Graph-view round 2 (owner): search / settings / import split into their own containers

The top-right chrome was one shared w-64 panel (search input with the
gear inside it, settings expanding beneath, import button below). Per
the owner, three separate floating containers, still anchored at the
top right:

- Search — its own container (icon + input, keeps the no-match note).
- Rendering settings — its own COMPONENT (GraphSettingsControl): the
  gear is its own 44px card button; clicking it expands/collapses the
  panel, which now drops BELOW the button right-aligned with it. All
  sliders/Regions/Physics move there verbatim; the open state moved
  into the component; the gear highlights while open (aria-expanded).
- Import notes — its own container (icon + label button).

All three sit in one top-right row, equal height (44px + border), 8px
apart, same floating-card language (rounded-xl border bg-card/85 shadow
backdrop-blur). No renderer/data changes — pure chrome restructure.

NOTE (lane): components/graph-view.tsx is graph-stream-owned; done on
the owner's direct instruction, flagged for master.

Verified live in headless chromium: three containers top-aligned at
y=12, heights 46px outer, rightmost edge at the 12px corner inset;
gear toggles the 256px panel with every section present.
This commit is contained in:
amosblomqvist
2026-09-14 08:52:04 +03:00
parent 28a78beb97
commit 9832e3464f
+348 -313
View File
@@ -194,6 +194,328 @@ function SettingSlider({
);
}
/**
* The rendering-settings gear + its collapsible panel (owner, graph-view
* round 2): its own container at the top right, separate from the search
* box and the import button — clicking the gear expands/collapses the
* panel, which drops below the button, right-aligned with it.
*/
function GraphSettingsControl({
settings,
changeSettings,
}: {
settings: GraphRenderSettings;
changeSettings: (update: (cur: RenderSettings) => RenderSettings) => void;
}) {
const [open, setOpen] = useState(false);
const regionTuning = settings.regions;
const physicsTuning = settings.physics;
return (
<div className="relative">
<button
type="button"
title="Rendering settings"
aria-expanded={open}
onClick={() => setOpen((o) => !o)}
className={`flex size-11 items-center justify-center rounded-xl border bg-card/85 shadow-lg backdrop-blur transition-colors hover:bg-accent ${
open ? "text-foreground" : "text-muted-foreground hover:text-foreground"
}`}
>
<SettingsIcon className="size-4" />
</button>
{open && (
<div className="absolute right-0 top-full mt-2 w-64 rounded-xl border bg-card/85 p-2.5 shadow-lg backdrop-blur">
<div className="flex flex-col gap-2">
{/* All sliders: log-scaled 0-100, step 5, so every
DEFAULT sits at 50 (src/core/render-settings.ts). */}
<SettingSlider
label="Node size"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.nodeSize, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max)}
display={sizeDisplay(settings.nodeSize)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, nodeSize: fromSliderPosition(p, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max) }))}
/>
<SettingSlider
label="Edge width"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.edgeWidth, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max)}
display={sizeDisplay(settings.edgeWidth)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, edgeWidth: fromSliderPosition(p, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max) }))}
/>
<SettingSlider
label="Arrowhead size"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.arrowLength, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max)}
display={sizeDisplay(settings.arrowLength)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, arrowLength: fromSliderPosition(p, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max) }))}
/>
<SettingSlider
label="Label size"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.labelSize, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max)}
display={sizeDisplay(settings.labelSize)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, labelSize: fromSliderPosition(p, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max) }))}
/>
{/* Displayed units normalize the default (0.5) to "1×". */}
<SettingSlider
label="Labels until zoom"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.labelZoom, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX)}
display={labelZoomDisplay(settings.labelZoom)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, labelZoom: fromSliderPosition(p, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX) }))}
/>
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
<span>Cluster labels</span>
<input
type="checkbox"
checked={settings.clusterLabels}
onChange={(e) => changeSettings((cur) => ({ ...cur, clusterLabels: e.target.checked }))}
className="accent-primary"
/>
</label>
{/* Regions: the blurred cluster tints. Sliders + a fixed-set
dropdown for the bitmap resolution (it's a discrete
choice, not a free number). Server-persisted like the
sizes; every range end was sweep-validated on the real
graph. */}
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
Regions
</span>
<SettingSlider
label="Dilation"
min={0}
max={100}
step={5}
value={toSliderPosition(regionTuning.dilation, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max)}
display={sizeDisplay(regionTuning.dilation)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, dilation: fromSliderPosition(p, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max) },
}))}
/>
<label className="flex items-center justify-between gap-2 text-[11px] text-muted-foreground">
<span>Blur</span>
