Commit Graph
277 Commits
Author SHA1 Message Date
amosblomqvist f3a3d69401 Region tints follow the search filter: visible-only edge strokes
buildRegions filtered everything by visibility except the
intra-cluster edge strokes: with a search active, edges between
filtered-out nodes were still stroked into the bitmap — which had
already shrunk to the visible members — and segments crossing that
rect cut diagonal hue streaks from other clusters across the
filtered regions. Strokes now require both endpoints visible, same
law as the world rect, member discs, and label anchors. The
no-double-counting rule survives: a member touched only by a
partially-invisible edge gets its disc.
2026-09-14 03:23:20 +03:00
amosblomqvist b42fdbec1e Region blur becomes a fixed-set dropdown (2/4/6/8/10, default 6)
Non-integer blur radii broke the rendering (the log slider mapped to
fractional values), so the control is now integer-only by design:
REGION_BLUR_OPTIONS with snap-to-nearest sanitization for any input,
same law as the bitmap resolution. The old off zone (blur 0) is gone;
stored 0s snap back into the set.
2026-09-14 03:03:04 +03:00
amosblomqvist 04a0236c36 User-facing persisted region + physics settings
All graph panel controls are now user-facing and server-persisted:
the old session-only dev number inputs are gone. GraphRenderSettings
gains nested regions/physics sections (backward compatible: old flat
files load with defaults), and RegionTuning/PhysicsTuning moved from
the renderer into core/render-settings.ts — one shape, one sanitizer,
one source for the store, the panel, and the renderer.

Physics/region clamps are sweep-validated safe ranges (each field at
both ends + all four corners settles cleanly on the real graph: no
NaN, no explosion — linkStrength caps at 4 since 8 explodes and 5
wobbles; friction floors at 0.1 since 0 never damps). Panel: log
sliders (default = geometric mean = position 50, step 5), off-zone
sliders for blur/cluster pull (position 0 = exactly 0), a fixed-set
dropdown for bitmap resolution, depth-anchor modes promoted to the
select.
2026-09-13 17:06:18 +03:00
amosblomqvist 0af63113f5 Revert "Region boundaries: iso-line contours of the blurred region field"
This reverts commit c7c1148989.
2026-09-13 16:23:21 +03:00
amosblomqvist c7c1148989 Region boundaries: iso-line contours of the blurred region field
Marching squares over each cluster's own contribution to the shared
blurred bitmap, recovered by projecting premultiplied pixels onto the
cluster's paint color (blends split proportionally between overlapping
halos — the natural divider). Boundary level = fraction of the
cluster's peak field, user-adjustable in the settings panel; 0 = off.

One paint, one blur, one readback; contouring is cheap typed-array
math over small per-cluster crops (stride-2 sampling: measured 1.2ms
for all 26 clusters, vs 7.3ms naive). During the live sim boundaries
recompute every 2nd region rebuild and stale paths ride along — drag
cadence matches the pre-boundary baseline (avg 8.46ms vs 8.37ms).
2026-09-13 16:00:28 +03:00
amosblomqvist 652a25e382 Orphan discs in regions + orphan exemption from depth anchoring
Two follow-ups on the semantic-cluster wave, both user-reported:

1. Region coloring: edge-only dilation (the anti-double-counting rule
   from the Louvain era) left 114 of 338 cluster members completely
   uncolored — semantic clusters contain members that share no
   intra-cluster edge with anyone (90 edge-orphans + isolated
   micro-topics), and 20 of 45 clusters painted nothing at all. Fix:
   a disc (radius = dilation, same as a round cap) for exactly the
   members no intra-cluster edge stroke reached. Every member is
   painted by its edges' caps OR one disc, never both — the
   no-double-counting rule survives. Verified live: all 74
   orphans-in-clusters sit on tinted region pixels.

2. Depth modes (ORPHAN RULE): a node with no edges has no dependency
   structure, so depth-0 stamping put 90 unconnected propositions on
   the vertical baseline / radial base ring — meaning they don't have.
   Orphans are now exempt from the depth force and get the regular
   view's unprojected forces instead (full center gravity + full
   cluster pull). Structured-node projections unchanged (x-only
   gravity in vertical, none in radial; tangential-only cluster pull
   in radial). Gravity in depth modes is a custom force with EXACTLY
   d3's forceX/forceY math (strength × alpha — the first draft
   forgot the alpha and shifted the settle). Verified live: radial
   orphans follow their topics instead of the base ring; vertical
   orphans spread 1006 world units (6/90 near the baseline band vs
   90/90 before).
2026-09-13 15:05:05 +03:00
amosblomqvist f5edc7f0a5 Semantic topic clusters: local embeddings replace Louvain
Louvain only ever found the reasoning chains (the graph is disconnected
by nature — every connected component became its own cluster) and
edge-orphans could never join anything. Clusters are now RELATED TOPICS:
propositions grouped by meaning.

- Embedder (src/server/embeddings.ts): in-process transformers.js v4
  running EmbeddingGemma-300M q8 (MTEB 68.4, ~300MB one-time download),
  MRL-truncated to 512d, "title: none | text:" prefix on 100% of inputs,
  L2-normalized so cosine = dot. Model/dim mismatch voids the ledger
  (full re-embed). Injected at the composition root — the agent layer
  never imports the server layer (architecture law).
- Ledger (data/graph/embeddings.json): model + dim + vectors + the
  persisted cluster partition. Reclustering runs at the END of every
  embedding batch (post-merge hook, both front doors) — never per read
  (the agglomerative pass is ~1.5s at 338 nodes).
- Clustering (src/core/semantic-clusters.ts): hand-rolled average-linkage
  agglomerative over cosine (npm HDBSCAN is an abandoned alpha). Stragglers
  stay singletons by default; attachStragglers is the all-in toggle.
  Threshold 0.60 swept on the real graph: 26 topics, 74/90 edge-orphans
  land in real topics, 10 stragglers.
- Consumers (snapshot, settle, namer, replay) read the persisted
  partition — one cluster concept everywhere; core-survival label
  matching unchanged (20/26 topics kept labels).
- Louvain retired: detectCommunities + graphology* deps deleted
  (graphology-louvain had leaked into the client bundle since the
  clusters wave); scripts/bench-graph.ts (dead FA2 bench) removed.
- scripts/embed-graph.ts: backfill/cold-start (338 nodes in 150s
  including the one-time model download).
2026-09-13 14:29:16 +03:00
amosblomqvist 3a1c18b9de Inference-depth anchoring playground: vertical + radial modes
The graph's follows/supports edges encode derivation (premise ->
conclusion); the layout can now express that rank spatially, as a
session-only playground toggle (nothing promoted yet):

