefers-reduced-motion: reduce) {
.lh-dot-breathe {
.braille-frame {
animation: none;
}
}
+68
View File
@@ -0,0 +1,68 @@
import { cn } from "@/lib/utils";
/**
* THE BRAILLE SPINNER (owner, minimal-color round): the one working-state
* indicator, in the terminal's own glyph language. Pure function + CSS —
* no JS frame timer, no React re-render per frame; each frame is a tiny
* <g> whose opacity is compositor-animated, so the cost is below the old
* breathing dot's (which animated opacity AND transform).
*
* Geometry: the classic cli-spinner sequence (⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏, 10 frames,
* 80ms each — 800ms cycle) as EXACT dot bitmaps in a 2×4 braille cell
* (dots 1-3 = left column, 4-6 = right). One shared keyframes (globals.css
* .braille-frame) holds each frame visible for its 10% slice; frames
* stagger via positive animation-delay, so frame 0 leads from first paint.
*
* Static fallback (SSR pre-hydrate, prefers-reduced-motion, print): frame
* 0 (⠋) shows — a legible glyph, not a blank. Motion is honest here: it
* exists only while a turn is in flight and vanishes the moment it ends.
*/
const FRAMES: ReadonlyArray<{ dots: ReadonlyArray<readonly [number, number]> }> = [
{ dots: [[1, 1], [1, 3], [3, 1]] },
{ dots: [[1, 1], [3, 1], [3, 3]] },
{ dots: [[1, 1], [3, 1], [3, 3], [3, 5]] },
{ dots: [[3, 1], [3, 3], [3, 5]] },
{ dots: [[1, 5], [3, 1], [3, 3], [3, 5]] },
{ dots: [[1, 5], [3, 3], [3, 5]] },
{ dots: [[1, 3], [1, 5], [3, 5]] },
{ dots: [[1, 1], [1, 3], [1, 5], [3, 5]] },
{ dots: [[1, 1], [1, 3], [1, 5]] },
{ dots: [[1, 1], [1, 3], [1, 5], [3, 1]] },
];
/** The animation constants (mirrors globals.css .braille-frame). */
export const SPINNER_FRAME_MS = 80;
export const SPINNER_FRAMES = FRAMES.length;
export function BrailleSpinner({
className,
label = "Teacher is working",
}: {
/** Sizing/position classes; height drives the scale (width is the cell's 1:2 aspect). */
className?: string;
/** The accessible name of the state this spinner announces. */
label?: string;
}) {
return (
<svg
viewBox="0 0 4 8"
data-testid="braille-spinner"
role="status"
aria-label={label}
className={cn("h-3 w-auto shrink-0 text-foreground", className)}
>
{FRAMES.map((frame, k) => (
<g
key={k}
className="braille-frame"
data-frame={k}
style={{ animationDelay: `${k * SPINNER_FRAME_MS}ms` }}
>
{frame.dots.map(([cx, cy]) => (
<circle key={`${cx}-${cy}`} cx={cx} cy={cy} r={0.8} className="fill-current" />
))}
</g>
))}
</svg>
);
}
+1 -1
View File
@@ -605,7 +605,7 @@ export function Chat({
Plan
</button>
)}
<PhaseChip phase={phases.at(-1) ?? "probe"} />
<PhaseChip phase={phases.at(-1) ?? "probe"} busy={busy} />
</header>
<div className="relative flex min-h-0 flex-1">
+25 -39
View File
@@ -1,14 +1,17 @@
import { cn } from "@/lib/utils";
import { BrailleSpinner } from "@/components/braille-spinner";
import type { Phase3 } from "@/src/core";
/**
* The in-session phase presentation — the explicit face of what the picker
* shows as a color strip (one color system everywhere, globals.css
* --phase-*): the header chip next to the session title, and the dotted
* boundary rule the transcript draws where the session moves into a new
* phase. Replaces the old inline plan-divider (artifact registry): the
* boundary is a MESSAGE-level seam, so chat.tsx renders it at the message
* where the phase changes, not inside a tool part.
* The in-session phase presentation (owner, minimal-color round —
* monochrome now): the header chip next to the session title, and the
* dotted boundary rule the transcript draws where the session moves into a
* new phase. Phase COLOR is retired app-wide (phases only advance, so
* color-as-signal was decoration); the label text carries the phase, and
* the chip's old dot slot is repurposed for the braille spinner while a
* turn is in flight — motion is the honest state signal. Replaces the old
* inline plan-divider (artifact registry): the boundary is a MESSAGE-level
* seam, so chat.tsx renders it at the message where the phase changes, not
* inside a tool part.