<select
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
value={regionTuning.blur}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, blur: Number(e.target.value) },
}))
}
>
{REGION_BLUR_OPTIONS.map((o) => (
<option key={o} value={o}>
{o}
</option>
))}
</select>
</label>
<SettingSlider
label="Edge alpha"
min={0}
max={100}
step={5}
value={toSliderPosition(regionTuning.edgeAlpha, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max)}
display={sizeDisplay(regionTuning.edgeAlpha)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, edgeAlpha: fromSliderPosition(p, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max) },
}))}
/>
<label className="flex items-center justify-between gap-2 text-[11px] text-muted-foreground">
<span>Bitmap resolution</span>
<select
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
value={regionTuning.bitmap}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, bitmap: Number(e.target.value) },
}))
}
>
{REGION_BITMAP_OPTIONS.map((o) => (
<option key={o} value={o}>
{o}
</option>
))}
</select>
</label>
</div>
{/* Physics: the live sim's forces. Every value feeds the SAME
engine the server settle runs (createGraphSimulation);
changing one rebuilds the sim from the current positions —
drag mid-settle re-anneals, pins survive. Sliders over
sweep-validated ranges (src/core/render-settings.ts):
range ends and all four corners settle cleanly — no NaN,
no explosion, no non-settle. Repulsion is displayed as
the negative it is; cluster pull's far left = off. */}
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
Physics
</span>
<label className="flex items-center justify-between gap-2 text-xs">
Depth anchor
<select
className="rounded border bg-background px-1 py-0.5 text-xs"
value={physicsTuning.depthMode}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthMode: e.target.value as GraphRenderSettings["physics"]["depthMode"] },
}))
}
>
<option value="off">Off</option>
<option value="vertical">Vertical (up)</option>
<option value="radial">Radial (outward)</option>
</select>
</label>
<SettingSlider
label="Depth strength"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthStrength, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max)}
display={sizeDisplay(physicsTuning.depthStrength)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthStrength: fromSliderPosition(p, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max) },
}))}
/>
<SettingSlider
label="Depth spacing"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthSpacing, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max)}
display={sizeDisplay(physicsTuning.depthSpacing)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthSpacing: fromSliderPosition(p, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max) },
}))}
/>
<SettingSlider
label="Base ring radius"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthBaseRadius, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max)}
display={sizeDisplay(physicsTuning.depthBaseRadius)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthBaseRadius: fromSliderPosition(p, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max) },
}))}
/>
<SettingSlider
label="Node repulsion"
min={0}
max={100}
step={5}
value={toSliderPosition(-physicsTuning.chargeStrength, -CHARGE_RANGE.max, -CHARGE_RANGE.min)}
display={`-${Math.round(-physicsTuning.chargeStrength)}`}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, chargeStrength: -fromSliderPosition(p, -CHARGE_RANGE.max, -CHARGE_RANGE.min) },
}))}
/>
<SettingSlider
label="Edge attraction"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.linkStrength, LINK_STRENGTH_RANGE.min, LINK_STRENGTH_RANGE.max)}
display={sizeDisplay(physicsTuning.linkStrength)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, linkStrength: fromSliderPosition(p, LINK_STRENGTH_RANGE.min, LINK_STRENGTH_RANGE.max) },
}))}
/>
<SettingSlider
label="Edge length"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.linkDistance, LINK_DISTANCE_RANGE.min, LINK_DISTANCE_RANGE.max)}
display={sizeDisplay(physicsTuning.linkDistance)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, linkDistance: fromSliderPosition(p, LINK_DISTANCE_RANGE.min, LINK_DISTANCE_RANGE.max) },
}))}
/>
<SettingSlider
label="Central pull"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.gravity, GRAVITY_RANGE.min, GRAVITY_RANGE.max)}
display={sizeDisplay(physicsTuning.gravity)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, gravity: fromSliderPosition(p, GRAVITY_RANGE.min, GRAVITY_RANGE.max) },
}))}
/>
<SettingSlider
label="Cluster pull"
min={0}
max={100}
step={5}
value={toOffSliderPosition(physicsTuning.clusterPull, CLUSTER_PULL_RANGE.min, CLUSTER_PULL_RANGE.max)}
display={physicsTuning.clusterPull <= 0 ? "off" : sizeDisplay(physicsTuning.clusterPull)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, clusterPull: fromOffSliderPosition(p, CLUSTER_PULL_RANGE.min, CLUSTER_PULL_RANGE.max) },
}))}
/>
<SettingSlider
label="Friction"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.velocityDecay, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max)}
display={sizeDisplay(physicsTuning.velocityDecay)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, velocityDecay: fromSliderPosition(p, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max) },
}))}
/>
</div>
</div>
</div>
)}
</div>
);
}
export function GraphView() {
const containerRef = useRef<HTMLDivElement | null>(null);
const canvasRef = useRef<HTMLCanvasElement | null>(null);
@@ -207,7 +529,6 @@ export function GraphView() {
// Search panel state: the query text + the settings section toggle.