- inferenceDepths: longest chain from a base node, CYCLE-SAFE by
  SCC condensation (Tarjan, iterative) — the DAG property is typical,
  not guaranteed; cycle members share their component's depth (mutual
  support = equal footing). O(V+E), pure, deterministic.
- DepthAnchor force: per-node target scalar — vertical mode rows
  (baseline at the anchor centroid, arrows up), radial mode rings
  (foundations center, outer boundary = edge of knowledge). The rank
  is computed, not simulated: pairwise up-forces can't give baselines.
- Mode projections: gravity x-only in vertical / dropped in radial;
  cluster pull x-only in vertical / tangential-only in radial; the
  anchor re-blend preserves user arrangement in the FREE dimension
  only (x / angle) — meaning owns the constrained axis, memory owns
  the free one.
- setPhysicsTuning reheats (alpha 1): toggling a mode re-forms the
  graph live and commits the new rest state; drag release is springy
  along the constrained axis (node returns toward its level/ring).
- Sweep on the real graph: strength 0.8 = 215/216 arrows correct with
  organic sag; 1.5 = crisp rows. 174 base nodes, max chain depth 7,
  zero cycles in current data. replay-layout --depth=<mode> bakes a
  mode into the ledger for rest-state experiments.
2026-09-13 10:20:50 +03:00
amosblomqvist 7ebdf065c8 Physics controls + FA2 fallback retirement
User-facing live-sim controls (settings panel, Physics section):
node repulsion, edge attraction, edge length, central pull, cluster
pull, friction — session-only number inputs feeding createGraphSimulation
(the SAME engine the server settle runs, so the feel IS the physics).
Changing a value rebuilds the sim from current positions; drag pins
(fx/fy live on the node objects) survive; a mid-settle change re-anneals.

The graph-view FA2 bootstrap fallback is rewritten on incrementalLayout
(d3-force): the last graphology import in the shell is gone.
2026-09-13 09:52:14 +03:00
amosblomqvist 60686d7831 Region v2: line-only dilation, real premultiplied blur, dev tuning inputs
User feedback round 1 on the splat regions:
- Double counting: per-node gradient discs stacked with the edge-stroke
  dilation wherever nodes sat on edges (hub hot spots). A cluster is its
  CONNECTED skeleton — the region is now the dilated intra-cluster edge
  network ONLY (round caps make line-end points discs), per the user's
  definition. No per-node discs at all.
- The 'blur' was no blur: bilinear upscale of a 256px bitmap produced
  tent-ramp chunkiness at zoom (the low-quality-JPEG look). Now a REAL
  blur: 3 box-blur rounds on the premultiplied bitmap (separable running
  sum, pure + unit-tested; premultiply keeps halos out of transparent
  space). The upscale now has nothing left to make chunky.
- Live dev controls: number inputs (not sliders) in the settings panel —
  dilation (screen px at fit), blur (bitmap px), bitmap resolution,
  edge alpha. Session-only React state, never persisted; the renderer's
  sanitizeRegionTuning makes bad/empty values safe. Verified end-to-end
  through the real input (dilation 28 → 60 took effect).
- Premultiply un-recovery bug caught live: c = pm/a*255, not pm/a (the
  first version rounded every color to black; regions rendered as
  dark blobs with alpha 185).
- Region canvas: willReadFrequently (Chrome keeps it on the CPU for the
  per-rebuild getImageData); defaults dilation 55 → 28 after measuring
  screen coverage (63% → 55%).
- Perf: 120fps sustained through a drag with blur + rebuild-every-3rd-
  frame (45 frames / 360ms measured), zero idle frames after settle.
2026-09-13 09:39:22 +03:00
amosblomqvist 05712037b2 Live physics drag + splat cluster regions
The renderer grows a live d3 sim (createGraphSimulation, shared with
the server settle): pointerdown on a node pins fx/fy and pointer capture
(preventDefault kills the compat mousedown, so d3-zoom never pans); the
first CLICK_SLOP-exceeding move reheats to alphaTarget 0.3; release
un-pins and the sim anneals (release-and-relax) — alpha < 0.005 settles
it, a 250ms debounced onCommit PUTs the rest state. Verified live: 123fps
during a 320ms drag (regions rebuilding every 3rd frame), 85-tick settle,
then zero idle frames. A slop-free press stays a click (select, no reheat,
no commit). PUT /api/graph/positions sanitizes (finite coords, known ids)
and if the graph grew mid-drag runs ONE incremental settle with the
client's arrangement as anchors (50-id PUT test: anchored drift 0.15).

Cluster regions swap convex hulls for a low-res world-space SPLAT bitmap:
per-member radial-gradient discs (alpha 0.2) + intra-cluster edges as
round-cap strokes (Minkowski dilation — concave shapes finally render),
upscaled with bilinear smoothing (the upscale IS the blur, no ctx.filter:
Safari). One tiny blit per frame replaces 32 clusters x 4 offset
Path2D polygons re-rasterized at DPR 2 (the old GPU coil-whine path);
during the live sim the bitmap rebuilds every 3rd frame. cluster-geometry.ts
retires convexHull/offsetPolygon/traceRoundedPath (tests follow; clusterHue
stays). Region labels stay (centroid + clusterHue, inverse-gated on zoom).
2026-09-13 09:17:05 +03:00
amosblomqvist 0c14ea425d Option A: incremental anchored force layout, persisted server-side
The layout now EVOLVES instead of reshuffling on every extraction. A pure
core module (src/core/layout.ts) warm-starts forceAtlas2 from the positions
ledger (data/graph/positions.json, read-modify-write like sources.json,
updatedAt stamp for future live-physics conflict handling), re-blends every
previously-positioned node toward its anchor each iteration (retention 0.85
- old placements stay recognizable, strong forces still win), seeds new
nodes near their positioned neighbors, and seeds orphans on the rim outside
the core so they read as unconnected knowledge.

- Port/store: GraphStore.readPositions/writePositions; snapshot carries
  positions when the ledger exists (optional - fresh graphs unchanged).
- Extraction pipeline settles synchronously after every merge (chat and
  notes paths), before usage persist - the next /api/graph fetch already
  reflects new nodes.
- View: the ledger IS the layout; the local one-shot FA2 pass survives
  only as a fallback when no ledger exists.
- scripts/replay-layout.ts: simulates organic growth by replaying the
  current 338-node graph one imported file at a time (real import order,
  edges activate when both endpoints exist). Real run: 338 positions in
  0.3s, 90-degree-0 orphans collecting at mean r=338 vs connected r=194.
- Also restores the cluster region fills (hull background colors) that
  6692b19 had removed on a misreading of "no glow".

Live-verified: fit zoom derives from the ledger bbox, pickAt aligns with
ledger positions at every probe, hover/click/detail-card work, 408/408
tests, typecheck/lint/build green.