*
* Quiet register (matches the old divider): hairline rules, small chips —
* never a banner. Probe never renders a divider: phases only advance, so
@@ -23,14 +26,10 @@ const CHIP_LABEL: Record<Phase3, string> = {
teach: "Teaching",
};
const PHASE_DOT: Record<Phase3, string> = {
probe: "bg-phase-probe",
plan: "bg-phase-plan",
teach: "bg-phase-teach",
};
/** The header chip: a phase-colored dot + label next to the session title. */
export function PhaseChip({ phase }: { phase: Phase3 }) {
/** The header chip: the phase label, monochrome; while a turn is in
* flight the old dot slot shows the braille spinner (motion = the honest
* state signal — see BrailleSpinner). */
export function PhaseChip({ phase, busy = false }: { phase: Phase3; busy?: boolean }) {
return (
<span
data-testid="phase-chip"
@@ -38,27 +37,19 @@ export function PhaseChip({ phase }: { phase: Phase3 }) {
title={`Session phase: ${CHIP_LABEL[phase]}`}
className="flex shrink-0 items-center gap-1.5 rounded-full border border-border/80 px-2 py-0.5 text-xs font-medium uppercase tracking-wide text-muted-foreground"
>
<span className={cn("size-1.5 rounded-full", PHASE_DOT[phase])} aria-hidden />
{busy && <BrailleSpinner className="h-3.5" />}
{CHIP_LABEL[phase]}
</span>
);
}
/** Divider rule + chip colors per phase (probe never reaches here). */
const DIVIDER_RULE: Partial<Record<Phase3, string>> = {
plan: "border-phase-plan/50",
teach: "border-phase-teach/50",
};
const DIVIDER_TEXT: Partial<Record<Phase3, string>> = {
plan: "border-phase-plan/50 text-phase-plan",
teach: "border-phase-teach/50 text-phase-teach",
};
/**
* The transcript boundary: a color-coded dotted rule at the message where
* the session enters `phase`. The plan seam carries its node count ("Plan ·
* 4 nodes"); teaching is just the label. Null for probe (defensive — the
* fold never emits a probe transition after the start).
* The transcript boundary: a monochrome dotted rule at the message where
* the session enters `phase` (owner, minimal-color round — the label
* carries the transition; the phase color never did). The plan seam
* carries its node count ("Plan · 4 nodes"); teaching is just the label.
* Null for probe (defensive — the fold never emits a probe transition
* after the start).
*/
export function PhaseDivider({ phase, nodeCount }: { phase: Phase3; nodeCount?: number }) {
if (phase === "probe") return null;
@@ -68,16 +59,11 @@ export function PhaseDivider({ phase, nodeCount }: { phase: Phase3; nodeCount?:
: CHIP_LABEL[phase];
return (
<div className="my-4 flex w-full items-center gap-3" data-testid={`phase-divider-${phase}`}>
<span className={cn("h-0 flex-1 border-t-2 border-dotted", DIVIDER_RULE[phase])} aria-hidden />
<span
className={cn(
"rounded-full border px-2.5 py-0.5 text-xs font-medium uppercase tracking-wide",
DIVIDER_TEXT[phase],
)}
>
<span className="h-0 flex-1 border-t-2 border-dotted border-border/50" aria-hidden />
<span className="rounded-full border border-border/80 px-2.5 py-0.5 text-xs font-medium uppercase tracking-wide text-muted-foreground">
{label}
</span>
<span className={cn("h-0 flex-1 border-t-2 border-dotted", DIVIDER_RULE[phase])} aria-hidden />
<span className="h-0 flex-1 border-t-2 border-dotted border-border/50" aria-hidden />
</div>
);
}
+18 -58
View File
@@ -5,10 +5,11 @@ import Link from "next/link";
import { usePathname, useRouter } from "next/navigation";
import { PanelLeftCloseIcon, PanelLeftOpenIcon, PlusIcon, SearchIcon } from "lucide-react";
import { ActivitySection } from "@/components/activity-dock";
import { BrailleSpinner } from "@/components/braille-spinner";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { cn } from "@/lib/utils";
import type { ChatListItem, Phase3 } from "@/src/core";
import type { ChatListItem } from "@/src/core";
/**
* Toggleable sidebar — NOT a modal drawer: no backdrop, no focus theft. It
@@ -67,62 +68,20 @@ export function SidebarToggle() {
);
}
/** Phase colors for the session dot — one system with the header chip
* and the transcript dividers (globals.css --phase-*). Static class
* strings per phase: Tailwind can't compile dynamic class names. */
const PHASE_FILL: Record<Phase3, string> = {
probe: "bg-phase-probe",
plan: "bg-phase-plan",
teach: "bg-phase-teach",
};
const PHASE_RING: Record<Phase3, string> = {
probe: "border-phase-probe",
plan: "border-phase-plan",
teach: "border-phase-teach",
};
/**
* The session dot, left of the title. TWO channels, one dot: COLOR is the
* phase (probe/plan/teach — sky/violet/emerald), FILL+MOTION is what's
* owed. Pulsing = the teacher is working (rare, time-sensitive — the only
* state that deserves motion). Solid = a question awaits the learner's
* answer (the DOMINANT resting state of real sessions — calm by design,
* no animation). Hollow = nothing owed, idle. A pending answer outranks
* "working": if a question is owed, that's the blocking fact.