const [query, setQuery] = useState("");
const [settingsOpen, setSettingsOpen] = useState(false);
// Render settings: SERVER-persisted (data/render-settings.json via
// /api/graph/render-settings) — sizes AND the region/physics sections
// (user-facing since 2026-09-13; the dev-session era is over). Loaded
@@ -522,319 +843,33 @@ export function GraphView() {
)}
{/* Legend + filters: search box and per-state toggle rows. */}
{/* Top-right controls — three separate floating containers (owner,
graph-view round 2): the search box, the settings gear (its own
collapsible component), and the import button. */}
{!isEmpty && (
<div className="absolute right-3 top-3 z-10 w-64 rounded-xl border bg-card/85 p-2.5 shadow-lg backdrop-blur">
<div className="relative">
<SearchIcon className="absolute left-2.5 top-1/2 size-3.5 -translate-y-1/2 text-muted-foreground" />
<input
value={query}
onChange={(e) => setQuery(e.target.value)}
placeholder="Search nodes…"
spellCheck={false}
className="h-8 w-full rounded-lg border bg-background pl-8 pr-8 text-xs outline-none placeholder:text-muted-foreground focus:border-ring"
/>
<button
type="button"
title="Rendering settings"
onClick={() => setSettingsOpen((o) => !o)}
className="absolute right-1.5 top-1/2 -translate-y-1/2 rounded-md p-1 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground"
>
<SettingsIcon className="size-3.5" />
</button>
<div className="absolute right-3 top-3 z-10 flex items-center gap-2">
{/* Search — its own container (icon + input + no-match note). */}
<div className="w-56 rounded-xl border bg-card/85 p-1.5 shadow-lg backdrop-blur">
<div className="relative">
<SearchIcon className="absolute left-2.5 top-1/2 size-3.5 -translate-y-1/2 text-muted-foreground" />
<input
value={query}
onChange={(e) => setQuery(e.target.value)}
placeholder="Search nodes…"
spellCheck={false}
className="h-8 w-full rounded-lg border bg-background pl-8 text-xs outline-none placeholder:text-muted-foreground focus:border-ring"
/>
</div>
{snapshot !== null && visibleIds.size === 0 && query.trim() !== "" && (
<div className="px-1.5 pt-1 text-[11px] text-muted-foreground">
No matching nodes.