Future live physics stays cheap by design: the same pure function is the
merge-time settler and the future client simulator; a pinned node is just
an anchor with full retention.
2026-09-13 08:35:42 +03:00
amosblomqvist 11bca055dd Label gap, proportional glow, hover-out fade, centered coarse sliders
- LABEL_GAP 6 -> 2 (user: labels sit way too far below their nodes).
- Hover glow is now PROPORTIONAL to the disc — outer radius = node radius
  x 1.7 (GLOW_SCALE), matching the blur-a-copy-of-the-disc mental model,
  instead of the old constant +6px pad that read huge on small nodes and
  thin on big ones. GLOW_ALPHA 0.45 -> 0.3.
- Hover-OUT fade was broken by construction: draw() gated the glow on
  hoverId, which nulls instantly on leave, so the 180ms fade-out ran
  invisibly and the glow popped off in one frame. New hoverNode field
  outlives hoverId through the outgoing fade (cleared when the fade
  completes); verified live: 8 distinct frames over ~200ms then stable.
- Sliders rescaled per spec: ALL five are now log-scaled 0-100 with the
  default dead-center at 50 (ranges chosen as default/4..default*4:
  node/arrow/label size 0.5-8, edge width 0.25-4, labelZoom 0.0625-4),
  coarse step 5 (21 stops; labels-until-zoom was "way too granular" at
  201). Generic toSliderPosition/fromSliderPosition replace the
  labelZoom-only pair; sanitize clamps follow the same range constants;
  size sliders display compact values ("2", "1.6", "0.75").
EOF
2026-09-13 07:49:00 +03:00
amosblomqvist 6692b19a53 User-tuned defaults, label-size floor 1, cluster glow removed
- Defaults per user: nodeSize 2, edgeWidth 1, arrowLength 2, labelSize 2
  (labelZoom 0.5 stays — reads as the "1x" they confirmed good).
- Label size slider floor 3 -> 1 so the default 2 is not the smallest
  value; sanitize clamp widened to match.
- Cluster hull glow (layered low-alpha fills) removed for now: it read as
  jagged up close (straight-line hull approximation at high zoom) and
  does not belong until the layout settles. The solid viewer-relative
  border and the inverse-gated region labels stay. HULL_FILL_LAYERS
  constant deleted; hullShapes cache carries only the stroke path now.
- Saved render-settings.json reset so the new defaults apply on next load.
EOF
2026-09-13 07:40:58 +03:00
amosblomqvist c096854e87 Re-tune render sizes for the world-space model: smaller defaults, wide low ends
The defaults were calibrated in the screen-fixed era; world-scaling renders
sizes at setting x k/kFit, so at the default label gate (2x fit) everything
read ~2x too big ("labels way too large even at the minimum"). Fit-zoom
normalizes layout scale away, so the fix belongs in sizes, not layout:
spreading nodes further apart in world units changes nothing at fit.

- Defaults: nodeSize 6 -> 4, arrowLength 5 -> 4, labelSize 12 -> 7.
- Clamps/slider ranges widened at the low end: nodeSize 1-14 (step 0.5),
  edgeWidth 0.25-4 (step 0.25), arrowLength 1-15 (step 0.5),
  labelSize 3-24 (step 0.5).
- GLOW_PAD 9 -> 6 (halo dominated small discs), REGION_LABEL_SIZE 18 -> 14.
- Tests updated for the new clamp bounds plus a low-end pass-through case
  (403/403). The saved render-settings.json still shadows defaults by
  design; the local copy was reset so the new defaults showed immediately.
2026-09-13 07:26:22 +03:00
amosblomqvist ecadededd9 World-space rendering: geometry cached once, zoom pays only rasterization
Fixes the zoom frame-rate collapse and rebuilds draw() around a single
camera transform, per the user's Obsidian-style sizing proposal.

Bug fix first: the eased zoom leaked a queued rAF callback per frame --
advanceZoom applies each step through d3-zoom, whose zoom event called
markDirty() from inside the tick loop, scheduling an extra draw while the
loop scheduled its own. Draws multiplied per displayed frame; sustained
wheel ran at ~20fps against a 120Hz display. markDirty now skips
scheduling while inTick (verified: 62 frames/500ms during a 28x zoom
burst, matching pan).

World-space model: every draw call now runs in graph coordinates under
one setTransform(k). Sizes are defined as screen-px-at-fit and converted
once per geometry build (/ kFit), so nodes, node labels, arrowheads and
the hover halo scale with the graph as you zoom (0.25x painted area at
half zoom, exactly k^2) while edge widths and hull borders stay
viewer-relative hairlines (/ k). Cluster hull geometry (convex hull +
three offset fills + solid boundary -- dashes dropped for now) is built
as cached Path2Ds per data/visibility/settings change; camera moves do
zero geometry math, making zoom per-frame cost identical to pan. Label
wrapping runs once per build, not per frame. Region labels stay
viewer-relative (18px at any zoom) as UI chrome. Picking radius scales
with the world-sized discs.

Glide feel: ZOOM_EASE_MS 120 -> 45, convergence 0.1% -> 0.2%; a notch now
settles in ~260ms instead of ~750ms. Resize still paints synchronously.

Also fixes barrel-law lint violations from the settings wave (import
from @/src/core and @/src/server, not deep module paths).
2026-09-13 07:18:37 +03:00
amosblomqvist 8e2d2118a6 Graph view refinements: server-persisted settings, label size, eased zoom, resize-blank fix
Five refinements to the hand-rolled renderer, all user-directed:

1. Settings are SERVER-persisted (data/render-settings.json via new
   GET/PUT /api/graph/render-settings) - one source of truth for every
   browser, replacing localStorage. The client loads once after mount,
   saves debounced on user changes, and never lets a slow GET clobber a
   faster user (or mounting PUT defaults over the server copy). The
   shape/defaults/sanitizer moved to src/core/render-settings.ts - pure,
   shared by client, server store, and tests; every disk/network value
   passes through sanitizeRenderSettings.

2. New "Label size" control (default 12px - the previous hardcoded size).
   Font, wrap width, and line height all scale; verified live: +76k px
   with the label gate open.

3. "Labels until zoom" slider reworked: log-scaled over 0.0625-4 so the
   useful band (0.25-0.5 camera-ratio units) sits at 33%/50% of the
   track instead of crammed at the far left of the old linear 0.25-4
   slider. Display units are normalized: the default 0.5 reads as "1x",
   0.25 as "0.5x". The underlying labelZoom semantics are unchanged,
   so existing values survive.

4. Smooth wheel zoom: d3-zoom instant per-notch jumps (x1.2, bang) are
   replaced by an eased glide - wheel events accumulate a cursor-anchored
   target scale and each tick eases the camera toward it (exponential,
   120ms constant, frame-rate independent). Pan/pinch stay d3-owned; a
   pan cancels a glide in progress. Verified live: 8-frame glide.

5. Resize blanking fixed (graph vanished for the duration of a window
   drag, reappearing ~300ms after). Cause: every resize event
   reallocated the canvas backing store - which CLEARS it - and the
   redraw was deferred to rAF, which live resizes starve via relayout,
   so the canvas sat wiped for the whole drag. Fix: the ResizeObserver
   callback now redraws SYNCHRONOUSLY after reallocating (verified via
   a probe RO firing in the same delivery batch: canvas fully painted).
   kFit (the label gate 1x reference) is also recomputed on resize from
   the now-cached world bbox - the camera itself still persists.

tests/render-settings.test.ts: 10 tests pinning the sanitizer (garbage/
partial/clamps, legacy no-labelSize records) and the slider mapping
(default dead-center at 500, monotonic, exact round-trips, display
units). 402/402 green; typecheck, lint, build pass.
2026-09-13 05:56:27 +03:00
amosblomqvist 4e48d13fac Renderer swap: drop sigma.js for a hand-rolled single-canvas 2D renderer
Implements Option B from docs/research/graph-rendering.md. sigma.js v3
(WebGL) is replaced by one canvas, one rAF loop with a dirty flag, and
d3-zoom for the camera — eliminating the entire bug class from the
sigma-era bolt-on architecture:

