- LABEL_GAP 6 -> 2 (user: labels sit way too far below their nodes).
- Hover glow is now PROPORTIONAL to the disc — outer radius = node radius
x 1.7 (GLOW_SCALE), matching the blur-a-copy-of-the-disc mental model,
instead of the old constant +6px pad that read huge on small nodes and
thin on big ones. GLOW_ALPHA 0.45 -> 0.3.
- Hover-OUT fade was broken by construction: draw() gated the glow on
hoverId, which nulls instantly on leave, so the 180ms fade-out ran
invisibly and the glow popped off in one frame. New hoverNode field
outlives hoverId through the outgoing fade (cleared when the fade
completes); verified live: 8 distinct frames over ~200ms then stable.
- Sliders rescaled per spec: ALL five are now log-scaled 0-100 with the
default dead-center at 50 (ranges chosen as default/4..default*4:
node/arrow/label size 0.5-8, edge width 0.25-4, labelZoom 0.0625-4),
coarse step 5 (21 stops; labels-until-zoom was "way too granular" at
201). Generic toSliderPosition/fromSliderPosition replace the
labelZoom-only pair; sanitize clamps follow the same range constants;
size sliders display compact values ("2", "1.6", "0.75").
EOF
686 lines
27 KiB
TypeScript
686 lines
27 KiB
TypeScript
"use client";
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/**
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* The home knowledge-graph view (W4; vision §1 "Rendering (DECIDED)").
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*
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* ARCHITECTURE (2026-09-13, decided after the research pass —
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* docs/research/graph-rendering.md, Option B): sigma.js is GONE. The
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* renderer is now a hand-rolled single Canvas 2D (./graph-canvas.ts) —
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* a DUMB DRAW FUNCTION over plain data with ONE requestAnimationFrame
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* loop and a dirty flag. Everything that made the sigma era fragile is
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* structurally impossible now: hulls cannot lag nodes (one loop, one
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* camera, one frame), settings changes cannot shift anything (the
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* camera lives in the renderer and no rebuild ever happens), and the
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* per-camera-event full-canvas repaints (GPU spikes + coil whine) are
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* gone (at most one draw per frame, and NO frame at all while idle).
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*
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* Layout (graphology + forceAtlas2) runs-then-freezes exactly as
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* before: ONE synchronous 100-iteration pass inside a useEffect writes
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* world-space x/y, then the positions are handed to the renderer as
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* data. No layout animation ever starts; the only animation is the
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* short hover fade, strictly bounded in time — idle CPU is zero (the
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* loop schedules no rAF until something actually changes).
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*
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* The component's job is everything AROUND drawing: fetch + refetch the
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* snapshot, run the layout, resolve theme colors to hex, filter via the
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* search box, own the settings panel / detail card / import button /
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* pipeline chips, and FEED the renderer (data, settings, visibility).
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* The renderer's contract stays presentation-only — which is exactly
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* what the upcoming playground and cluster-first layout work needs: a
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* renderer that draws whatever data it is given, never questioning it.
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*
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* Visual semantics, all preserved verbatim from the sigma era:
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* - Node labels (the short extractor-coined names) wrap under the
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* node; one GLOBAL zoom gate fades them together (no per-node pop).
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* - Hover: a soft glow halo in the node's own color at a constant
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* radius, opacity cross-faded ~180ms with the name brightening on
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* the same factor; the whole halo is hit-testable (picking pad).
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* - Cluster hulls (vision §1): soft layered translucent fills + a
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* dashed boundary per cluster, stable hue from the cluster id; the
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* region label at the centroid fades in over the exact zoom span
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* node labels fade out (THE single zoom control) — and is
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* toggleable in the settings panel (hulls always draw).
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* - The persisted labelZoom setting keeps sigma's camera-ratio
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* convention (1 = fit zoom, SMALLER = zoomed in): labels until
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* zoom 0.5x means labels appear once zoomed in past 2x fit.