</div>
)}
</div>
{settingsOpen && (
<div className="mt-1.5 flex flex-col gap-2 border-t pt-1.5">
{/* All sliders: log-scaled 0-100, step 5, so every
DEFAULT sits at 50 (src/core/render-settings.ts). */}
<SettingSlider
label="Node size"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.nodeSize, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max)}
display={sizeDisplay(settings.nodeSize)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, nodeSize: fromSliderPosition(p, NODE_SIZE_RANGE.min, NODE_SIZE_RANGE.max) }))}
/>
<SettingSlider
label="Edge width"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.edgeWidth, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max)}
display={sizeDisplay(settings.edgeWidth)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, edgeWidth: fromSliderPosition(p, EDGE_WIDTH_RANGE.min, EDGE_WIDTH_RANGE.max) }))}
/>
<SettingSlider
label="Arrowhead size"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.arrowLength, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max)}
display={sizeDisplay(settings.arrowLength)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, arrowLength: fromSliderPosition(p, ARROW_LENGTH_RANGE.min, ARROW_LENGTH_RANGE.max) }))}
/>
<SettingSlider
label="Label size"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.labelSize, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max)}
display={sizeDisplay(settings.labelSize)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, labelSize: fromSliderPosition(p, LABEL_SIZE_RANGE.min, LABEL_SIZE_RANGE.max) }))}
/>
{/* Displayed units normalize the default (0.5) to "1×". */}
<SettingSlider
label="Labels until zoom"
min={0}
max={100}
step={5}
value={toSliderPosition(settings.labelZoom, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX)}
display={labelZoomDisplay(settings.labelZoom)}
onChange={(p) =>
changeSettings((cur) => ({ ...cur, labelZoom: fromSliderPosition(p, LABEL_ZOOM_MIN, LABEL_ZOOM_MAX) }))}
/>
<label className="flex cursor-pointer items-center justify-between text-[11px] text-muted-foreground">
<span>Cluster labels</span>
<input
type="checkbox"
checked={settings.clusterLabels}
onChange={(e) => changeSettings((cur) => ({ ...cur, clusterLabels: e.target.checked }))}
className="accent-primary"
/>
</label>
{/* Regions: the blurred cluster tints. Sliders + a fixed-set
dropdown for the bitmap resolution (it's a discrete
choice, not a free number). Server-persisted like the
sizes; every range end was sweep-validated on the real
graph. */}
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
Regions
</span>
<SettingSlider
label="Dilation"
min={0}
max={100}
step={5}
value={toSliderPosition(regionTuning.dilation, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max)}
display={sizeDisplay(regionTuning.dilation)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, dilation: fromSliderPosition(p, REGION_DILATION_RANGE.min, REGION_DILATION_RANGE.max) },
}))}
/>
<label className="flex items-center justify-between gap-2 text-[11px] text-muted-foreground">
<span>Blur</span>
<select
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
value={regionTuning.blur}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, blur: Number(e.target.value) },
}))
}
>
{REGION_BLUR_OPTIONS.map((o) => (
<option key={o} value={o}>
{o}
</option>
))}
</select>
</label>
<SettingSlider
label="Edge alpha"
min={0}
max={100}
step={5}
value={toSliderPosition(regionTuning.edgeAlpha, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max)}
display={sizeDisplay(regionTuning.edgeAlpha)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, edgeAlpha: fromSliderPosition(p, REGION_EDGE_ALPHA_RANGE.min, REGION_EDGE_ALPHA_RANGE.max) },
}))}
/>
<label className="flex items-center justify-between gap-2 text-[11px] text-muted-foreground">
<span>Bitmap resolution</span>
<select
className="rounded-md border bg-background px-1.5 py-0.5 text-xs tabular-nums text-foreground"
value={regionTuning.bitmap}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
regions: { ...cur.regions, bitmap: Number(e.target.value) },
}))
}
>
{REGION_BITMAP_OPTIONS.map((o) => (
<option key={o} value={o}>
{o}
</option>
))}
</select>
</label>
</div>
{/* Physics: the live sim's forces. Every value feeds the SAME
engine the server settle runs (createGraphSimulation);
changing one rebuilds the sim from the current positions —
drag mid-settle re-anneals, pins survive. Sliders over
sweep-validated ranges (src/core/render-settings.ts):
range ends and all four corners settle cleanly — no NaN,
no explosion, no non-settle. Repulsion is displayed as
the negative it is; cluster pull's far left = off. */}
<div className="mt-1.5 flex flex-col gap-1.5 border-t pt-1.5">
<span className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
Physics
</span>