- Hull/node desync during pan (two independent render loops) is now
  structurally impossible: hull fills, dashed hull strokes, edges with
  arrowheads, node discs, region labels, node labels, and hover glow
  are all drawn in ONE frame under ONE camera.
- The settings-change canvas-sizing race (everything shifting up-left)
  is gone: settings changes only redraw; the canvas and camera persist
  (verified live: camera identical to 15 decimals across a slider drag).
- The GPU floor is gone: idle schedules NO frames at all (verified via
  pixel-identity over 600ms idle); pan redraws exactly once per frame.

components/graph-canvas.ts: GraphCanvasRenderer class plus pure helpers
(zoomRatioOf, labelAlpha, fitTransform, arrowGeometry, pickNearest).
The sigma camera-ratio convention (1 = fit, smaller = zoomed in) is kept
verbatim so persisted labelZoom settings survive the swap; node labels
and cluster region labels cross-fade over the same LABELS_FADE_SPAN
(0.5, unchanged). Picking is a nearest-node distance check with the
10px pad that replaces the old padded-picking vertex shader. Hull math
stays in components/cluster-geometry.ts, reused as-is. No ctx.filter,
ever.

graph-view.tsx keeps every feature: fetch/refetch on runs-empty, FA2
run-then-freeze layout, localStorage render settings + sanitizers,
search filtering with edge drops and card-close, detail card with
flipped anchoring and per-source provenance, settings panel, import
button, pipeline status chips. Only the renderer plumbing changed.

tests/graph-canvas.test.ts pins the pure math: ratio direction, label
gate + inverse complement (alphas sum to 1), fit transform padding,
arrowhead tip-on-disc-edge and symmetry, picking pad/ties/null cases.

Live-verified end-to-end on the real 338-node graph (dev server
port 3002): single canvas, paint at fit, hover cursor+glow+fade, click
card open/anchored/close, stage click, search filter to zero with hint,
label gate opens via slider and zoom, cluster-labels toggle, zoom-to-
cursor 0.56px anchor drift, camera persistence across settings, zero
idle repaints. sigma dependency removed from package.json; d3-zoom and
d3-selection added.

Note: the settings feed effect needed isEmpty in its deps — without it
the renderer mounted with settings=null and every draw early-returned
(blank canvas); caught live, not by typecheck.
2026-09-13 05:19:15 +03:00
amosblomqvist 9df8044d61 Cluster hulls: fix inverted offset normal, kill per-frame blur, labels toggle
Three problems from the first cut (user report 2026-09-13), all rooted
and fixed:

1. Boundaries reshaping on zoom — an inward offset normal. In y-down
   screen coordinates, monotone chain yields clockwise-on-screen hulls,
   whose OUTWARD normal is (dy, -dx); the code used (-dy, dx), so the
   14px padding pulled every hull vertex 14-20px INWARD. Zoomed in this
   mostly passed; zoomed out, once a cluster projected smaller than ~2x
   the pad, vertices crossed the centroid and the polygon self-
   intersected — spiky garbage re-forming every frame. Geometry moved to
   components/cluster-geometry.ts (exported, unit-tested) with the
   corrected normal; tests pin the direction (offset moves every vertex
   AWAY from the centroid; stays sane when the hull is smaller than the
   pad; hull orientation asserted clockwise-on-screen).

2. GPU ~100% + audible coil whine on any interaction — the hull redraw
   was hooked to sigma's afterRender, which fires for EVERY render
   including ~a dozen hover-animation frames per hover, and each redraw
   rasterized ~32 fills through ctx.filter blur(12px), a GPU-heavy
   full-canvas filter. Now: redraws happen ONLY on camera updates and
   resizes (hover leaves the hull canvas untouched — verified live),
   and the blur is replaced with layered low-alpha fills (soft edge at
   a fraction of the cost, no canvas filter at all).

3. Cluster labels cluttering the view — a persisted 'Cluster labels'
   checkbox in the rendering settings (hulls stay, text toggles).

377/377 tests, typecheck, lint, build green. Live-verified: hover does
not repaint hulls, zoom does; far zoom-out yields 3 contiguous tinted
regions (no fragmentation); toggle clears/returns labels and persists.
2026-09-13 04:23:32 +03:00
amosblomqvist 71a17c5e0d Clusters phase D: hulls, blurred fills, and inverse-gated region labels
Two custom canvas layers around sigma's own stack (DOM order: hulls
behind everything; region labels above nodes, below node labels).
Per cluster (vision section 1): convex hull (monotone chain) of member
viewport positions, offset outward 14px, rounded corners, a blurred
low-opacity fill (ctx.filter, graceful degrade to flat fill) plus a
dashed boundary stroke, and the LLM label at the centroid. Stable hue
per cluster id (content hash) — a region keeps its color across
reshuffles because the id only changes when the members do.

Geometry is a pure function of positions at draw time: every
afterRender re-derives hulls through the current camera, so pan/zoom/
relayout can never invalidate it (the boundary decision pays off: no
stored geometry, nothing to recompute after a future physics change).

The inverse gate: the cluster label layer's opacity is the exact
complement of the node-label layer's over the fade span of THE zoom
control (labelZoom, default 0.5x) — the two label systems never
coexist.

Live-verified in the browser: hulls painting behind edges; region
labels above nodes; zoom-in crossfades cluster 1 -> 0 as node labels
0 -> 1 (0.176 + 0.824 mid-fade); zoom-out restores; hull pixel count
changes with zoom (geometry follows the camera); zero console errors;
layers removed on renderer teardown. 372/372 tests, typecheck, lint,
build green.

Also named the real graph: one 11.5s labeler call minted all 32
region labels for the 338-node notes graph (Relational Databases & SQL,
Differential Forms, Sales as Uncertainty Reduction, ...).
2026-09-13 04:07:01 +03:00
amosblomqvist b4245a209d Graph view settings: default label threshold 0.5x
The most suitable default is the stricter end — labels only once
zoomed in past 2x fit (user-decided 2026-09-13). The slider window
extends below it (0.25x) so the default is no longer the floor.
2026-09-13 03:42:15 +03:00
amosblomqvist 5144706fb9 Graph view settings: THE zoom-level control (label threshold)
The label-visibility zoom threshold (was the LABELS_CAMERA_RATIO=1
constant) becomes the fourth persisted setting: labels appear when the
camera ratio is at/below it (1x = fit zoom; slider 0.5x-4x, shown with
an x suffix). Deliberately THE single zoom knob per the cluster design
(vision section 1): cluster labels will fade in over the same span as
node labels fade out, gated inversely on this same setting.

Live-verified: at a zoomed-out camera (labels previously hidden),
raising the threshold to 4x rebuilds and re-shows labels without any
camera movement; resetting restores the fade. 355/355 tests,
typecheck, lint clean.
2026-09-13 03:15:09 +03:00
amosblomqvist d6b229865a Graph view: rendering settings panel (node size, edge width, arrowhead)
Three sliders behind a gear in the search panel (user-decided
2026-09-13), persisted per browser in localStorage with clamped
sanitizing on load. Default node size dropped 8 → 6 for dense graphs.