* The row's status indicator (owner, minimal-color round): the braille
* spinner, ONLY while a teach turn is in flight — monochrome motion, the
* terminal's own glyph, existing exactly as long as the work does and
* vanishing the moment it ends. Every other state renders NOTHING:
* phases only advance (all sessions end in Teaching — phase-as-signal was
* decoration, now retired app-wide), and question-pending is the dominant
* RESTING state of real sessions — a resting state has no scan value, so
* the meta line's "Waiting for your answer" text carries it. Idle is the
* absence of a signal, by design.
*/
function SessionDot({ phase, pending, busy }: { phase: Phase3; pending: boolean; busy: boolean }) {
if (pending) {
return (
<span
data-testid="session-dot-awaiting"
title="Waiting for your answer"
className={cn("size-2 shrink-0 rounded-full", PHASE_FILL[phase])}
>
<span className="sr-only">Waiting for your answer</span>
</span>
);
}
if (busy) {
return (
<span
data-testid="session-dot-working"
title="Teacher is working"
className={cn("size-2 shrink-0 rounded-full", PHASE_FILL[phase], "lh-dot-breathe")}
>
<span className="sr-only">Teacher is working</span>
</span>
);
}
return (
<span
data-testid="session-dot-idle"
aria-hidden
className={cn(
"size-2 shrink-0 rounded-full border-2 bg-transparent",
PHASE_RING[phase],
)}
/>
);
function SessionStatus({ busy }: { busy: boolean }) {
if (!busy) return null;
return <BrailleSpinner />;
}
/** Compact "how long ago": "just now", "5m ago", "3h ago", "2d ago",
@@ -150,8 +109,9 @@ function sessionMeta(chat: ChatListItem): string {
}
/**
* One session row: the status dot, then title + state-aware meta. Exported
* for render tests — pure function of the list item.
* One session row: the status spinner (only while working), then title +
* state-aware meta. Exported for render tests — pure function of the
* list item.
*/
export function SessionRow({
chat,
@@ -171,7 +131,7 @@ export function SessionRow({
active && "bg-accent font-medium",
)}
>
<SessionDot phase={chat.phase} pending={chat.pendingQuestion} busy={chat.busy} />
<SessionStatus busy={chat.busy} />
<span className="min-w-0 flex-1">
<span className="block truncate">{chat.title}</span>
<span className="block text-xs text-muted-foreground">{sessionMeta(chat)}</span>
+6 -4
View File
@@ -286,10 +286,12 @@ export interface ChatSummary {
}
/** The sidebar's session row: a summary + live liveness. The chats list
* route attaches `busy` from the turn-liveness registry and the job store
* (a running turn OR a background job = the session is working). The store
* itself can't see liveness (import law: store never imports server),
* hence the split at exactly the record/liveness seam. */
* route attaches `busy` from the turn-liveness registry ONLY — a running
* teach turn (owner, minimal-color round: background jobs no longer
* count; the sidebar's Background agents section is their channel, and
* the row spinner means exactly "a turn is in flight"). The store itself
* can't see liveness (import law: store never imports server), hence the
* split at exactly the record/liveness seam. */
export interface ChatListItem extends ChatSummary {
busy: boolean;
}
+27 -10
View File
@@ -1,8 +1,10 @@
/**
* Phase presentation render tests — the in-session face of the picker's
* color strips (components/phase-divider.tsx): the header chip and the
* dotted transcript boundary rules. Same tsx classic-JSX shim as
* render-cards.test.tsx. (Replaces the old part-level PlanDivider tests.)