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* - Click a node -> the detail card anchored just below it (flipping
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* above near the bottom edge); any camera move dismisses it.
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* Clicking the empty stage closes it. Search filtering hides nodes
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* (and their edges) from rendering, picking, hover, AND labels;
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* an open card closes if its node is filtered out.
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*
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* Rendering settings (2026-09-13): the gear in the search panel reveals
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* five sliders (node size, edge width, arrowhead length, label size, the
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* zoom threshold) plus the cluster-labels checkbox. SERVER-persisted
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* (data/render-settings.json via /api/graph/render-settings): loaded
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* once after mount, saved debounced on every user change — one source
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* of truth shared by every browser. The label-zoom slider is log-scaled
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* (its useful band 0.25–0.5 sits mid-slider, not crammed at the left)
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* and displays normalized units where the default 0.5 reads as "1×".
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* Settings apply by just redrawing — no rebuild, no re-layout, and the
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* camera never moves.
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*/
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import { useDeferredValue, useEffect, useLayoutEffect, useMemo, useRef, useState } from "react";
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import Link from "next/link";
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import { FileTextIcon, Loader2Icon, SearchIcon, SettingsIcon, UploadIcon, WaypointsIcon } from "lucide-react";
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import Graph from "graphology";
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import forceAtlas2 from "graphology-layout-forceatlas2";
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import { seededRandom, type GraphNode, type GraphSnapshot } from "@/src/core";
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import { GraphCanvasRenderer, type GraphRenderSettings } from "./graph-canvas.ts";
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import {
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ARROW_LENGTH_RANGE,
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DEFAULT_RENDER_SETTINGS,
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EDGE_WIDTH_RANGE,
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LABEL_SIZE_RANGE,
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LABEL_ZOOM_MAX,
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LABEL_ZOOM_MIN,
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NODE_SIZE_RANGE,
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fromSliderPosition,
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labelZoomDisplay,
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sanitizeRenderSettings,
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toSliderPosition,
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} from "@/src/core";
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/** The uniform node look (no state classes — canvas wants hex, not oklch):
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* the accent color, until the state model lands. */
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const NODE_COLOR_TOKEN = "--primary";
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// ---- Render settings (the settings-panel controls) ------------------------
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//
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// The shape, defaults, sanitizer, and slider mappings live in
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// src/core/render-settings.ts (shared with the server store + tests).
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type RenderSettings = GraphRenderSettings;
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/**
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* Pure filter predicate for the search panel: a node is visible when the
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* query is empty or matches its name or statement (case-insensitive).
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* Exported for tests; the visibility feed just consumes its verdict.
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*/
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export function isNodeVisible(node: Pick<GraphNode, "name" | "statement">, query: string): boolean {
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const q = query.trim().toLowerCase();
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if (!q) return true;
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return node.name.toLowerCase().includes(q) || node.statement.toLowerCase().includes(q);
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}
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// ---- Color helpers (canvas wants hex, not oklch) ---------------------------
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/** Resolve a CSS variable (oklch in this app) to #rrggbb via the canvas. */
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function cssColorToHex(css: string): string {
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const canvas = document.createElement("canvas");
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canvas.width = 1;
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canvas.height = 1;
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const ctx = canvas.getContext("2d");
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if (!ctx) return "#888888";
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ctx.fillStyle = css;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return `#${[data[0]!, data[1]!, data[2]!]