Mechanics: the mount effect is split — the data effect builds the
graphology graph + one frozen forceAtlas2 pass per snapshot; the render
effect mounts sigma and re-runs on settings change only. Sizes are
stamped onto the same graph instance (layout never recomputed), and the
arrowhead program is constructed per rebuild with ratios solved from
the settings (head px = thickness × lengthToThicknessRatio × 2; wideness
keeps the stock 0.8 shape). The camera position carries across rebuilds
via a ref, so a slider tweak never re-fits or re-lays-out the view;
useDeferredValue smooths slider drags.

Live-verified in the browser: sliders persist to localStorage, the
renderer rebuilds with zero console errors, hover/picking survives the
rebuild, and a zoomed-out camera stays zoomed out across a settings
change (labels-gate opacity as the observable). 355/355 tests,
typecheck, lint, build green.
2026-09-13 02:54:36 +03:00
amosblomqvist d7195e3659 Wave-5 refinement round 8 (owner): marks a hair smaller
size-4 → size-3.5 (~14px vs the 16.5px lh-prose row) — vertical center
kept by the row's items-center. Owner will refine further if needed.
2026-09-13 02:16:31 +03:00
amosblomqvist bd1c452bb9 Wave-5 refinement round 7 (owner): the correct pifont x glyph
\ding{55} = U+2717 BALLOT X — I'd extracted U+2715 (\ding{53}, a
different multiplication cross) last round by mistake. Marks now match
pifont exactly: check \ding{51} (U+2713), x \ding{55} (U+2717).
2026-09-13 02:14:07 +03:00
amosblomqvist 543cf33789 Notes front door: format-agnostic import into the graph pipeline
The same extractor→auditor→merger pipeline now runs over raw personal
notes in arbitrary formats (vision §1, DECIDED 2026-09-13):

- NotesSource records (data/graph/sources.json, deterministic id from
  path hash → idempotent re-imports) play the chatId role in mappings,
  checkpoints, and observation events; usage lands on the source record
  (appendSourceUsage, idempotent per startedAt, kept across upserts).
- mergeFindings is chat-store-free: callers pass MergeSource
  {messages, foldedAt} — sessions pass the chat record, notes pass
  messages:null (no quiz-event rebuild; a deterministic rebuild needs
  structured quiz tool parts).
- Second extractor prompt (NOTES_EXTRACTOR_INSTRUCTIONS) for general-
  purpose extraction; understanding judges the AUTHOR's grasp. Auditor
  wording input-agnostic. extract/audit share one generic runSubmitAgent.
- graphSnapshot.fileSources (srcId→filePath); notes sources render as
  static path entries in the detail card (FileTextIcon, never a link).
- One shared pipeline instance (exported from chat-handler): same
  single-flight registry, live status chips (label = file path), usage
  accounting, and true abort for both front doors.
- Transport: POST /api/graph/import (multipart, 3-wide worker pool) +
  Import notes… button in the graph view; scripts/import-notes.ts for
  batch runs (concurrency 4).
- real-data-extraction/ gitignored (raw import sources never committed).

355/355 tests; typecheck, lint, build green.
2026-09-13 02:08:55 +03:00
amosblomqvist 71792ccb64 Wave-5 refinement round 6 (owner): the true LaTeX dingbat marks
components/ui/glyph-mark.tsx: extracted vector outlines from the system
Zapf Dingbats font — U+2713 (LaTeX \ding{51}, the hand-drawn check) and
U+2715 (\ding{55}, the bulky cross) — as static SVG geometry on an
ink-bounded viewBox with a y-flip path transform (inverse of font axes).
This matches the pifont shape LaTeX renders, not a random glyph. Colors
stay: green/red like the verdict chips; the span keeps data-mark pins.
2026-09-13 02:05:04 +03:00
amosblomqvist cdc697749c Wave-5 refinement round 5 (owner): glyph-shaped SVG marks, vertically centered
- Option rows: items-start → items-center — the icon span's top-misalign
  came from the row alignment; now marks center across the row.
- The literal ✓/✗ look (owner preference over the round-3 lucide set)
  re-rendered as hand-rolled SVG with thick rounded strokes (strokeWidth
  3, round caps/joins) — the glyph shape, as a true vector, sized like
  the row text. Test pins updated to data-mark=check|x.
2026-09-13 01:57:17 +03:00
amosblomqvist 5f4d962168 Wave-5 refinement round 4 (owner): explanation flush-left
The muted 'Why' box's px-3 double-inset with card p-4 — the W-label sat
deeper than the option-box edges. px removed (py-2 stays for vertical
air); the label now aligns with everything else on the left edge. The
rounded bg-muted box is bg-matched so its padding was invisible anyway.
2026-09-13 01:33:23 +03:00
amosblomqvist d4212cecf2 Wave-5 refinement round 3 (owner): SVG answer marks + uniform input sizes
- ✓/✗ in the answered card: replaced literal glyphs with lucide CheckIcon/
  XIcon (strokeWidth 2.5) inside a fixed size-4 flex box — text elements
  never carried the right size/vertical alignment, vectors do. Test pins
  updated (lucide-check/lucide-x classes).
- All user-typed INPUT text now matches markdown output: lh-prose class
  replaces the earlier font-prose (family-only) band-aid on the composer,
  question-dock text/thinking/Other fields, home topic input, model search
  box, and answered-card 'your thinking'/free-text records. lh-prose sets
  family+size (16.5px) so placeholders inherit correctly.
2026-09-13 01:20:07 +03:00
amosblomqvist f1433306db Wave-5 refinement round 2 (owner's batch)
- Home view: StatsBar under the composer (model+thinking control) — the
  DOCK geometry matches the chat view (max-w-[46rem] px-4) so nothing
  shifts when a session starts; pre-chat selection persists via deferred
  save (ModelControl chatId-empty) + PUT after POST /api/chats.
- Answer marks (✓/✗): same visual size as row text, vertically centered;
  colored green-500/red-500 matching the verdict chips.
- All user-typed inputs (composer, question-dock text/thinking/Other,
  answered-card 'your thinking' and free-text records) now render
  Source Sans 3 via the font-prose utility. Placeholders inherit the
  family via the element.
- Answered-card explanation: markdown wrapper made truly inline so the
  'Why:' label + the paragraph sit on one line — removes the oversized
  leading gap.
2026-09-13 01:04:54 +03:00
amosblomqvist a5d3c73e7a Wave-5 refinement round 1 (owner's five fixes)
- New session: literal '+' glyph removed — one lucide PlusIcon (the
  duplicated glyph was PlusIcon + text '+').
- Top bar: a small pointer-events-none gradient under the header eases
  the scroller into the bar exactly like the dock's bottom fade.
- Option subtext (opt.description): .lh-prose — Source Sans 3; 'I don't
  know' copy stays JetBrains Mono.
- 'I don't know': now layout-matched with a radio circle; dashed border
  preserved as the deliberate non-answer.
- Separator spacing: options group pb-1 → pb-2 so the gap before the
  divider equals the 8px inter-option gap.
2026-09-13 00:46:31 +03:00
amosblomqvist fd4f988289 Wave-5 reskin batch 6: learner-authored text joins the prose surface
The plain user-text div renders Source Sans 3 too (.lh-prose) — the
teaching surface reads in one family, chrome labels stay JetBrains Mono.