<label className="flex items-center justify-between gap-2 text-xs">
Depth anchor
<select
className="rounded border bg-background px-1 py-0.5 text-xs"
value={physicsTuning.depthMode}
onChange={(e) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthMode: e.target.value as GraphRenderSettings["physics"]["depthMode"] },
}))
}
>
<option value="off">Off</option>
<option value="vertical">Vertical (up)</option>
<option value="radial">Radial (outward)</option>
</select>
</label>
<SettingSlider
label="Depth strength"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthStrength, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max)}
display={sizeDisplay(physicsTuning.depthStrength)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthStrength: fromSliderPosition(p, DEPTH_STRENGTH_RANGE.min, DEPTH_STRENGTH_RANGE.max) },
}))}
/>
<SettingSlider
label="Depth spacing"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthSpacing, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max)}
display={sizeDisplay(physicsTuning.depthSpacing)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthSpacing: fromSliderPosition(p, DEPTH_SPACING_RANGE.min, DEPTH_SPACING_RANGE.max) },
}))}
/>
<SettingSlider
label="Base ring radius"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.depthBaseRadius, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max)}
display={sizeDisplay(physicsTuning.depthBaseRadius)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, depthBaseRadius: fromSliderPosition(p, DEPTH_BASE_RADIUS_RANGE.min, DEPTH_BASE_RADIUS_RANGE.max) },
}))}
/>
<SettingSlider
label="Node repulsion"
min={0}
max={100}
step={5}
value={toSliderPosition(-physicsTuning.chargeStrength, -CHARGE_RANGE.max, -CHARGE_RANGE.min)}
display={`-${Math.round(-physicsTuning.chargeStrength)}`}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, chargeStrength: -fromSliderPosition(p, -CHARGE_RANGE.max, -CHARGE_RANGE.min) },
}))}
/>
<SettingSlider
label="Edge attraction"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.linkStrength, LINK_STRENGTH_RANGE.min, LINK_STRENGTH_RANGE.max)}
display={sizeDisplay(physicsTuning.linkStrength)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, linkStrength: fromSliderPosition(p, LINK_STRENGTH_RANGE.min, LINK_STRENGTH_RANGE.max) },
}))}
/>
<SettingSlider
label="Edge length"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.linkDistance, LINK_DISTANCE_RANGE.min, LINK_DISTANCE_RANGE.max)}
display={sizeDisplay(physicsTuning.linkDistance)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, linkDistance: fromSliderPosition(p, LINK_DISTANCE_RANGE.min, LINK_DISTANCE_RANGE.max) },
}))}
/>
<SettingSlider
label="Central pull"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.gravity, GRAVITY_RANGE.min, GRAVITY_RANGE.max)}
display={sizeDisplay(physicsTuning.gravity)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, gravity: fromSliderPosition(p, GRAVITY_RANGE.min, GRAVITY_RANGE.max) },
}))}
/>
<SettingSlider
label="Cluster pull"
min={0}
max={100}
step={5}
value={toOffSliderPosition(physicsTuning.clusterPull, CLUSTER_PULL_RANGE.min, CLUSTER_PULL_RANGE.max)}
display={physicsTuning.clusterPull <= 0 ? "off" : sizeDisplay(physicsTuning.clusterPull)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, clusterPull: fromOffSliderPosition(p, CLUSTER_PULL_RANGE.min, CLUSTER_PULL_RANGE.max) },
}))}
/>
<SettingSlider
label="Friction"
min={0}
max={100}
step={5}
value={toSliderPosition(physicsTuning.velocityDecay, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max)}
display={sizeDisplay(physicsTuning.velocityDecay)}
onChange={(p) =>
changeSettings((cur) => ({
...cur,
physics: { ...cur.physics, velocityDecay: fromSliderPosition(p, VELOCITY_DECAY_RANGE.min, VELOCITY_DECAY_RANGE.max) },
}))}
/>
</div>
</div>
)}
{snapshot !== null && visibleIds.size === 0 && query.trim() !== "" && (
<div className="mt-1.5 border-t px-1.5 pt-1.5 text-[11px] text-muted-foreground">
No matching nodes.
</div>
)}
<div className="mt-1.5 border-t pt-1.5">
{/* Rendering settings — own component; the gear toggles it. */}
<GraphSettingsControl settings={settings} changeSettings={changeSettings} />
{/* Import notes — its own container. */}
<div className="rounded-xl border bg-card/85 p-1.5 shadow-lg backdrop-blur">
<input
ref={fileInputRef}
type="file"
@@ -850,7 +885,7 @@ export function GraphView() {
type="button"
disabled={importing}
onClick={() => fileInputRef.current?.click()}
className="flex h-7 w-full items-center justify-center gap-1.5 rounded-lg border text-xs text-muted-foreground transition-colors hover:bg-accent disabled:opacity-50"
className="flex h-8 items-center gap-1.5 rounded-lg px-3 text-xs text-muted-foreground transition-colors hover:bg-accent disabled:opacity-50"
>
<UploadIcon className="size-3" />
{importing ? "Importing…" : "Import notes…"}