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.map((v) => v.toString(16).padStart(2, "0"))
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.join("")}`;
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}
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function tokenHex(cssVar: string): string {
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const value = getComputedStyle(document.documentElement).getPropertyValue(cssVar).trim();
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return value ? cssColorToHex(value) : "#888888";
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}
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// ---- Component ------------------------------------------------------------
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interface Selection {
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node: GraphNode;
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/** The sources that touched this node: chat ids (deep-linkable sessions)
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* and notes-source ids ("src_…" — imported files, static entries). */
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sourceIds: string[];
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/** Node position in container pixels (at click time; camera moves
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* dismiss the card, so it never needs re-anchoring). */
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anchor: { x: number; y: number };
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}
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/** One labeled range row for the rendering-settings panel. */
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/** Compact size display for the log sliders: "2", "1.6", "0.75". */
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function sizeDisplay(v: number): string {
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return `${v >= 1 ? Math.round(v * 10) / 10 : Math.round(v * 100) / 100}`;
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}
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function SettingSlider({
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label,
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min,
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max,
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step,
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value,
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display,
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onChange,
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}: {
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label: string;
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min: number;
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max: number;
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step: number;
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value: number;
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/** Value display override (e.g. "1.5×" for zoom) — defaults to the raw number. */
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display?: string;
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onChange: (v: number) => void;
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}) {
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return (
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<label className="flex flex-col gap-1">
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<span className="flex items-center justify-between text-[11px] text-muted-foreground">
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{label}
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<span className="tabular-nums">{display ?? value}</span>
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</span>
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<input
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type="range"
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min={min}
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max={max}
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step={step}
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value={value}
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onChange={(e) => onChange(Number(e.target.value))}
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className="h-1.5 w-full accent-primary"
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/>
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</label>
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);
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}
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export function GraphView() {
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const containerRef = useRef<HTMLDivElement | null>(null);
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const canvasRef = useRef<HTMLCanvasElement | null>(null);
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const cardRef = useRef<HTMLDivElement | null>(null);
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const [snapshot, setSnapshot] = useState<GraphSnapshot | null>(null);
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const [selected, setSelected] = useState<Selection | null>(null);
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// The latest snapshot for the renderer's click callbacks (they are
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// constructed once, so they read through this ref, never a closure).
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const snapshotRef = useRef<GraphSnapshot | null>(null);
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snapshotRef.current = snapshot;
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// Search panel state: the query text + the settings section toggle.
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const [query, setQuery] = useState("");
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const [settingsOpen, setSettingsOpen] = useState(false);
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// Render settings: SERVER-persisted (data/render-settings.json via
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// /api/graph/render-settings). Loaded once after mount; every user
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// change saves back, debounced. Defaults render until the load
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// resolves — a fraction of a second at worst.
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const [settings, setSettings] = useState<RenderSettings>(DEFAULT_RENDER_SETTINGS);
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const settingsRef = useRef(settings);
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settingsRef.current = settings;
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// True once the user has moved a control this mount: the server copy
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// must never clobber a (possibly newer) local change.
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const userTouched = useRef(false);
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// True once the initial GET settled — saves are held back until then,
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// so merely mounting never PUTs defaults over the server copy.
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const serverLoaded = useRef(false);
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const savePending = useRef(false);
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const changeSettings = (update: (cur: RenderSettings) => RenderSettings) => {
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userTouched.current = true;
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setSettings(update);
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};
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const saveToServer = (s: RenderSettings) => {
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fetch("/api/graph/render-settings", {
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method: "PUT",
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headers: { "content-type": "application/json" },
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body: JSON.stringify(s),
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}).catch((err) => console.error("[graph] settings save failed:", err));
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};
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useEffect(() => {
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fetch("/api/graph/render-settings")
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.then((res) => (res.ok ? (res.json() as Promise<unknown>) : null))
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.then((raw) => {
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// Apply only if the user hasn't already moved a slider —
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// if they outran the network, their change wins.
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if (raw !== null && !userTouched.current) setSettings(sanitizeRenderSettings(raw));
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})
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.catch(() => {
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// server unreachable → in-memory defaults keep working
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})
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.finally(() => {
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serverLoaded.current = true;
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// A change made during the fetch was held back — send now.