Build green; gates clean. The reskin's final live-browser pass runs on
this tree (dev on 3001) — no screenshot tooling in this session, SSR
checked.
2026-09-12 23:50:40 +03:00
amosblomqvist 3360181e41 Wave-5 reskin batch 5: normalize stray pixel text sizes onto the declared ladder
--text-xxs (10px) joins the ladder; every component-level text-[9|10|11px]
literal in owned components now pulls from the ladder (graph-view.tsx and
home.tsx untouched — graph stream). Cosmetic pins updated where touched.
2026-09-12 23:48:27 +03:00
amosblomqvist 649495bf29 Wave-5 reskin batch 4: the width split — prose full-bleed, dock centered & narrower
COLUMN now spans the session area with a thin margin (px-6, no max
width); DOCK (the composer/question shell) is a deliberate narrower
46rem centered column — same elements, same places, width polish only.
2026-09-12 23:47:03 +03:00
amosblomqvist a6d3883422 Wave-5 reskin batch 3: header title in CMU serif, markdown gets lh-prose
- Session title: font-title (CMU Serif bold) at text-2xl, per the mock.
- MessageResponse's markdown container now carries .lh-prose (Source
  Sans 3 + emphasis tokens) on every markdown surface; labels stay
  JetBrains Mono. Unlayered plain CSS beats the text-sm utility.
- PhaseChip + PhaseDivider sizes now pull from the declared text ladder
  (text-xs) instead of pixel literals.
2026-09-12 23:45:44 +03:00
amosblomqvist 4caea4c8fb Wave-5 reskin batch 2: the session sidebar — LH wordmark, New session + Search rows
- 'Learning Harness' wordmark → 'LH' (the owner's header in the mockup;
  flagged as a copy change — it's visually the same brand mark).
- New session: + NEW SESSION row wired with one POST /api/chats then
  navigate (the mock drew it as visual-only; POST already existed).
- Search: a SESSIONS label + inline input filtering the polled snapshot
  client-side (title substring, no server round trip).
- Skin: sidebar stays bg-background with the edge #434343 border-r; the
  selected row now carries the rounding + borders from the raised
  surface #1C1C1C via accent tokens.
2026-09-12 23:41:06 +03:00
amosblomqvist 953b22be57 fix: the stats bar's controls were dead — pointer-events + button affordance
Live-driving the real browser caught it (the user's report: "they don't
work as buttons"): the stats row sits OUTSIDE the composer shell's
pointer-events-auto div, inside the sticky scroll wrapper's
pointer-events-none — every control on the row was unclickable, including
the pre-existing stats-detail popover button. The row now re-enables
pointer-events itself.

Also, per the user's sizing note: bar text 10px → 11px with a touch more
breathing room, and the model + thinking controls gain quiet pill
affordance (rounded-full border, card bg, ▾ chevron) — still muted by
design, but visibly buttons.

Verified live end-to-end in the browser: click opens the model menu ABOVE
(366 rows, search autofocused), "qwen flash" narrows to 5, picking
qwen3.8-flash persists + flips the label, the thinking menu shows exactly
that model's supported levels (Off/Minimal/Low/Medium/High), Medium
persists on the record via PUT, labels update. Test session settings
restored after the drive. Gates 350/350.
2026-09-12 06:11:23 +03:00
amosblomqvist de0c286311 feat: model + thinking control — the stats bar's picker, on pi-ai's catalog
The model-control wave (user-decided design, 2026-09-12): ONE controller
for the conversation agents (prober/teacher are functionally one agent);
background sub-agents stay config-pinned. pi-ai owns the registry — the
shipped 366-model OpenRouter catalog (cost, context, modality,
thinkingLevelMap), getSupportedThinkingLevels/clampThinkingLevel for the
per-model thinking truth, and streamSimple's automatic clamp. No second
registry to drift out of sync.

Seams:
- config.ts: ReasoningEffort retired for pi's ThinkingLevel
  (off|minimal|low|medium|high|xhigh|max). GLM roles go honest at "low" —
  pi's catalog says GLM-5.3-flash accepts exactly low|high|max, and the old
  "minimal" was silently clamped to low by streamSimple since the swap;
  nothing changes behaviorally. visualMaker → qwen/qwen3.8-flash (fixes
  the dead qwen/qwen3.8-max slug — the catalog only ships -0902; also the
  user's cost pick, 0.15/0.47 per-1M).
- src/agent/models.ts: piEngineFor(role, settings?) — provider+id resolved
  from the catalog, thinking level from settings ?? config, CLAMPED to the
  model's supported list (a settings change between models can never send
  an invalid level). PiEngine gains `level` (observability/tests).
- ChatRecord.settings {model?: {provider, id}, thinkingLevel?} — written
  by PUT /api/chats/[id]/settings (replace-whole, no updatedAt churn),
  read by chat-handler at turn composition: agents are stateless per turn,
  so the change is next-turn-effective by construction. The turns log
  still records the ACTUAL billed model (the honest witness).
- GET /api/models: the configured-provider catalog as client-safe DTOs
  (core/contracts/models.ts) + config defaults; a second provider joins
  the picker by registering it in piModels() — nothing else changes.
- PUT settings validation gate (src/server/model-catalog.ts): unknown
  provider/model or unsupported level → 400 carrying the supported list,
  never a silent clamp.
- scripts/sync-pricing.ts: regenerated PRICES/CONTEXT_LIMITS from pi-ai's
  shipped openrouter.json (offline; same source as the engine + picker).
  All 366 models priced; glm's stale 0.15/0.5 → pi's 0.075/0.25, limit
  1310720 → 1048576 — cost is inferred at read time, so history re-prices.
- UI (components/model-picker.tsx): stats-bar right side becomes model +
  thinking buttons; menus open ABOVE; fuzzy search over "provider id
  name" (core/fuzzy.ts — pi's /model pattern); model rows show name/id/
  price/context; the thinking menu lists exactly the chosen model's
  supported levels (GLM: low|high|max — no dead options, no "off").
  Model switch drops an incompatible pinned level (falls back to config,
  which clamps honestly) rather than carrying a 400.

Tests (350/350, +15): catalog projection + defaults, the settings gate,
pi thinking truth pinned against upgrades (glm low|high|max; minimal→low;
off→low — GLM cannot disable thinking), the engine factory's
override/fallback/clamp/throw matrix, fuzzy ranking, store round-trip,
and the re-priced folds (usage, stats bar, activity dock).

Live smoke (disposable driver, deleted): catalog route 366 + defaults;
glm+minimal → 400 + supported; turn 1 billed qwen/qwen3.8-flash under
the override; mid-session switch flipped turn 2 to glm; clear-overrides
restored the config pin. ALL CHECKS PASS on real OpenRouter.
2026-09-12 06:02:40 +03:00
amosblomqvist 740293c361 feat: custom message types for system turns — wake and verdict messages
The custom-message scheme (user-decided 2026-09-12): system-authored
user-role messages are NOT human messages — they carry marker data parts
only, the adapter owns their model-facing wording, and the UI renders
them under control. Nothing fake is ever persisted as human speech.