* Phase presentation render tests — the in-session face (components/
* phase-divider.tsx), monochrome since the minimal-color round: the header
* chip (label + the braille spinner in the old dot slot while a turn is in
* flight) and the dotted transcript boundary rules. Same tsx classic-JSX
* shim as render-cards.test.tsx. (Replaces the old part-level PlanDivider
* tests.)
*/
import React from "react";
(globalThis as Record<string, unknown>).React = React;
@@ -13,7 +15,7 @@ import { renderToStaticMarkup } from "react-dom/server";
import { PhaseChip, PhaseDivider, planNodeCount } from "../components/phase-divider.tsx";
describe("PhaseChip (header)", () => {
it("renders a phase-colored dot + the learner-facing label", () => {
it("renders the learner-facing label — no colored dot (phase color retired)", () => {
for (const [phase, label] of [
["probe", "Probing"],
["plan", "Planning"],
@@ -23,25 +25,40 @@ describe("PhaseChip (header)", () => {
assert.ok(html.includes('data-testid="phase-chip"'));
assert.ok(html.includes(`data-phase="${phase}"`));
assert.ok(html.includes(label), `${phase} label`);
assert.ok(html.includes(`bg-phase-${phase}`), `${phase} dot color`);
assert.ok(!html.includes("bg-phase-"), `${phase} dot color retired`);
assert.ok(!html.includes("rounded-full bg-"), "no dot of any color — label only");
}
});
it("busy: the old dot slot becomes the braille spinner (motion = turn in flight)", () => {
const html = renderToStaticMarkup(<PhaseChip phase="teach" busy />);
assert.ok(html.includes('data-testid="braille-spinner"'), "spinner in the chip");
assert.ok(html.includes("Teaching"), "label stays");
assert.ok((html.match(/class="braille-frame"/g) ?? []).length === 10, "all ten frames");
});
it("idle: no spinner — the chip is the label alone", () => {
const html = renderToStaticMarkup(<PhaseChip phase="teach" />);
assert.ok(!html.includes("braille-spinner"));
});
});
describe("PhaseDivider (transcript boundary)", () => {
it("the plan seam: dotted rules in the plan color + node count", () => {
it("the plan seam: monochrome dotted rules + node count", () => {
const html = renderToStaticMarkup(<PhaseDivider phase="plan" nodeCount={3} />);
assert.ok(html.includes('data-testid="phase-divider-plan"'));
assert.match(html, /Plan · 3 nodes/);
assert.ok(html.includes("border-dotted"), "dotted rule");
assert.ok(html.includes("border-phase-plan"), "plan-colored rule");
assert.ok(html.includes("border-border"), "monochrome rule");
assert.ok(!html.includes("border-phase-"), "phase-colored rules are retired");
});
it("the teach seam: dotted rules in the teach color, no count", () => {
it("the teach seam: monochrome rule, no count", () => {
const html = renderToStaticMarkup(<PhaseDivider phase="teach" />);
assert.ok(html.includes('data-testid="phase-divider-teach"'));
assert.match(html, /Teaching/);
assert.ok(html.includes("border-phase-teach"));
assert.ok(!html.includes("border-phase-"));
assert.ok(!html.includes("text-phase-"));
assert.ok(!html.includes("nodes"));
});
+35 -30
View File
@@ -1,9 +1,12 @@
/**
* Session-row render tests — the picker's status language. One dot, two
* channels: COLOR = phase (sky/violet/emerald), FILL+MOTION = what's owed
* (pulsing = teacher working, solid = answer owed, hollow = idle). Pure
* function of the list item, so SSR of <SessionRow> pins every visible
* state. Same tsx classic-JSX shim as render-cards.test.tsx.
* Session-row render tests — the picker's status language (owner,
* minimal-color round): ONE indicator, the braille spinner, present ONLY
* while a teach turn is in flight; every other state (idle, question
* pending) renders nothing — phases only advance, so phase-as-signal was
* decoration, and question-pending is the dominant RESTING state (the
* meta line's text carries it). Pure function of the list item, so SSR of
* <SessionRow> pins every visible state. Same tsx classic-JSX shim as
* render-cards.test.tsx.