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if (savePending.current) {
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savePending.current = false;
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saveToServer(settingsRef.current);
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}
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});
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}, []);
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useEffect(() => {
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if (!userTouched.current) return; // mount-run / server-apply: no save
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if (!serverLoaded.current) {
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savePending.current = true; // hold until the GET settles
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return;
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}
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const id = setTimeout(() => saveToServer(settings), 400);
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return () => clearTimeout(id);
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}, [settings]);
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// The renderer instance lives across snapshot refetches and settings
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// changes (its camera is never reset by either); `posRef` carries the
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// frozen layout out of the layout effect.
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const rendererRef = useRef<GraphCanvasRenderer | null>(null);
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const posRef = useRef<Map<string, { x: number; y: number }> | null>(null);
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// The id set that survives the current search — consumed by the
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// visibility feed and the "no matches" hint.
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const visibleIds = useMemo(() => {
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const set = new Set<string>();
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if (snapshot)
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for (const node of snapshot.nodes) {
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if (isNodeVisible(node, query)) set.add(node.id);
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}
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return set;
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}, [snapshot, query]);
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// Fetch the derived graph. Re-runs when a background pipeline run
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// finishes (refreshTick) — its merges just landed in the ledger.
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const [refreshTick, setRefreshTick] = useState(0);
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useEffect(() => {
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let cancelled = false;
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fetch("/api/graph")
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.then((res) => res.json() as Promise<GraphSnapshot>)
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.then((data) => {
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if (!cancelled) setSnapshot(data);
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})
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.catch((err) => console.error("[graph] fetch failed:", err));
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return () => {
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cancelled = true;
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};
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}, [refreshTick]);
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// Notes import (the format-agnostic front door): file picker → POST
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// /api/graph/import; the runs surface in the status chips below, and the
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// graph refetches when they finish (the runs-empty transition).
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const fileInputRef = useRef<HTMLInputElement>(null);
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const [importing, setImporting] = useState(false);
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const onImportFiles = (files: FileList | null) => {
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if (!files || files.length === 0) return;
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setImporting(true);
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const form = new FormData();
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for (const file of Array.from(files)) form.append("files", file);
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fetch("/api/graph/import", { method: "POST", body: form })
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.then(async (res) => {
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const body = (await res.json()) as { results: { filePath: string; ok: boolean }[] };
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const failed = body.results.filter((r) => !r.ok);
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if (failed.length > 0) console.error("notes import failed for:", failed);
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})
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.catch((err) => console.error("import failed:", err))
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.finally(() => setImporting(false));
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};
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// Background pipeline status: poll /api/graph/status; when a run
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// finishes (some -> none), refetch the graph.
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const [pipelineRuns, setPipelineRuns] = useState<{ chatId: string; title: string; phase: string; startedAt: number }[]>([]);
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useEffect(() => {
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let cancelled = false;
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let hadRuns = false;
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const poll = () =>
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fetch("/api/graph/status")
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.then((res) => res.json() as Promise<{ runs: typeof pipelineRuns }>)
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.then(({ runs }) => {
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if (cancelled) return;
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setPipelineRuns(runs);
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if (hadRuns && runs.length === 0) setRefreshTick((t) => t + 1);
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hadRuns = runs.length > 0;
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})
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.catch(() => {}); // status is cosmetic — never surface poll errors
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poll();
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const timer = setInterval(poll, 2000);
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return () => {
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cancelled = true;
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clearInterval(timer);
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};
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}, []);
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// Build the graphology graph and lay it out ONCE per snapshot: seeded
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// start positions, one synchronous forceAtlas2 pass, then freeze. The
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// renderer only ever receives the frozen positions as data — layout is
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// never recomputed for a settings tweak or a refetch of identical data.
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useEffect(() => {
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if (!snapshot || snapshot.nodes.length === 0) return;
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const graph = new Graph();
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for (const node of snapshot.nodes) {
|
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// Seeded start positions (FA2 requires non-zero x/y) keep the
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// frozen layout stable for a given node set across remounts.