The inventory (all migrated):
- probe→teacher handoff wake: was a text-bearing user message rendering
  as a fake user bubble; now data-probe-handoff marker-only — the
  adapter flattens it to HANDOFF_TEXT (core/contracts/chat.ts), the UI
  renders a quiet 'Preparing your plan…' system line.
- plan accept/decline: was boilerplate text ('The plan is accepted…',
  'I'd like the plan revised…') masquerading as learner speech — the
  decline wasn't even marked; now data-verdict {accepted, at} on its own
  message, adapter flattens to verdictText(), UI renders the quiet
  verdict marker ('✓ Plan accepted' / '↻ Plan revision requested').
  sendVerdict sends TWO REAL MESSAGES when the learner typed a note
  (the note as a genuine user message, then the verdict) in ONE turn
  via setMessages + sendMessage() — no 409 dance, no double teacher turn.
- sub-agent steers: the abort steer gains its data-subagent-aborted
  marker part; the UI keys steer rendering off PARTS (artifact/aborted),
  not metadata — metadata stays as pump mechanics only.
- record-adapter: systemTextOf() flattens marker-only messages; steers
  keep their text (payload — briefs are content, not boilerplate).

phases.ts: plan→teach advances on data-verdict{accepted:true} only;
learner text alone can never sanction teaching (pinned). data-plan-
accepted retired, no back-compat (user-decided: wiped-data doctrine).

Pinned: record-adapter.test.ts (verdict/handoff flattening, note+verdict
order, steer payload kept, UI-only parts skipped), phases.test.ts
(verdict marker semantics, out-of-order, text-never-fakes), jobs.test.ts
(abort marker part), demos.test.tsx (badge renders off the part, not
metadata).

Live GLM smoke (disposable driver, deleted): probe→conclude→wake→plan→
decline-with-note (revised, still plan)→accept-with-note (teach) — ALL
CHECKS PASS, including marker-only handoff/verdict on the wire and zero
fake human speech in the transcript.

Gates: tsc, lint, build, 335/335.
2026-09-12 05:14:40 +03:00
amosblomqvist 4ba594bab5 fix(arch): parse, don't cast — the UI parse seam for model-authored input
The architectural answer to the validation-crash question: validation IS
first at the model-facing boundary (pi validates arguments before
execute; failures return to the model same-turn — all three live
incidents retried successfully). But the same bytes also exist UNVALIDATED
by design in two other places: the live wire streams raw tool-input
deltas DURING generation, and the transcript keeps the raw input of
REJECTED calls (honesty + the replay invariant). The consumers were
supposed to trust part STATES — but that trust was enforced by
TypeScript casts ('part.input as X'), which are compile-time lies with
no runtime check behind them. That is the hole both crashes came
through, and it should not have been possible.

The structural rule now: model-authored INPUT is consumed only through
parsers running the SAME zod schema the model faced — boundary-valid ⇔
consumer-parseable, mechanically. Server/learner-authored OUTPUT stays
trusted (our code authors it).

- src/core/tool-parts.ts (new): parseQuizInput (display parse over the
  shared quizInputBase — strips the teacher-only nodeId, accepts both
  prober and teacher boundary shapes), parseAskInput, parseProbeDoneInput.
- contracts/probe.ts: probeDoneInputSchema is now core-owned zod — the
  probe_done tool declares it (single source of truth), the seam runs
  the literal same schema.
- question-dock.tsx: the dock parses its input at entry; unparsable
  renders the quiet malformed-question fallback, never a crash.
- probe-done-card.tsx: the input preview goes through the parse; the
  old state reasoning and shape guards collapse into it.

Pinned in tests/tool-parts.test.ts: both exact live crash shapes
(stringified quiz options, stringified assessment), boundary-parity
cases for all three schemas, nodeId stripping, mid-stream partials;
render-cards pins the dock fallback markup.

Gates: tsc, lint, build, 328/328.
2026-09-12 04:51:39 +03:00
amosblomqvist e821c3277d fix: multi-select Other coexistence + the malformed-assessment probe-done crash
Two live bugs from the modal-realism stress runs:

1. Multi-select ask: picking the custom 'Other…' row cleared every
   already-picked option, and picking any option cleared a typed custom
   answer — single-select displacement logic applied to both modes. The
   dock's selection is now a pure state machine in question-core
   (toggleOption/toggleOther over DockSelection, unit-tested): single
   displaces (unchanged), multi coexists — neither channel clears the
   other; the typed text always survives.

2. ProbeDoneCard crashed on a REJECTED probe_done call: the model
   stringified 'assessment' (the same double-encoding habit as the
   options bug), zod rejected the call, the model retried — but the
   card's input-preview fallback trusted the errored part's unvalidated
   input shape and died on assessment.strands.map. The preview now reads
   input only while the call is pending or streaming (guarded with
   Array.isArray); an output-error part renders a quiet
   malformed-and-retried note instead of the garbage.

Pinned: question-core.test.ts (3 dock-selection machine cases),
render-cards.test.tsx (4 probe-done card cases incl. the exact live
stringified shape, plus the multi-select ask markup pin).

Gates: tsc, lint, build, 315/315.
2026-09-12 04:45:58 +03:00
amosblomqvist 377d4b6548 fix: the handoff freeze + the free-form mermaid pass
Two user-reported problems from the muscle-protein-synthesis session,
both diagnosed from the live data (chat_mtxeml9e_6118e59f).

The freeze: after probe_done, the open session never showed the
teacher's wake turn — only navigating away and back loaded it. Not an
agent-switch problem: the server-side handoff worked perfectly
(write-ahead persist, liveness registry, the sidebar's busy dot saw the
wake the whole time). The gap was client attach: the only mid-session
wake detector the open page has is the jobs poll, and probe-phase
sessions have zero job traffic, so that poll is OFF; the post-turn
adoption poll read turnInFlight=false at ~0ms (the wake fires at
~0.75-1.2s, after the pump's grace), adopted, and stopped. Fix: the
post-turn adoption effect now keeps a short WATCH WINDOW after adopting
(~4s, 8x500ms) — if turnInFlight flips true, it hands off to the
existing wake-adoption poll (busy shimmer, adopt at finish).

The mermaid failures: four failed plan_init calls, all caused by ONE
hidden rule — underscores are forbidden in node ids (mps_translation,
net_balance, per_meal). The id regex rejected '_' BEFORE the slug check,
so the specific, actionable message never fired; the generic 'can't read
the edge — expected a[title] --> b[title]' lied (the syntax was exactly
that), and the teacher spent three attempts hunting punctuation it
suspected (colons, commas, multi-word labels) — visible in its own
reasoning trail. Per the user's principle — enforce only the slugs,
free everything else: underscores are first-class slug chars; the id
CANDIDATE class is broad so every bad id reaches the specific slug
message; chained edges (a --> b --> c) expand to pairs; ==>, -.-> are
edge synonyms; any direction header accepted (we layout ourselves);
id["title"] quote pairs are stripped. The tool description, zod
describe, and the teacher's planning prompt now state the one strict
rule instead of the old subset liturgy.