*/
import React from "react";
(globalThis as Record<string, unknown>).React = React;
@@ -12,7 +15,7 @@ import assert from "node:assert/strict";
import { describe, it } from "node:test";
import { renderToStaticMarkup } from "react-dom/server";
import { SessionRow, timeAgo } from "../components/sidebar.tsx";
import type { ChatListItem, Phase3 } from "../src/core/index.ts";
import type { ChatListItem } from "../src/core/index.ts";
function item(overrides: Partial<ChatListItem>): ChatListItem {
return {
@@ -33,50 +36,52 @@ function render(chat: ChatListItem, active = false) {
}
describe("SessionRow", () => {
it("no phase strips — the dot alone carries the phase color", () => {
it("no phase strips, no phase colors — the retired decoration", () => {
const html = render(item({ phase: "teach" }));
assert.ok(!html.includes("phase-strip"), "strip removed by design (too busy)");
assert.ok(!html.includes("absolute top-2"), "no leftover strip geometry");
assert.ok(!html.includes("bg-phase-"), "phase fills are retired app-wide");
assert.ok(!html.includes("border-phase-"), "phase rings are retired app-wide");
});
it("idle session: hollow phase-colored ring, perfectly still", () => {
for (const phase of ["probe", "plan", "teach"] as Phase3[]) {
it("idle session: NO indicator — absence is the state", () => {
for (const phase of ["probe", "plan", "teach"] as const) {
const html = render(item({ phase }));
assert.ok(html.includes("session-dot-idle"), `${phase} idle dot present`);
assert.ok(html.includes(`border-phase-${phase}`), `${phase} ring carries its phase color`);
assert.ok(!html.includes("lh-dot-breathe"), "idle is never animated");
assert.ok(!html.includes("bg-phase-"), "hollow: no fill");
assert.ok(!html.includes("session-dot"), "no dots — the status language is spinner-only");
assert.ok(!html.includes("braille-spinner"), "idle never shows the spinner");
}
});
it("a pending question renders the SOLID phase dot — no animation (the dominant state stays calm)", () => {
it("a pending question renders NO indicator — resting state, carried by the meta text", () => {
const html = render(item({ phase: "teach", pendingQuestion: true }));
assert.ok(html.includes("session-dot-awaiting"), "awaiting dot present");
assert.ok(html.includes("bg-phase-teach"), "solid fill in the phase color");
assert.ok(!html.includes("lh-dot-breathe"), "motion is reserved for working");
assert.ok(!html.includes("bg-attention"), "amber channel is gone");
assert.ok(html.includes("Waiting for your answer"), "label");
assert.ok(!html.includes("session-dot"), "no dots");
assert.ok(!html.includes("braille-spinner"), "motion is reserved for working");
assert.ok(html.includes("Waiting for your answer"), "the meta line's text");
});
it("a working session renders the pulsing phase dot", () => {
it("a working session (turn in flight) renders the braille spinner — the ONLY indicator", () => {
const html = render(item({ phase: "plan", busy: true }));
assert.ok(html.includes("session-dot-working"), "working dot present");
assert.ok(html.includes("lh-dot-breathe"), "breathing animation");
assert.ok(html.includes("bg-phase-plan"), "the pulse is phase-colored");
assert.ok(html.includes("Teacher is working"), "label");
assert.ok(html.includes('data-testid="braille-spinner"'), "the spinner");
assert.ok(html.includes("braille-frame"), "CSS-animated frames");
assert.ok((html.match(/class="braille-frame"/g) ?? []).length === 10, "all ten frames");
assert.ok(html.includes('data-frame="0"'), "frame 0 leads (static fallback)");
assert.ok(html.includes("Teacher is working"), "accessible label");
assert.ok(!html.includes("bg-attention"), "no colored state fill — monochrome by design");
});
it("a pending answer outranks 'working' when both are true", () => {
const html = render(item({ pendingQuestion: true, busy: true }));
assert.ok(html.includes("session-dot-awaiting"));
assert.ok(!html.includes("session-dot-working"), "one dot at a time — awaiting wins");
it("busy does not double-signal background agents (that is the sidebar section's channel)", () => {
// The narrowing lives in the API route (busy = isTurnRunning only);
// the row itself just renders busy faithfully. Pinned here so the
// contract can't silently re-widen: an extraction-only "working"
// row would be a double signal.
const html = render(item({ busy: true, pendingQuestion: false }));
assert.ok(html.includes("Teacher is working"), "the spinner's label names the turn, not agents");
});
it("the meta line: state replaces the count when the state is the useful fact", () => {
const awaiting = render(item({ pendingQuestion: true, updatedAt: "2026-01-02T01:00:00.000Z" }));
assert.ok(awaiting.includes("Waiting for your answer · "), "awaiting meta");
assert.ok(!awaiting.includes("messages"), "count yields to the state");
assert.ok(!awaiting.includes("lh-dot-breathe"), "…and the dot is still solid");
assert.ok(!awaiting.includes("braille-spinner"), "…and the spinner stays off");
const working = render(item({ busy: true }));
assert.ok(working.includes("Teacher is working…"), "working meta");