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const rand = seededRandom(node.id);
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graph.addNode(node.id, {
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x: (rand() - 0.5) * 100,
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y: (rand() - 0.5) * 100,
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});
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}
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for (const edge of snapshot.edges) {
|
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// Snapshot edges are already merged by (from,to,type); the guard
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// is just belt-and-braces for the simple graphology graph.
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if (!graph.hasEdge(edge.from, edge.to)) {
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graph.addEdge(edge.from, edge.to);
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}
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}
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// Run-then-freeze: one synchronous pass, writes x/y, then done.
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// Barnes-Hut comes on automatically above ~500 nodes (the vision's
|
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// first escalation rung — see scripts/bench-graph.ts for the numbers).
|
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const layoutSettings = {
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...forceAtlas2.inferSettings(graph),
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...(graph.order > 500 ? { barnesHutOptimize: true } : {}),
|
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};
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forceAtlas2.assign(graph, { iterations: 100, settings: layoutSettings });
|
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const positions = new Map<string, { x: number; y: number }>();
|
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graph.forEachNode((id, attrs) => positions.set(id, { x: attrs.x, y: attrs.y }));
|
||
posRef.current = positions;
|
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return () => {
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posRef.current = null;
|
||
};
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}, [snapshot]);
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|
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// Construct the renderer once the canvas exists; destroy when it goes
|
||
// away (the empty-graph placeholder replaces it). The callbacks are
|
||
// created once and read through refs, so they never go stale.
|
||
const isEmpty = snapshot === null || snapshot.nodes.length === 0;
|
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useEffect(() => {
|
||
if (isEmpty) return;
|
||
const canvas = canvasRef.current;
|
||
if (!canvas) return;
|
||
const renderer = new GraphCanvasRenderer(canvas, {
|
||
onSelect: (nodeId, pos) => {
|
||
const snap = snapshotRef.current;
|
||
const node = snap?.nodes.find((n) => n.id === nodeId);
|
||
if (!snap || !node) return;
|
||
setSelected({
|
||
node,
|
||
sourceIds: snap.nodeSessions[node.id] ?? [],
|
||
anchor: pos,
|
||
});
|
||
},
|
||
onStageClick: () => setSelected(null),
|
||
// Any camera move detaches the card from its node — close it.
|
||
onCameraMove: () => setSelected(null),
|
||
});
|
||
rendererRef.current = renderer;
|
||
return () => {
|
||
rendererRef.current = null;
|
||
renderer.destroy();
|
||
};
|
||
}, [isEmpty]);
|
||
|
||
// Feed #1 — data: positions + edges + clusters + resolved colors. Runs
|
||
// after the layout effect (same commit, declaration order) and after
|
||
// the construct effect, so the renderer exists and positions are fresh.
|
||
useEffect(() => {
|
||
const renderer = rendererRef.current;
|
||
const positions = posRef.current;
|
||
if (!renderer || !snapshot || snapshot.nodes.length === 0 || !positions) return;
|
||
renderer.setData({
|
||
nodes: snapshot.nodes.map((n) => ({
|
||
id: n.id,
|
||
x: positions.get(n.id)?.x ?? 0,
|
||
y: positions.get(n.id)?.y ?? 0,
|
||
label: n.name,
|
||
})),
|
||
edges: snapshot.edges.map((e) => ({ from: e.from, to: e.to })),
|
||
clusters: snapshot.clusters.map((c) => ({ id: c.id, label: c.label, members: c.members })),
|
||
colors: {
|
||
node: tokenHex(NODE_COLOR_TOKEN),
|
||
edge: tokenHex("--ring"),
|
||
label: tokenHex("--muted-foreground"),
|
||
hoverText: tokenHex("--foreground"),
|
||
},
|
||
// Match the app typography (Geist via the body's stack).