Verified: tsc, 305/305 (the exact muscle-protein mermaid is now a
passing test), lint, build; real-browser puppeteer smoke on live GLM —
the teacher's wake turn appeared in the open page ~50s after the probe
concluded with ZERO navigation, verdict gate + first teach check +
plan window all live in-page (the single console 404 is the app's
missing favicon, environmental noise).
2026-09-11 23:54:06 +03:00
amosblomqvist b2c89b8c91 feat: the plan verdict gate — acceptance is the plan→teach seam
The accept-plan UI lands (docs/probe-teach-split.md §4, formerly the
interim rule): presenting the plan no longer moves the phase — the
learner's ACCEPT does. While the presented plan awaits its verdict, the
composer's send square becomes two stacked buttons (green Accept plan /
red Decline); typed text rides the verdict as his note, Enter keeps
sending plain side questions (phase unmoved), decline asks for a
revision and the buttons stay.

The seam: accept sends a user message carrying a data-plan-accepted
part (PlanAcceptedData in contracts/chat.ts, TeacherUIDataParts
'plan-accepted'); phaseAt3 reads it as the plan→teach event (plan_init
demoted to presentation-only); convertToModelMessages drops data parts,
so the teacher sees only the text. Mid-lesson rewrites need no fresh
verdict — acceptance happens once, at the first presentation.

The teacher's planning prompt now ends the turn at presentation and
waits for the verdict (never teaches into an unaccepted plan).

Gates: tsc clean, 304/304 (phases tests rewritten to the acceptance
seam incl. decline/side-question/failed-init cases; composer verdict
render tests), lint, build. Live GLM smoke ALL PASS: phase pinned at
'plan' after plan_init, presentation turn carried NO check, accept
click flipped the summary to 'teach', then tagged checks moved the map
(current=rates, visited=composite); zero console errors.
2026-09-11 21:26:29 +03:00
amosblomqvist 41d6ae531c feat: the plan window — the plan's ambient, live, auto-moving presence
The successor of the injected plan blocks (docs/probe-teach-split.md §6):
always on once a tree exists, a zoomed-in window (2:1, ~2¼ node widths)
centered on the CURRENT node, re-centering by pure derivation as tagged
checks move the lesson — statuses derive live from the transcript on
every render (derivePlanStatuses), glow on current, fallback focus on
the lesson's first node, click opens the existing full-DAG popup.
Bottom-left, mirroring the activity dock's bottom-right; hidden on
narrow viewports; the learner's visual polish pass comes later.

PlanDiagram gains a viewBoxOverride (exported); latestTree exported.
Tests: viewBox centering/clamping (pure) + render (hidden pre-plan,
windowed viewBox, glowing current, starting fallback).
2026-09-11 21:21:43 +03:00
amosblomqvist 5653c77a29 feat: probe/teach agent split — explicit phase markers, position-only plan map
Diagnosis (2026-09-11 user testing, minimal-effort GLM): sessions stuck on
'plan' forever. Two causes: (1) the three-phase view read the stored tree's
currentNodeId, which nothing ever writes post author-once (2026-09-03) — a
structural dead seam; (2) the teacher stochastically left quiz.nodeId
untagged, and done-by-quiz-result semantics would have falsely completed
nodes anyway.

The redesign (docs/probe-teach-split.md) abolishes derived occupancy in
favor of explicit events:

- Two agents over one transcript: createProberAgent (quiz without a
  nodeId field, ask, probe_done) and createTeacherAgent (full toolset,
  plan_init onward). The chat-handler construction branch keys on a
  probe_done part in the transcript. MODELS.prober added.
- probe_done: server-side seam tool — carries the learner assessment
  (strands + free-form edge read), refuses while a question is open or
  the probe is already concluded, and queues a handoff steer through the
  generalized wake pipeline (steers now dedupe by id, not jobId; job
  finalization only for job steers). The teacher auto-wakes and authors
  the plan; the learner sees the assessment via the probe-done card.
- phases: probe ends at a concluded probe_done, plan ends at a
  successful plan_init — strictly sequential, no skipping, no legacy
  compatibility (data wiped at the pivot per doctrine).
- Plan map = position, not completion: derivePlanStatuses reads only
  tagged quiz CALLS (state/outcome feed nothing); current = latest
  tagged node with consecutive duplicates collapsed, visited = earlier
  distinct stays (a revisit stays in both — current wins at render).
  PlanTree is structure-only; currentNodeId/doneNodeIds and the dead
  mutation helpers are gone. No fallback current.
- Prompts split per agent (prompts/prober/, prompts/teacher/ over the
  trimmed shared base); graph-context injection removed entirely
  (shelved, docs/probe-teach-split.md §5); knowledge-graph context no
  longer reaches either agent.
- Plan blocks are full-only snapshots at plan_init (neighborhood
  machinery retired; the persistent DAG window is the future UI wave);
  usage capture unchanged.

Gates: tsc clean, 294/294 tests (phases/plan-tree/plan-blocks/question-
tools rewritten to the new semantics; probe-done + handoff-wake tests
added), lint, build. Live GLM smoke PASS: prober concluded with an honest
assessment, teacher auto-woke, authored a 10-node plan with the block
attached, then tagged checks on slope-instinct → secant derived current/
visited exactly as designed; grading honest both ways (driver off-by-one
proved a wrong answer grades false).
2026-09-11 06:44:20 +03:00
amosblomqvist f4abad3f15 Master seam: plan-block emission + turn usage capture
- src/core/plan-blocks.ts: pure emission builder — full block on successful
  plan_init, neighborhood block when the derived plan state moved since the
  newest existing block; the as-of state reads from the block's frozen
  snapshot (transcript quiz parts mutate in place on answer, so
  re-derivation is post-mutation blind). Idempotent by construction.
- turn-service persistTurn enriches with withPlanBlocks at the canonical
  write; chat.tsx adopts the record once the server agrees the turn is
  done (endTurn flips only after persist).
- chat-handler: per-request usage collector via agent-level onStepFinish
  (StepResult.usage), appended at onFinish to ChatRecord.turns via
  appendTurnUsage, idempotent per response message id.
2026-09-11 04:07:12 +03:00
amosblomqvist 3e74f28e4f Dock END button speaks the real abort contract: already-gone is success, only true failures report
POST /api/activity/abort landed on main (fde46c2). 404 not_found /
409 not_running mean the process reached the desired end state on its
own — refresh and clear the abort state, no error surfaced. Genuine
failures (network/400) show 'Abort failed — try again' on the blob.
2026-09-11 03:34:03 +03:00
amosblomqvist 3b1d0ed18d Merge main: wave-4 backend (activity abort endpoint, lastStep capture) 2026-09-11 03:33:15 +03:00
amosblomqvist 99ba029a3c Retire the chat right sidebar: chat = sessions sidebar + chat column (wave-4 item 4)
The plan now lives IN the chat (plan blocks, wave-4 item 3) and background
processes live in the activity dock (item 1), so the right sidebar's
tree panel + sub-agent fleet column is retired from the chat view:

- delete components/tree-panel.tsx (three-mode rail/list/graph panel) and
  components/sub-agents-panel.tsx; their graph interaction machinery lives
  on in plan-block.tsx and fleet observability in activity-dock.tsx.
- app/layout.tsx drops TreePanelModeProvider (the mode no longer exists).
- chat.tsx drops the xl:flex right column; the middle column is the view.
- tests: render-tree-panel.test.tsx deleted; the sub-agents panel suite
  removed from demos.test.tsx (dispatch cards' jobs-context stays — the
  central poll drives transcript dispatch cards).
2026-09-11 03:33:13 +03:00