|
||
fontFamily: getComputedStyle(document.body).fontFamily,
|
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});
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}, [snapshot, isEmpty]);
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// Feed #2 — settings: just marks the frame dirty. No rebuild, no
|
||
// re-layout, no camera touch (the whole point of the new renderer).
|
||
const deferredSettings = useDeferredValue(settings);
|
||
useEffect(() => {
|
||
rendererRef.current?.setSettings(deferredSettings);
|
||
}, [deferredSettings, isEmpty]);
|
||
|
||
// Feed #3 — visibility: hidden nodes drop out of rendering, picking,
|
||
// hover, AND labels; edges drop when either endpoint is hidden.
|
||
useEffect(() => {
|
||
rendererRef.current?.setVisible(query.trim() ? visibleIds : null);
|
||
// The open detail card cannot outlive its node's visibility.
|
||
setSelected((sel) => (sel && visibleIds.has(sel.node.id) ? sel : null));
|
||
}, [visibleIds, query]);
|
||
|
||
// Position the detail card: below the clicked node, flipped above near
|
||
// the bottom edge, clamped horizontally. Imperative (ref + layout effect,
|
||
// before paint) because the flip needs the card's measured height.
|
||
useLayoutEffect(() => {
|
||
const card = cardRef.current;
|
||
const container = containerRef.current;
|
||
if (!selected || !card || !container) return;
|
||
const width = card.offsetWidth;
|
||
const height = card.offsetHeight;
|
||
const margin = 8;
|
||
const gap = 12;
|
||
const left = Math.min(
|
||
Math.max(selected.anchor.x - width / 2, margin),
|
||
Math.max(container.clientWidth - width - margin, margin),
|
||
);
|
||
let top = selected.anchor.y + gap;
|
||
if (top + height > container.clientHeight - margin) {
|
||
top = Math.max(selected.anchor.y - gap - height, margin);
|
||
}
|
||
card.style.left = `${left}px`;
|
||
card.style.top = `${top}px`;
|
||
card.style.visibility = "visible";
|
||
}, [selected]);
|
||
|
||
return (
|
||
<div className="relative h-full w-full">
|
||
{isEmpty ? (
|
||
// The original home placeholder — kept verbatim for the empty graph.
|
||
<div className="flex h-full w-full items-center justify-center px-4">
|
||
<div className="flex flex-col items-center gap-3 text-center text-muted-foreground">
|
||
<WaypointsIcon className="size-10 opacity-40" strokeWidth={1.25} />
|
||
<div className="text-lg font-medium text-foreground">Knowledge graph</div>
|
||
<p className="max-w-sm text-sm">
|
||
Every session you complete will map what you know — and where the edge of your
|
||
understanding is — right here.
|
||
</p>
|
||
</div>
|
||
</div>
|
||
) : (
|
||
<div ref={containerRef} className="h-full w-full">
|
||
{/* THE single canvas: every layer (hulls, edges, nodes, both
|
||
label systems, hover) draws into it, once per frame. */}
|
||
<canvas ref={canvasRef} className="block h-full w-full touch-none" />
|
||
</div>
|
||
)}
|
||
|
||
{/* Legend + filters: search box and per-state toggle rows. */}
|
||
{!isEmpty && (
|
||
<div className="absolute right-3 top-3 z-10 w-64 rounded-xl border bg-card/85 p-2.5 shadow-lg backdrop-blur">
|
||
<div className="relative">
|
||
<SearchIcon className="absolute left-2.5 top-1/2 size-3.5 -translate-y-1/2 text-muted-foreground" />
|
||
<input
|
||
value={query}
|
||
onChange={(e) => setQuery(e.target.value)}
|
||
placeholder="Search nodes…"
|
||
spellCheck={false}
|
||
className="h-8 w-full rounded-lg border bg-background pl-8 pr-8 text-xs outline-none placeholder:text-muted-foreground focus:border-ring"
|
||
/>
|
||
<button
|
||
type="button"
|
||
title="Rendering settings"
|
||
onClick={() => setSettingsOpen((o) => !o)}
|
||
className="absolute right-1.5 top-1/2 -translate-y-1/2 rounded-md p-1 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground"
|
||
>
|
||
<SettingsIcon className="size-3.5" />
|
||
</button>
|
||
</div>
|
||
{settingsOpen && (
|
||
<div className="mt-1.5 flex flex-col gap-2 border-t pt-1.5">
|
||
{/* All sliders: log-scaled 0-100, step 5, so every
|
||
DEFAULT sits at 50 (src/core/render-settings.ts). */}
|
||
<SettingSlider
|
||
label="Node size"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(settings.nodeSize, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max)}
|
||
display={sizeDisplay(settings.nodeSize)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, nodeSize: fromSliderPosition(p, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max) }))}
|
||
/>
|
||
<SettingSlider
|
||
label="Edge width"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(settings.edgeWidth, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max)}
|
||
display={sizeDisplay(settings.edgeWidth)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, edgeWidth: fromSliderPosition(p, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max) }))}
|
||
/>
|
||
<SettingSlider
|
||
label="Arrowhead size"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(settings.arrowLength, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max)}
|
||
display={sizeDisplay(settings.arrowLength)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, arrowLength: fromSliderPosition(p, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max) }))}
|
||
/>
|
||
<SettingSlider
|
||
label="Label size"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(settings.labelSize, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max)}
|
||
display={sizeDisplay(settings.labelSize)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, labelSize: fromSliderPosition(p, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max) }))}
|
||
/>
|
||
{/* Displayed units normalize the default (0.5) to "1×". */}
|
||
<SettingSlider
|
||
label="Labels until zoom"
|
||
min={0}
|
||
max={100}
|
||
step={5}
|
||
value={toSliderPosition(settings.labelZoom, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX)}
|
||
display={labelZoomDisplay(settings.labelZoom)}
|
||
onChange={(p) =>
|
||
changeSettings((cur) => ({ ...cur, labelZoom: fromSliderPosition(p, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX) }))}
|
||
/>
|
||
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
|
||
<span>Cluster labels</span>
|
||
<input
|
||
type="checkbox"
|
||
checked={settings.clusterLabels}
|
||
onChange={(e) => changeSettings((cur) => ({ ...cur, clusterLabels: e.target.checked }))}
|
||
className="accent-primary"
|
||
/>
|
||
</label>
|
||
</div>
|
||
)}
|
||
{snapshot !== null && visibleIds.size === 0 && query.trim() !== "" && (
|
||
<div className="mt-1.5 border-t px-1.5 pt-1.5 text-[11px] text-muted-foreground">
|
||
No matching nodes.
|
||
</div>
|
||
)}
|
||
<div className="mt-1.5 border-t pt-1.5">
|
||
<input
|
||
ref={fileInputRef}
|
||
type="file"
|
||
multiple
|
||
accept=".md,.markdown,.txt"
|
||
className="hidden"
|
||
onChange={(e) => {
|
||
onImportFiles(e.target.files);
|
||
e.target.value = ""; // allow re-picking the same file
|
||
}}
|
||
/>
|
||
<button
|
||
type="button"
|
||
disabled={importing}
|
||
onClick={() => fileInputRef.current?.click()}
|
||
className="flex h-7 w-full items-center justify-center gap-1.5 rounded-lg border text-xs text-muted-foreground transition-colors hover:bg-accent disabled:opacity-50"
|
||
>
|
||
<UploadIcon className="size-3" />
|
||
{importing ? "Importing…" : "Import notes…"}
|
||
</button>
|
||
</div>
|
||
</div>
|
||
)}
|
||
|
||
{/* Background pipeline status: what is currently running. */}
|
||
{pipelineRuns.length > 0 && (
|
||
<div className="absolute bottom-3 left-3 z-10 flex flex-col gap-1.5">
|
||
{pipelineRuns.map((run) => (
|
||
<div
|
||
key={run.chatId}
|
||
className="flex items-center gap-2 rounded-full border bg-card/85 px-3 py-1.5 text-xs text-muted-foreground shadow-lg backdrop-blur"
|
||
>
|
||
<Loader2Icon className="size-3.5 shrink-0 animate-spin" />
|
||
<span className="capitalize">{run.phase}</span>
|
||
<span className="max-w-48 truncate text-foreground">{run.title}</span>
|
||
<span className="tabular-nums">{Math.max(0, Math.round((Date.now() - run.startedAt) / 1000))}s</span>
|
||
</div>
|
||
))}
|
||
</div>
|
||
)}
|
||
|
||
{selected && !isEmpty && (
|
||
<div
|
||
ref={cardRef}
|
||
// Positioned imperatively in the layout effect above; hidden
|
||
// until placed so the flip never flashes in the wrong spot.
|
||
style={{ visibility: "hidden", left: 0, top: 0 }}
|
||
className="absolute z-10 w-80 max-w-[calc(100%-1rem)] rounded-xl border bg-card p-4 text-left shadow-lg"
|
||
>
|
||
<div className="text-sm font-medium leading-snug">{selected.node.name}</div>
|
||
<div className="mt-1 text-xs leading-relaxed text-muted-foreground">{selected.node.statement}</div>
|
||
{selected.sourceIds.length > 0 ? (
|
||
<div className="mt-3 flex flex-col gap-1">
|
||
<div className="text-xs text-muted-foreground">Sessions</div>
|
||
{selected.sourceIds.map((sourceId) => {
|
||
// That source's understanding observation — the
|
||
// extractor's named-word note (confidence history).
|
||
const note = snapshot?.nodeObservations?.[selected.node.id]?.[sourceId];
|
||
// An imported-notes file: a STATIC entry — the path,
|
||
// plain text, never a link (no session to open).
|
||
if (snapshot?.fileSources?.[sourceId] !== undefined) {
|
||
return (
|
||
<div key={sourceId} className="flex items-center gap-1.5">
|
||
<FileTextIcon className="size-3.5 shrink-0 text-muted-foreground" />
|
||
<span className="min-w-0 flex-1 truncate px-1 py-1 text-sm text-muted-foreground">
|
||
{snapshot.fileSources[sourceId]}
|
||
</span>
|
||
{note && (
|
||
<span className="max-w-28 shrink-0 truncate whitespace-nowrap rounded-full border px-2 py-0.5 text-[10px] text-muted-foreground">
|
||
{note}
|
||
</span>
|
||
)}
|
||
</div>
|
||
);
|
||
}
|
||
// A real session: deep-linkable provenance.
|
||
return (
|
||
<div key={sourceId} className="flex items-center gap-1.5">
|
||
<Link
|
||
href={`/chat/${sourceId}`}
|
||
className="min-w-0 flex-1 truncate rounded-md px-1 py-1 text-sm text-foreground transition-colors hover:bg-accent"
|
||
>
|
||
{snapshot?.sessions[sourceId] ?? sourceId}
|
||
</Link>
|
||
{/* The note is a fixed-scale word (solid/shaky/...) — the
|
||
session name is the main thing; the chip is bounded so
|
||
it can never push or overflow the row. */}
|
||
{note && (
|
||
<span className="max-w-28 shrink-0 truncate whitespace-nowrap rounded-full border px-2 py-0.5 text-[10px] text-muted-foreground">
|
||
{note}
|
||
</span>
|
||
)}
|
||
</div>
|
||
);
|
||
})}
|
||
</div>
|
||
) : (
|
||
<div className="mt-3 text-xs text-muted-foreground">No sessions recorded.</div>
|
||
)}
|
||
</div>
|
||
)}
|
||
</div>
|
||
);
|
||
}
|